Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 04:24:19 Player: AshCrow Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 793 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Small Storage Unit Seismic Detector Medium Armor Plating Medium Armor Plating Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector Medium Armor Plating Medium Armor Plating Particle Gun Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 2 3 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 7 | 2 7 10 Power . | . 1 1 Propulsion . | . 1 1 Utility 3 | . 3 4 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 96 Engine 13 | . 14 12 Treads 25 | . 28 23 Leg 1 | . . 2 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 29 | 14 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 11 | 4 9 11 Average Carried 7 | 2 7 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 9 11 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 568 | 249 119 200 Remotely . | . . . Salvage Created 512 | 101 87 324 Parts 43 | 7 13 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 6 9 Guns 15 | . 6 9 Classes Destroyed 4 | 2 1 1 Tunneler 2 | 2 . . Recycler 2 | 1 . 1 Swarmer 11 | . 6 5 Grunt 4 | . . 4 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 36 58 Missed 20 | . 10 10 Hits 74 | . 26 48 Projectile 74 | . 26 48 AOE 6 | . . 6 Critical Strikes 4 | . 1 3 Damage Taken 954 | . 214 740 Core 256 | . 53 203 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 10 13 39 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 124 | 20 26 78 Gun 124 | 20 26 78 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 124 | 20 26 78 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 5 6 7 Robot Miss Streak 5 | 4 3 5 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 74 | 11 13 50 Core Hits 34 | 6 8 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 798 | 108 155 535 Guns 798 | 108 155 535 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 798 | 108 155 535 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 57 | . . 57 Average Temperature 20 | . . 20 Received Heat Transfer 303 | . . 303 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 5 122 175 Initial 44 | . . 44 Average 35 | 1 10 77 Influence Increases 430 | 15 140 275 Destroy 0b10 Robot/C 300 | . 120 180 Destroy 0b10 Robot/NC 20 | 15 . 5 Destroy Leader 50 | . 20 30 Lose Combat Pursuer 60 | . . 60 Influence Decreases 305 | 15 26 264 Entered New Map 70 | . . 70 Time Decay 185 | 15 26 144 Lost Part 50 | . . 50 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 10 16 Peak Tracking Total 10 | . 4 10 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 818 | 23 431 364 Seismic 818 | 23 431 364 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 934 | 134 431 369 Spaces Moved 352 | 61 168 123 Core 6 | 6 . . Treads 320 | 55 168 97 Legs 26 | . . 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 167 | 151 160 186 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 36 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 580 | 81 306 193 Wait 148 | . 121 27 Move 350 | 60 167 123 Hop . | . . . Pick Up 7 | 3 3 1 Fast Attach 9 | 7 . 2 Attach . | . . . Detach . | . . . Swap 4 | 1 2 1 Drop . | . . . Fire 62 | 10 13 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Entered Mines 598 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 800 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Assembled infested the area 932 | -10/Mines | Core integrity fell below 20% 935 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 7 matter. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary destroyed. R-06 Scavenger collects Flight Unit. Acquired Aluminum Leg. R-06 Scavenger collects Ion Engine. Acquired 45 matter. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 12 matter. ALERT: Infestation in the mines, dispatching Demolisher response squad. C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Seismic Detector destroyed. Core Extractor disabled. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????##?????????????????????????????????? | | ???? ###????????????########??????????? | | ????? #???????????## # ###????????? | | ????? ???????????# ##???????? | | ????? ???????????# #???????? | | ?????# #????????????# @ ##???????? | | ?????# ????????????# d ###?????? | | ?????# #???????????## " ####??? | | ?????# #####??#???## #??? | | ?????# ## #??# ### d #??? | | ?????# # #??# % #?? | | ???### #??#### ## #?? | | ?### ########%=##### #? | | ## *==## ##???## ##? | | # ##### ###!## #?????###########?? | | # ##???## #?#%##!#?????????????????? | | ## #?????## ##?#=##*#?????????????????? | | ?# #?####?####??# %[=#?????????????????? | | ## ### ##??????# ####?????????????????? | | ##?????# #????????????????????? | | ##????# #????????????????????? | | #????# #????????????????????? | | #????# #????????????????????? | | ####### #????# #????????????????????? | | #??????# ##???? ????????????????????? | | ????????###????? ????????????????????? | | ???????????????? ????????????????????? | | #??????????????? ????????????????????? | | ??????????????###????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveCommWeb Manual? 0 Play Time 00:07:16 Cumulative 39.8 hours Start 2025.10.26 @ 02:37:16 End 2025.10.26 @ 04:24:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 68 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3656aa0-80b1-433c-b52b-0fdda8abdcd9