Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 07:01:13 Player: kicktown Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1345) 1345 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 7561 Bonus ------- Follower Combat Kills 200 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Heavy Laser Improved Remote Datajack Phasing Sabre > --- INVENTORY -------- Improved Heat Sink Energy Well Improved Matter Compressor [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Core Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 . 1 . . 1 Utility 6 | . . . 1 1 2 . . . . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 185 | . 5 . 18 6 25 7 13 16 20 51 8 7 9 Power 29 | . 1 . 1 . 2 . 3 5 2 9 3 2 1 Engine 10 | . 1 . 1 . 1 . . 2 2 2 . 1 . Core 19 | . . . . . 1 . 3 3 . 7 3 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 66 | . 2 . 7 4 9 4 6 2 3 18 2 5 4 Treads 10 | . . . 1 1 2 1 1 . 3 . . 1 . Leg 1 | . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . 2 . . 1 Hover 9 | . . . . . 3 1 . 1 . 4 . . . Flight 43 | . 2 . 6 3 4 2 5 1 . 12 2 4 2 Utility 56 | . 1 . 4 . 8 3 2 4 8 22 2 . 2 Device 28 | . . . 1 . 3 1 2 2 4 15 . . . Storage 4 | . 1 . . . . . . . 1 2 . . . Processor 8 | . . . 1 . 1 . . 2 . 3 . . 1 Hackware 3 | . . . . . 2 1 . . . . . . . Protection 13 | . . . 2 . 2 1 . . 3 2 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | . 1 . 6 2 6 . 2 5 7 2 1 . 2 Energy Gun 8 | . . . . . . . . 2 5 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | . 1 . 4 1 4 . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 . 2 1 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 2 1 . . . 1 Parts Lost 83 | . . . 1 4 5 3 4 6 17 15 3 10 15 Power 17 | . . . . 1 1 . 1 3 4 2 1 2 2 Propulsion 32 | . . . . 2 2 2 2 1 4 6 1 6 6 Utility 23 | . . . 1 1 1 . 1 1 6 5 1 1 5 Weapon 11 | . . . . . 1 1 . 1 3 2 . 1 2 Highest Loss Streak 10 | . . . 1 4 4 2 3 3 8 5 3 10 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 73 | . 31 57 83 88 88 74 62 89 90 69 76 62 20 Engine 4 | . 6 14 11 9 5 . . 8 10 1 3 1 . Core 2 | . . . . . . . 4 3 1 2 7 6 . Treads 1 | . . . 1 1 . 1 . . 6 . . . . Hover 3 | . . . . . 5 7 1 5 6 6 . . . Flight 14 | . 13 28 30 25 15 10 12 19 12 9 22 17 3 Device 13 | . . . 7 . 11 15 15 19 13 20 13 9 1 Storage 1 | . . . . . . . . . . 4 5 3 . Processor 8 | . . . 6 9 10 7 7 8 13 5 11 11 6 Hackware 5 | . . . . . 13 17 15 9 5 . . . . Protection 2 | . . . 4 18 1 3 . . 4 3 . . 1 Energy Gun 1 | . . . . . . . . 2 4 1 . . . Ballistic Gun 3 | . 12 14 17 16 8 . . 2 . . 3 3 . Special Weapon 1 | . . . . . . . . . 5 1 . . . Slashing Weapon 3 | . . . . . 3 4 4 4 3 4 5 5 1 Special Melee Weapon 1 | . . . 4 9 7 3 . . . . . . . Naked Turns 190 | . 22 . . . . . . . . . . . 168 Heaviest Build 34 | . 4 4 11 12 14 13 12 19 34 34 25 25 8 Greatest Support 69 | 3 8 8 12 13 15 20 21 21 69 34 25 30 22 Greatest Overweight (x) 6 | . . . . . 2 1 . 1 6 4 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 5 5 5 5 5 5 5 5 10 8 8 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 8 8 6 5 Most Carried 8 | 2 5 5 5 5 5 5 5 5 5 8 8 8 5 Average Carried 4 | 1 2 4 4 4 4 3 4 4 4 5 7 6 2 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 5 5 Final Carried 8 | 2 5 5 5 4 3 4 5 5 3 7 8 5 2 Class Distribution -------------------- 17% | Hacker-Mutant 17% | Mutant 13% | Scavenger-Sprinter 13% | Hacker-Sprinter 11% | Scavenger-Mutant 8% | Scavenger-Scout 5% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Skirmisher | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Matter Collected 2093 | 182 43 . 176 . 197 . 250 227 384 402 111 39 82 Remotely 203 | . . . 46 . 157 . . . . . . . . Salvage Created 1671 | . 43 . 193 . 197 . 250 137 111 361 208 90 81 Parts 108 | . 7 . 20 . 12 . 9 10 8 17 15 8 2 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 12 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 44 | . 3 . 8 . 6 . 6 3 2 6 4 4 2 Melee 30 | . . . . . 4 . 6 2 2 6 4 4 2 Guns 14 | . 3 . 8 . 2 . . 1 . . . . . Classes Destroyed 11 | . 1 . 2 . 2 . 1 3 . 1 1 . . Worker 1 | . . . . . 1 . . . . . . . . Tunneler 2 | . . . . . . . . 1 1 . . . . Hauler 2 | . . . 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 35 | . 3 . 7 . 5 . 3 3 . 6 4 4 . Grunt 6 | . . . . . . . 3 . 1 . . . 2 Sentry 2 | . . . 1 . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . 2 . . Best Kill Streak 8 | . 3 . 8 . 1 . 6 3 1 3 4 3 2 Combat Bots Only 8 | . 3 . 8 . 1 . 6 3 1 3 4 3 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Hostile Shots Fired 666 | . 27 . 44 47 63 2 83 31 154 95 15 69 36 Missed 249 | . 12 . 20 18 21 1 33 9 68 28 5 24 10 Damage Taken 8746 | . 123 . 213 475 638 204 651 444 1519 1337 160 831 2151 Core 3032 | . 89 . 58 115 295 90 306 137 256 256 54 225 1151 Absorbed by Shields 44 | . . . . . . . 19 . 25 . . . . Redirected to Shielding 362 | . . . 18 33 . . . . 220 67 . . 24 Regen/Repaired (Parts) 8 | . . . 8 . . . . . . . . . . Core Remaining (%) 61 | 100 . 64 85 79 . . 1 . 53 . . 46 . Volleys Fired 124 | . 11 . 25 7 23 . . 17 37 1 . 3 . Largest 2 | . 1 . 2 2 2 . . 1 2 1 . 1 . Hottest 138 | . 20 . 40 40 40 . . 40 138 7 . 23 . Shots Fired 161 | . 11 . 47 14 28 . . 18 38 1 . 4 . Gun 130 | . 11 . 47 14 28 . . 18 8 . . 4 . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 31 | . . . . . . . . . 30 1 . . . Kinetic 109 | . 11 . 47 14 28 . . 5 . . . 4 . Thermal 21 | . . . . . . . . 13 8 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 . 14 11 5 . . 11 13 1 . 3 . Robot Miss Streak 2 | . 1 . 2 1 1 . . 2 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 227 | . 8 . 44 14 41 . 18 12 41 18 12 11 8 Core Hits 80 | . 5 . 16 3 12 . 7 7 5 7 7 5 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 13 | . . . . . 1 . . 1 3 3 1 1 3 Burn 1 | . . . . . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . Sever 11 | . . . . . . . . 1 2 3 1 1 3 Melee Attacks 282 | . . . 7 3 58 9 45 36 35 37 16 15 21 Impact . | . . . . . . . . . . . . . . Slashing 254 | . . . . . 40 9 45 36 35 37 16 15 21 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . 4 2 15 . . 1 . 3 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4768 | . 59 . 297 59 413 . 628 308 709 840 747 369 339 Guns 862 | . 59 . 297 59 135 . . 140 144 . . 28 . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3875 | . . . . . 278 . 628 168 565 840 747 341 308 Ramming 31 | . . . . . . . . . . . . . 31 Kinetic 641 | . 59 . 297 59 135 . . 63 . . . 28 . Thermal 221 | . . . . . . . . 77 144 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3875 | . . . . . 278 . 628 168 565 840 747 341 308 Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 2 2 2 2 9 8 4 28 Average Corruption 4 | . . . . . 1 1 2 2 2 8 4 4 21 Corruption Purged 5 | . . . . . . . . . . 1 4 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . 1 1 8 5 11 2 4 7 15 Message Errors 7 | . . . . . . . . 1 2 . 2 . 2 Matter Fused 9 | . . . . . . . 2 . 2 . . 1 4 Heat Flow Errors 12 | . . . . . . . 2 3 1 2 1 . 3 Energy Discharges 5 | . . . . . . . . . 1 . . 1 3 Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . 1 1 2 . 3 . 1 3 2 Data Loss (major) 2 | . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . 1 . . . 1 . Alerts 3 | . . . . . . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 319 | . . . . . 11 . 6 47 27 149 74 5 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 319 | . . . . . 11 . 6 47 27 149 74 5 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . Rammed 25 | . 1 . . . . . . . . . . . 24 Targets Rammed 25 | . 1 . . . . . . . . . . . 24 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 331 | . . . 6 29 . . 198 331 225 164 146 4 255 Average Temperature 83 | . . . 4 14 . . 77 104 49 88 73 2 136 Received Heat Transfer 1097 | . 12 . 42 126 54 . 152 45 432 . 9 72 153 Effects 4 | . . . . . . . . 3 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 569 | . . . . . . . . 222 347 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Peak Influence 428 | . 190 73 267 142 172 68 428 410 373 111 . . 171 Initial 162 | . . 73 27 112 . 60 33 111 162 55 . . 156 Average 132 | . 45 73 75 88 51 56 209 255 224 45 . . 132 Maximum Alert Level 2 | . . . 1 . . . 2 2 1 . . . . Low Security (%) 76 | 100 100 100 79 100 100 100 40 29 61 100 . . 100 Level 1 22 | . . . 20 . . . 51 68 38 . . . . Level 2 1 | . . . . . . . 7 2 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 2 5 . 1 2 3 2 . . 1 Investigation 4 | . 1 . . . . . . 1 2 . . . . Extermination 4 | . . . . . 2 . . . . 1 . . 1 Reinforcement 11 | . 1 . 1 2 3 . 1 1 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Distress Signals 7 | . 1 . 1 2 . . 1 . 2 . . . . Communications Jammed 1 | . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . Times Spotted 188 | . 16 . 17 11 25 6 18 24 23 15 11 17 5 Peak Tracking Total 12 | . 12 . 9 8 10 6 9 7 5 6 9 7 5 Tactical Retreats 41 | . 1 . . 2 3 . 7 8 6 6 2 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Traps Triggered 9 | . 1 . . . 1 . . 2 . 5 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . Triggered 3 | . . . 1 . . . 1 . . . . 1 . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Machines Disabled 1 | . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Machines Accessed 29 | . . . 3 1 5 . 5 6 6 2 1 . . Terminals 26 | . . . 2 1 5 . 4 5 6 2 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 37 | . . . 4 1 6 . 5 8 10 2 1 . . Successful 17 | . . . 3 1 3 . 1 2 4 2 1 . . Failed 20 | . . . 1 . 3 . 4 6 6 . . . . Catastrophic 6 | . . . . . . . 1 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . 2 1 3 . 3 4 3 . . . . Terminals 33 | . . . 2 1 6 . 4 7 10 2 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 1 3 . 1 1 4 2 1 . . Record 3 | . . . . . . . . . 2 . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . Open DSF 4 | . . . . . 1 . 1 . . 2 . . . Unreport Threat 3 | . . . 1 1 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . 5 4 . . . . Full Trace Events 3 | . . . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 27 | . . . 4 2 10 . . . 10 1 . . . Non-combat 25 | . . . 3 2 10 . . . 9 1 . . . Combat 2 | . . . 1 . . . . . 1 . . . . Robot Hacks Applied 39 | . . . 6 3 16 . . . 13 1 . . . parse_system 4 | . . . 2 1 . . . . 1 . . . . no_distress 23 | . . . 3 1 9 . . . 9 1 . . . find_chute 3 | . . . . . 3 . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . 1 . . . . . . . . find_recycling 3 | . . . . 1 . . . . 2 . . . . find_station 1 | . . . . . 1 . . . . . . . . check_alert 3 | . . . 1 . 1 . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Total Allies 5 | . . . . . . . . . 5 . . . . Largest Group 3 | . . . . . . . . . 3 . . . . Highest-Rated Group 159 | . . . . . . . . . 159 . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . Ally Attacks 27 | . . . . . . . . . 27 . . . . Total Damage 772 | . . . . . . . . . 772 . . . . Kills 8 | . . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 3 . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Turns Passed 4906 | 12 145 20 228 123 785 114 414 661 731 866 218 196 393 Spaces Moved 6448 | 21 193 50 326 190 1081 162 728 1418 508 682 591 435 63 Core 115 | 21 34 . . . 29 1 26 . 2 2 . . . Treads 241 | . . . . . . 7 . . 218 . . 16 . Legs . | . . . . . . . . . . . . . . Wheels 102 | . . . . . . . . . . 100 . . 2 Hover 567 | . . . . . 115 30 148 1 47 226 . . . Flight 5423 | . 159 50 326 190 937 124 554 1417 241 354 591 419 61 Fastest Speed 27 | 50 37 37 34 32 30 34 29 29 29 27 27 27 32 Average Speed 42 | 50 39 37 34 32 44 43 34 29 95 65 27 33 35 Slowest Speed 355 | 50 50 37 37 34 150 160 50 112 350 355 30 160 90 Overloaded Moves 4 | . . . . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . 2 2 6 . 1 1 . . . . . Cave-ins Triggered 27 | . . . . . . 1 . . . 1 . . 25 Exploration Rate (%) 35 | 3 41 21 32 28 30 80 28 33 53 20 75 51 3 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . . . . . . 2 1 . Spaces Dug 116 | . . . . . 8 9 20 31 18 18 2 3 7 Terrain Destroyed 116 | . . . . . 8 9 20 31 18 18 2 3 7 Melee 116 | . . . . . 8 9 20 31 18 18 2 3 7 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Fac Upp Upp Fac Total 8088 | 22 251 51 401 238 1296 192 826 1593 675 1043 634 466 400 Wait 858 | . 36 . 10 30 92 10 27 66 56 236 9 4 282 Move 6413 | 20 192 49 321 185 1070 161 725 1415 507 681 590 434 63 Hop 11 | . . . 2 2 5 . 1 1 . . . . . Pick Up 55 | 2 5 1 7 2 7 1 5 9 4 9 3 . . Fast Attach 101 | . 3 . 4 . 8 2 6 12 13 37 4 6 6 Attach 50 | . 2 . 3 2 10 3 6 2 7 10 1 1 3 Detach 34 | . . . . . 6 3 5 2 6 9 2 1 . Swap 34 | . . . 11 4 7 2 1 2 . 4 3 . . Drop 74 | . 1 1 10 3 10 1 5 13 10 11 6 2 1 Fire 124 | . 11 . 25 7 23 . . 17 37 1 . 3 . Melee 282 | . . . 7 3 58 9 45 36 35 37 16 15 21 Ram 25 | . 1 . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 18 . 8 . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 158 | -10/Materials | Entered Mines 161 | -10/Mines | Learned location of 1 exit from Materials 167 | -10/Mines | Found a hidden stash of uninstalled traps 175 | -10/Mines | Discovered new exit (range 5) 178 | -10/Mines | Entered Materials 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 179 | -9/Materials | Identified exit to Storage 217 | -9/Materials | Discovered exit to Storage (range 7) 298 | -9/Materials | Repaired Flight Unit? 311 | -9/Materials | Discovered new exit (range 12) 380 | -9/Materials | Destroyed 8 combat bots 396 | -9/Materials | Discovered new exit (range 18) 406 | -9/Materials | Entered another Materials area 406 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 528 | -8/Materials | Discovered new exit (range 5) 529 | -8/Materials | Entered Factory 529 | -7/Factory | Evolved 2 slots: Utility x2 556 | -7/Factory | Lost 4 parts (1p2n1u) 974 | -7/Factory | Build established: Hacker-Mutant 1236 | -7/Factory | Lost 4 parts (1p2n1u) 1314 | -7/Factory | Sucked down chute 1314 | -7/Factory | Entered Waste 1322 | -7/Waste | Spotted C-40 Crusher 1335 | -7/Waste | Spotted C-40 Crusher 1368 | -7/Waste | Crushed by falling debris 1368 | -7/Waste | Core integrity fell below 50% 1375 | -7/Waste | Spotted C-40 Crusher 1389 | -7/Waste | Spotted C-40 Crusher 1396 | -7/Waste | Spotted C-40 Crusher 1407 | -7/Waste | Spotted C-40 Crusher 1410 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1421 | -7/Waste | Discovered new exit (range 12) 1428 | -7/Waste | Entered Factory 1584 | -7/Factory | Core integrity fell below 20% 1594 | -7/Factory | Lost 3 parts (1p1n1u) 1833 | -7/Factory | Discovered new exit (range 17) 1842 | -7/Factory | Entered another Factory area 1842 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1921 | -6/Factory | Build established: Hacker-Sprinter 2221 | -6/Factory | Lost 3 parts (1p1n1u) 2416 | -6/Factory | Discovered new exit (range 17) 2437 | -6/Factory | Discovered new exit (range 5) 2503 | -6/Factory | Entered Extension 2551 | -6/Extension | Spotted B-75 Beast 2592 | -6/Extension | Build established: Scavenger-Scout 2671 | -6/Extension | Rescued A7 2694 | -6/Extension | Lost 3 parts (1p1n1u) 3137 | -6/Extension | Lost 3 allies 3174 | -6/Extension | Lost 6 parts (1p3u2w) 3200 | -6/Extension | Spotted B-75 Beast 3207 | -6/Extension | Discovered new exit (range 16) 3234 | -6/Extension | Entered Factory 3234 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -5/Factory | Identified exit to DSF 3265 | -5/Factory | Lost 8 parts (2p3n2u1w) 3527 | -5/Factory | Lost 3 parts (1n1u1w) 3632 | -5/Factory | Lost 5 parts (2n2u1w) 3932 | -5/Factory | Build established: Scavenger-Mutant 3973 | -5/Factory | Lost 3 parts (2p1n) 4068 | -5/Factory | Crushed by falling debris 4074 | -5/Factory | Discovered new exit (range 15) 4100 | -5/Factory | Entered Upper Caves 4113 | -5/Upper Caves | Identified exit to Upper Caves 4116 | -5/Upper Caves | Lost 4 parts (2n2u) 4195 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4236 | -5/Upper Caves | Learned Factory terminal intel 4318 | -5/Upper Caves | Entered another Upper Caves area 4319 | -5/Upper Caves | Encountered a Warlord checkpoint 4324 | -5/Upper Caves | Discovered new exit (range 6) 4327 | -5/Upper Caves | Learned Factory emergency access door positions 4359 | -5/Upper Caves | Attracted the attention of an 0b10 base 4386 | -5/Upper Caves | Build established: Scavenger-Sprinter 4469 | -5/Upper Caves | Core integrity fell below 50% 4499 | -5/Upper Caves | Lost 10 parts (2p6n1u1w) 4514 | -5/Upper Caves | Entered Factory 4514 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -4/Factory | Identified exit to Upper Caves 4517 | -4/Factory | Loaded intel: 26 terminal locations 4589 | -4/Factory | Crushed by falling debris 4626 | -4/Factory | Crushed by falling debris 4639 | -4/Factory | Crushed by falling debris 4639 | -4/Factory | System corruption reached 10% 4670 | -4/Factory | Lost 9 parts (1p4n2u2w) 4682 | -4/Factory | Crushed by falling debris 4685 | -4/Factory | Crushed by falling debris 4688 | -4/Factory | Crushed by falling debris 4715 | -4/Factory | Crushed by falling debris 4717 | -4/Factory | Crushed by falling debris 4724 | -4/Factory | Crushed by falling debris 4733 | -4/Factory | Crushed by falling debris 4740 | -4/Factory | Crushed by falling debris 4751 | -4/Factory | Crushed by falling debris 4770 | -4/Factory | Crushed by falling debris 4771 | -4/Factory | Lost 4 parts (2n2u) 4776 | -4/Factory | Crushed by falling debris 4776 | -4/Factory | Core integrity fell below 50% 4783 | -4/Factory | Crushed by falling debris 4787 | -4/Factory | Crushed by falling debris 4790 | -4/Factory | Crushed by falling debris 4803 | -4/Factory | Crushed by falling debris 4808 | -4/Factory | Crushed by falling debris 4841 | -4/Factory | Crushed by falling debris 4841 | -4/Factory | Core integrity fell below 20% 4846 | -4/Factory | Crushed by falling debris 4849 | -4/Factory | Crushed by falling debris 4865 | -4/Factory | Build established: Mutant 4866 | -4/Factory | Crushed by falling debris 4903 | -4/Factory | Crushed by falling debris 4908 | -4/Factory | Crushed by falling debris 4908 | -4/Factory | Smashed by cave-in Last Messages --------------- 04808_ The unstable cave ceiling collapses. 04808_ Crushed by falling debris. 04813_ System corrupted: Heat flow error (+298). 04834_ System corrupted: Component data lost. 04841_ The unstable cave ceiling collapses. 04841_ Crushed by falling debris. 04846_ The unstable cave ceiling collapses. 04846_ Crushed by falling debris. 04849_ The unstable cave ceiling collapses. 04849_ Crushed by falling debris. 04850_ System corrupted: Matter fused (-5). 04866_ The unstable cave ceiling collapses. 04866_ Crushed by falling debris. 04890_ System corrupted: Substantial component data lost. 04903_ The unstable cave ceiling collapses. 04903_ Crushed by falling debris. 04905_ System corrupted: Matter fused (-10). 04908_ The unstable cave ceiling collapses. 04908_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ##???### #######?????????????????????????????????? | | #???# """"?#??????????????????????????????? | | #???# ""S"" #??????????????????????????????? | | ##### "" "" #??????????????????????????????? | | + + #??????????????????????????????? | | ##### #??????????????????????????????? | | #???# """"""""" #??????????????????????????????? | | #???# #??????????????????????????????? | | #???# !! #??????????????????????????????? | | #???# !! #??????????????????????????????? | | +???+ = ! #??????????????????????????????? | | #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | ############+#############???????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ?????????????????????? | | ?????????????????????? | | ############+##############??????????????????????? | | ?????# #?????????????????????????????? | | ?????# #???####??????????????????????? | | ?????# #?####@#??????????????????????? | | ?????# #?#%####??????????????????????? | | ?????# ###%##????????????????????????? | | ?????# ##%##?????????????????????????? | | ?????+ #%##??????????????????????????? | | ?????# ###???????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????###############?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed ContainmentSiegeArchive Manual? 0 Play Time 02:33:45 Cumulative 64.6 hours Start 2024.04.24 @ 00:46:19 End 2024.05.13 @ 07:01:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 967d37bb-9285-434e-b35f-0a90e57c8344