Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 19:27:35 Player: AUSBird Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (804) 804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 2627 Bonus ------- Follower Combat Kills 7 Friendly Fire -109 Cogmind --------- Core Integrity 422/550 Matter 53/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Weight Redist. System Visual Processing Unit Improved Field Recycling Unit > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Armored Treads Heavy EM Pulse Gun Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Trap Scanner Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Armored Treads Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Weight Redist. System Improved Field Recycling Unit Heavy EM Pulse Gun Chainsword [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 29 | 6 7 2 7 7 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 4 . 4 2 Treads 3 | . 2 . 1 . Leg 6 | 2 . . 2 2 Wheel 3 | . 2 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 4 | . 1 . 1 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 2 2 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 5 1 2 8 Power 2 | . 1 . 1 . Propulsion 5 | . 2 . . 3 Utility 2 | . . . . 2 Weapon 7 | . 2 1 1 3 Highest Loss Streak 5 | . 5 1 1 5 To Critical Strikes . | . . . . . Average Backups 5 | 3 4 4 7 5 Power . | . . . . . Propulsion 2 | 2 3 1 2 2 Utility 1 | . . 1 2 1 Weapon 1 | . . . 2 1 Tool/Special . | . . . . . Unused Backups 10 | 1 1 . 6 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 3 . Weapon 4 | 1 . . 2 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 83 | . 69 93 86 69 Engine 8 | . 13 14 6 . Treads 3 | . . 10 . . Leg 13 | . 14 . 18 21 Wheel 10 | . 3 16 9 2 Device 15 | . 2 14 22 12 Storage 11 | . 14 14 11 6 Processor 1 | . . . . 8 Energy Gun 5 | . 5 14 2 . Ballistic Gun 5 | . 15 . 8 1 Launcher 5 | . . . 7 10 Special Weapon 2 | . . 7 . . Peak Build Rating 18 | 6 6 11 17 18 Average Rating 10 | 5 5 7 13 15 On Entrance 7 | . 6 6 11 13 Naked Turns . | . . . . . Heaviest Build 20 | 14 14 18 20 16 Greatest Support 32 | 20 20 26 26 32 Greatest Overweight (x) 2 | . 2 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 6 8 8 8 Average Carried 5 | 3 4 4 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 4 7 8 3 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 712 | 240 140 158 125 49 Remotely . | . . . . . Salvage Created 646 | . 175 75 347 49 Parts 32 | . 8 1 21 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 4 2 13 2 Melee 1 | . . . . 1 Guns 5 | . 4 . 1 . AOE 15 | . . 2 12 1 Classes Destroyed 6 | . 1 . 5 . Worker 1 | . . . 1 . Hauler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 3 | . . . 3 . Grunt 16 | . 4 2 9 1 Sentry 2 | . . . 1 1 Best Kill Streak 9 | . 2 2 9 1 Combat Bots Only 8 | . 2 2 8 1 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 182 | . 86 10 54 32 Missed 66 | . 27 3 23 13 Hits 116 | . 59 7 31 19 Projectile 116 | . 59 7 31 19 Critical Strikes 2 | . . . . 2 Damage Taken 1783 | . 723 82 483 495 Core 340 | . 118 . 94 128 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 52 76 . Volleys Fired 60 | . 21 1 33 5 Largest 2 | . 2 2 2 2 Hottest 101 | . 65 101 101 60 Shots Fired 85 | . 32 2 43 8 Gun 64 | . 32 1 31 . Cannon . | . . . . . Launcher 21 | . . 1 12 8 Special . | . . . . . Kinetic 55 | . 25 . 30 . Thermal 9 | . 7 1 1 . Explosive 21 | . . 1 12 8 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 1 4 7 Robot Miss Streak 8 | . 2 1 8 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 53 | . 23 1 18 11 Core Hits 43 | . 8 3 28 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2294 | . 329 115 1474 376 Guns 529 | . 329 . 200 . Cannons . | . . . . . Explosions 1614 | . . 112 1274 228 Melee 148 | . . . . 148 Ramming 3 | . . 3 . . Kinetic 439 | . 239 . 200 . Thermal 90 | . 90 . . . Explosive 1614 | . . 112 1274 228 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 148 | . . . . 148 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 140 | . . . 104 36 Projectiles . | . . . . . Explosions 140 | . . . 104 36 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 345 | . . 1 135 209 Shots 9 | . . . 5 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | . 202 9 . 6 Average Temperature 54 | . 59 6 . 6 Received Heat Transfer 747 | . 402 33 123 189 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 83 | 100 100 100 60 100 Level 1 16 | . . . 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 292 | . 40 59 292 96 Initial 76 | . . . 19 76 Average 69 | . 9 4 145 48 Influence Increases 830 | . 100 125 485 120 Destroy 0b10 Robot/C 440 | . 80 60 260 40 Destroy 0b10 Robot/NC 20 | . . . 20 . Destroy Leader 76 | . 20 10 36 10 Allied During Kill 1 | . . 1 . . Successful Hack 11 | . . . 11 . Disable Machine 60 | . . . 30 30 Destroy Structure 147 | . . 9 98 40 Lose Combat Pursuer 75 | . . 45 30 . Influence Decreases 810 | . 100 74 355 281 Entered New Map 137 | . . . 32 105 Time Decay 522 | . 50 63 303 106 Lost Part 140 | . 50 . 20 70 Lost Ally 11 | . . 11 . . Squads Dispatched 3 | . . 1 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 5 6 22 2 Peak Tracking Total 10 | . 4 2 10 2 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . 1 2 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . 1 4 4 Successful 8 | . . 1 3 4 Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 1 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 1 4 Recycle Component 1 | . . . . 1 Process 2 | . . . 1 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 24 | . . . 24 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 83 | . . 83 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 991 | . . . 744 247 Optics 241 | . . . . 241 Traps 809 | . . . 744 65 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1789 | 145 175 478 744 247 Spaces Moved 1453 | 111 95 474 597 176 Core 11 | 8 3 . . . Treads . | . . . . . Legs 680 | 103 53 . 348 176 Wheels 762 | . 39 474 249 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 90 120 Average Speed 106 | 114 113 97 107 120 Slowest Speed 190 | 120 190 100 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 11 59 45 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . . 9 103 46 Melee . | . . . . . Projectile . | . . . . . AOE 158 | . . 9 103 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1603 | 129 132 487 659 196 Wait . | . . . . . Move 1449 | 110 94 473 596 176 Hop . | . . . . . Pick Up 41 | 12 6 7 13 3 Fast Attach . | . . . . . Attach 31 | 6 7 4 7 7 Detach 2 | . 1 . 1 . Swap . | . . . . . Drop 14 | 1 3 1 9 . Fire 60 | . 21 1 33 5 Melee 5 | . . . . 5 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Lost 5 parts (1p2n2w) 306 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 326 | -10/Mines | Met a Derelict bent on vengeance 473 | -10/Mines | Received a Mining Laser from a helpful Derelict 643 | -10/Mines | Discovered new exit (range 13) 658 | -10/Mines | Met a Derelict shopkeep closing up shop 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -9/Materials | Discovered new exit (range 6) 1228 | -9/Materials | Destroyed 8 combat bots 1336 | -9/Materials | Build established: Scavenger-Mutant 1349 | -9/Materials | Discovered new exit (range 12) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1645 | -8/Materials | Lost 5 parts (2n1u2w) 1790 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Terminal unresponsive. Connecting with Recycling Unit... Current location identified: Materials >>Recycling(Report) Matter reserves: 0 Inventory: Empty >>Recycling(Process) Analyzing inventory... >>Recycle(Com. Wheel) Accepting Com. Wheel... [Achievement: Oops] Aluminum Leg destroyed. Sml. Storage Unit destroyed. K-01 Serf collects debris. Acquired Scythe. Mni. Grenade Launcher destroyed. G-47 Trooper destroyed. Acquired 49 matter. 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