Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 06:55:07 Player: lav Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (914) 914 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2249 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 231/280 System Corruption 18% Temperature Cool (9) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Small Laser Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Small Laser Improved Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 47 | 10 5 24 8 Power 9 | 2 1 4 2 Engine 7 | 2 . 3 2 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel 5 | . . 5 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 19 | 5 2 7 5 Energy Gun 7 | 2 1 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 3 . 2 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 26 | . 1 22 3 Power 4 | . 1 3 . Propulsion 11 | . . 9 2 Utility 2 | . . 2 . Weapon 9 | . . 8 1 Highest Loss Streak 9 | . 1 9 3 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 96 58 73 Engine 9 | . 10 8 11 Core 1 | . 2 . . Leg 10 | . 28 4 . Wheel 2 | . . 2 19 Storage 13 | . 14 13 11 Processor 8 | . 11 7 . Protection 1 | . . 1 6 Energy Gun 7 | . 14 3 10 Energy Cannon 4 | . . 7 . Ballistic Gun 9 | . 13 8 5 Naked Turns . | . . . . Heaviest Build 30 | 14 21 24 30 Greatest Support 48 | 20 20 48 32 Greatest Overweight (x) 7 | 1 1 7 1 Average Overweight (x) 1 | . . 3 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 9 8 10 Average Carried 5 | 1 5 5 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 9 6 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 876 | 193 272 365 46 Remotely . | . . . . Salvage Created 902 | . 281 537 84 Parts 49 | . 17 28 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . 6 13 2 Guns 15 | . 6 8 1 Cannons 3 | . . 2 1 AOE 3 | . . 3 . Classes Destroyed 6 | . 2 3 1 Builder 1 | . . 1 . Watcher 4 | . 1 3 . Grunt 13 | . 6 6 1 Brawler 2 | . . 2 . Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 5 | . 2 5 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 254 | . 48 151 55 Missed 71 | . 15 46 10 Damage Taken 2747 | . 379 1630 738 Core 483 | . 74 255 154 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 93 | . 30 52 11 Largest 2 | . 2 2 2 Hottest 95 | . 70 95 62 Shots Fired 157 | . 58 81 18 Gun 118 | . 58 53 7 Cannon 29 | . . 18 11 Launcher 10 | . . 10 . Special . | . . . . Kinetic 75 | . 30 27 18 Thermal 72 | . 28 44 . Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 11 Robot Miss Streak 5 | . 5 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | . 36 47 12 Core Hits 66 | . 14 47 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1840 | . 485 1086 269 Guns 1008 | . 485 439 84 Cannons 412 | . . 227 185 Explosions 420 | . . 420 . Melee . | . . . . Ramming . | . . . . Kinetic 719 | . 260 190 269 Thermal 701 | . 225 476 . Explosive 420 | . . 420 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . 18 18 Average Corruption 7 | . . 6 18 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . . 34 7 Message Errors 12 | . . 10 2 Matter Fused 11 | . . 9 2 Heat Flow Errors 5 | . . 4 1 Energy Discharges 2 | . . 1 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 2 | . . 2 . Misdirections 2 | . . 2 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 2 | . . . 2 Self-Inflicted Damage 152 | . . 152 . Shots 8 | . . 8 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 119 219 248 Average Temperature 52 | . 44 53 102 Received Heat Transfer 1053 | . 231 555 267 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1666 | . 888 778 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 313 | . 190 313 66 Initial 33 | . . 32 33 Average 94 | . 63 123 40 Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 78 100 Level 1 13 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 27 10 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 3 3 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 10 11 8 Successful 14 | . 6 5 3 Failed 15 | . 4 6 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 10 8 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 13 | . 6 4 3 Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Locate Traps 2 | . 1 . 1 Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 189 | . . . 189 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2224 | 119 590 1360 155 Spaces Moved 1053 | 91 366 494 102 Core 273 | 8 . 265 . Treads . | . . . . Legs 544 | 83 366 95 . Wheels 236 | . . 134 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 174 | 115 122 239 100 Slowest Speed 400 | 120 190 400 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 48 38 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . 98 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 98 | . . 98 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1273 | 100 449 588 136 Wait 38 | . 38 . . Move 1050 | 90 365 493 102 Hop . | . . . . Pick Up 39 | . 10 19 10 Fast Attach 6 | 6 . . . Attach 28 | . 2 22 4 Detach . | . . . . Swap 13 | 4 3 2 4 Drop 6 | . 1 . 5 Fire 93 | . 30 52 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x2 880 | -9/Materials | Lost 9 parts (1p4n1u3w) 1251 | -9/Materials | Discovered new exit (range 3) 1719 | -9/Materials | Discovered new exit (range 17) 1814 | -9/Materials | Lost 4 parts (1p1n2w) 1881 | -9/Materials | System corruption reached 10% 1920 | -9/Materials | Core integrity fell below 50% 1939 | -9/Materials | Lost 8 parts (1p4n1u2w) 2057 | -9/Materials | Discovered new exit (range 4) 2070 | -9/Materials | Entered Storage 2135 | -9/Storage | Met a pair of Derelict thieves 2213 | -9/Storage | Core integrity fell below 20% 2225 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02206_ K-01 Serf collects debris. 02207_ System corrupted: Imp. Assault Rifle jammed. 02209_ K-01 Serf collects debris. 02210_ G-47 Trooper knocked back. 02210_ M-13 Machinist repairs G-47 Trooper. 02213_ K-01 Serf collects debris. 02213_ Acquired 46 matter. 02214_ Imp. Assault Rifle severed. 02215_ Com. Wheel destroyed. 02217_ R-06 Scavenger collects Core Shielding. 02218_ G-47 Trooper destroyed. 02219_ K-01 Serf collects debris. 02219_ Imp. Light Cannon destroyed. 02219_ R-06 Scavenger collects Imp. Heat Sink. 02222_ System corrupted: Energy discharge (-71). 02222_ R-06 Scavenger collects Aluminum Leg. 02222_ G-34 Mercenary knocked back. 02223_ K-01 Serf collects debris. 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