Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 00:06:15 Player: Duduxx Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2476) 2476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 5679 Bonus ------- High Alert Combat Kills 118 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 396/490 System Corruption 3% Temperature Critical (665) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine (fused) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Large Storage Unit Compact Battery Signal Interpreter Improved Targeting Computer Relay Coupler [Heavy] (10) > --- WEAPON (2) ------- Gatling Laser Proton Missile Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Sensor Array Terrain Scan Processor Targeting Computer Target Analyzer Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (8) Gatling Laser Improved EM Pulse Cannon Proton Missile Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Signal Interpreter Improved Targeting Computer Relay Coupler [Heavy] > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Sensor Array Terrain Scan Processor Targeting Computer Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Recalibrator Particle Gun Improved EM Pulse Cannon Flak Gun Datajack Heavy Mace [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Heavy] Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 79 | 6 3 . 29 19 22 Power 9 | 1 . . 5 1 2 Engine 6 | 1 . . 3 . 2 Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 29 | 2 1 . 10 8 8 Treads 10 | . . . 2 6 2 Leg 18 | 2 1 . 8 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 1 2 . 6 5 2 Device 6 | . 1 . 1 4 . Storage 5 | 1 1 . 2 . 1 Processor 3 | . . . 2 1 . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 25 | 2 . . 8 5 10 Energy Gun 8 | . . . 3 1 4 Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 8 | 2 . . 2 2 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 34 | . . . 11 10 13 Power 4 | . . . 2 . 2 Propulsion 14 | . . . 2 5 7 Utility 6 | . . . 3 2 1 Weapon 10 | . . . 4 3 3 Highest Loss Streak 6 | . . . 6 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 100 94 95 97 Engine 7 | . 14 14 7 3 8 Core 1 | . . . 2 5 . Treads 6 | . . . 1 15 8 Leg 20 | . 27 28 30 10 16 Device 5 | . 9 14 3 14 . Storage 14 | . 14 14 13 9 17 Processor 13 | . . . 9 18 18 Hackware 3 | . . . . . 7 Protection 1 | . . . 4 . . Energy Gun 3 | . . . 8 3 . Energy Cannon 2 | . . . 1 4 3 Ballistic Gun 13 | . 28 28 9 8 13 Naked Turns . | . . . . . . Heaviest Build 45 | 12 18 18 35 38 45 Greatest Support 84 | 20 20 20 30 84 84 Greatest Overweight (x) 2 | 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 Most Carried 15 | 4 9 10 13 13 15 Average Carried 10 | 2 6 9 9 8 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | 4 8 10 9 13 14 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Bothacker-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1538 | 257 . 116 496 277 392 Remotely . | . . . . . . Salvage Created 2345 | . 84 . 969 500 792 Parts 123 | . 3 . 73 16 31 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 59 | . 2 . 26 9 22 Guns 40 | . 2 . 20 4 14 Cannons 9 | . . . . 3 6 AOE 9 | . . . 6 2 1 Classes Destroyed 10 | . 1 . 4 4 1 Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 6 | . . . 4 2 . Swarmer 12 | . . . 6 . 6 Grunt 39 | . 2 . 17 6 14 Duelist 1 | . . . . 1 . Sentry 4 | . . . 3 . 1 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 2 . 8 5 7 Combat Bots Only 7 | . 2 . 6 3 7 Max Kills in Single Turn 6 | . 1 . 6 2 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 521 | . 31 . 189 136 165 Missed 165 | . 6 . 64 43 52 Damage Taken 5238 | . 395 . 1356 1590 1897 Core 915 | . 110 . 215 220 370 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 56 46 . . Volleys Fired 197 | . 16 . 75 50 56 Largest 2 | . 2 . 2 2 2 Hottest 160 | . 40 . 96 98 160 Shots Fired 359 | . 32 . 134 90 103 Gun 303 | . 32 . 132 66 73 Cannon 48 | . . . . 19 29 Launcher 8 | . . . 2 5 1 Special . | . . . . . . Kinetic 212 | . 32 . 72 47 61 Thermal 110 | . . . 60 38 12 Explosive 7 | . . . 2 5 . Electromagnetic 30 | . . . . . 30 Robot Hit Streak 23 | . 8 . 11 13 23 Robot Miss Streak 6 | . 2 . 5 3 6 Penetration Max . | . . . . . . Secondary Targets 13 | . 2 . 4 1 6 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 277 | . 23 . 93 65 96 Core Hits 179 | . 5 . 55 40 79 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5185 | . 292 . 1471 1522 1900 Guns 3305 | . 286 . 1162 586 1271 Cannons 809 | . . . . 269 540 Explosions 1055 | . . . 306 660 89 Melee . | . . . . . . Ramming 16 | . 6 . 3 7 . Kinetic 2201 | . 286 . 658 328 929 Thermal 1443 | . . . 504 527 412 Explosive 765 | . . . 306 459 . Electromagnetic 760 | . . . . 201 559 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . . 7 27 Message Errors 10 | . . . . 3 7 Matter Fused 7 | . . . . 3 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 7 | . . . . 1 6 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . 13 . Projectiles . | . . . . . . Explosions 13 | . . . . 13 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . 59 55 Shots 3 | . . . . 2 1 Rammed 1 | . . . . 1 . Targets Rammed 6 | . 3 . 2 1 . Kicked 5 | . 3 . 2 . . Crushed . | . . . . . . Highest Temperature 673 | . 2 . 303 163 673 Average Temperature 105 | . 2 . 126 59 124 Received Heat Transfer 2011 | . 159 . 639 234 979 Effects 7 | . . . . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 3104 | . . . 1182 1110 812 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 692 | . 65 40 480 322 692 Initial 139 | . . 25 15 139 104 Average 277 | . 27 30 249 160 425 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 46 | 100 100 100 26 80 24 Level 1 31 | . . . 63 19 29 Level 2 22 | . . . 9 . 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 6 4 . Investigation 5 | . . . 4 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 . 2 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 9 2 36 15 28 Peak Tracking Total 7 | . 4 2 7 6 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 2 | . . . 1 2 1 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 13 | . . . 9 3 1 Terminals 9 | . . . 6 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . . . 29 5 1 Successful 17 | . . . 13 3 1 Failed 18 | . . . 16 2 . Catastrophic 7 | . . . 5 2 . Database Lockouts . | . . . . . . Manual 2 | . . . 1 1 . Terminals 24 | . . . 19 4 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 2 | . . . 2 . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . . . 7 2 1 Record 2 | . . . . 2 . Emergency Access Points 3 | . . . 2 . 1 Alert Level 1 | . . . 1 . . Dispatch Records 2 | . . . 2 . . Reinforcement Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . . 8 3 1 Full Trace Events 6 | . . . 5 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 8 | . . . . . 8 Machine Destruction 4 | . . . . . 4 Programmers 4 | . . . . . 4 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3826 | 74 210 246 934 714 1648 Spaces Moved 1920 | 52 122 194 481 316 755 Core 4 | 4 . . . . . Treads 527 | . . . 9 215 303 Legs 1389 | 48 122 194 472 101 452 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 157 | 118 121 120 135 170 185 Slowest Speed 260 | 190 190 120 260 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 35 51 44 32 77 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . 12 34 3 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 48 | . . . 12 33 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2350 | 61 151 207 630 408 893 Wait 40 | . . 12 17 1 10 Move 1916 | 51 121 193 480 316 755 Hop . | . . . . . . Pick Up 43 | 4 4 2 9 13 11 Fast Attach 40 | 6 3 . 11 9 11 Attach 25 | . . . 10 8 7 Detach 13 | . 2 . 7 3 1 Swap 14 | . . . 8 2 4 Drop 27 | . 2 . 11 5 9 Fire 197 | . 16 . 75 50 56 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 5 | . 3 . 2 . . Crush 1 | . . . . 1 . Escape Stasis 20 | . . . . . 20 Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 337 | -10/Mines | Met a Derelict bent on vengeance 501 | -10/Mines | Discovered new exit (range 7) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Build established: Scavenger-Mutant 1304 | -9/Materials | Core integrity fell below 50% 1328 | -9/Materials | Lost 6 parts (1p2n1u2w) 1423 | -9/Materials | Discovered new exit (range 4) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Utility x2 1733 | -8/Materials | Lost 4 parts (2n1u1w) 1906 | -8/Materials | Lost 6 parts (3n1u2w) 2179 | -8/Materials | Identified exit to Garrison 2179 | -8/Materials | Entered Garrison 2217 | -8/Garrison | Triggered checkpoint 2268 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2430 | -8/Garrison | Installed Relay Interface Framework 2478 | -8/Garrison | Garrison Relay disabled 2627 | -8/Garrison | Core integrity fell below 50% 2668 | -8/Garrison | Destroyed 7 combat bots 2783 | -8/Garrison | Build established: Bothacker-Mutant 2845 | -8/Garrison | Triggered checkpoint 2989 | -8/Garrison | Triggered checkpoint 3057 | -8/Garrison | Triggered checkpoint 3097 | -8/Garrison | Discovered new exit (range 15) 3197 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Core integrity fell below 20% 3251 | -8/Garrison | Triggered checkpoint 3329 | -8/Garrison | Phase Generator disabled 3339 | -8/Garrison | Met a derelict Sapper fleeing the area 3342 | -8/Garrison | Discovered new exit (range 10) 3389 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Discovered new exit (range 14) 3798 | -8/Garrison | Spotted B-75 Beast 3828 | -8/Garrison | Core destroyed Last Messages --------------- 03764_ Acquired Gatling Laser. 03769_ Dropped Datajack. 03772_ Acquired Gatling Laser. 03777_ Dropped Recalibrator. 03779_ Acquired Datajack. 03798_ EXIT=FOUND 03804_ B-75 Beast springs to life. 03804_ Knocked back. 03808_ System corrupted: Gatling Laser rejected. 03809_ Acquired Gatling Laser. 03818_ Aluminum Leg destroyed. 03824_ Critical hit (Meltdown: +310). 03826_ Power failure, Imp. Deuterium Engine shutdown. 03826_ B-75 Beast heat damages Imp. Medium Treads. 03827_ Overheating: Signal Interpreter damaged (-7). 03827_ B-75 Beast misfires. 03828_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????