Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 01:27:19 Player: H3-MLN Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (171) 855 Value Destroyed (7049) 7049 Prototype IDs (367) 7340 Alien Tech Used (11) 2200 Bonus (52512) 52512 TOTAL SCORE: 80856 Bonus ------- High Alert Combat Kills 872 Follower Combat Kills 2435 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Hacked God Mode 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -2495 Cogmind --------- Core Integrity 571/1600 Matter 385/425 Energy 98/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Heavy Regenerative Plating Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Improved Weapon Shielding > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Medium Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 258] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Centrium Heavy Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device 2N-1CE's Frost Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Regenerative Plating Weapon Graviton Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Graviton Cannon Launcher Tiamat Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 6 | . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Parts Attached 249 | 7 8 . 8 26 10 4 2 . 5 2 12 13 3 4 17 3 2 10 . 6 4 1 5 . 16 3 11 8 10 8 41 . Power 34 | 1 1 . 2 3 . . . . 1 1 4 2 1 . 2 . 1 . . 1 2 . . . 1 2 1 . 3 1 4 . Engine 12 | 1 1 . 2 . . . . . 1 1 4 . . . . . 1 . . . 1 . . . . . . . . . . . Core 6 | . . . . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . . 2 . . 1 . . . . 1 1 . . . 1 2 . . 3 1 4 . Propulsion 66 | 2 3 . . 11 5 . . . 2 . 3 3 . . 6 1 1 2 . 3 . . 2 . 2 . 2 . 1 2 15 . Treads 20 | 1 2 . . 6 . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . 6 . Leg 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Wheel 4 | 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . 1 5 . . . 2 . 3 . . . 4 1 1 2 . 3 . . 2 . 2 . 2 . 1 2 . . Utility 86 | 2 2 . 2 7 2 1 1 . 1 1 4 4 2 2 6 . . 5 . 2 1 1 3 . 8 . 6 4 2 4 13 . Device 38 | 1 . . 1 1 1 1 1 . . 1 3 1 2 . 4 . . 2 . 1 . . 2 . 4 . 4 2 2 1 3 . Storage 18 | 1 2 . . 1 1 . . . . . . . . 1 2 . . . . 1 . . . . . . 1 1 . 3 4 . Processor 14 | . . . . 2 . . . . . . 1 . . . . . . 3 . . . 1 . . 3 . 1 . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 3 . . . . 1 . . 3 . 1 . . . . . . 1 . 1 . 1 . . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 . 4 5 3 3 1 . 1 . 1 4 . 2 3 2 . 3 . . 1 . . . 5 1 2 4 4 1 9 . Energy Gun 7 | . . . 1 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . Energy Cannon 9 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 3 . Ballistic Gun 13 | 2 2 . 2 1 1 . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . 1 . Ballistic Cannon 7 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Launcher 8 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . 3 . 1 . . Special Weapon 5 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . 1 . Impact Weapon 4 | . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Unidentified Prototypes 45 | . . . . 3 . . . . . . 1 4 . 2 1 . . 6 . 1 . . 4 . 8 2 1 6 3 2 1 . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Lost 43 | . 3 . 1 10 . . . . 4 . 3 . . . 3 . . . . 1 . . . . . 2 4 1 5 . 6 . Power 9 | . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 3 . . . Propulsion 20 | . 2 . . 6 . . . . 1 . 2 . . . 2 . . . . . . . . . . 1 . . 2 . 4 . Utility 9 | . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . 2 1 . . 1 . Weapon 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . Highest Loss Streak 4 | . 3 . 1 3 . . . . 3 . 2 . . . 2 . . . . 1 . . . . . 2 2 1 2 . 4 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 10 | 3 8 11 15 10 14 9 10 10 9 8 9 10 10 11 13 10 9 6 4 4 7 9 8 9 8 9 8 9 8 8 9 9 Power 1 | . 1 1 2 . . . . . . . 1 1 1 . . . . . . . . 1 1 1 1 . . . . . 1 1 Propulsion . | 1 3 2 1 . 2 . 1 1 1 . . . 1 3 3 . . . . . . . . 1 . . . . . . . . Utility 3 | . 2 3 3 . 1 2 3 4 3 2 3 2 2 2 4 4 4 2 2 2 3 4 3 3 4 4 3 4 2 1 3 4 Weapon 3 | . 1 5 7 7 8 5 3 3 3 3 3 4 5 4 4 5 4 3 2 2 2 3 3 3 2 2 2 2 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 5 4 8 1 2 . . . . . . 1 4 . . 2 . . . . . . 2 . 2 . 3 . 1 3 Power 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Propulsion 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 2 . 2 . 1 1 Weapon 19 | . . . 1 4 8 . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 95 81 85 100 100 100 85 97 95 85 78 80 73 68 83 96 98 87 83 84 84 89 85 85 82 83 80 74 74 30 Engine 3 | . 13 14 13 . . . . . 3 13 12 9 . . . . 3 5 5 . 4 5 5 5 2 . . . . . . . Core 1 | . . . . 6 7 7 7 7 . . . . 5 6 3 5 5 5 5 5 . . . . . . . 4 . . . . Reactor 3 | . . . . . . . . . . . . 3 6 6 6 . . . . 4 5 5 5 5 6 9 7 4 7 7 4 2 Treads 9 | . 14 14 26 16 7 . . . . . . 13 20 20 13 . . . . . . . . . . . . . . . 13 10 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Wheel 1 | . 13 14 . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 16 38 38 38 37 38 38 11 . . 5 27 33 39 41 32 31 31 31 36 33 33 32 34 32 31 2 . Device 10 | . 14 14 9 4 11 15 15 15 13 18 19 11 6 6 10 17 17 13 11 12 14 9 7 5 12 9 12 10 13 11 9 4 Storage 7 | . 14 14 13 8 10 15 15 15 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 6 4 4 6 2 Processor 7 | . . . . 12 7 7 7 7 7 6 6 6 6 6 5 5 5 10 11 10 10 13 15 15 10 14 11 13 13 12 7 6 Protection 4 | . . . 3 7 3 . . . 2 . . 7 11 13 8 . . 3 5 5 5 7 7 9 3 4 4 2 2 4 5 4 Energy Gun 1 | . . . 2 . . . . . . . . 2 . . 1 . 2 1 . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 2 Ballistic Gun 5 | . 28 28 22 8 3 . . . . . . 6 6 12 6 . 1 . . . . . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Slashing Weapon 1 | . . . . . . 6 7 7 7 6 2 1 5 . . 4 6 4 3 5 5 5 5 4 4 . . . . . . . Peak Build Rating 258 | 7 8 8 17 34 44 45 45 45 45 46 55 117 117 116 120 62 67 101 101 125 132 122 127 135 157 175 171 187 183 188 258 256 Average Rating 114 | 5 7 8 13 23 35 44 44 45 38 45 50 95 110 115 98 54 63 85 96 116 122 121 123 126 133 148 161 164 164 166 234 72 On Entrance 88 | . 7 8 8 2 34 44 44 45 45 39 46 55 117 111 116 47 62 67 94 94 120 120 122 126 127 154 149 161 163 153 171 256 Avg Prop Armor Cover (%) 6 | 15 13 13 22 13 16 . . . 3 3 2 4 . 11 1 . . 1 1 . . . . . . . . . . . 5 . Naked Turns 31 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 165 | 13 48 48 57 68 69 27 25 23 22 25 32 67 73 83 84 29 31 35 37 54 54 54 52 52 54 53 63 94 93 62 165 . Greatest Support 360 | 10 10 10 40 60 28 34 25 25 34 25 36 240 240 240 240 29 33 43 43 56 56 56 56 53 68 66 75 72 72 71 360 3 Greatest Overweight (x) 5 | 1 4 4 4 5 2 . . . 1 . . 1 . 1 1 . . . . 1 . . 1 . 1 . 1 1 1 . 3 . Average Overweight (x) . | . 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 15 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 25 15 15 Average Capacity 14 | 7 19 20 19 13 14 10 10 10 10 10 10 10 10 12 13 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 7 Most Carried 20 | 5 11 11 17 20 20 10 10 10 10 9 10 10 10 14 15 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 8 11 15 10 13 9 9 10 9 7 9 9 10 11 13 10 9 9 9 10 13 14 14 14 14 14 14 14 14 14 14 7 Final Capacity 20 | 8 20 20 5 20 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 11 11 5 20 10 10 10 10 10 9 10 10 10 14 10 10 10 10 10 12 15 15 15 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 26% | Scavenger-Mutant 18% | Sprinter 17% | Alien-Executioner 11% | Mutant 9% | Scout 3% | Alien-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Sprinter | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Ninja | -2/Testing Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Executioner | -1/Command Alien-Executioner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7216 | 286 329 . 295 949 . 92 221 . 127 29 222 420 107 509 478 20 102 131 61 66 131 21 . 105 259 35 175 149 570 189 1138 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9196 | 106 320 . 186 972 . 65 143 . 125 29 425 94 396 1255 619 . 81 . . 18 88 . . 298 725 23 684 272 355 33 1714 170 Parts 444 | 3 19 . 16 39 . 7 10 . 12 2 33 6 32 45 25 . 9 . . 4 5 . . 1 31 2 40 8 30 1 64 . Haulers Intercepted 19 | . 1 . . 3 . . . . . . . . . 4 1 . . . . . . . . . 6 . 2 1 1 . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . 4 . . 5 2 . 3 . . . . . . . 3 . . . 1 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 107 | . 7 . 5 16 . 4 . . 6 . 7 . 1 13 12 . 5 . . . . . . . 1 . 5 5 2 . 16 2 Melee 10 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 5 . . . 2 . Guns 42 | . 7 . 4 7 . . . . . . . . 1 13 10 . . . . . . . . . . . . . . . . . Cannons 17 | . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 AOE 30 | . . . . . . 4 . . 5 . 6 . . . 2 . 5 . . . . . . . . . . 5 . . 3 . Classes Destroyed 20 | 2 5 . 1 5 . 1 . . . . . . . 2 2 . . . . . . . . . . . 2 . . . . . Worker 5 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . Builder 9 | . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . 1 . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . 3 . . . . . . . . . 4 1 . . . . . . . . . 6 . 2 1 1 . . . Recycler 5 | 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 17 | . . . . 1 . . . . . . . . 9 . 1 . . . . 1 . . . . . 1 2 . 1 . 1 . Watcher 9 | . 1 . . . . . . . . . 3 1 . 1 . . . . . . . . . . 1 . . . 1 1 . . Swarmer 28 | . 3 . . 1 . 4 . . 6 . 6 . . . . . 5 . . . . . . . 1 . . 2 . . . . Grunt 35 | . 4 . . 8 . . . . . . 1 . . 8 4 . . . . . . . . . . . . . . . 10 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Sentry 11 | . . . . 4 . . . . . . . . 1 2 1 . . . . . . . . . . . 3 . . . . . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 7 | . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 9 | . . . . . . . 3 . 3 . . . . . . . 1 . . . 2 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 6 . 2 4 . 4 . . 3 1 4 1 4 5 4 . 5 . . 1 . . . . 4 1 2 3 3 1 10 2 Combat Bots Only 10 | . 5 . 2 4 . 4 . . 3 . 3 . 1 5 4 . 5 . . . . . . . 1 . 2 3 2 . 10 2 Max Kills in Single Turn 3 | 1 2 . 1 1 . 3 1 . 2 1 3 1 1 1 2 . 3 . . 1 1 . . 1 1 1 1 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 . 2 . . . 2 . 3 . . . . . . . . . . 2 . . 1 . Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 982 | . 49 . 27 181 . 13 18 . 29 18 42 18 9 78 88 . 13 . 4 8 . . . . 11 79 52 10 32 16 178 9 Missed 344 | . 9 . 7 45 . 7 11 . 13 10 25 7 4 21 21 . 6 . 1 1 . . . . 4 47 21 6 12 8 57 1 Hits 638 | . 40 . 20 136 . 6 7 . 16 8 17 11 5 57 67 . 7 . 3 7 . . . . 7 32 31 4 20 8 121 8 Melee 9 | . . . . 2 . . . . . . . . . 2 3 . . . . . . . . . . . . . 2 . . . Projectile 629 | . 40 . 20 134 . 6 7 . 16 8 17 11 5 55 64 . 7 . 3 7 . . . . 7 32 31 4 18 8 121 8 AOE 11 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 6 . Critical Strikes 30 | . . . . 6 . . . . . . 1 2 . 2 6 . 1 . . . . . . . . . 3 . 4 . 5 . Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . Damage Taken 13369 | . 441 . 421 2035 . 104 84 . 249 59 314 230 112 1311 1465 . 116 . 56 161 . . . . 169 485 754 94 606 192 3560 351 Core 1486 | . 65 . 177 190 . 50 31 . 32 . 35 . . 51 35 . 45 . . 23 . . . . 75 62 86 . . 70 274 185 Absorbed by Shields 474 | . . . . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . 381 . Reduced by Siege Mode 22 | . . . . . . . . . . . . 10 . 12 . . . . . . . . . . . . . . . . . . Redirected to Shielding 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . . . . 64 Ignored by Resistances 651 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 12 619 . Regen/Repaired (Parts) 3967 | . . . . . . . . . . . . 47 . 135 299 . . 58 73 . 66 9 . . 24 . 247 39 94 110 2766 . Core Remaining (%) 74 | 100 . . 3 65 . . . . 83 . . . . 89 . . . . 92 . . . . 98 . 89 . . 94 . . 35 Volleys Fired 492 | 8 42 . 52 128 . 5 . . 3 . 4 10 3 51 46 . 4 2 8 . 1 . . 1 . . 4 7 34 2 75 2 Largest 3 | 2 2 . 2 2 . 1 . . 1 . 1 2 2 2 2 . 1 1 1 . 1 . . 1 . . 1 1 3 1 3 1 Hottest 360 | 40 40 . 93 93 . 39 . . 39 . 39 240 70 70 115 . 240 . . . . . . . . . 10 46 360 . 320 300 Shots Fired 759 | 16 84 . 69 182 . 5 . . 3 . 4 18 6 102 89 . 4 2 8 . 1 . . 1 . . 4 7 42 2 108 2 Gun 471 | 16 84 . 62 92 . . . . . . . 11 6 102 88 . 1 . . . . . . . . . . . . . 9 . Cannon 181 | . . . 7 90 . 3 . . . . . 7 . . . . . . . . . . . . . . . . 29 . 43 2 Launcher 39 | . . . . . . 2 . . 3 . 4 . . . 1 . 3 . . . . . . . . . . 5 . . 21 . Special 68 | . . . . . . . . . . . . . . . . . . 2 8 . 1 . . 1 . . 4 2 13 2 35 . Kinetic 466 | 16 84 . 53 137 . 3 . . . . . 8 6 102 54 . . . . . . . . . . . . . 1 . 2 . Thermal 171 | . . . 16 45 . . . . . . . 10 . . 34 . 1 . . . . . . . . . . . 28 . 37 . Explosive 18 | . . . . . . 2 . . 3 . 4 . . . 1 . 3 . . . . . . . . . . 5 . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Robot Hit Streak 21 | 5 17 . 10 12 . . . . . . . 12 3 8 13 . 1 . . . . . . . . . 2 3 1 . 21 1 Robot Miss Streak 6 | 2 2 . 1 4 . . . . . . . 1 2 4 3 . 1 . . . . . . . . . . . 6 . 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 585 | 11 59 . 26 124 . 2 4 . 6 1 9 25 22 69 71 . 2 . . 3 3 . . 5 15 2 27 4 9 2 83 1 Core Hits 323 | 4 19 . 8 35 . 6 3 . 9 . 12 13 10 33 47 . 5 . . . 3 . . 3 9 1 11 14 7 1 68 2 Critical Kills 12 | . . . . . . . . . . . 1 . 1 7 3 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 19 | . 1 . . 2 . . . . . . . 1 . 6 9 . . . . . . . . . . . . . . . . . Critical Strikes 49 | . 1 . . 11 . . . . . . 1 3 2 13 13 . . . . . . . . . 2 . . 1 . . 2 . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 33 | . 1 . . 4 . . . . . . . 1 1 13 13 . . . . . . . . . . . . . . . . . Blast 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . 2 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 286 | . . . . . . 3 11 . 21 2 33 11 20 . 3 1 3 . 6 6 9 . . 16 33 14 40 8 20 9 17 . Impact 34 | . . . . . . 1 3 . 9 . 21 . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . 2 8 . 12 2 11 11 20 . 3 1 3 . 6 5 9 . . 16 23 . . . . . . . Piercing 116 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 14 37 8 20 9 17 . Sneak Attacks 71 | . . . . . . 2 4 . 4 1 5 11 14 . . . 1 . . 3 2 . . 3 8 . 8 2 2 . 1 . Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30706 | 82 518 . 456 3378 . 453 297 . 773 84 1052 1030 1538 2067 2324 . 590 . . 178 339 . . 534 1356 161 1658 1125 707 151 8988 867 Guns 6660 | 82 518 . 350 1191 . . . . . . . 262 77 2004 1904 . . . . . . . . . . . . . . . 272 . Cannons 10023 | . . . 106 2173 . . . . . . . 192 . . . . . . . . . . . . . . . . 149 . 6536 867 Explosions 4710 | . . . . . . 321 . . 395 . 505 . . . 415 . 516 . . . . . . . . . . 883 . . 1675 . Melee 9213 | . . . . . . 132 297 . 378 84 547 576 1461 . . . 74 . . 178 339 . . 534 1356 161 1658 242 547 151 498 . Ramming 100 | . . . . 14 . . . . . . . . . 63 5 . . . . . . . . . . . . . 11 . 7 . Kinetic 6789 | 82 518 . 287 2569 . . . . . . . 239 77 2004 1013 . . . . . . . . . . . . . . . . . Thermal 3714 | . . . 169 795 . . . . . . . 215 . . 891 . . . . . . . . . . . . . 149 . 1495 . Explosive 3035 | . . . . . . 321 . . 395 . 505 . . . 415 . 516 . . . . . . . . . . 883 . . . . Electromagnetic 1329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1329 . Impact 402 | . . . . . . . . . 78 . 324 . . . . . . . . . . . . . . . . . . . . . Slashing 5160 | . . . . . . 132 297 . 300 84 223 576 1461 . . . 74 . . 176 339 . . 534 964 . . . . . . . Piercing 3651 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 392 161 1658 242 547 151 498 . Entropic 6526 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5659 867 Highest Corruption 10 | . . . . 7 . . . . . . . 10 10 10 1 1 1 1 . . . . . . 3 3 4 4 3 . . . Average Corruption 4 | . . . . 3 . . . . . . . 8 8 4 1 1 1 1 . . . . . . 2 1 2 4 2 . . . Corruption Purged 16 | . . . . . . . . . . . . . 10 . . . . . . . . . . . 3 . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 15 . . . . . . . 10 12 14 . . . . . . . . . . 8 1 7 10 5 . . . Message Errors 16 | . . . . 2 . . . . . . . 2 2 2 . . . . . . . . . . 2 . 3 2 1 . . . Matter Fused 21 | . . . . 2 . . . . . . . 1 3 5 . . . . . . . . . . 1 1 1 5 2 . . . Heat Flow Errors 14 | . . . . 4 . . . . . . . 3 1 . . . . . . . . . . . 2 . 1 3 . . . . Energy Discharges 14 | . . . . 4 . . . . . . . 1 2 4 . . . . . . . . . . 2 . . . 1 . . . Data Loss (minor) 10 | . . . . 2 . . . . . . . 2 1 1 . . . . . . . . . . 1 . 2 . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 3468 | . . . . 124 . 24 64 . 136 44 134 . 410 . . . 39 . . 106 . . . 143 128 55 136 244 8 28 1645 . Projectiles 1639 | . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . 1515 . Explosions 133 | . . . . . . . . . 36 . 10 . . . . . 39 . . . . . . . . . . 16 . . 32 . Melee 1696 | . . . . . . 24 64 . 100 44 124 . 410 . . . . . . 106 . . . 143 128 55 136 228 8 28 98 . Knockbacks 8 | . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . 9 . . 20 . . . . . 62 . . . . . . . . . . . . . 5 . 61 . Shots 13 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 10 . Rammed 10 | . . . . 3 . . . . . . . . . 4 1 . . . . . . . . . . . . . 2 . . . Targets Rammed 13 | . . . . 3 . . . . . . . . . 5 1 . . . . . . . . . . . . . 2 . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 29 . 6 257 . . . . 2 . . 312 232 2 15 . 198 164 . . . . . . 221 42 235 216 61 . 273 125 Average Temperature 62 | . 8 . 4 52 . . . . 2 . . 101 126 2 8 . 70 34 . . . . . . 89 22 34 91 38 . 101 94 Received Heat Transfer 2557 | . 207 . 54 918 . 9 24 . 9 18 78 . 18 219 355 . 45 . 21 18 . . . . 9 168 18 . 9 9 351 . Thermoelectric Energy+ 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . Effects 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Total Turns 27 | . . . . . . . . . . . . 15 . 7 5 . . . . . . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . . . . . 15 . 7 5 . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Impact Corruptions 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 2 . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Heat Transferred 4873 | . . . 297 1591 . . . . . . . 296 . . 1644 . . . . . . . . . . . . . 111 . 934 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 . . . . . . 1 1 . 1 1 . . . . . . . . . 1 . 2 5 4 3 3 . Low Security (%) 51 | 100 100 100 . 69 100 . . . . 100 93 84 100 78 91 . . . . 100 . . . . 61 100 39 . . . . . Level 1 11 | . . . . 30 . . . . . . 6 15 . 21 8 . . . . . . . . . 38 . 41 15 . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 22 . 21 4 . Level 3 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 38 78 95 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 61 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1803 | 5 109 39 . 307 112 . . . . 20 229 218 122 281 220 . . . . 89 . . . . 264 146 468 1803 1238 794 864 . Initial 994 | . . 39 . . 112 . . . . . 4 117 48 . 128 . . . . . . . . . 150 20 81 263 994 724 504 . Average 231 | 1 16 28 . 121 73 . . . . 5 57 171 52 128 107 . . . . 22 . . . . 156 50 251 965 1119 726 710 . Influence Increases 8176 | 10 189 . . 775 . 180 60 . 170 20 704 231 145 568 466 . 170 . 60 146 5 . . 5 440 259 697 1725 454 175 522 . Destroy 0b10 Robot/C 2640 | . 140 . . 320 . 80 . . 120 . 200 160 80 260 180 . 100 . . . . . . . 20 . 100 560 40 . 280 . Destroy 0b10 Robot/NC 380 | 10 15 . . 35 . . . . . 5 40 10 45 35 20 . . . . 5 5 . . 5 45 5 25 25 25 5 20 . Destroy Leader 542 | . 34 . . 106 . 10 . . 20 . 36 . . 78 52 . 10 . . . . . . . 12 . 44 94 14 2 30 . Allied During Kill 178 | . . . . . . . . . . . 58 42 4 . . . . . . . . . . . . . . 74 . . . . Disable Machine 885 | . . . . 90 . . . . . 15 180 15 15 120 60 . . . . . . . . . 30 60 30 90 135 15 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1046 | . . . . 29 . . . . . . 25 4 1 30 34 . . . . 6 . . . . 18 14 78 687 60 18 42 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 615 | . . . . . . . . . . . 45 . . 15 45 . . . . 45 . . . . 75 60 45 30 120 120 15 . Lose Combat Pursuer 1590 | . . . . 195 . 90 60 . 30 . 120 . . 30 75 . 60 . 60 90 . . . . 90 120 375 15 60 15 105 . Influence Decreases 8176 | 10 88 82 19 528 215 82 125 65 170 10 503 320 267 306 544 129 91 134 60 67 84 . . 5 404 149 375 425 1014 594 515 796 Entered New Map 3488 | . . 62 11 . 135 13 25 65 . . 6 94 74 . 134 69 11 134 . . 30 . . . . 16 65 205 774 484 285 796 Time Decay 4078 | 10 88 20 8 428 80 69 100 . 150 10 307 206 193 306 360 50 70 . 60 57 54 . . 5 404 113 270 190 190 110 170 . Lost Part 370 | . . . . 100 . . . . 20 . 30 . . . 30 . . . . 10 . . . . . 20 40 10 50 . 60 . Lost Ally 240 | . . . . . . . . . . . 160 20 . . 20 10 10 . . . . . . . . . . 20 . . . . Squads Dispatched 49 | . 2 . . 6 1 . . . . . 1 . . 5 3 . . . . 4 . . . . 5 1 . 13 4 4 . . Investigation 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Extermination 11 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 3 . . Reinforcement 19 | . 2 . . 2 . . . . . . 1 . . 2 1 . . . . 2 . . . . 3 . . 4 1 1 . . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Garrison 8 | . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 54 | . 2 . . 7 . . . . . . 1 2 . 1 . . . 3 . 2 . . . . 5 1 9 1 . . 20 . Communications Jammed 28 | . . . . . . . . . . . . . . . 1 . . . . 9 . . . 1 . . . 5 4 7 1 . Distress Signals 26 | . . . . . . . . . . . . . . . 1 . . . . 9 . . . . . . . 5 3 7 1 . Times Spotted 367 | . 17 . 8 41 . 9 9 . 8 1 21 7 15 27 23 . 8 . 6 13 . . . 2 9 21 37 19 19 15 28 4 Peak Tracking Total 12 | . 6 . 3 6 . 7 5 . 4 1 9 5 2 8 4 . 5 . 4 9 . . . 2 5 9 12 4 8 10 10 3 Tactical Retreats 55 | . . . . 11 . 1 2 . 1 . 2 . . 2 3 . 1 . 1 4 . . . . 2 4 14 1 3 1 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . 2 . . 1 . . . . . . 2 . . . 1 . . . . 3 . . . . 1 1 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 66 | . . . . 6 . 1 . . . 1 12 1 1 8 4 . 2 1 . . 1 . . . 2 4 2 8 9 1 2 . Max in Single Turn 1 | . . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 1 . . 1 . . . 1 1 1 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . . . parse_system 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 17 | . . . . . . . . . . . 13 . . . . 1 . . . . 2 . . . . . 1 . . . . . Largest Group 5 | . . . . . . . . . . . 5 3 1 1 . 1 . . . . 2 . . . . . 1 1 . . . . Highest-Rated Group 369 | . . . . . . . . . . . 229 229 39 39 . 29 . . . . 58 . . . . . 369 369 . . . . Highest-Rated Ally 369 | . . . . . . . . . . . 159 159 39 39 . 29 . . . . 29 . . . . . 369 369 . . . . Total Orders 5 | . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . . . . 35 46 5 2 . . . . . . . . . . . . 1 34 . . . . Total Damage 7393 | . . . . . . . . . . . 605 1001 71 50 . . . . . . . . . . . . 287 5379 . . . . Kills 42 | . . . . . . . . . . . 3 9 3 . . . . . . . . . . . . . 1 26 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 9889 | 24 495 59 987 189 108 161 145 . 206 53 824 6 . . 788 103 147 351 306 194 153 72 48 190 975 246 595 388 385 231 1460 . Optics 4565 | . . . . . . . . . . . . . . . . . . . . . . 47 48 190 975 246 595 388 385 231 1460 . Sensors 5993 | . . . . . 108 161 145 . 206 53 821 6 . . 463 103 147 351 306 194 153 68 24 . 881 246 595 388 342 229 3 . Structural 1030 | . . . 28 . . . . . . . 268 . . . . . . . . . . . . . 734 . . . . . . . Seismic 1726 | 24 495 59 959 189 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1366 | . . . . . . . . . . . . . . . . . . 247 306 194 153 72 48 190 156 . . . . . . . Cloaking 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 . . . . . Jamming 1498 | . . . . . . . . . . . . . . . 326 . . . . 100 21 . . 27 94 . . 246 358 210 116 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . 1 . 2 . . . . . . 1 . . 1 . 2 2 . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 5 1 3 . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 12 . . . . . . . Items 26 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 12 . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 15351 | 111 495 59 1444 1143 172 192 214 20 333 53 852 430 491 738 912 103 147 351 306 194 153 72 48 190 975 246 595 388 385 231 3297 11 Spaces Moved 20483 | 72 253 43 511 563 307 482 568 84 531 182 999 213 236 307 823 306 478 911 344 669 489 302 141 601 2493 631 2316 713 901 1170 1830 14 Core 212 | 5 . . 150 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 2821 | . . . 337 38 . . . . . . . 176 236 307 334 . . . . . . . . . . . . . . . 1393 . Legs 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 . Wheels 929 | 67 253 43 24 482 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16367 | . . . . . 247 482 568 84 531 182 999 37 . . 489 306 478 911 344 669 489 302 141 601 2493 631 2316 713 901 1170 283 . Fastest Speed 5 | 50 95 140 50 50 24 24 24 24 24 24 21 22 160 160 27 27 24 20 20 20 22 22 18 18 5 6 5 6 6 7 7 50 Average Speed 45 | 89 132 140 178 119 44 24 24 24 27 24 25 138 160 161 81 27 24 21 20 21 22 22 20 18 18 18 14 22 14 13 124 50 Slowest Speed 330 | 95 140 140 240 240 125 24 24 24 109 24 28 160 160 240 160 28 28 24 20 96 22 22 93 18 90 22 88 88 92 16 330 50 Overloaded Moves 386 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 181 14 106 6 65 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 2 . 3 . . . 9 . . . 5 . 1 . . . 1 . . . 4 4 15 1 2 11 3 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 4 50 10 25 47 10 52 60 70 69 7 82 65 93 34 29 69 63 90 56 26 63 58 58 71 50 79 59 59 61 33 53 2 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 27 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . 1 2 . 1 . . . . . . 2 2 . 1 . 2 2 . . . . . . . . . . Spaces Dug 95 | . . . 2 . . . 6 . 8 . 4 . . 1 2 1 1 . 6 3 5 . . 8 9 7 6 1 12 6 7 . Terrain Destroyed 388 | . . . 4 33 . 24 6 . 53 . 44 2 1 29 20 1 28 . 6 3 5 . . 8 9 7 6 43 20 6 30 . Melee 84 | . . . . . . . 6 . 8 . 4 . . . 2 1 1 . 6 3 5 . . 8 9 7 6 1 6 6 5 . Projectile 103 | . . . 4 33 . . . . . . . 2 1 29 12 . . . . . . . . . . . . . 14 . 8 . AOE 201 | . . . . . . 24 . . 45 . 40 . . . 6 . 27 . . . . . . . . . . 42 . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 25176 | 102 342 42 966 818 344 545 626 83 684 188 1531 323 323 441 973 320 494 1057 559 711 513 306 158 647 2937 732 2497 918 1072 1214 2694 16 Wait 3062 | 11 30 . 380 47 . 43 35 . 115 . 444 51 54 51 42 9 3 96 194 14 . . . 25 367 80 119 162 35 19 636 . Move 20341 | 71 252 42 510 562 302 481 563 83 530 181 982 212 235 307 813 305 475 910 343 668 486 301 140 600 2484 622 2289 710 897 1148 1824 13 Hop 50 | . . . . . 2 . 1 . . . 7 . . . 4 . 1 . . . 1 . . . 4 4 11 1 2 10 2 . Pick Up 136 | 5 6 . 6 26 10 3 3 . 3 2 3 4 . 8 10 . 1 4 1 2 3 1 2 . 7 2 5 1 4 1 13 . Fast Attach 203 | 7 3 . 3 22 4 . 3 . 2 . 3 7 5 4 8 3 2 9 1 7 2 1 8 1 13 4 9 12 20 7 32 1 Attach 99 | . 3 . 2 8 7 1 . . 4 3 4 1 . . 13 . . 4 2 . 3 . . 1 2 . 4 2 15 4 16 . Detach 71 | . . . 2 3 1 . . . 1 . 2 1 . . 6 . . 4 2 . 4 . . 1 . . 3 1 14 5 21 . Swap 111 | . 5 . 11 4 2 6 4 . 3 . 12 9 1 4 5 . 3 3 . 1 2 1 . 1 9 1 2 2 2 2 16 . Drop 247 | . 1 . . 15 16 3 7 . 2 . 7 17 5 9 21 . 2 17 2 6 2 2 8 1 18 5 11 12 13 7 38 . Fire 492 | 8 42 . 52 128 . 5 . . 3 . 4 10 3 51 46 . 4 2 8 . 1 . . 1 . . 4 7 34 2 75 2 Melee 285 | . . . . . . 3 10 . 21 2 33 11 20 . 3 1 3 . 6 6 9 . . 16 33 14 40 8 20 9 17 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 8 | . . . . 3 . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . 30 . . . . . . . . 7 . . . . . . . . 15 . . . Rewire 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . 3 1 . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 206 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 9) 563 | -10/Materials | Lost 3 parts (1p2n) 607 | -10/Materials | Entered Mines 629 | -10/Mines | Assembled infested the area 634 | -10/Mines | Assisted by a Guerilla fighting off Assembled 654 | -10/Mines | Discovered new exit (range 10) 666 | -10/Mines | Entered Subcaves 675 | -10/Subcaves | Learned location of Storage (-8) 713 | -10/Subcaves | Core integrity fell below 50% 776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 804 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 819 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 862 | -10/Subcaves | Shifting Twisted Machinery released Flamer 873 | -10/Subcaves | Learned Materials emergency access door positions 991 | -10/Subcaves | Discovered new exit (range 15) 1472 | -10/Subcaves | Build established: Scavenger-Mutant 1641 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2025 | -10/Subcaves | Core integrity fell below 20% 2032 | -10/Subcaves | Released all parts (7) 2110 | -10/Subcaves | Entered Materials 2110 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2285 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Discovered new exit (range 7) 2473 | -8/Materials | Identified exit to Storage 2833 | -8/Materials | Lost 3 parts (2n1w) 2937 | -8/Materials | Discovered exit to Storage (range 4) 3227 | -8/Materials | Build established: Mutant 3228 | -8/Materials | Discovered new exit (range 16) 3252 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3404 | -7/Factory | Discovered new exit (range 11) 3416 | -7/Factory | Identified exit to Lower Caves 3425 | -7/Factory | Entered Lower Caves 3615 | -7/Lower Caves | Build established: Sprinter 3615 | -7/Lower Caves | Discovered new exit (range 7) 3617 | -7/Lower Caves | Identified exit to Lower Caves 3617 | -7/Lower Caves | Entered another Lower Caves area 3619 | -7/Lower Caves | Learned 8 Factory zone layouts 3631 | -7/Lower Caves | Discovered new exit (range 8) 3632 | -7/Lower Caves | Identified exit to Factory 3672 | -7/Lower Caves | Entered an active Warlord outpost 3681 | -7/Lower Caves | Destroyed 4X-5V4(g) 3760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3818 | -7/Lower Caves | Discovered new exit (range 8) 3819 | -7/Lower Caves | Identified exit to Data Miner 3831 | -7/Lower Caves | Entered Data Miner 3831 | -7/Data Miner | Discovered new exit (range 6) 3836 | -7/Data Miner | Met Data Miner 3845 | -7/Data Miner | Received God Mode back door access code from Data Miner 3851 | -7/Data Miner | Identified exit to Proximity Caves 3851 | -7/Data Miner | Entered Proximity Caves 3907 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4147 | -6/Proximity Caves | Learned Factory stockpile data 4150 | -6/Proximity Caves | Learned Factory garrison access intel 4179 | -6/Proximity Caves | Discovered exit to Factory (range 4) 4184 | -6/Proximity Caves | Entered Factory 4184 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4185 | -6/Factory | Identified exit to Factory 4187 | -6/Factory | Loaded intel: 4 garrison access locations 4234 | -6/Factory | Discovered new exit (range 15) 4237 | -6/Factory | Identified exit to Extension 4237 | -6/Factory | Entered Extension 4241 | -6/Extension | Disrupted transfer network 4257 | -6/Extension | Rescued a captive Derelict 4259 | -6/Extension | Rescued a captive Derelict 4282 | -6/Extension | Rescued a captive Derelict 4282 | -6/Extension | Rescued a captive Derelict 4359 | -6/Extension | Rescued a captive Derelict 4450 | -6/Extension | Rescued a captive Derelict 4451 | -6/Extension | Rescued a captive Derelict 4491 | -6/Extension | Rescued a captive Derelict 4492 | -6/Extension | Rescued a captive Derelict 4875 | -6/Extension | Spotted B-75 Beast 4880 | -6/Extension | Spotted B-75 Beast 4897 | -6/Extension | Rescued a captive Derelict 4913 | -6/Extension | Rescued a captive Derelict 4914 | -6/Extension | Rescued a captive Derelict 5003 | -6/Extension | Rescued a captive Derelict 5038 | -6/Extension | Rescued A7 5048 | -6/Extension | Discovered exit to Factory (range 10) 5049 | -6/Extension | Discovered new exit (range 6) 5066 | -6/Extension | Identified exit to Cetus 5089 | -6/Extension | Entered Cetus 5089 | -6/Cetus | Accompanied by 3 allies (A7) 5094 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5104 | -6/Cetus | Spotted Cetus Guard 5106 | -6/Cetus | Allies destroyed Cetus Guard 5111 | -6/Cetus | Spotted Cetus Guard 5116 | -6/Cetus | Allies destroyed Cetus Guard 5236 | -6/Cetus | Escorted A7 to Cetus Mainframe 5258 | -6/Cetus | Discovered new exit (range 15) 5288 | -6/Cetus | Spotted Cetus Guard 5289 | -6/Cetus | Spotted Cetus Guard 5293 | -6/Cetus | Spotted Cetus Guard 5293 | -6/Cetus | Spotted Cetus Guard 5299 | -6/Cetus | Allies destroyed Cetus Guard 5300 | -6/Cetus | Allies destroyed Cetus Guard 5305 | -6/Cetus | Allies destroyed Cetus Guard 5314 | -6/Cetus | Allies destroyed Cetus Guard 5335 | -6/Cetus | Discovered exit to Factory (range 15) 5343 | -6/Cetus | Met Revision 17 5360 | -6/Cetus | System corruption reached 10% 5414 | -6/Cetus | Found Med. Regenerative Plating 5433 | -6/Cetus | Murdered A7 5435 | -6/Cetus | Build established: Scavenger-Mutant 5435 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5514 | -6/Cetus | Identified exit to Archives 5519 | -6/Cetus | Entered Archives 5519 | -6/Archives | Accompanied by 1 ally 5611 | -6/Archives | Discovered new exit (range 16) 5696 | -6/Archives | Discovered new exit (range 15) 5788 | -6/Archives | Discovered exit to Factory (range 13) 6006 | -6/Archives | Identified exit to Hub_04(d) 6010 | -6/Archives | Entered Hub_04(d) 6010 | -6/Hub_04(d) | Accompanied by 1 ally 6394 | -6/Hub_04(d) | Garrison activated, responded to threat 6622 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 6675 | -6/Hub_04(d) | Network Hub disabled 6729 | -6/Hub_04(d) | Spotted Lightning 6729 | -6/Hub_04(d) | Spotted Lightning 6729 | -6/Hub_04(d) | Spotted Lightning 6745 | -6/Hub_04(d) | Spotted Lightning 6746 | -6/Hub_04(d) | Spotted Lightning 6748 | -6/Hub_04(d) | Entered Factory 6748 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7117 | -5/Factory | Assembled infested ambush trap array 7495 | -5/Factory | Discovered new exit (range 15) 7524 | -5/Factory | Identified exit to Factory 7566 | -5/Factory | Discovered exit to Factory (range 4) 7629 | -5/Factory | Discovered new exit (range 43) 7655 | -5/Factory | Identified exit to Upper Caves 7660 | -5/Factory | Entered Upper Caves 7660 | -5/Upper Caves | Accompanied by 1 ally 7668 | -5/Upper Caves | Encountered a Warlord checkpoint 7684 | -5/Upper Caves | Learned Factory emergency access door positions 7753 | -5/Upper Caves | Discovered new exit (range 6) 7754 | -5/Upper Caves | Identified exit to Upper Caves 7763 | -5/Upper Caves | Entered another Upper Caves area 7777 | -5/Upper Caves | Encountered a Warlord checkpoint 7780 | -5/Upper Caves | Build established: Sprinter 7841 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7850 | -5/Upper Caves | Found Prototype Special Weapon 7884 | -5/Upper Caves | Discovered new exit (range 13) 7887 | -5/Upper Caves | Identified exit to Warlord 7910 | -5/Upper Caves | Entered Warlord 7919 | -5/Warlord | System corruption cleaned by Quarantine Array 7977 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8023 | -5/Warlord | Found Prototype Processor 8023 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8025 | -5/Warlord | Found Prototype Device 8025 | -5/Warlord | Identified Exp. Focal Shield 8028 | -5/Warlord | Found Prototype Processor 8028 | -5/Warlord | Identified Exp. Targeting Computer 8061 | -5/Warlord | Met Warlord 8065 | -5/Warlord | Identified Molecular Deconstructor 8076 | -5/Warlord | Met EX-DEC 8077 | -5/Warlord | Visited the Vortex Lab 8081 | -5/Warlord | Found Prototype Energy Cannon 8086 | -5/Warlord | Warlord's base attacked by MAIN.C 8250 | -5/Warlord | Opened side exit 8259 | -5/Warlord | Discovered new exit (range 9) 8261 | -5/Warlord | Identified exit to Proximity Caves 8261 | -5/Warlord | Entered Proximity Caves 8551 | -4/Proximity Caves | Learned Research stockpile data 8561 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8567 | -4/Proximity Caves | Entered Factory 8567 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8606 | -4/Factory | Allied Derelicts emerged from ambush trap array 8714 | -4/Factory | Discovered new exit (range 8) 8716 | -4/Factory | Identified exit to Research 8756 | -4/Factory | Discovered new exit (range 6) 8760 | -4/Factory | Identified exit to Upper Caves 8761 | -4/Factory | Entered Upper Caves 8770 | -4/Upper Caves | A Commander dispatched an escort 8789 | -4/Upper Caves | Encountered a Warlord checkpoint 8837 | -4/Upper Caves | Learned location of Armory (-4) 8851 | -4/Upper Caves | Discovered new exit (range 15) 8854 | -4/Upper Caves | Identified exit to Upper Caves 8896 | -4/Upper Caves | Learned 8 Research zone layouts 8914 | -4/Upper Caves | Entered another Upper Caves area 8971 | -4/Upper Caves | Learned location of Quarantine (-3) 8973 | -4/Upper Caves | Discovered new exit (range 18) 8974 | -4/Upper Caves | Learned 8 Research zone layouts 8977 | -4/Upper Caves | Identified exit to Zhirov 8986 | -4/Upper Caves | Entered Zhirov 8986 | -4/Zhirov | Discovered new exit (range 3) 8987 | -4/Zhirov | Identified exit to Proximity Caves 8990 | -4/Zhirov | Met Zhirov 9000 | -4/Zhirov | Found Alien Artifact 9000 | -4/Zhirov | Identified Integrated Reactor 9000 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9026 | -4/Zhirov | Found Alien Artifact 9034 | -4/Zhirov | Entered Proximity Caves 9124 | -3/Proximity Caves | Spotted B-86 Titan 9201 | -3/Proximity Caves | Spotter reported a threat 9223 | -3/Proximity Caves | Discovered exit to Research (range 5) 9224 | -3/Proximity Caves | Entered Research 9224 | -3/Research | Evolved 2 slots: Weapon x2 9225 | -3/Research | Identified exit to Research 9398 | -3/Research | Discovered exit to Research (range 6) 9424 | -3/Research | Revision forces began assault on 0b10 9630 | -3/Research | Build established: Scout 9729 | -3/Research | Discovered exit to Research (range 3) 9747 | -3/Research | Discovered new exit (range 22) 9924 | -3/Research | Research terminal network offline 10115 | -3/Research | Found Prototype Processor 10115 | -3/Research | Identified Exp. Core Analyzer 10142 | -3/Research | Spotted Striker 10198 | -3/Research | Identified exit to Quarantine 10199 | -3/Research | Entered Quarantine 10209 | -3/Quarantine | Cryocooling Duct disabled 10224 | -3/Quarantine | Ambient heat levels rising (+20) 10224 | -3/Quarantine | Non-combat units ordered to evacuate 10238 | -3/Quarantine | Found Alien Artifact 10297 | -3/Quarantine | Found Alien Artifact 10313 | -3/Quarantine | Found Alien Impact Weapon 10313 | -3/Quarantine | Identified Core Stripper 10421 | -3/Quarantine | Cryocooling Duct disabled 10436 | -3/Quarantine | Ambient heat levels rising (+20) 10436 | -3/Quarantine | Combat units ordered to evacuate 10444 | -3/Quarantine | Discovered exit to Research (range 9) 10445 | -3/Quarantine | Entered Research 10445 | -2/Research | Warlord forces began assault on 0b10 10445 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10555 | -2/Research | Research machine network offline 10587 | -2/Research | Spotted B-90 Cyclops 10598 | -2/Research | Met up with Warlord 10639 | -2/Research | Discovered new exit (range 20) 10647 | -2/Research | Identified exit to Access 10760 | -2/Research | Spotted Striker 10779 | -2/Research | Spotted Striker 10782 | -2/Research | Spotted Striker 10792 | -2/Research | Spotted Striker 10906 | -2/Research | Spotted Striker 10911 | -2/Research | Borebot progress halted 10983 | -2/Research | Discovered new exit (range 21) 11002 | -2/Research | Identified exit to Testing 11025 | -2/Research | Spotted Striker 11039 | -2/Research | Took control of God Mode 11039 | -2/Research | Attacked by Warlord forces 11039 | -2/Research | Spotted EQ-97S(K) 11039 | -2/Research | Spotted NN-4C3(K) 11039 | -2/Research | Allies destroyed NN-4C3(K) 11040 | -2/Research | Attacked by Warlord 11040 | -2/Research | Entered Testing 11040 | -2/Testing | Accompanied by 1 ally (God Mode) 11130 | -2/Testing | Found Prototype Device 11130 | -2/Testing | Identified AEGIS Remote Shield 11255 | -2/Testing | Garrison activated, responded to threat 11290 | -2/Testing | First assault squad dispatched 11298 | -2/Testing | Found Prototype Device 11298 | -2/Testing | Identified 2N-1CE's Frost Array 11405 | -2/Testing | Found Prototype Energy Gun 11405 | -2/Testing | Identified Hyp. EM Gauss Rifle 11412 | -2/Testing | Spotted Fortress 11426 | -2/Testing | Discovered new exit (range 6) 11426 | -2/Testing | Discovered new exit (range 7) 11427 | -2/Testing | Identified exit to Section 7 11428 | -2/Testing | Identified exit to Protoforge 11428 | -2/Testing | Entered Section 7 11428 | -2/Section 7 | Identified Core Reset Matrix 11428 | -2/Section 7 | Identified Transdimensional Reconstructor 11428 | -2/Section 7 | Identified Subatomic Replicator 11428 | -2/Section 7 | Used Core Reset Matrix 11432 | -2/Section 7 | Detected hypermatrix surge 11432 | -2/Section 7 | Sensed 22 artifacts in vicinity 11480 | -2/Section 7 | Spotted S7 Guard 11480 | -2/Section 7 | Found Integrated Thermoelectric Network 11480 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11511 | -2/Section 7 | Found Integrity Redistributor 11560 | -2/Section 7 | Spotted S7 Guard 11587 | -2/Section 7 | Found Integrity Redistributor 11604 | -2/Section 7 | Found Core Membrane 11607 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 11651 | -2/Section 7 | Spotted B-90 Cyclops 11671 | -2/Section 7 | Spotted Alpha 7 11672 | -2/Section 7 | Spotted B-99 Colossus 11684 | -2/Section 7 | Found Integrated Reactor 11684 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11686 | -2/Section 7 | Found Integrated Reactor 11686 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11726 | -2/Section 7 | Found LRC Insulator 11726 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11728 | -2/Section 7 | Found LRC Matter Compressor 11728 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11744 | -2/Section 7 | Spotted Executioner 11744 | -2/Section 7 | Spotted Executioner 11755 | -2/Section 7 | Spotted S7 Guard 11811 | -2/Section 7 | Discovered exit to Access (range 9) 11813 | -2/Section 7 | Entered Access 11813 | -1/Access | Evolved 2 slots: Weapon x2 11833 | -1/Access | Found Unknown Launcher 11833 | -1/Access | Identified Gamma Bomb Array 11921 | -1/Access | Spotted B-99 Colossus 11929 | -1/Access | Build established: Alien-Ninja 12043 | -1/Access | Discovered new exit (range 7) 12044 | -1/Access | Identified exit to Command 12044 | -1/Access | Entered Command 12073 | -1/Command | Spotted B-99 Colossus 12114 | -1/Command | Spotted M Guard 12114 | -1/Command | Spotted M Guard 12114 | -1/Command | Spotted Combat Programmer 12114 | -1/Command | Spotted Combat Programmer 12196 | -1/Command | Used Subatomic Replicator to replicate Molecular Deconstructor 12215 | -1/Command | Destroyed 10 combat bots 12320 | -1/Command | 0b10 Conduit disabled 12321 | -1/Command | Met MAIN.C 12335 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-241) 12384 | -1/Command | Identified BFG-9k Vortex Edition 12389 | -1/Command | Destroyed MAIN.C Shell 12391 | -1/Command | MAIN.C activated Command garrisons 12399 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-154) 12406 | -1/Command | Destroyed MAIN.C 12412 | -1/Command | Destroyed Combat Programmer 12414 | -1/Command | Lost 4 parts (2n1u1w) 12426 | -1/Command | Discovered new exit (range 34) 12426 | -1/Command | Discovered new exit (range 78) 12426 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12519 | -1/Command | Destroyed M Guard 12535 | -1/Command | All MAIN.C guards destroyed 12540 | -1/Command | Found Corrupted Zero-point Reactor 12552 | -1/Command | Found Corrupted Hvy. Regenerative Plating 12569 | -1/Command | Found Corrupted Zero-point Reactor 12667 | -1/Command | Found Multirail 12688 | -1/Command | Found Vortex Chain Reactor 12694 | -1/Command | Found Spectral Analyzer 12952 | -1/Command | Build established: Alien-Executioner 13329 | -1/Command | Found Exp. Phase Shifter 13332 | -1/Command | Found Exp. Weapon Cycler 14367 | -1/Command | Found Exp. Core Analyzer 15308 | -1/Command | Found Exp. Core Analyzer 15325 | -1/Command | Warped through subspace to slip node 15325 | -1/Command | Discovered new exit (range 5) 15326 | -1/Command | Core integrity fell below 50% 15341 | -1/Command | Entered Access_0 15341 | -1/Access_0 | Destroyed A8 15342 | -1/Access_0 | Sensed 3 artifacts in vicinity 15343 | -1/Access_0 | Met Architect 15343 | -1/Access_0 | Destroyed Architect 15344 | -1/Access_0 | Architect triggered a singularity event 15344 | -1/Access_0 | Released all parts (15) 15347 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 15348 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15348 | -1/Access_0 | Warped through subspace to slip node 15348 | -1/Access_0 | Discovered new exit (range 8) 15352 | *** | Escaped singularity! Last Messages --------------- 15344_ Released BFG-9k Vortex Edition. 15344_ Released Med. Regenerative Plating. 15345_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 15345_ A0_COM: 10. 15346_ A0_COM: 9. 15347_ A0_COM: 8. 15347_ Acquired data core, extracted unknown sensor trigger ID. 15348_ A0_COM: 7. 15348_ Acquired Hpw. Transdimensional Reconstructor. 15348_ Warped through subspace, drawn to slip node. 15348_ EXIT=FOUND 15349_ A0_COM: 6. 15350_ A0_COM: 5. 15351_ A0_COM: 4. 15352_ A0_COM: 3. [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 113 Energy Capacity 1300 Matter Stores 425 Matter Capacity 825 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Stripper Core Reset Matrix Integrated Thermoelectric Network Core Membrane LRC Insulator LRC Matter Compressor Subatomic Replicator Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Godhack Terminals Are For Geeks Challenges ------------ None Game ------ Seed CloakingCouplerMapper Manual? 0 Play Time 04:43:53 Cumulative 1792.6 hours Start 2026.09.07 @ 20:39:18 End 2026.09.08 @ 01:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 536 Adventurer 4 Explorer 4 Win Type 6 Total 74 Types 31/10/6/4/2/5/9/2/3/2 Lore% 97 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21843bc2-1c55-438a-96c5-241a46a8a078