Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.12 @ 07:21:49 Player: Willow Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (209) 1045 Value Destroyed (7369) 7369 Prototype IDs (221) 4420 Alien Tech Used (1) 200 Bonus (3911) 3911 TOTAL SCORE: 24145 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 1150/1150 Matter 290/300 Energy 485/485 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fusion Reactor > --- PROPULSION (6) --- Armored Treads Armored Treads Advanced Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Layered Medium Armor Plating Force Field Makeshift System Shield System Restoration Module > --- WEAPON (2) ------- Railgun Heavy Gauss Cannon > --- INVENTORY (20) --- Cryofiber Web Advanced Cooling System Advanced Energy Well (500) High-capacity Matter Pod (200) Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Hardened Heavy Armor Plating EM Disruption Field Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Quantum Router Authchip [Device] Authchip [Processor] Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Layered Medium Armor Plating Force Field Makeshift System Shield System Restoration Module > --- WEAPON ----------- Railgun Heavy Gauss Cannon > --- INVENTORY -------- Cryofiber Web Advanced Cooling System Advanced Energy Well High-capacity Matter Pod Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Hardened Heavy Armor Plating EM Disruption Field Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper Quantum Router Authchip [Device] Authchip [Processor] Transdimensional Reconstructor [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility System Shield Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 13 | . 1 . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 Utility 8 | . 1 . 1 . 2 1 . . . . 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 7 7 1 19 1 27 27 2 . 9 1 9 . . 2 3 3 7 3 7 2 1 Power 14 | 1 1 . 2 . 2 4 . . 1 . 1 . . . . . . . 2 . . Engine 12 | 1 1 . 2 . 2 4 . . 1 . . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 32 | 2 . . 8 1 10 4 . . . . 3 . . 1 . 1 . . 1 . 1 Treads 32 | 2 . . 8 1 10 4 . . . . 3 . . 1 . 1 . . 1 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 2 1 7 . 11 12 2 . 6 1 4 . . 1 3 2 5 3 4 2 . Device 33 | 1 . . . . . 9 1 . 3 1 4 . . . 3 1 4 2 3 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . Processor 6 | . . 1 . . 2 . 1 . . . . . . 1 . 1 . . . . . Hackware 4 | . . . 2 . . . . . 1 . . . . . . . . . . 1 . Protection 22 | . 1 . 5 . 8 3 . . 2 . . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 4 . 2 . 4 7 . . 2 . 1 . . . . . 2 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Ballistic Gun 17 | 2 4 . 2 . 4 4 . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . 2 . . 1 . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Lost 15 | . . 1 . . 3 9 . . 1 . 1 . . . . . . . . . . Power 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . 3 . . . . . . . . . . . . . . . Utility 7 | . . 1 . . 2 3 . . 1 . . . . . . . . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 1 . . 3 8 . . 1 . 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 98 100 98 93 99 100 97 100 99 100 100 100 100 99 99 99 99 100 . Engine 9 | . 12 12 10 10 7 13 14 14 14 14 10 6 6 6 6 5 5 5 4 5 . Reactor 2 | . . . . . . . . . . . 1 6 6 6 6 5 5 5 5 5 . Treads 23 | . 25 25 29 30 24 20 21 21 21 21 24 25 25 25 25 22 22 22 22 22 . Device 9 | . 12 1 . . . 7 13 14 10 7 11 12 12 12 12 15 20 21 22 22 . Storage 7 | . 12 12 10 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . Processor 10 | . . 9 5 . 7 7 13 14 14 14 12 12 12 12 12 15 16 16 16 16 . Hackware 11 | . . . 10 20 16 14 14 14 11 14 12 12 12 12 12 11 11 11 9 5 . Protection 7 | . 12 12 13 10 15 7 . . 3 7 6 6 6 6 6 5 1 . 1 5 . Energy Cannon 3 | . . . . . . 3 7 7 7 7 6 6 6 6 6 5 . . . . . Ballistic Gun 6 | . 24 25 19 20 15 4 . . . . . . . . . . 4 5 5 5 . Ballistic Cannon 4 | . . . . . . 5 7 7 6 7 6 6 6 6 6 5 4 5 5 5 . Peak Build Rating 102 | 7 14 15 23 24 34 54 54 53 59 57 68 68 68 73 74 84 91 92 96 96 102 Average Rating 55 | 5 11 14 20 23 31 50 53 53 55 57 64 68 68 69 73 83 87 88 91 95 102 On Entrance 54 | . 7 14 15 23 24 33 54 53 53 59 57 68 68 68 73 74 84 88 92 96 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 18 33 33 45 40 70 98 98 79 98 83 96 96 96 96 96 97 102 100 96 98 . Greatest Support 92 | 40 40 40 60 63 69 69 62 62 62 62 84 84 84 84 84 84 84 84 92 92 . Greatest Overweight (x) 2 | . . . . . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Largest Inventory Capacity 20 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 1 12 13 14 14 17 19 19 19 19 20 19 19 20 19 19 19 20 20 19 20 19 Final Capacity 20 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 85% | Hacker-Mutant 14% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5286 | 294 450 77 726 59 1131 744 94 60 240 64 183 52 6 20 234 13 367 300 . 172 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7346 | 150 449 134 1178 52 1957 1332 71 96 283 154 312 46 . . 269 52 348 271 . 192 . Parts 440 | 16 29 14 71 4 116 83 1 4 9 15 15 5 . . 21 3 16 14 . 4 . Haulers Intercepted 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 170 | . 7 6 26 4 41 28 2 3 4 5 6 1 . . 14 1 12 7 . 3 . Guns 107 | . 7 6 26 4 41 14 . . . . . . . . . . 5 4 . . . Cannons 61 | . . . . . . 13 2 3 4 5 6 1 . . 14 1 6 3 . 3 . AOE 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Classes Destroyed 15 | 2 4 . 5 . 2 1 . . . . . . . . 1 . . . . . . Worker 7 | . . . 2 . 2 3 . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Recycler 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . Operator 6 | . . . 2 . 2 1 . . . . . . . . . 1 . . . . . Watcher 12 | . 3 . 3 . 4 1 . . . . 1 . . . . . . . . . . Swarmer 56 | . 1 4 6 4 13 3 . . . 3 . . . . 13 . 6 3 . . . Grunt 57 | . 6 2 13 . 16 10 1 2 . . . . . . . 1 4 2 . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . Sentry 25 | . . . 6 . 9 3 . . . . 6 . . . . . . . . 1 . Hunter 9 | . . . . . 1 2 . . . 1 . . . . . . 1 2 . 2 . Programmer 13 | . . . . . . 9 1 . . 1 . 1 . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 7 | 3 4 4 4 2 6 7 1 1 2 3 1 1 . . 4 1 5 3 . 2 . Combat Bots Only 6 | . 2 4 3 2 6 4 1 1 2 3 1 1 . . 4 1 5 3 . 2 . Max Kills in Single Turn 4 | 2 2 1 1 1 2 4 1 1 1 1 1 1 . . 1 1 2 1 . 1 . Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1351 | . 20 11 107 14 233 367 4 8 40 17 192 2 . . 137 2 85 83 . 29 . Missed 391 | . 4 2 32 3 56 116 1 4 4 2 72 1 . . 40 1 20 22 . 11 . Damage Taken 6358 | . 102 73 596 49 1344 1242 20 27 869 150 333 4 . . 548 6 392 488 . 115 . Core 470 | . 9 . 47 5 67 72 . . 72 23 28 . . . 32 . 46 64 . 5 . Absorbed by Shields 1868 | . . . . . . 446 9 11 172 . 156 5 . . 486 7 275 207 . 94 . Ignored by Resistances 5417 | . 69 47 377 37 1034 1191 17 22 592 87 367 6 . . 617 7 400 420 . 127 . Regen/Repaired (Parts) 1066 | . . . 397 . 188 80 . . . . 401 . . . . . . . . . . Core Remaining (%) 89 | 100 . 96 . 87 87 . . . . 76 . . . . 92 . . . . 88 . Volleys Fired 567 | 8 27 11 82 7 149 97 5 10 34 13 28 1 . 1 39 4 24 21 . 6 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 . 1 2 2 2 2 . 2 . Hottest 96 | 40 46 46 46 46 46 90 78 78 90 90 90 78 . 30 78 78 96 96 . 96 . Shots Fired 1073 | 16 54 22 164 14 298 164 10 20 58 19 53 2 . 1 73 8 48 37 . 12 . Gun 718 | 16 54 22 164 14 298 100 . . . . . . . . . . 24 20 . 6 . Cannon 354 | . . . . . . 64 10 20 57 19 53 2 . 1 73 8 24 17 . 6 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 909 | 16 54 22 164 14 298 134 5 10 25 6 25 1 . . 34 4 48 37 . 12 . Thermal 163 | . . . . . . 30 5 10 32 13 28 1 . 1 39 4 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | 8 32 51 72 4 37 53 41 51 36 13 17 14 . . 32 8 30 13 . 16 . Robot Miss Streak 3 | 1 3 . 1 1 3 2 . 1 1 1 1 . . . 1 1 1 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 2 1 7 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 884 | 13 43 19 138 10 260 128 7 18 47 10 43 1 . . 60 6 41 29 . 11 . Core Hits 341 | 4 16 7 53 4 91 59 2 6 25 6 12 1 . . 17 3 18 11 . 6 . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 1 2 . 2 4 . 1 3 . 2 . . . . . 5 2 . 1 . Destroy 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . Blast 18 | . . . . . . 4 . 1 3 . 2 . . . . . 5 2 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18646 | 186 671 288 2110 152 4145 3111 237 559 1085 302 1273 37 . . 1716 183 1436 859 . 296 . Guns 10080 | 186 671 288 2076 152 4083 1468 . . . . . . . . . . 586 438 . 132 . Cannons 7849 | . . . . . . 1214 237 559 1085 302 1273 37 . . 1716 170 671 421 . 164 . Explosions 597 | . . . . . . 418 . . . . . . . . . . 179 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 120 | . . . 34 . 62 11 . . . . . . . . . 13 . . . . . Kinetic 14425 | 186 671 288 2076 152 4083 2138 106 268 606 63 636 . . . 685 55 1257 859 . 296 . Thermal 4101 | . . . . . . 962 131 291 479 239 637 37 . . 1031 115 179 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 . 1 . . . 1 . . . . . 3 3 . . . . Average Corruption 1 | . . . 2 3 . 1 . . . 1 . . . . . 3 2 . . . . Corruption Purged 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . 36 6 . 6 . . . 12 . . . . . 6 2 . . . . Message Errors 24 | . . . 11 3 . 1 . . . 6 . . . . . 2 1 . . . . Matter Fused 14 | . . . 7 1 . 1 . . . 2 . . . . . 3 . . . . . Heat Flow Errors 7 | . . . 5 1 . 1 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . 5 . . 2 . . . 3 . . . . . 1 . . . . . Data Loss (major) 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . Misfires 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots 18 | . . . . . . 11 . . 1 3 3 . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 143 | . . . . . . 24 12 7 . . 30 . . . 42 . 6 22 . . . Projectiles 132 | . . . . . . 13 12 7 . . 30 . . . 42 . 6 22 . . . Explosions 11 | . . . . . . 11 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . 7 1 3 3 . . . . . 8 . 1 7 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . 7 1 3 3 . . . . . 6 . 1 7 . 1 . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . . . 3 . 7 1 . . . . . . . . . 1 . . . . . Targets Rammed 16 | . . . 5 . 9 1 . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Highest Temperature 401 | . 10 22 250 258 68 401 48 186 282 303 212 30 . . 210 46 108 265 . . . Average Temperature 77 | . 4 14 57 137 13 116 20 85 131 81 65 16 . . 93 18 44 95 . . . Received Heat Transfer 2696 | . 81 51 411 . 873 755 12 24 . . 144 . . . 40 4 146 155 . . . Effects 21 | . . . . 2 . 13 . . 2 . 1 . . . . . . 3 . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . 2 . 3 . . . . 1 . . . . . . . . . . Interference 11 | . . . . . . 6 . . 2 . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . 2 . 1 . 1 1 . . . 1 . . . . . . Heat Transferred 5211 | . . . . . . 1079 148 370 901 296 814 37 . . 1258 148 160 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 447 | 20 142 194 284 159 447 308 . . . . 212 . . . . 52 . . . . 24 Initial 51 | . 9 39 . 51 43 40 . . . . 14 . . . . . . . . . 24 Average 86 | 8 33 145 92 98 134 76 . . . . 64 . . . . 16 . . . . 24 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . Low Security (%) 90 | 100 100 100 92 100 74 92 . . . . 97 . . . . 100 . . . . 100 Level 1 9 | . . . 7 . 23 7 . . . . 2 . . . . . . . . . . Level 2 . | . . . . . 2 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 3 . 6 10 . . . . . . . . . . . . . . . Investigation 9 | . 2 1 2 . 2 2 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 7 . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 1 . 5 . 4 . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 12 5 43 4 52 34 2 3 4 6 7 1 . . 14 3 12 9 . 3 . Peak Tracking Total 6 | . 2 2 4 2 6 5 1 3 2 3 1 1 . . 4 1 5 4 . 2 . Tactical Retreats 5 | . . . 3 . . . . . . . . . . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . 1 . 5 . 6 . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . 1 . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 18 | . . . 1 2 . 10 . . . . 1 . . . . . 4 . . . . Max in Single Turn 8 | . . . 1 1 . 8 . . . . 1 . . . . . 3 . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 70 | . 7 1 10 . 15 11 1 1 4 . 5 . . 1 . 4 1 1 8 . . Terminals 30 | . 6 . 7 . 9 5 . 1 . . 1 . . . . 1 . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations 7 | . . . 2 . 2 1 . . . . 2 . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . Total Hacks 269 | . 22 1 35 . 55 47 1 2 31 . 17 . . 4 . 9 1 1 43 . . Successful 218 | . 15 1 26 . 42 34 1 2 31 . 13 . . 4 . 4 1 1 43 . . Failed 51 | . 7 . 9 . 13 13 . . . . 4 . . . . 5 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 15 . 21 . 29 24 . . . . 3 . . 1 . 2 . . . . . Terminals 117 | . 21 . 22 . 35 32 . 2 . . 3 . . . . 2 . . . . . Fabricators 8 | . . . . . . 2 . . . . . . . . . 6 . . . . . Repair Stations 32 | . . . 12 . 6 4 . . . . 10 . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 8 7 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 . . . . . 4 . . . . 1 . . . . . Terminal Hacks 128 | . 5 1 4 . 17 18 1 2 31 . . . . 4 . . 1 1 43 . . Record 51 | . . . . . 2 . 1 2 11 . . . . . . . . . 35 . . Part Schematic 25 | . . . . . 2 3 . . 12 . . . . 4 . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 11 | . . . . . 5 6 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . 2 2 . . 3 . . . . . . . . . 4 . . Open Door 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . Repair Station Index 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 28 | . . . 12 . 6 2 . . . . 8 . . . . . . . . . . Scan Component 14 | . . . 6 . 3 1 . . . . 4 . . . . . . . . . . Repair 14 | . . . 6 . 3 1 . . . . 4 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 6 4 . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 3 3 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . Unauthorized Hacks 45 | . 10 . 10 . 11 10 . . . . 3 . . . . 1 . . . . . Terminals 38 | . 9 . 9 . 8 8 . . . . 3 . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . 3 . 1 . 2 3 . . . . 1 . . . . . . . . . . Operators 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . Skim 24 | . 6 . 7 . 5 5 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 8 . 10 7 . 1 . . 3 . . . . 2 . . . . . Full Trace Events 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 5 4 . . 12 . . . . 16 . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 14 | . . . 6 . 3 1 . . . . 4 . . . . . . . . . . Time 504 | . . . 224 . 134 26 . . . . 120 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . 26 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 156 | . . . . . 5 6 . . 145 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . 1 . 2 . 2 1 2 2 . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 23301 | 115 1038 481 1896 348 2595 2933 611 826 441 1702 909 642 1015 2145 1913 707 1000 997 426 560 1 Spaces Moved 9202 | 51 575 276 829 203 958 1005 238 331 133 572 287 269 429 901 749 233 386 378 173 226 . Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 9199 | 48 575 276 829 203 958 1005 238 331 133 572 287 269 429 901 749 233 386 378 173 226 . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 241 241 241 241 237 237 237 237 237 237 157 237 157 237 . Average Speed 218 | 153 160 160 160 160 196 247 241 241 241 241 237 237 237 237 237 237 236 237 230 237 . Slowest Speed 330 | 160 160 160 160 160 320 330 241 241 241 241 237 237 237 237 237 237 237 237 237 237 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 76 80 74 57 85 30 46 68 81 78 10 46 59 83 93 7 56 63 62 82 . Regions Visited 21 Branch Regions 14 Pre-discovered Areas 36 | . 1 . 1 . 4 4 . 1 19 . . . . 2 . . . 1 3 . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . 2 3 . 1 . 4 2 3 4 . 2 3 . 5 . Spaces Dug 16 | . . . . . . 9 1 . . 3 2 . . . . . . 1 . . . Terrain Destroyed 131 | . . . . . . 55 3 2 3 4 7 . . . 16 2 23 13 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 83 | . . . . . . 20 3 2 3 4 7 . . . 16 2 10 13 . 3 . AOE 48 | . . . . . . 35 . . . . . . . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 11350 | 68 642 294 1232 212 1356 1286 266 340 199 878 462 273 428 913 815 380 424 442 200 239 1 Wait 1278 | . 6 4 278 . 185 129 21 . 9 293 134 . . 2 20 134 6 40 13 4 . Move 9181 | 50 574 275 828 202 957 1004 237 330 132 571 286 268 428 900 748 232 385 377 172 225 . Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 90 | 3 19 2 7 1 18 15 . . 8 . 3 2 . 4 2 4 . . 2 . . Fast Attach 58 | 7 3 . 12 . 14 6 1 . 1 . 5 . . . . . 2 1 4 2 . Attach 32 | . 3 1 1 . 5 10 1 . 4 . 3 . . . . 2 . . 1 . 1 Detach 2 | . . . 2 . . . . . . . . . . . . . . . . . . Swap 49 | . 1 . 6 1 8 11 . . 4 1 1 . . 2 3 1 5 2 3 . . Drop 77 | . 9 1 11 1 11 13 1 . 7 . 2 2 . 4 3 2 2 1 5 2 . Fire 567 | 8 27 11 82 7 149 97 5 10 34 13 28 1 . 1 39 4 24 21 . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 5 . 9 1 . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Discovered exit to Materials (range 16) 466 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Discovered exit to Mines (range 5) 592 | -10/Materials | Discovered exit to Materials (range 16) 713 | -10/Materials | Discovered exit to Materials (range 8) 1154 | -10/Materials | Entered Mines 1160 | -10/Mines | Discovered exit to Materials (range 10) 1544 | -10/Mines | Met a Derelict shopkeep closing up shop 1625 | -10/Mines | Discovered exit to Materials (range 7) 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Identified exit to Storage 1636 | -9/Materials | Discovered exit to Storage (range 15) 2457 | -9/Materials | Discovered exit to Storage (range 8) 2491 | -9/Materials | Identified exit to Materials 2491 | -9/Materials | Discovered exit to Materials (range 14) 2833 | -9/Materials | Discovered exit to Materials (range 16) 2999 | -9/Materials | Discovered exit to Materials (range 16) 3118 | -9/Materials | Repaired Imp. Assault Rifle 3151 | -9/Materials | Repaired Med. Armor Plating 3218 | -9/Materials | Repaired Med. Armor Plating 3270 | -9/Materials | Repaired Imp. Assault Rifle 3304 | -9/Materials | Repaired Med. Armor Plating 3330 | -9/Materials | Repaired Lgt. Treads 3439 | -9/Materials | Identified exit to Mines 3439 | -9/Materials | Learned location of 2 exits from Materials 3494 | -9/Materials | Learned location of 3 exits from Materials 3506 | -9/Materials | Learned Materials emergency access door positions 3511 | -9/Materials | Learned location of 1 exit from Recycling 3513 | -9/Materials | Learned Storage stockpile data 3531 | -9/Materials | Entered Mines 3624 | -9/Mines | Discovered exit to Materials (range 11) 3724 | -9/Mines | Learned location of 2 exits from Materials 3879 | -9/Mines | Entered Materials 3879 | -8/Materials | Evolved 2 slots: Utility x2 3880 | -8/Materials | Identified exit to Factory 4049 | -8/Materials | Garrison activated, responded to threat 4112 | -8/Materials | Identified exit to Garrison 4384 | -8/Materials | Lost 3 parts (1p2u) 4458 | -8/Materials | Repaired Imp. Assault Rifle 5405 | -8/Materials | Repaired Med. Armor Plating 5458 | -8/Materials | Repaired Imp. Assault Rifle 5536 | -8/Materials | Learned 4 Factory zone layouts 5571 | -8/Materials | Learned location of Zion (-6) 5608 | -8/Materials | Learned location of 1 exit from Storage 5612 | -8/Materials | Learned Factory emergency access door positions 5628 | -8/Materials | Learned location of 1 exit from Storage 5652 | -8/Materials | Learned Storage emergency access door positions 6474 | -8/Materials | Entered Factory 6474 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6937 | -7/Factory | Lost 8 parts (1p2n3u2w) 8160 | -7/Factory | Identified exit to Lower Caves 8278 | -7/Factory | Identified exit to Factory 8278 | -7/Factory | Discovered exit to Factory (range 8) 8509 | -7/Factory | Discovered exit to Factory (range 13) 9141 | -7/Factory | Learned location of 3 exits from Factory 9159 | -7/Factory | Repaired Broken Arm. Treads 9171 | -7/Factory | Learned location of Proximity Caves (-4) 9193 | -7/Factory | Learned 2 Lower Caves zone layouts 9207 | -7/Factory | Learned 2 Lower Caves zone layouts 9232 | -7/Factory | Learned location of Warlord (-4) 9266 | -7/Factory | Loaded intel: 4 scanalyzer locations 9407 | -7/Factory | Entered Lower Caves 9943 | -7/Lower Caves | Identified exit to Lower Caves 9943 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 10018 | -7/Lower Caves | Entered another Lower Caves area 10271 | -7/Lower Caves | Encountered a Warlord checkpoint 10711 | -7/Lower Caves | Identified exit to Data Miner 10711 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 10844 | -7/Lower Caves | Entered Data Miner 10844 | -7/Data Miner | Identified exit to Proximity Caves 10844 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 10890 | -7/Data Miner | Met Data Miner 10938 | -7/Data Miner | Learned location of Section 7 (-2) 10938 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10983 | -7/Data Miner | Received God Mode back door access code from Data Miner 11012 | -7/Data Miner | Destroyed Data Miner 11016 | -7/Data Miner | Found Quantum Router 11019 | -7/Data Miner | Found System Mapper 11020 | -7/Data Miner | Interfaced with the Data Conduit 11212 | -7/Data Miner | Found Exp. Thermal Shield 11285 | -7/Data Miner | Entered Proximity Caves 11640 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12791 | -6/Proximity Caves | Learned Factory garrison access intel 12949 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12951 | -6/Proximity Caves | Learned Factory terminal intel 12987 | -6/Proximity Caves | Entered Factory 12987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12988 | -6/Factory | Identified exit to Lower Caves 12988 | -6/Factory | Identified exit to Factory 12989 | -6/Factory | Loaded intel: 223 machine locations 12990 | -6/Factory | Loaded intel: 26 terminal locations 12991 | -6/Factory | Loaded intel: 3 garrison access locations 13090 | -6/Factory | Repaired Arm. Treads 13110 | -6/Factory | Repaired Arm. Treads 13228 | -6/Factory | Discovered exit to Factory (range 13) 13468 | -6/Factory | Repaired Imp. Terrain Scanner 13513 | -6/Factory | Repaired Imp. Shield Generator 13896 | -6/Factory | Entered Lower Caves 14020 | -6/Lower Caves | Identified exit to Lower Caves 14445 | -6/Lower Caves | Learned location of 1 exit from Factory 14538 | -6/Lower Caves | Entered another Lower Caves area 14607 | -6/Lower Caves | Discovered exit to Factory (range 8) 14714 | -6/Lower Caves | Learned location of 1 exit from Factory 15500 | -6/Lower Caves | Identified exit to Zion 15500 | -6/Lower Caves | Discovered exit to Zion (range 16) 15553 | -6/Lower Caves | Entered Zion 15696 | -6/Zion | Identified exit to Proximity Caves 15696 | -6/Zion | Discovered exit to Proximity Caves (range 8) 16144 | -6/Zion | Given the Hacking Drone Bay 16229 | -6/Zion | Learned Factory security intel 16937 | -6/Zion | Found Exp. Hacking Suite 16941 | -6/Zion | Found Exp. Core Analyzer 16944 | -6/Zion | Found Exp. Terrain Scan Processor 16951 | -6/Zion | Found Exp. Armor Integrity Analyzer 17282 | -6/Zion | Met Imprinter 17698 | -6/Zion | Entered Proximity Caves 18343 | -5/Proximity Caves | Spotted B-75 Beast 18460 | -5/Proximity Caves | Destroyed B-75 Beast 18706 | -5/Proximity Caves | Learned Factory terminal intel 19611 | -5/Proximity Caves | Entered Factory 19611 | -5/Factory | Evolved 2 slots: Utility x2 19612 | -5/Factory | Identified exit to Extension 19612 | -5/Factory | Identified exit to Upper Caves 19614 | -5/Factory | Loaded intel: 274 machine locations 19615 | -5/Factory | Loaded intel: 28 terminal locations 19882 | -5/Factory | Fabricated Adv. Medium Treads (x2) 19908 | -5/Factory | Build established: Hacker-Skirmisher 20126 | -5/Factory | Discovered exit to Extension (range 15) 20318 | -5/Factory | Entered Upper Caves 20318 | -5/Upper Caves | Accompanied by 1 ally 20349 | -5/Upper Caves | Identified exit to Upper Caves 21209 | -5/Upper Caves | Attracted the attention of an 0b10 base 21318 | -5/Upper Caves | Entered another Upper Caves area 21342 | -5/Upper Caves | Learned Factory terminal intel 21354 | -5/Upper Caves | Identified exit to Factory 21354 | -5/Upper Caves | Discovered exit to Factory (range 16) 21940 | -5/Upper Caves | Identified exit to Zhirov 21940 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 22315 | -5/Upper Caves | Entered Zhirov 22331 | -5/Zhirov | Identified exit to Proximity Caves 22331 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 22374 | -5/Zhirov | Met Zhirov 22476 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22531 | -5/Zhirov | Found Alien Artifact 22531 | -5/Zhirov | Identified Integrated Dissipator 22531 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22655 | -5/Zhirov | Found Alien Artifact 22741 | -5/Zhirov | Entered Proximity Caves 22744 | -4/Proximity Caves | Learned location of 1 exit from Research 23131 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23180 | -4/Proximity Caves | Discovered exit to Factory (range 12) 23301 | -4/Proximity Caves | Entered Factory 23301 | -4/Factory | Evolved 2 slots: Propulsion x2 23302 | -4/Factory | Loaded intel: 261 machine locations 23302 | -4/Factory | Self-destructed Last Messages --------------- 23187_ H-77 Assassin suffers critical hit (Destroy). 23187_ Penetrated by Slug. 23188_ Slug penetrates H-77 Assassin. 23188_ Slug penetrates Wall. 23188_ H-77 Assassin destroyed. 23190_ Penetrated by Slug. 23191_ H-77 Assassin destroyed. 23196_ Acquired 68 matter. 23213_ Acquired 4 matter. 23239_ Searching scrap... 23239_ Found Particle Charger. 23239_ Found Matter Neutralizer. 23239_ Found KE Penetrator. 23239_ Found Imp. Thermal Shield. 23239_ Found 55 Matter. PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE Loading Factory machine intel (x261)... Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????##???#?????????????????????? | | #?????????#?##?#????????????????? | | ????????#????????#??????????????? | | ???#???????????????#????????????? | | ?#????#????#????????????????????? | | ????#???????#????#??#???????????? | | ?????#??????????#???????????????? | | ????#????????#???#??????????????? | | #????????#????????????#?????????? | | ?#??????????????????????????????? | | ?##??#######????????????????????? | | ?????# #????##??????????????? | | ?????# #???#?????#??????????? | | ??#??# @ #??????#?????????????? | | ???### ##???????????????????? | | #?#??# #????????????????????? | | ??#??# #??#???#?#???????????? | | ?????# #??#???#?????????????? | | ?#???# #????????????????????? | | ?#???# #????????????????????? | | ?????# ??????#?#???????????? | | ???#?# ????????????????????? | | ?????# ???????????????????? | | ??#??# ???????????????????? | | ?????# ???????????????????? | | ?????###+#### ??????????????????? | | ????????????? ??????????????????? | | ??"""?"""???????????????????????? | | ??""" """???????????????????????? | | ??"""?"""???????????????????????? | | ????????????????????""""????????? | | ??"""???????????????""""????????? | | ??"""???????????????""""????????? | | ??"""???????????????""""????????? | | ????????????????????""""????????? | | ??"""???????????????""""????????? | | ??"""???????????????????????????? | | ??"""???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Adv. Plasma Cannon | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked EM Disruption Field | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Neutrino Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Drone Bay | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Adv. Medium Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed DispersionImpulseDoublenader Manual? 0 Play Time 02:11:23 Cumulative 181.8 hours Start 2025.02.10 @ 19:47:17 End 2025.02.12 @ 07:21:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 88 Rogue 56 Adventurer 30 Explorer 2 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cfdfcb4-60b8-4f18-b19c-ec6e6fbdf825