Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.10 @ 17:17:32 Player: Trione Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (988) 988 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3536 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Component Analysis Suite Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Improved ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Advanced Signal Interpreter Component Analysis Suite Improved EM Shotgun Shock Rifle Rocket Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Improved ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 55 | 7 8 16 7 17 Power 5 | 1 . 1 . 3 Engine 2 | 1 . 1 . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 3 3 3 2 3 Treads 9 | 1 2 3 1 2 Leg . | . . . . . Wheel 5 | 2 1 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 6 3 4 Device 4 | . . 2 1 1 Storage 4 | 1 . 1 2 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 21 | 2 4 6 2 7 Energy Gun 7 | 1 1 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 2 . 3 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . 1 . 15 Power 3 | . . 1 . 2 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 14 | . . 1 . 14 Average Slot Usage (%) 95 | . 97 97 99 89 Engine 8 | . 14 11 9 2 Core 1 | . . . . 3 Treads 9 | . 13 11 9 6 Wheel 13 | . 14 11 18 12 Device 7 | . . 5 14 8 Storage 12 | . 14 11 11 13 Processor 12 | . 12 11 9 14 Protection 7 | . . 13 9 10 Energy Gun 8 | . 14 9 7 4 Ballistic Gun 8 | . 14 11 2 7 Launcher 2 | . . 1 8 . Naked Turns . | . . . . . Heaviest Build 33 | 12 12 20 29 33 Greatest Support 45 | 26 20 16 32 45 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 7 | 5 6 6 7 9 Most Carried 10 | 5 6 6 10 10 Average Carried 7 | 3 5 5 7 9 Final Capacity 10 | 6 6 6 10 4 Final Carried 10 | 4 6 6 10 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 956 | 181 177 156 67 375 Remotely . | . . . . . Salvage Created 995 | . 177 224 45 549 Parts 75 | . 11 28 3 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 6 10 3 12 Guns 20 | . 6 6 . 8 AOE 11 | . . 4 3 4 Classes Destroyed 9 | . 2 1 2 4 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 16 | . 3 7 3 3 Grunt 11 | . 3 1 . 7 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 3 5 4 9 Combat Bots Only 6 | . 3 5 3 6 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging 1 | . . 1 . . Exploded 3 | . . 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2848 | . 232 251 64 2301 Core 780 | . 33 40 . 707 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 86 90 100 . Volleys Fired 90 | . 22 19 14 35 Largest 2 | . 2 2 2 2 Hottest 79 | . 60 79 56 78 Shots Fired 164 | . 44 35 18 67 Gun 152 | . 44 33 14 61 Cannon . | . . . . . Launcher 12 | . . 2 4 6 Special . | . . . . . Kinetic 86 | . 22 16 4 44 Thermal 37 | . 22 15 . . Explosive 12 | . . 2 4 6 Electromagnetic 29 | . . 2 10 17 Robot Hit Streak 17 | . 5 9 10 17 Robot Miss Streak 8 | . 5 2 4 8 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 120 | . 20 28 13 59 Core Hits 87 | . 9 14 9 55 Critical Hits 2 | . . 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2818 | . 209 458 664 1487 Guns 1406 | . 209 267 203 727 Cannons . | . . . . . Explosions 1412 | . . 191 461 760 Melee . | . . . . . Ramming . | . . . . . Kinetic 740 | . 75 122 18 525 Thermal 301 | . 134 116 51 . Explosive 1361 | . . 191 410 760 Electromagnetic 416 | . . 29 185 202 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 15 18 Projectiles . | . . . . . Explosions 33 | . . . 15 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 130 | . 114 130 . 103 Average Temperature 43 | . 43 47 . 40 Received Heat Transfer 750 | . 72 75 . 603 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 625 | . 300 275 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 384 | . 195 384 288 263 Average Influence 161 | . 56 242 231 182 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 53 | 100 100 31 11 46 Level 1 46 | . . 68 88 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 1 1 5 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 2 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 12 8 30 Peak Tracking Total 11 | . 4 5 4 11 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 3 4 2 3 Terminals 10 | . 2 4 2 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 10 17 7 5 Successful 27 | . 6 13 5 3 Failed 11 | . 3 4 2 2 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 24 | . 6 10 5 3 Terminals 35 | . 7 17 7 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 5 9 3 1 Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 4 | . 1 3 . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 1 8 5 5 Terminals 7 | . . 4 2 1 Assimilate 1 | . . 1 . . Botnet 6 | . . 3 2 1 Fabricators 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 4 2 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 10 | . . 10 10 10 Highest-Rated Ally 10 | . . 10 10 10 Total Orders 9 | . . 4 2 3 STAY 1 | . . 1 . . GOTO 4 | . . 1 1 2 FOLLOW 4 | . . 2 1 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1432 | 51 376 198 285 522 Spaces Moved 1085 | 42 280 102 235 426 Core 98 | 7 . . . 91 Treads 7 | . 2 . . 5 Legs . | . . . . . Wheels 980 | 35 278 102 235 330 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 50 Average Speed 96 | 83 100 107 100 90 Slowest Speed 180 | 100 160 110 100 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 49 17 21 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . 12 11 26 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . 12 11 26 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1319 | 55 333 163 266 502 Wait 25 | . 17 4 . 4 Move 1081 | 41 279 101 234 426 Hop . | . . . . . Pick Up 33 | 7 3 8 7 8 Fast Attach 13 | 3 3 2 1 4 Attach 14 | 3 . 3 1 7 Detach 1 | . . 1 . . Swap 28 | 1 5 11 5 6 Drop 34 | . 4 14 4 12 Fire 90 | . 22 19 14 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Central database locked down 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Discovered new exit (range 15) 626 | -9/Materials | Entered another Materials area 626 | -8/Materials | Accompanied by 1 ally 626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -8/Materials | Discovered new exit (range 15) 911 | -8/Materials | Entered Factory 911 | -7/Factory | Accompanied by 1 ally 911 | -7/Factory | Evolved 2 slots: Utility x2 1195 | -7/Factory | Identified exit to Factory 1388 | -7/Factory | Core integrity fell below 50% 1392 | -7/Factory | Core integrity fell below 20% 1422 | -7/Factory | Lost 14 parts (2p5n4u3w) 1433 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01387_ Dropped Med. Storage Unit. 01387_ Rocket Launcher destroyed. 01387_ Dropped Imp. ECM Suite. 01388_ Dropped Sml. Storage Unit. 01388_ Penetrated by Slug. 01389_ Door malfunctions. 01389_ Penetrated by Slug. 01390_ U-05 Engineer lays Concrete. 01391_ Acquired 22 matter. 01391_ Y-54 Guardian destroyed. 01391_ Penetrated by Slug. 01391_ Targeting Computer destroyed. 01392_ Slug penetrates G-47 Trooper. 01397_ The unstable cave ceiling collapses. 01400_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01401_ U-05 Engineer lays Concrete. 01408_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 01433_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ################### | | ?????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? ###### | | ????????????????????? #????? | | ????????????????????? #??? | | ???????????????########### #? | | ???????????????# # ## | | ???????????????# """ """ + ## | | ???????????????# """ """ # ## | | ???????????????# """ """ # ## | | ???????????????# o ###### ## | | ???????????????# ""T"" #????# ## | | ???????????????# """"" ! ###### ## | | ???????????????# @ h ## | | ???????????????########### #### h ###### | | ?????????????????????????# #??######+## | | ?????????????????????????# ##### # ####### | | ?????????????????????????# + """ # #?????? | | ?????????????????????????# ### "Y" # #?????? | | ?????????????????????????# #?# " " # #?????? | | ?????????????????????????# #?# # #?????? | | ????????????????????????## ### """ # #?????? | | ?????????? ########## ## """ # #?????? | | ?????????# ## """ # #?????? | | ??????? < + =# +?????? | | ?????????# ## """ # #?????? | | ?????????# ########## ## """ ######?????? | | ?????????###????????????######## """ #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicWarpCarapace Manual? 0 Play Time 02:03:40 Cumulative 48.3 hours Start 2019.11.08 @ 23:28:58 End 2019.11.10 @ 17:17:32 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a0bed30-c2d3-4cac-8440-79284010e731