Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 15:47:06 Player: jumpy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (2263) 2263 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 9671 Bonus ------- Follower Combat Kills 203 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 206/300 Energy 47/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- Phase Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Terrain Scanner Advanced ECM Suite Medium Armor Plating Proton Cannon [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 9 | . . 1 1 1 . . . . 1 1 . . 2 2 Weapon 2 | . . . . 1 . . . . 1 . . . . . Parts Attached 86 | 8 3 2 10 11 1 7 . 3 9 7 . 7 2 16 Power 12 | 1 . . 2 1 . 1 . 1 1 2 . 1 . 2 Engine 5 | 1 . . 2 . . 1 . . . 1 . . . . Core 5 | . . . . 1 . . . 1 1 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 22 | 2 . 1 2 4 . 4 . . . 4 . . 1 4 Treads 15 | 2 . 1 2 4 . 1 . . . 4 . . 1 . Leg 4 | . . . . . . . . . . . . . . 4 Wheel 3 | . . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 3 1 1 2 5 1 1 . 2 4 1 . 4 . 6 Device 18 | 2 . . 1 1 1 1 . 2 3 . . 2 . 5 Storage 4 | 1 1 1 . . . . . . . . . 1 . . Processor 3 | . . . . 1 . . . . 1 1 . . . . Hackware 2 | . . . . 1 . . . . . . . . . 1 Protection 4 | . . . 1 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 2 . 4 1 . 1 . . 4 . . 2 1 4 Energy Gun 9 | . 2 . 2 1 . 1 . . 2 . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . 2 . 1 Ballistic Gun 6 | 2 . . 1 . . . . . 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . . . . . . . 1 Parts Lost 27 | . . 1 . 8 . 8 . . . . . . . 10 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 11 | . . . . 5 . 4 . . . . . . . 2 Utility 9 | . . . . 2 . 2 . . . . . . . 5 Weapon 5 | . . 1 . . . 2 . . . . . . . 2 Highest Loss Streak 8 | . . 1 . 3 . 8 . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 4 6 9 10 9 3 2 4 6 9 7 3 3 5 Power 1 | . 1 1 1 1 1 . . . 1 1 1 . . . Propulsion 2 | 1 2 2 4 4 4 . . . . 2 2 . . . Utility 2 | . 1 2 2 2 3 2 1 2 3 4 3 3 3 3 Weapon . | . . . 1 . 1 . 1 1 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . 2 . . . . . . 1 2 . . 2 Power 5 | . . . 1 . . . . . . 1 1 . . 2 Propulsion 3 | . 2 . . . . . . . . . 1 . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 82 91 89 100 79 76 77 77 95 55 19 43 35 Engine 5 | . 14 11 9 6 7 7 7 7 . . . . . . Core 1 | . . . . . . . . . 5 10 6 3 5 2 Treads 16 | . 28 27 36 29 30 4 . . . 19 12 . 2 2 Wheel 5 | . . . . . . 18 23 23 20 2 . 3 5 2 Device 8 | . 14 11 12 8 7 5 7 8 7 11 6 2 5 5 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 2 . 5 3 Processor 2 | . . . . 4 6 . . . . 7 6 . . . Hackware 3 | . . . . 5 7 7 7 7 6 5 2 . . . Protection 5 | . . . 6 7 7 7 7 7 6 5 2 1 5 1 Energy Gun 13 | . 7 22 17 15 23 14 15 15 15 17 9 . . . Energy Cannon 1 | . . . . . . . . . . . . 7 10 2 Ballistic Gun 2 | . 20 . . . . . . . 3 . . . 4 5 Peak Build Rating 80 | 7 10 11 22 34 34 34 32 40 58 73 73 33 40 80 Average Rating 29 | 6 7 10 17 26 33 30 32 35 46 70 37 16 35 42 On Entrance 27 | . 7 9 11 22 34 33 32 32 35 57 73 1 28 40 Naked Turns 219 | . . . . . . . . . . . 39 56 . 124 Heaviest Build 94 | 13 32 32 42 43 44 44 43 45 60 73 73 84 89 94 Greatest Support 120 | 40 40 60 80 80 80 80 52 52 52 120 120 12 12 108 Greatest Overweight (x) 7 | . . . . 1 . 1 . . 1 2 . 6 7 7 Average Overweight (x) . | . . . . . . . . . . . . 1 6 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 10 5 20 16 Most Carried 14 | 4 7 7 14 13 11 10 2 5 9 10 10 5 3 8 Average Carried 6 | 3 4 6 9 10 10 3 2 4 6 9 7 3 3 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 5 20 20 5 Final Carried 13 | 4 5 7 13 11 10 2 2 5 8 10 5 3 3 3 Class Distribution -------------------- 34% | Mutant 34% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Skirmisher 6% | Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Tank | -6/Factory Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Matter Collected 1518 | 362 42 40 100 210 20 80 . 150 32 . . . . 482 Remotely 80 | 80 . . . . . . . . . . . . . . Salvage Created 2746 | 279 96 196 380 706 202 368 . 104 61 . . . . 354 Parts 130 | 16 6 7 25 29 6 9 . 5 1 . . . . 26 Haulers Intercepted 5 | . . 1 2 2 . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 6 10 . 4 . . . . . . Prevented 6 | . . . . . . 5 . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 47 | . 2 3 9 14 4 6 . 3 1 . . . . 5 Guns 31 | . 2 3 4 6 4 6 . 2 1 . . . . 3 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 10 | . . . 4 6 . . . . . . . . . . Classes Destroyed 13 | 3 1 2 1 5 1 . . . . . . . . . Worker 4 | 2 . 1 . 1 . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . Hauler 5 | . . 1 2 2 . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 12 | . . . 4 6 . . . 2 . . . . . . Grunt 13 | . 2 2 . 2 3 2 . 1 . . . . . 1 Brawler 4 | . . . . . 1 3 . . . . . . . . Sentry 11 | . . 1 5 2 . 1 . . 1 . . . . 1 Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 4 | . . . . 1 . . . . . . . . . 3 Best Kill Streak 5 | 3 2 3 5 4 4 5 . 2 1 . . . . 3 Combat Bots Only 5 | . 2 2 5 3 4 5 . 2 1 . . . . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Hostile Shots Fired 526 | . 4 21 42 149 11 40 . 15 18 . 1 . . 225 Missed 181 | . 1 8 14 64 . 12 . 3 7 . . . . 72 Hits 345 | . 3 13 28 85 11 28 . 12 11 . 1 . . 153 Melee 7 | . . . . . 1 5 . . . . 1 . . . Projectile 338 | . 3 13 28 85 10 23 . 12 11 . . . . 153 AOE 2 | . . . . 2 . . . . . . . . . . Critical Strikes 15 | . . . . . 1 4 . . . . 1 . . 9 Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 6213 | . 44 140 350 1141 170 636 . 257 81 . 57 . . 3337 Core 1713 | . 27 22 15 121 47 34 . 84 . . 57 . . 1306 Absorbed by Shields 23 | . . . . . . . . . . . . . . 23 Core Remaining (%) 91 | 100 89 94 97 . . . . 59 100 . . 94 100 . Volleys Fired 212 | 41 9 15 27 41 10 21 . 8 4 2 . . . 34 Largest 3 | 2 2 2 2 2 3 3 . 2 3 3 . . . 3 Hottest 219 | 40 112 112 122 122 177 177 . 124 149 219 . . . 150 Shots Fired 411 | 82 18 30 51 76 30 36 . 16 11 6 . . . 55 Gun 372 | 82 18 30 49 70 30 34 . 16 11 6 . . . 26 Cannon 29 | . . . . . . . . . . . . . . 29 Launcher 10 | . . . 2 6 . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 125 | 82 12 . . . . . . . 3 . . . . 28 Thermal 270 | . 6 30 49 70 30 34 . 16 8 6 . . . 21 Explosive 10 | . . . 2 6 . 2 . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 24 | 12 3 7 9 24 8 11 . 1 3 4 . . . 16 Robot Miss Streak 8 | 4 3 5 3 4 2 2 . 8 3 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . Shots Hit Robots 252 | 48 9 18 29 51 21 27 . 3 6 6 . . . 34 Core Hits 120 | 19 5 6 13 34 9 13 . 3 3 . . . . 15 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 2 . . . . . . . . . . . . . . Critical Strikes 20 | 2 . 2 3 9 3 1 . . . . . . . . Burn 18 | . . 2 3 9 3 1 . . . . . . . . Destroy 2 | 2 . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . 1 1 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 1 1 . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5749 | 390 111 266 857 1424 411 628 . 96 116 184 . . . 1266 Guns 4068 | 390 111 265 513 1055 411 526 . 96 116 105 . . . 480 Cannons 742 | . . . . . . . . . . . . . . 742 Explosions 797 | . . . 326 369 . 102 . . . . . . . . Melee 79 | . . . . . . . . . . 79 . . . . Ramming 63 | . . 1 18 . . . . . . . . . . 44 Kinetic 1010 | 390 38 . . . . . . . 60 . . . . 522 Thermal 3673 | . 73 265 513 1055 411 526 . 96 56 105 . . . 573 Explosive 797 | . . . 326 369 . 102 . . . . . . . . Electromagnetic 127 | . . . . . . . . . . . . . . 127 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 79 | . . . . . . . . . . 79 . . . . Highest Corruption 14 | . . . 1 . . 7 7 7 . . 7 7 . 14 Average Corruption 5 | . . . 1 . . 6 7 3 . . 7 7 . 7 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 45 | . . . . . . 13 3 12 . . . 5 . 12 Message Errors 9 | . . . . . . 2 1 2 . . . 1 . 3 Matter Fused 4 | . . . . . . 1 . . . . . 1 . 2 Heat Flow Errors 7 | . . . . . . 2 1 3 . . . 1 . . Energy Discharges 11 | . . . . . . 2 1 4 . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 4 . 2 . . . . . . Data Loss (major) 3 | . . . . . . 1 . 1 . . . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 87 | . . . 10 3 . . . . . 39 . . . 35 Projectiles 35 | . . . . . . . . . . . . . . 35 Explosions 13 | . . . 10 3 . . . . . . . . . . Melee 39 | . . . . . . . . . . 39 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . 53 . . . . . . . . . 9 Shots 2 | . . . . 2 . . . . . . . . . . Rammed 8 | . . 1 3 . . . . . . . . . . 4 Targets Rammed 14 | 1 . 1 3 . . . . . . . . . . 9 Kicked 5 | . . . . . . . . . . . . . . 5 Crushed 1 | 1 . . . . . . . . . . . . . . Highest Temperature 556 | . 168 249 306 210 301 198 220 556 276 253 . 190 . 313 Average Temperature 106 | . 88 107 65 62 142 63 116 221 142 130 . 98 . 122 Received Heat Transfer 957 | . 24 78 90 183 90 189 . 18 24 . . . . 261 Effects 11 | . . . 1 . . . . 7 2 . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 3 | . . . 1 . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . . . . Parts Melted 25 | . . 1 4 10 6 3 . . . . . . . 1 Heat Transferred 8007 | . 185 814 1295 2590 999 1073 . 185 111 237 . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 152 | 10 50 50 150 141 . . . . 30 . . . . 152 Initial 64 | . . 12 . 64 . . . . . . . . . . Average 24 | . 7 11 14 74 . . . . 3 . . . . 43 Influence Increases 1927 | 60 50 92 286 476 105 132 . 160 45 . . . . 521 Destroy 0b10 Robot/C 1040 | . 40 60 180 280 80 120 . 60 20 . . . . 200 Destroy 0b10 Robot/NC 110 | 60 . 10 10 30 . . . . . . . . . . Destroy Leader 252 | . 10 12 64 86 10 10 . 10 10 . . . . 40 Allied During Kill 14 | . . . . . . 2 . . . . . . . 12 Successful Hack 10 | . . 10 . . . . . . . . . . . . Disable Machine 75 | . . . 15 30 . . . . 15 . . . . 15 Destroy Structure 66 | . . . 17 35 . . . . . . . . . 14 Partial Spotted 30 | . . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 330 | . . . . . 15 . . 90 . . . . . 225 Influence Decreases 1783 | 60 20 122 144 512 146 197 . 160 45 . . . . 377 Entered New Map 149 | . . 18 . 78 40 13 . . . . . . . . Time Decay 1359 | 60 20 94 144 369 106 104 . 160 45 . . . . 257 Lost Part 255 | . . 10 . 65 . 80 . . . . . . . 100 Lost Ally 20 | . . . . . . . . . . . . . . 20 Squads Dispatched 18 | . 1 . . 5 . 1 . . . 1 . . . 10 Investigation 3 | . . . . 2 . . . . . . . . . 1 Extermination 4 | . . . . 1 . . . . . 1 . . . 2 Reinforcement 7 | . 1 . . 2 . . . . . . . . . 4 Assault 1 | . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Distress Signals 3 | . . . 1 . . . . . . . . . . 2 Communications Jammed 13 | . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . 13 Times Spotted 104 | . 6 4 12 17 4 6 . 10 1 . 5 . . 39 Peak Tracking Total 15 | . 3 2 6 3 4 5 . 4 1 . 5 . . 15 Tactical Retreats 7 | . . . . . 1 . . 2 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Traps Triggered 6 | . . . 1 . . . . . . 1 . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Machines Disabled 5 | . . . 1 2 . . . . 1 . . . . 1 Max in Single Turn 2 | . . . 1 2 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Machines Accessed 12 | . . 1 1 2 . . 4 . . 2 . . . 2 Terminals 6 | . . 1 1 1 . . . . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 55 | . . 6 4 6 . . 32 . . 3 . . . 4 Successful 41 | . . 4 2 2 . . 32 . . 1 . . . . Failed 14 | . . 2 2 4 . . . . . 2 . . . 4 Catastrophic 3 | . . . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . 2 2 . . . . . . 1 . . . 3 Terminals 19 | . . 6 4 3 . . . . . 3 . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . . . 1 Terminal Hacks 39 | . . 3 1 2 . . 32 . . 1 . . . . Record 13 | . . . . 1 . . 11 . . 1 . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . . . . . . . Terminals 2 | . . 1 1 . . . . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 1 2 . . . . . 2 . . . 2 Full Trace Events 3 | . . . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Total Allies 2 | . . . . . . 1 . . . . . . . 1 Largest Group 1 | . . . . . . 1 . . . . . . . 1 Highest-Rated Group 56 | . . . . . . 16 . . . . . . . 56 Highest-Rated Ally 56 | . . . . . . 16 . . . . . . . 56 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . 7 Total Damage 317 | . . . . . . . . . . . . . . 317 Kills 5 | . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Active Infowar (turns) 3280 | 291 270 298 575 188 . 202 75 584 268 378 40 . . 111 Sensors 447 | . . . . . . . . . 29 378 40 . . . Terrain 1104 | . . . . . . 202 75 584 243 . . . . . Seismic 1622 | 291 270 298 575 188 . . . . . . . . . . Jamming 595 | . . . . . . . . . 68 378 40 . . 109 ECM 2 | . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Turns Passed 6202 | 687 270 298 590 924 482 407 75 584 285 378 79 184 292 667 Spaces Moved 4058 | 356 127 150 293 475 280 339 81 571 245 227 101 205 151 457 Core 424 | 6 . . . . . . . . . . 76 111 . 231 Treads 1897 | 350 127 150 293 475 280 7 . . . 190 25 . . . Legs 123 | . . . . . . . . . . . . . . 123 Wheels 1614 | . . . . . . 332 81 571 245 37 . 94 151 103 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 93 93 93 93 108 50 50 180 50 Average Speed 129 | 158 160 160 160 160 160 94 93 93 97 152 77 84 192 108 Slowest Speed 320 | 160 160 160 160 240 160 240 93 93 108 320 160 180 195 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 8 33 21 28 18 47 58 68 61 8 9 73 6 4 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . . 1 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 84 | . . . 16 39 . 21 . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . 8 AOE 76 | . . . 16 39 . 21 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Total 4619 | 410 178 177 359 558 292 391 80 605 278 254 101 213 152 571 Wait 143 | . 36 4 12 22 1 19 . 21 10 5 1 . . 12 Move 4045 | 355 126 149 292 474 279 338 80 570 244 227 100 204 150 457 Hop . | . . . . . . . . . . . . . . . Pick Up 37 | 4 2 3 7 3 . . . 2 4 6 . . . 6 Fast Attach 55 | 8 . 2 3 3 . 1 . 1 4 4 . 6 2 21 Attach 30 | . . 1 1 9 1 6 . . 2 2 . 2 . 6 Detach 7 | . . . . 2 . 1 . . 1 . . . . 3 Swap 24 | . 3 1 8 3 . 1 . 3 4 1 . . . . Drop 34 | 1 2 1 6 1 1 3 . . 4 6 . 1 . 8 Fire 212 | 41 9 15 27 41 10 21 . 8 4 2 . . . 34 Melee 2 | . . . . . . . . . 1 1 . . . . Ram 4 | . . . . . . . . . . . . . . 4 Kick 5 | . . . . . . . . . . . . . . 5 Crush 5 | 1 . 1 3 . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . 12 Rewire 4 | . . . . . . 1 . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 688 | -11/Scrapyard | Entered Materials 689 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 13) 952 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -9/Materials | Discovered new exit (range 3) 1256 | -9/Materials | Entered another Materials area 1256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1658 | -8/Materials | Build established: Scavenger-Mutant 1843 | -8/Materials | Discovered new exit (range 3) 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2105 | -7/Factory | Lost 3 parts (2n1u) 2321 | -7/Factory | Lost 3 parts (2n1u) 2734 | -7/Factory | Discovered new exit (range 16) 2770 | -7/Factory | Entered Lower Caves 2771 | -7/Lower Caves | Encountered a Warlord checkpoint 2828 | -7/Lower Caves | Lost 5 allies 3023 | -7/Lower Caves | Build established: Scavenger-Gunner 3237 | -7/Lower Caves | Discovered new exit (range 10) 3252 | -7/Lower Caves | Entered another Lower Caves area 3268 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3354 | -7/Lower Caves | Lost 8 parts (4n2u2w) 3396 | -7/Lower Caves | Discovered new exit (range 12) 3442 | -7/Lower Caves | Spotted B-75 Beast 3651 | -7/Lower Caves | Discovered new exit (range 10) 3659 | -7/Lower Caves | Entered Data Miner 3659 | -7/Data Miner | Discovered new exit (range 6) 3677 | -7/Data Miner | Met Data Miner 3694 | -7/Data Miner | Learned location of Section 7 (-2) 3694 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3709 | -7/Data Miner | Received God Mode back door access code from Data Miner 3734 | -7/Data Miner | Entered Proximity Caves 3899 | -6/Proximity Caves | Build established: Scavenger-Mutant 4066 | -6/Proximity Caves | Spotted B-75 Beast 4274 | -6/Proximity Caves | Learned Factory garrison access intel 4303 | -6/Proximity Caves | Discovered new exit (range 15) 4317 | -6/Proximity Caves | Learned Factory garrison access intel 4318 | -6/Proximity Caves | Entered Factory 4318 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4319 | -6/Factory | Loaded intel: 4 garrison access locations 4585 | -6/Factory | Discovered new exit (range 15) 4600 | -6/Factory | Identified exit to Factory 4603 | -6/Factory | Entered another Factory area 4603 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4604 | -5/Factory | Loaded intel: 4 garrison access locations 4874 | -5/Factory | Build established: Skirmisher 4975 | -5/Factory | Discovered new exit (range 12) 4981 | -5/Factory | Sucked down chute 4981 | -5/Factory | Entered Waste 4996 | -5/Waste | EMP discharged 5017 | -5/Waste | Spotted C-40 Crusher 5018 | -5/Waste | Spotted C-40 Crusher 5020 | -5/Waste | Spotted C-40 Crusher 5021 | -5/Waste | Released all parts (17) 5038 | -5/Waste | Spotted C-40 Crusher 5043 | -5/Waste | Spotted C-40 Crusher 5053 | -5/Waste | Discovered new exit (range 15) 5053 | -5/Waste | Spotted C-40 Crusher 5060 | -5/Waste | Entered Factory 5223 | -5/Factory | Discovered new exit (range 13) 5244 | -5/Factory | Entered another Factory area 5244 | -4/Factory | Evolved 2 slots: Utility x2 5448 | -4/Factory | Discovered new exit (range 5) 5536 | -4/Factory | Entered Research 5536 | -3/Research | Evolved 2 slots: Utility x2 5592 | -3/Research | Build established: Gunner 5629 | -3/Research | Garrison activated, responded to threat 5866 | -3/Research | Lost 3 parts (3u) 6047 | -3/Research | Released all parts (6) 6074 | -3/Research | Lost 4 parts (2n1u1w) 6131 | -3/Research | Core integrity fell below 50% 6131 | -3/Research | System corruption reached 10% 6179 | -3/Research | Core integrity fell below 20% 6203 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06133_ P-80 Master resets P-80 Master, system corruption cleaned. 06141_ W-44 Eye sends out distress signal. 06145_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06152_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 06155_ O-32 Director uses terminal to summon reinforcements. 06155_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 06155_ O-32 Director locks terminal. 06166_ Slammed into P-80 Master. 06170_ Penetrated by Slug. 06171_ P-80 Master resets P-80 Master, system corruption cleaned. 06174_ H3SMP PXFZ1A:8QPSCWYTVFG:LE=CV2DCWYPC< 06191_ Terminal disabled. 06191_ Catalytron disabled. 06194_ System corrupted: Energy discharge (-8). 06194_ Dropped Proton Cannon. 06197_ P-80 Master resets P-80 Master, system corruption cleaned. 06200_ Slammed into Y-72 Warden. 06201_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #########+##+#???????????????????????# #? | | ???????? ?????????????????????###+## # | | ???????? ?????????????????????+ # | | ???????#] ????????????????????# + | | ???????# ????????????????????## # | | ????##############???????????????# # | | ????# #???????????????# ###?#### | | ##### #???????????????# #??? | | + #???????????????# =#??? | | ##### #???????????????# = #?? | | ????# #?##+???###?????# ##? | | ????# # ???? ##### # | | ###?# / ???? # | | T ### #??????? + """ | | ! / ! +?????? kw # """ | | ##### #??????# # """ | | ????# #??????# #? """ | | ????# #??????# """ """ #? | | ????####/#########??????# """ """ #?? | | ???????# #??????????????# """ """ ####### | | ???????# #??????????????# | | ???????# #??????????????# ####### | | ???????# #??????????????# #?????? | | ??####?# #??????????????# """ """ #?????? | | ??#""#?# #########+###### """ """ ####### | | ###T"### @ """ """ | | k | | ##+#####+## t | | # h Y ^ | | # g###########p###################+### | | """"" #?? #??????# #???????# # | | ""Y"" #??? #??????# #???????# # | | #???? ??????# """ """ #???????# # | | +????? ?????# "" """ #???????# # | | """" ! #????? !????# ""R """ #???????# # | | """"" #?????? ???# #???????# # | | """" #???????????# #???????# # | | """" #???????????# #???????# # | | ?????????????????# #???????# # | | ??????????????????# #???????# # | | #####?????????????????# ] T " #???????# # | | ??????????????????????# """" #???????# # | | ####??????????????????##############???????####### | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGrapheneBooster Manual? 0 Play Time 00:37:07 Cumulative 171.8 hours Start 2025.07.20 @ 15:16:02 End 2025.07.20 @ 15:47:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 421704dd-f913-4acd-91f2-54bcffa594b7