Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 22:39:22 Player: C0-2MO Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (86) 430 Value Destroyed (3333) 3333 Prototype IDs (74) 1480 Alien Tech Used (6) 1200 Bonus (7136) 7136 TOTAL SCORE: 23079 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 124 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 5/100 System Corruption 1% Temperature Cool (30) Movement Flying (35) Location -3/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (16) -- Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Matter Compressor (105) System Mapper Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Phasing AFG Transdimensional Reconstructor Sigix Broadsword CR-A16's Behemoth Slayer Thermal Lance Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Phase Redirector > --- WEAPON ----------- LU-1G1's Laser Shovel Thermal Lance > --- INVENTORY -------- Makeshift Power Source Advanced Matter Compressor Hacking Suite System Mapper Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Phasing AFG Transdimensional Reconstructor Advanced Datajack Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 169] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Fusion Reactor Propulsion Cesium-ion Thruster Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [Propulsion] Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Katana Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Concussive RPG Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Thermal Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . . . 4 . . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . . . . . 4 . . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 160 | 2 14 1 2 3 10 10 3 3 23 . 11 . 4 3 4 8 2 . 6 1 3 2 13 1 . 5 1 11 13 1 Power 16 | . 1 . 1 . . 1 . 1 2 . 2 . 2 . 1 . . . 1 . . . 1 . . . 1 2 . . Engine 8 | . 1 . 1 . . 1 . . 2 . 1 . 1 . . . . . . . . . . . . . 1 . . . Core 6 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 69 | . 6 1 . 3 9 3 . . 8 . 4 . 2 1 1 3 . . 3 . 2 1 6 . . 2 . 4 10 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 2 4 . Flight 59 | . 5 1 . 3 9 3 . . 8 . 4 . 1 1 1 2 . . 3 . 2 . 6 . . 2 . 2 6 . Utility 39 | 1 2 . . . . 2 2 . 7 . 3 . . 2 1 3 1 . 2 1 1 . 5 . . 1 . 4 1 . Device 16 | 1 1 . . . . 1 . . 3 . 1 . . 2 . . 1 . 1 1 . . 1 . . 1 . 2 . . Storage 5 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . Processor 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Hackware 8 | . . . . . . . 2 . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Protection 5 | . . . . . . 1 . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 36 | 1 5 . 1 . 1 4 1 2 6 . 2 . . . 1 2 1 . . . . 1 1 1 . 2 . 1 2 1 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 1 . 1 1 1 . . . . . . 2 . . . . . . . 1 . . . . 1 . Piercing Weapon 4 | . . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . Unidentified Prototypes 26 | . . . . . . 7 . . 2 . . . . 2 . 2 . . 4 . . . 1 . . 4 . 1 3 . Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . 4 . . . 1 1 . 1 2 . 4 . 1 . 8 2 1 1 . . 2 . 7 . . . . 9 4 10 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 39 | . 1 . . . 1 1 . 1 2 . 3 . 1 . 7 1 . 1 . . 2 . 4 . . . . 7 2 5 Utility 8 | . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 2 1 Weapon 8 | . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . 2 Highest Loss Streak 10 | . 2 . . . 1 1 . 1 1 . 2 . 1 . 6 1 1 1 . . 2 . 5 . . . . 6 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 3 5 5 5 3 4 5 3 5 9 9 10 9 8 9 9 12 13 14 15 15 14 14 13 14 14 14 14 13 13 Power . | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . Propulsion 1 | . 2 4 4 4 . . 1 1 . 1 1 2 1 . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 1 1 1 2 2 2 5 4 4 5 4 4 5 8 9 10 10 10 9 9 9 10 10 10 9 8 7 Weapon 1 | . . . . . . 1 1 . 1 2 1 1 1 1 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . . 1 . 1 4 . . . . 1 . . . . . . . . . . . . 1 . 1 6 Power 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 5 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 85 100 100 85 86 98 100 88 88 93 94 93 98 98 66 57 70 56 62 76 70 69 69 66 68 70 73 64 62 52 Engine 5 | . 7 14 14 14 9 9 9 1 5 6 6 6 6 6 6 5 5 5 2 . . . . . . . 4 2 . . Core 1 | . . . . . . . . 7 . . . . . . . . . . . . . . 1 5 5 5 . 1 4 2 Hover 1 | . 2 . . . . . . . . . . . 4 1 . 1 5 5 5 5 5 7 2 . . . . 1 9 . Flight 43 | . 22 28 28 28 50 54 54 46 62 60 62 60 60 64 43 31 35 30 36 47 44 42 44 47 47 49 52 41 31 34 Device 5 | . 13 14 14 14 9 6 . . 4 6 2 6 6 5 5 3 4 1 1 5 1 4 4 5 5 4 5 3 . . Storage 2 | . . . . . . . . . 2 6 6 6 6 4 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 3 | . 13 14 14 14 9 9 . . 2 . . . . . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . 17 18 . . 3 . . . . . . . . . 3 . . . . . . . 1 . Energy Cannon 1 | . 7 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 10 2 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 7 11 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 5 | . . . 9 14 9 9 15 14 2 6 4 5 6 6 . 7 9 6 4 5 5 5 4 3 5 5 5 3 . 2 Peak Build Rating 169 | 2 9 9 15 16 30 36 38 42 61 55 63 53 58 69 61 63 70 65 85 80 112 102 120 110 116 126 120 139 169 159 Average Rating 56 | 1 7 9 13 14 23 33 37 35 50 54 54 52 56 59 41 47 64 54 66 77 92 95 106 109 110 113 114 119 138 137 On Entrance 60 | . 2 9 9 15 16 30 34 37 42 54 55 52 52 58 58 38 63 65 51 80 77 92 100 110 110 110 117 114 81 159 Avg Prop Armor Cover (%) 15 | . 12 . . . 7 4 . 8 23 18 16 16 18 12 7 9 9 10 11 14 17 13 14 13 12 20 28 25 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 3 8 8 11 8 8 15 14 13 26 24 24 24 24 43 27 37 37 37 36 36 36 35 38 31 34 34 31 35 52 52 Greatest Support 120 | 3 8 8 8 8 30 30 30 30 56 48 50 28 34 46 43 37 37 37 49 36 84 62 95 44 44 98 34 116 120 102 Greatest Overweight (x) 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 9 | 5 5 5 5 5 5 5 5 5 7 10 10 10 10 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 11 13 14 15 15 15 15 15 14 14 15 15 15 15 15 Average Carried 8 | . 3 4 5 4 3 4 5 4 5 9 9 9 9 8 9 9 12 13 14 15 14 14 14 13 13 14 14 14 13 14 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 5 5 5 5 5 5 5 5 9 10 10 10 9 10 10 11 13 14 15 15 15 15 14 14 14 15 15 14 15 12 Class Distribution -------------------- 57% | Sprinter 15% | Scavenger-Mutant 13% | Mutant 4% | Machinist-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Machinist-Sprinter | -6/Factory Machinist-Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Sprinter | -3/Quarantine Alien-Mutant | -3/Protoforge Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Matter Collected 4591 | 238 279 30 . 38 85 185 30 141 358 . 40 102 154 140 53 165 55 20 110 10 . 70 487 131 . 256 145 437 726 106 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2847 | 108 458 10 . . 58 31 60 70 556 . 224 . . . 83 . 92 . 236 . 113 . 154 . . . . 233 287 74 Parts 169 | 6 42 2 . . 5 6 2 5 18 . 25 . . . 8 . 12 . 4 . 4 . 11 . . . . 12 4 3 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . 7 . 12 . 3 . . . . . 4 . 4 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 51 | . 19 1 . . 1 1 . 1 . . 5 . . . 1 . 1 . . . 2 . 1 . . . . . . 18 Melee 7 | . . . . . 1 1 . 1 . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Guns 14 | . 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . 4 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 18 Classes Destroyed 16 | 2 5 . . . 1 1 . 1 1 . . . . . 1 . . . . . . . 1 . . . . 1 . 2 Worker 5 | . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . 1 2 . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 5 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 3 Swarmer 21 | . 9 1 . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Scrapper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 9 1 . . 1 1 1 1 3 . 6 . . . 1 . 1 . . . 2 . 2 . . . . 2 2 22 Combat Bots Only 18 | . 9 1 . . 1 1 . 1 . . 4 . . . 1 . 1 . . . 2 . 1 . . . . . . 18 Max Kills in Single Turn 22 | 1 6 1 . . 1 1 1 1 1 . 3 . . . 1 . 1 . . . 1 . 1 . . . . 1 1 22 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 18 Melee 1 | . . . . . 1 1 . 1 . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 707 | . 108 3 . 6 16 62 . 3 73 . 46 2 6 . 25 31 4 5 . 2 31 . 63 1 1 . . 71 58 90 Missed 356 | . 54 . . 4 9 32 . 1 43 . 22 2 3 . 12 14 2 1 . 1 15 . 28 1 1 . . 33 36 42 Hits 351 | . 54 3 . 2 7 30 . 2 30 . 24 . 3 . 13 17 2 4 . 1 16 . 35 . . . . 38 22 48 Melee 23 | . . . . . . . . . 2 . . . . . . . . . . . . . 14 . . . . 7 . . Projectile 328 | . 54 3 . 2 7 30 . 2 28 . 24 . 3 . 13 17 2 4 . 1 16 . 21 . . . . 31 22 48 AOE 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . Critical Strikes 19 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 8 . . . . 6 2 1 Damage Taken 8312 | . 520 24 . 15 99 411 . 137 414 . 487 . 35 . 353 306 55 75 . 21 304 . 918 . . . . 1275 793 2070 Core 2395 | . 151 7 . 9 15 87 . 58 72 . 86 . . . 126 126 . 16 . . 58 . 253 . . . . 225 159 947 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 83 Redirected to Shielding 157 | . . . . . . 18 . . . . . . . . . 39 . . . . 53 . 47 . . . . . . . Regen/Repaired (Parts) 557 | . . . . . 16 47 . 132 20 . 56 . . . . 25 . . . . . . 52 . . 24 . 35 20 130 Core Remaining (%) 71 | 100 . . . 33 . . . 70 . . . . . . 66 . . . . 85 . . . . . . 72 . . . Volleys Fired 68 | 6 53 2 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Largest 2 | 1 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hottest 100 | 20 100 80 . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Shots Fired 98 | 6 81 4 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Gun 69 | 6 61 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 16 | . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | 6 52 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32 | . 29 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 2 10 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 2 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 112 | 3 48 1 . 1 4 5 2 1 10 . 7 . . 1 5 . 1 . 3 . 3 . 5 . . . . 8 3 1 Core Hits 89 | 3 29 1 . . 1 1 . 1 5 . 16 . . . 3 . . . 1 . 1 . 3 . . . . 3 3 18 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 220 | . . . . 2 21 21 2 4 33 . 17 1 . 1 7 23 1 . 3 . 11 . 30 . 5 . 4 20 11 3 Thermal 32 | . . . . . . . . 3 7 . 1 . . . . . . . . . . . 3 . . . . 7 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . 2 21 21 2 1 11 . 15 1 . . . 23 . . 2 . 10 . 26 . 5 . 4 12 . 3 Piercing 24 | . . . . . . . . . 14 . . . . . 7 . 1 . 1 . 1 . . . . . . . . . Sneak Attacks 26 | . . . . 1 . 4 1 . 5 . 1 . . 1 . . . . . . . . 4 . . . . 6 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26539 | 35 1731 9 . 94 190 346 116 89 812 . 1052 . . . 205 . . . 172 . 71 . 335 . . . . 707 377 20198 Guns 516 | 35 472 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 126 | . 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 21796 | . 1133 . . . . . . . . . 689 . . . . . . . . . . . . . . . . . . 19974 Melee 4101 | . . . . 94 190 346 116 89 812 . 363 . . . 205 . . . 172 . 71 . 335 . . . . 707 377 224 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | 35 395 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21988 | . 651 . . . . . . 89 486 . 83 . . . . . . . . . . . . . . . . 328 377 19974 Explosive 1326 | . 637 . . . . . . . . . 689 . . . . . . . . . . . . . . . . . . . Electromagnetic 48 | . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2305 | . . . . 94 190 346 116 . 98 . 280 . . . . . . . 172 . 71 . 335 . . . . 379 . 224 Piercing 433 | . . . . . . . . . 228 . . . . . 205 . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 1 1 . . 6 6 1 1 1 1 1 1 . . . . . . . . . . . . . 22 27 1 Average Corruption 4 | . 1 1 1 1 . . 5 6 1 1 1 1 1 1 . . . . . . . . . . . . . 11 23 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . 6 1 4 . . . 15 6 1 . . 1 . 2 . . . . . . . . . . . . . 11 14 . Message Errors 11 | . . . 1 . . . 4 2 . . . . . 1 . . . . . . . . . . . . . 2 1 . Matter Fused 17 | . 1 1 . . . . 5 1 1 . . . . . . . . . . . . . . . . . . 2 6 . Heat Flow Errors 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . 1 . 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1869 | . 178 . . 69 41 102 56 . 169 . 11 . . . . . . . 71 . . . 78 . . . . 107 . 987 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 981 | . 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 803 Melee 888 | . . . . 69 41 102 56 . 169 . 11 . . . . . . . 71 . . . 78 . . . . 107 . 184 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 842 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . 816 Shots 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 182 74 . . 34 235 290 306 263 312 169 113 60 154 189 32 8 15 . . 47 74 406 3 3 130 . 239 28 . Average Temperature 93 | . 50 38 . . 12 90 162 137 116 243 50 82 33 50 54 9 5 9 . . 16 34 105 3 3 38 . 76 20 . Received Heat Transfer 1135 | . 192 . . . 45 126 . 12 84 . 111 . . . 36 27 12 39 . . 12 . 81 . . . . 85 21 252 Effects 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2184 | . 784 . . . . . . 80 480 . 120 . . . . . . . . . . . . . . . . 360 360 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 3 | . 2 1 . . . 2 2 . 2 . 2 . . . . 2 . . . . . . 1 . . . . 3 2 2 Low Security (%) 41 | 100 23 39 . 100 100 50 . . 38 100 55 . . . . . . . . . 100 100 78 . . . . 72 . . Level 1 34 | . 33 60 . . . 39 75 . 54 . 19 . . . . 56 . . . . . . 21 . . . . 4 11 96 Level 2 24 | . 42 . . . . 10 24 . 6 . 25 . . . . 43 . . . . . . . . . . . 21 88 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 700 | 5 630 229 . 36 147 558 441 . 514 177 546 . . . . 531 . . . . 94 32 261 . . . . 700 570 406 Initial 393 | . 3 208 . . . 48 217 . . 177 123 . . . . 328 . . . . . 32 8 . . . . . 393 303 Average 252 | 2 357 206 . 13 60 203 345 . 203 177 263 . . . . 405 . . . . 49 24 98 . . . . 165 460 343 Influence Increases 8058 | 10 946 31 . 111 274 630 284 . 864 . 594 45 . . 75 645 30 135 15 . 154 . 463 60 45 . 80 976 427 1164 Destroy 0b10 Robot/C 1120 | . 380 20 . 80 20 20 . . . . 100 . . . 20 . 20 . . . 40 . 20 . . . 60 . . 340 Destroy 0b10 Robot/NC 195 | 10 20 . . . . 5 5 . 35 . 25 . . . . . . . 15 . . . 10 . . . . 25 15 30 Destroy Leader 266 | . 72 10 . 10 10 . . . 6 . 22 . . . 10 . 10 . . . 10 . . . . . 10 . . 96 Allied During Kill 18 | . 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 419 | . 37 . . . 19 41 39 . 38 . 61 . . . . 80 . . . . 21 . 31 . . . . 42 7 3 Select Force Hacks 380 | . 60 . . . . . 240 . . . . . . . . . . . . . 30 . . . . . . 50 . . Disable Machine 405 | . 90 . . . . 30 . . 45 . 15 . . . . . . . . . . . 15 . . . . 15 90 105 Destroy Structure 860 | . 16 . . . 15 9 . . 35 . 41 . . . . 40 . . . . 8 . 42 . . . . 124 60 470 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 495 | . . . . . 45 120 . . 90 . 15 . . . . 45 . . . . 15 . 45 . . . . 60 60 . Lose Combat Pursuer 3600 | . 270 . . 15 165 405 . . 615 . 315 45 . . 45 180 . 135 . . 30 . 300 60 45 . . 660 195 120 Influence Decreases 6731 | 5 417 376 189 111 159 187 555 287 358 329 234 250 124 208 30 307 202 111 245 5 60 82 214 128 68 170 80 276 587 377 Entered New Map 3423 | . 2 326 189 . . 67 341 287 . 329 54 200 64 208 . 17 142 41 235 5 . 62 4 98 38 170 . . 307 237 Time Decay 2378 | 5 365 50 . 51 139 100 214 . 238 . 140 50 50 . 30 170 50 60 10 . 40 20 130 30 30 . 40 186 140 40 Search Patrol Dispatched 300 | . . . . . . . . . 100 . . . . . . 100 . . . . . . . . . . . . 100 . Lost Part 490 | . 40 . . . 10 10 . . 20 . 40 . 10 . . 20 10 10 . . 20 . 70 . . . . 90 40 100 Lost Ally 140 | . 10 . . 60 10 10 . . . . . . . . . . . . . . . . 10 . . . 40 . . . Squads Dispatched 88 | . 5 . . . 1 4 . . 12 . 12 . . . . 15 . . . . 6 . 14 . . . . 13 3 3 Investigation 63 | . 4 . . . 1 2 . . 9 . 10 . . . . 12 . . . . 6 . 8 . . . . 6 2 3 Extermination 9 | . . . . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . . . 2 1 . Reinforcement 14 | . 1 . . . . 2 . . 1 . 1 . . . . 1 . . . . . . 3 . . . . 5 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Distress Signals 12 | . 1 . . . 1 . . . . . . . . . 2 3 . . . . 1 . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 49 3 . 5 18 33 . 9 47 5 29 3 1 . 9 25 2 8 . 2 8 . 32 4 9 . . 55 31 29 Peak Tracking Total 22 | . 11 3 . 3 9 18 . 4 10 5 14 3 2 . 4 17 1 5 . 2 6 . 12 4 8 . . 21 8 22 Tactical Retreats 71 | . 7 . . 1 5 7 . . 12 . 6 1 . . 1 3 . 3 . . 1 . 7 1 1 . . 10 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Traps Triggered 11 | . 1 . . . . 1 . . 2 . 2 . . . . 1 . . . . 1 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Machines Disabled 30 | . 6 . . . . 2 . 2 3 . 1 . . . . . . . . . . . 1 . . 1 . 1 6 7 Max in Single Turn 6 | . 6 . . . . 1 . 1 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 1 6 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Machines Accessed 157 | . 9 1 3 . 8 10 14 2 21 . 15 . 2 . . 19 . . 4 . 7 . 12 . . 2 . 16 7 5 Terminals 75 | . 7 . . . 7 9 6 . 8 . 8 . . . . 8 . . . . 1 . 4 . . . . 9 6 2 Fabricators 8 | . . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . 2 . . Repair Stations 12 | . . . . . 1 1 . . 1 . 2 . . . . 2 . . . . . . 2 . . . . 1 . 2 Recycling Units 35 | . 2 . . . . . 8 . 7 . 5 . . . . 4 . . . . 4 . 4 . . . . 1 . . Scanalyzers 9 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . 2 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . Total Hacks 372 | . 28 1 5 . 28 31 31 2 45 . 37 . 8 . . 44 . . 17 . 12 . 25 . . 2 . 32 16 8 Successful 206 | . 19 1 5 . 14 20 22 2 19 . 16 . 8 . . 26 . . 17 . 6 . 12 . . 2 . 10 3 4 Failed 164 | . 8 . . . 14 11 9 . 26 . 21 . . . . 18 . . . . 6 . 13 . . . . 21 13 4 Catastrophic 27 | . . . . . 1 . 2 . 6 . 3 . . . . 2 . . . . . . 3 . . . . 6 1 3 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 267 | . 25 . 1 . 25 24 25 . 29 . 32 . . . . 31 . . . . 11 . 20 . . . . 23 15 6 Terminals 207 | . 26 . . . 26 30 22 . 12 . 24 . . . . 19 . . . . 2 . 11 . . . . 17 15 3 Fabricators 17 | . . . . . . . . . 8 . . . . . . 5 . . . . 1 . . . . . . 3 . . Repair Stations 23 | . . . . . 2 1 . . 4 . 4 . . . . 4 . . . . . . 4 . . . . 1 . 3 Recycling Units 54 | . 2 . . . . . 9 . 13 . 9 . . . . 5 . . . . 7 . 6 . . . . 3 . . Scanalyzers 32 | . . . . . . . . . 8 . . . . . . 10 . . . . 2 . 3 . . . . 7 . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . Terminal Hacks 61 | . 5 1 5 . 2 9 5 2 . . 3 . 8 . . 1 . . 17 . . . 1 . . 2 . . . . Record 17 | . . . 4 . . . . 1 . . . . 7 . . . . . 5 . . . . . . . . . . . Part Schematic 8 | . . . . . . . 2 . . . 1 . . . . 1 . . 4 . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 2 . . . 1 . . . . . . . 4 . . . . . . . . . . . Open Door 8 | . . 1 . . . 4 . . . . . . 1 . . . . . . . . . . . . 2 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . 1 . . . 1 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . 5 . . . . . . 6 . . . . . . 1 . . . . 4 . 1 Insert Component 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . Analyze 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . 1 Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Unauthorized Hacks 115 | . 14 . . . 10 11 17 . 8 . 13 . . . . 16 . . . . 6 . 9 . . . . 5 3 3 Terminals 70 | . 12 . . . 10 10 9 . 2 . 7 . . . . 9 . . . . 1 . 3 . . . . 2 3 2 Track 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Assimilate 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Botnet 27 | . 2 . . . 2 3 4 . 1 . 4 . . . . 5 . . . . 1 . 1 . . . . 1 2 1 Disrupt 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 30 | . 6 . . . 6 5 5 . 1 . 3 . . . . 4 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 Patch 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 Recycling Units 32 | . 2 . . . . . 8 . 5 . 5 . . . . 4 . . . . 3 . 4 . . . . 1 . . Tunnel 10 | . 2 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 22 | . . . . . . . . . 5 . 5 . . . . 4 . . . . 3 . 4 . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 6 . . . 7 6 4 . 16 . 10 . . . . 12 . . . . 2 . 7 . . . . 13 7 4 Full Trace Events 22 | . 1 . . . 1 . 1 . 3 . 3 . . . . 4 . . . . 1 . 2 . . . . 2 2 2 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . 1 . 1 . . . . 2 . . 4 . 5 . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 72 | . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . 1 Parts Repaired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 45 | . . . . . 26 . . . 19 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Total Allies 12 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . 1 . . 5 . . . . Largest Group 5 | . 1 1 3 3 1 1 . . . . . . . . . . . . . . . . 1 . . 5 2 . . . Highest-Rated Group 253 | . 10 7 23 23 10 10 . . . . . . . . . . . . . . . . 26 . . 253 92 . . . Highest-Rated Ally 56 | . 10 7 8 8 10 10 . . . . . . . . . . . . . . . . 26 . . 56 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 17 . . . Total Damage 576 | . . . . 126 . . . . . . . . . . . . . . . . . . . . . . 450 . . . Kills 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 4846 | 5 909 105 341 128 308 209 4 . 331 13 136 109 100 204 318 296 32 . . 41 11 46 190 62 65 313 248 310 12 . Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seismic 4318 | 5 862 105 341 128 308 142 4 . . . 67 109 100 204 318 296 32 . . 41 11 46 190 62 65 312 248 310 12 . Decoding 221 | . . . . . . . . . 221 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1967 | . 874 105 341 128 308 209 2 . . . . . . . . . . . . . . . . . . . . . . . Triangulation 191 | . . . . . . . . . 109 13 69 . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 8 | . 3 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . 2 3 2 1 . 1 2 . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Items 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Machines 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Turns Passed 7552 | 30 909 105 341 128 308 209 457 602 644 13 294 109 100 270 348 348 101 134 66 48 94 47 275 62 65 315 248 499 287 96 Spaces Moved 17701 | 29 940 152 424 314 575 519 547 1900 1668 75 906 394 406 900 474 1047 331 397 163 215 245 209 850 284 188 519 425 1381 911 313 Core 272 | 29 243 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 17425 | . 696 152 424 314 575 519 547 1900 1668 75 906 394 406 900 474 1047 331 397 163 215 245 209 850 284 188 519 425 1381 908 313 Fastest Speed 7 | 50 37 37 37 32 20 20 20 20 7 11 11 23 20 14 19 21 23 23 16 21 7 17 7 19 19 10 37 10 12 19 Average Speed 26 | 50 40 37 74 35 27 20 20 25 22 15 22 23 22 21 24 23 23 26 24 21 20 18 17 19 19 24 37 29 22 22 Slowest Speed 280 | 50 100 37 117 37 30 23 20 30 29 24 26 23 23 24 27 25 23 105 27 21 21 22 95 19 19 37 37 37 280 37 Overloaded Moves 231 | . . . . . . . . . 5 . . . . . . . . . . . 4 . 40 . . . . 170 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 123 | . 9 1 . 1 7 20 1 4 18 1 8 . . . . 16 . . . . 3 . 15 . . 1 . 9 5 4 Potential Cave-ins 44 | . . . . . . . . . 4 . . . . . . . . . . . . . 9 . . . . 10 18 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 3 91 26 88 63 53 90 97 74 45 80 29 57 58 84 59 40 41 62 60 50 8 95 29 54 39 77 56 51 87 12 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 23 | . 2 1 1 . 1 . 10 . 1 . . . 1 2 . . . . 3 . . . . . 1 . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 . . 1 . . . 1 1 1 . . 1 . . 1 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . 1 1 1 . . . 1 1 . . . . . . 1 1 1 1 . Scrap Searched 26 | . . . . 1 . . . 5 . . . 2 4 3 4 . 1 1 . 1 . . . 2 . . 2 . . . Spaces Dug 329 | . 6 . . . 15 9 . . 41 . 14 6 . . . 20 . 2 . . 4 . 31 . 12 . 23 86 43 17 Terrain Destroyed 756 | . 14 . . . 15 9 . . 41 . 48 6 . . . 20 . 2 . . 4 . 31 . 12 . 23 86 43 402 Melee 112 | . . . . . 15 9 . . 19 . 8 1 . . . 19 . . . . 4 . 15 . 5 . 4 6 5 2 Projectile 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 427 | . 8 . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . 385 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Total 20001 | 37 1363 197 447 327 690 564 889 2002 1861 74 954 409 412 974 691 1097 351 424 179 216 270 215 912 290 211 706 512 1435 961 331 Wait 1592 | . 358 37 5 5 80 28 336 72 110 . . 11 3 48 198 20 14 23 . 1 5 1 7 4 17 109 79 13 4 4 Move 17440 | 28 921 149 423 311 562 479 544 1892 1633 72 892 393 405 899 473 1017 330 396 162 214 240 208 820 283 187 516 424 1362 899 306 Hop 108 | . 9 1 . 1 5 19 1 3 17 1 5 . . . . 13 . . . . 2 . 14 . . 1 . 8 5 3 Pick Up 73 | 1 3 2 . 2 4 2 . 6 10 1 4 1 . 8 2 4 2 1 2 . 3 1 4 1 . 3 . . 4 2 Fast Attach 109 | 2 9 . 1 . 3 1 3 7 16 . 3 . 1 5 . 7 1 . 5 . 2 2 9 1 . 6 1 8 16 . Attach 54 | . 1 1 . . 4 1 . 1 8 . 4 . 1 1 3 3 . . 1 . 2 1 9 . 1 1 1 1 2 7 Detach 28 | . . . . . . . . . 6 . 2 . . . 2 1 . . . . 1 . 6 . 1 1 2 . 3 3 Swap 117 | . 6 2 1 3 6 12 . 1 12 . 13 2 2 2 4 8 3 2 5 1 1 . 7 1 . . . 16 7 . Drop 113 | . 2 3 1 3 5 1 3 14 16 . 8 1 . 10 2 5 . 2 1 . 3 2 6 . . 7 1 6 9 2 Fire 68 | 6 53 2 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Melee 216 | . . . . 2 21 21 2 4 33 . 17 1 . 1 7 19 1 . 3 . 11 . 30 . 5 . 4 20 11 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Rewire 79 | . 1 . 16 . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Discovered new exit (range 13) 232 | -10/Materials | Destroyed 9 combat bots 269 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Loaded intel: 6 trap records 486 | -10/Materials | Build established: Scavenger-Mutant 500 | -10/Materials | Learned 2 Mines zone layouts 519 | -10/Materials | Central database locked down 570 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Identified exit to Subcaves 570 | -10/Materials | Learned location of 1 exit from Materials 632 | -10/Materials | Learned location of 1 exit from Storage 684 | -10/Materials | Learned location of 2 exits from Materials 840 | -10/Materials | Learned location of 2 exits from Materials 914 | -10/Materials | Learned Storage security intel 940 | -10/Materials | Entered Mines 940 | -10/Mines | Accompanied by 1 ally 947 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 948 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Learned location of Zion (-6) 990 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 990 | -10/Mines | Met a Derelict bent on vengeance 1045 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Found Exiles lab destroyed 1045 | -10/Exiles | Accompanied by 1 ally 1096 | -10/Exiles | Opened EX-Vault 1371 | -10/Exiles | Discovered new exit (range 11) 1386 | -10/Exiles | Entered Mines 1386 | -9/Mines | Accompanied by 3 allies 1445 | -9/Mines | Build established: Mutant 1498 | -9/Mines | Discovered new exit (range 5) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Evolved 4 slots: Propulsion x4 1515 | -8/Materials | Identified exit to Factory 1515 | -8/Materials | Identified exit to Storage 1680 | -8/Materials | Repaired Flight Unit? 1812 | -8/Materials | Learned location of 1 exit from Recycling 1822 | -8/Materials | Entered Storage 1833 | -8/Storage | Identified exit to Recycling 1878 | -8/Storage | Used back door to open Recycling access 1981 | -8/Storage | Build established: Sprinter 1990 | -8/Storage | Learned 8 Factory zone layouts 2031 | -8/Storage | Entered Recycling 2032 | -8/Recycling | Identified exit to Scraptown 2148 | -8/Recycling | Discovered new exit (range 16) 2186 | -8/Recycling | Scanned before Scraplab entrance 2188 | -8/Recycling | Entered Scraplab 2255 | -8/Recycling | Learned location of 1 exit from Recycling 2361 | -8/Recycling | Learned Storage emergency access door positions 2384 | -8/Recycling | Learned location of 1 exit from Storage 2401 | -8/Recycling | Learned Factory scanalyzer intel 2427 | -8/Recycling | Learned 4 Lower Caves zone layouts 2488 | -8/Recycling | Entered Scraptown 2489 | -8/Scraptown | Identified exit to Factory 2496 | -8/Scraptown | Visited SPCMW 2499 | -8/Scraptown | Visited IN-MT5's Study 2504 | -8/Scraptown | Visited TADAMA 2505 | -8/Scraptown | Visited Awakened 2508 | -8/Scraptown | Visited UFD Registry 2508 | -8/Scraptown | Registered with UFD as "Spikecoil" 2512 | -8/Scraptown | Visited Cave Peace 2546 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2549 | -8/Scraptown | Found DCF Scrap (31 items) 2564 | -8/Scraptown | Visited Supply Room 2567 | -8/Scraptown | Visited Junk Cannon Lab 2570 | -8/Scraptown | Visited Derelict Rescue Squad 2572 | -8/Scraptown | Found DRS Beacon 2576 | -8/Scraptown | Visited Infowarlord's Domain 2583 | -8/Scraptown | Visited Junk Repository 2588 | -8/Scraptown | Visited Modified Component R&D 2614 | -8/Scraptown | Visited Scrapoid Pod Storage 2620 | -8/Scraptown | Visited LU-1G1's Boring Crew 2625 | -8/Scraptown | Visited Science Guys 2652 | -8/Scraptown | Warned about trapping Scraptown 2878 | -8/Scraptown | System corruption cleaned by C-Scrubber 2950 | -8/Scraptown | Visited CR-KLE's Repair Center 2951 | -8/Scraptown | CR-KLE repaired 5 parts 2978 | -8/Scraptown | Met Optimus 2978 | -8/Scraptown | Accepted into 0bPrime 2996 | -8/Scraptown | Civil war broke out across Scraptown 3033 | -8/Scraptown | Found Thermal Lance 3056 | -8/Scraptown | Found Prototype Special Weapon 3090 | -8/Scraptown | Entered Factory 3090 | -6/Factory | Evolved 4 slots: Propulsion x4 3091 | -6/Factory | Identified exit to Lower Caves 3093 | -6/Factory | Loaded intel: 4 scanalyzer locations 3129 | -6/Factory | Fabricated Surge Thruster (x2) 3168 | -6/Factory | Fabricated Surge Thruster (x2) 3173 | -6/Factory | Identified LU-1G1's Laser Shovel 3210 | -6/Factory | Repaired Cesium-ion Thruster 3239 | -6/Factory | Spotted B-75 Beast 3341 | -6/Factory | Discovered new exit (range 10) 3440 | -6/Factory | Search patrols dispatched 3447 | -6/Factory | Loaded intel: 8 recycling unit locations 3455 | -6/Factory | Build established: Machinist-Sprinter 3511 | -6/Factory | Discovered new exit (range 8) 3536 | -6/Factory | Learned location of Protoforge (-3) 3734 | -6/Factory | Sucked down chute 3734 | -6/Factory | Entered Waste 3735 | -6/Waste | Spotted C-40 Crusher 3737 | -6/Waste | Spotted C-40 Crusher 3737 | -6/Waste | Spotted C-40 Crusher 3740 | -6/Waste | Spotted C-40 Crusher 3742 | -6/Waste | Spotted C-40 Crusher 3743 | -6/Waste | Discovered new exit (range 16) 3744 | -6/Waste | Spotted C-40 Crusher 3747 | -6/Waste | Entered Factory 3827 | -6/Factory | Discovered exit to Lower Caves (range 8) 3834 | -6/Factory | Loaded intel: 8 recycling unit locations 3983 | -6/Factory | Build established: Sprinter 4003 | -6/Factory | Discovered exit to Lower Caves (range 11) 4041 | -6/Factory | Entered Lower Caves 4085 | -6/Lower Caves | Learned Factory interactive machine intel 4139 | -6/Lower Caves | Discovered new exit (range 12) 4146 | -6/Lower Caves | Encountered a Warlord checkpoint 4150 | -6/Lower Caves | Entered another Lower Caves area 4154 | -6/Lower Caves | Discovered new exit (range 5) 4159 | -6/Lower Caves | Found DCF Scrap (12 items) 4174 | -6/Lower Caves | Learned 4 Factory zone layouts 4217 | -6/Lower Caves | Entered an active Warlord outpost 4219 | -6/Lower Caves | Learned Armory trap positions 4219 | -6/Lower Caves | Learned Extension security intel 4219 | -6/Lower Caves | Learned Factory garrison access intel 4242 | -6/Lower Caves | Discovered new exit (range 5) 4250 | -6/Lower Caves | Entered Zion 4265 | -6/Zion | Found Prototype Device 4265 | -6/Zion | Identified Bomb Factory No. 2 4299 | -6/Zion | Discovered new exit (range 14) 4328 | -6/Zion | Found CR-A16's Pointy Stick 4340 | -6/Zion | System corruption cleaned by Quarantine Array 4362 | -6/Zion | Learned location of Warlord (-4) 4380 | -6/Zion | Found Prototype Device 4380 | -6/Zion | Identified Phasing AFG 4415 | -6/Zion | Learned Factory stockpile data 4444 | -6/Zion | Learned Factory security intel 4475 | -6/Zion | Turned away by Imprinter 4489 | -6/Zion | Given A8's code to call for help 4520 | -6/Zion | Entered Proximity Caves 4536 | -5/Proximity Caves | Spotted B-75 Beast 4616 | -5/Proximity Caves | Spotter reported a threat 4616 | -5/Proximity Caves | Spotter reported a threat 4636 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4636 | -5/Proximity Caves | Destroyed B-75 Beast 4663 | -5/Proximity Caves | Lost 6 parts (5n1w) 4717 | -5/Proximity Caves | Identified exit to Factory 4743 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4868 | -5/Proximity Caves | Entered Factory 4868 | -5/Factory | Evolved 2 slots: Propulsion x2 4869 | -5/Factory | Identified exit to Upper Caves 4869 | -5/Factory | Identified exit to Extension 4873 | -5/Factory | Loaded intel: 54 interactive machine locations 4874 | -5/Factory | Loaded intel: 4 garrison access locations 4914 | -5/Factory | Discovered new exit (range 15) 4927 | -5/Factory | Loaded intel: 8 recycling unit locations 4995 | -5/Factory | Discovered exit to Extension (range 16) 5168 | -5/Factory | Search patrols dispatched 5216 | -5/Factory | Entered Upper Caves 5230 | -5/Upper Caves | Spotted B-75 Beast 5253 | -5/Upper Caves | Destroyed B-75 Beast 5296 | -5/Upper Caves | Identified exit to Upper Caves 5317 | -5/Upper Caves | Entered another Upper Caves area 5323 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5335 | -5/Upper Caves | Discovered new exit (range 8) 5406 | -5/Upper Caves | Learned Factory interactive machine intel 5447 | -5/Upper Caves | Discovered new exit (range 8) 5451 | -5/Upper Caves | Entered Zhirov 5451 | -5/Zhirov | Discovered new exit (range 3) 5456 | -5/Zhirov | Met Zhirov 5466 | -5/Zhirov | Learned location of Command (-1) 5467 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5471 | -5/Zhirov | Found Alien Artifact 5471 | -5/Zhirov | Identified Integrated Dissipator 5471 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5476 | -5/Zhirov | Found Alien Artifact 5517 | -5/Zhirov | Entered Proximity Caves 5518 | -4/Proximity Caves | Identified exit to Factory 5565 | -4/Proximity Caves | Entered Factory 5565 | -4/Factory | Evolved 2 slots: Propulsion x2 5566 | -4/Factory | Loaded intel: 54 interactive machine locations 5609 | -4/Factory | Loaded intel: 8 recycling unit locations 5612 | -4/Factory | Spotted B-86 Titan 5616 | -4/Factory | Destroyed B-86 Titan 5659 | -4/Factory | Manually triggered Chute Trap 5659 | -4/Factory | Sucked down chute 5659 | -4/Factory | Entered Waste 5659 | -4/Waste | The area was eerily silent 5690 | -4/Waste | Discovered new exit (range 12) 5706 | -4/Waste | Entered Factory 5717 | -4/Factory | Loaded intel: 8 recycling unit locations 5728 | -4/Factory | Found Prototype Hackware 5805 | -4/Factory | Spotted B-86 Titan 5903 | -4/Factory | Discovered new exit (range 15) 5962 | -4/Factory | Lost 5 parts (1p2n1u1w) 5973 | -4/Factory | Discovered new exit (range 4) 5981 | -4/Factory | Identified exit to Upper Caves 5981 | -4/Factory | Entered Upper Caves 5987 | -4/Upper Caves | Identified exit to Upper Caves 6043 | -4/Upper Caves | Entered another Upper Caves area 6068 | -4/Upper Caves | Identified exit to Warlord 6108 | -4/Upper Caves | Entered Warlord 6230 | -4/Warlord | Visited the Vortex Lab 6232 | -4/Warlord | Found Prototype Energy Gun 6232 | -4/Warlord | Identified Vortex Shotgun 6251 | -4/Warlord | Found Prototype Special Weapon 6251 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6252 | -4/Warlord | Warlord's base attacked by MAIN.C 6270 | -4/Warlord | Found Prototype Device 6270 | -4/Warlord | Identified Exp. Cloaking Device 6275 | -4/Warlord | Found Prototype Hackware 6281 | -4/Warlord | Rebuked by Warlord 6314 | -4/Warlord | Opened side exit 6321 | -4/Warlord | Discovered new exit (range 9) 6423 | -4/Warlord | Entered Proximity Caves 6423 | -3/Proximity Caves | Accompanied by 2 allies 6670 | -3/Proximity Caves | Discovered new exit (range 6) 6671 | -3/Proximity Caves | Entered Research 6671 | -3/Research | Evolved 2 slots: Propulsion x2 6724 | -3/Research | Build established: Mutant 6927 | -3/Research | Central database locked down 6927 | -3/Research | Identified Transdimensional Reconstructor 6927 | -3/Research | Identified Exp. Hacking Suite 6927 | -3/Research | Identified System Mapper 7037 | -3/Research | Spotted B-86 Titan 7052 | -3/Research | Spotted B-86 Titan 7060 | -3/Research | Crushed by falling debris 7061 | -3/Research | System corruption reached 10% 7145 | -3/Research | Lost 6 parts (4n1u1w) 7156 | -3/Research | Loaded intel: 5 recycling unit locations 7165 | -3/Research | Discovered new exit (range 15) 7170 | -3/Research | Entered Quarantine 7270 | -3/Quarantine | Discovered new exit (range 10) 7287 | -3/Quarantine | Exp. Hacking Suite fried by hacking feedback 7303 | -3/Quarantine | Crushed by falling debris 7309 | -3/Quarantine | Found Alien Artifact 7309 | -3/Quarantine | Identified Phase Redirector 7361 | -3/Quarantine | Build established: Sprinter 7383 | -3/Quarantine | Found Alien Slashing Weapon 7399 | -3/Quarantine | Found Alien Artifact 7399 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7399 | -3/Quarantine | Warped through subspace 7406 | -3/Quarantine | Found Alien Artifact 7406 | -3/Quarantine | Identified Core Reset Matrix 7406 | -3/Quarantine | Identified Sigix Broadsword 7406 | -3/Quarantine | Used Core Reset Matrix 7410 | -3/Quarantine | Detected hypermatrix surge 7410 | -3/Quarantine | Sensed 13 artifacts in vicinity 7420 | -3/Quarantine | Search patrols dispatched 7429 | -3/Quarantine | Found Sigix Terminator 7442 | -3/Quarantine | Spotted Fortress 7455 | -3/Quarantine | Discovered new exit (range 6) 7455 | -3/Quarantine | Discovered new exit (range 7) 7457 | -3/Quarantine | Entered Protoforge 7458 | -3/Protoforge | Sensed 2 artifacts in vicinity 7472 | -3/Protoforge | Spotted Hotshot 7474 | -3/Protoforge | Superfortress began startup sequence 7482 | -3/Protoforge | Spotted Hotshot 7506 | -3/Protoforge | Spotted Hotshot 7507 | -3/Protoforge | Spotted Hotshot 7509 | -3/Protoforge | Spotted Hotshot 7509 | -3/Protoforge | Spotted Hotshot 7528 | -3/Protoforge | Spotted Hotshot 7528 | -3/Protoforge | Spotted Hotshot 7544 | -3/Protoforge | Core integrity fell below 50% 7553 | -3/Protoforge | Fired Sigix Terminator 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed Hotshot 7553 | -3/Protoforge | Destroyed self with Sigix Terminator Last Messages --------------- 07520_ Imp. Fusion Compressor destroyed. 07520_ Slug penetrates Wall. 07529_ Phase Redirector destroyed. 07532_ Adv. Datajack destroyed. 07536_ K-01 Serf destroyed. 07543_ Field Propulsion Array destroyed. 07543_ Penetrated by Slug. 07543_ Slug penetrates Wall. 07543_ Field Propulsion Array destroyed. 07546_ Penetrated by Slug. 07546_ Electron Diverter destroyed. 07546_ Slug penetrates Wall. 07548_ Mak. Power Source destroyed. 07549_ Penetrated by Slug. 07549_ Slug penetrates Wall. 07550_ Penetrated by Slug. 07553_ Sigix Terminator expended. 07553_ Scanalyzer disabled. 07553_ Impulse Thruster Array+ destroyed. 07553_ Destroyed Impulse Thruster Array+. Map ----- +----------------------------------------------------+ | ????????# ""T"" # ######??????# #??????????? | | ????????# # #?????####### #??????????? | | ????????# # ###### # #??????????? | | ????????# # + """ # #??????????? | | ????????# # ##### # #??????????? | | ????????########## #???? """ #^ #??????????? | | ????????????????## #????? # ############ | | ????????????????# * #????? # | | ????????????????# %! #########/## | | ????????????????+ | | ?????#+?????????# | | ?????# ?????????# ! | | ####?# ?????????# | | ?# #########; | | ?# | | """"?# | | """"?# ;; ;;############ | | """" # ;; ; ????######## | | """" # ;; ; ???# # | | # ;; ; ????# # | | """" # ##;;;;;;;;;; ;;;;;;; ;###### # | | """" # #?? ; ; ; ## # | | """" # ##### ; ;;;;;;## ## # | | """"?# ; ; #?# #?? ? | | ?# ##+###### ; ; ""### #####+##? | | ###### # ## #@ ; ""## !%*## ## | | # ####+########### ""## " T | | # " "" # #??# T## ### ## | | # "R"" / #??# ""##"###?#####? | | / """" # #??# ""# ##????????? | | ########### # #??# """##?????????? | | ??????????##### ## #??# ##??????????? | | ??????????????#### #??######???????????? | | ?????????????????# #???????????????????? | | ??????????????????############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 66 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Surge Thruster | x2 | -6/Factory | Authchip Surge Thruster | x2 | -6/Factory | Authchip Repaired ---------- Flight Unit | 20% | -8/Materials Cesium-ion Thruster | 20% | -6/Factory Studied --------- Impulse Thruster Array | -3/Protoforge | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Redirector High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Sigix Terminator Achievements -------------- Luggage Code This Is My Hole Uncivil War Challenges ------------ None Game ------ Seed ChromaticWeaponCoupler Manual? 0 Play Time 03:23:07 Cumulative 609.7 hours Start 2025.11.04 @ 19:06:48 End 2025.11.04 @ 22:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 45 Types 20/4/6/2/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206412ca-cb44-43e2-9969-5bf155ac501a