Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 16:30:20 Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (551) 551 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 3432 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Great Maul Longsword +1 > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Compact Wheel Small Storage Unit Improved Signal Interpreter Hacking Suite Medium Laser Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Assault Cannon Great Maul Mining Claw Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads VSS Leg Compact Wheel Compact Wheel Compact Wheel Small Storage Unit Improved Signal Interpreter Hacking Suite Medium Laser Light Assault Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . 2 . . . . Parts Attached 34 | 6 2 10 8 1 1 . 6 Power 3 | 1 . 1 1 . . . . Engine 2 | 1 . . 1 . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 3 . . . 4 Treads 2 | . . 2 . . . . . Leg 1 | . . . . . . . 1 Wheel 8 | 2 . . 3 . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 1 2 1 . . . . 1 Device . | . . . . . . . . Storage 2 | 1 1 . . . . . . Processor 2 | . 1 1 . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 . 6 4 1 1 . 1 Energy Gun 6 | 1 . 3 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 3 | . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 14 | . . 3 3 . . . 8 Power 2 | . . . 1 . . . 1 Propulsion 7 | . . 2 1 . . . 4 Utility 1 | . . . . . . . 1 Weapon 4 | . . 1 1 . . . 2 Highest Loss Streak 5 | . . 3 2 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 99 95 98 100 100 70 Engine 8 | . 14 8 2 11 11 11 3 Core 2 | . . 5 8 . . . . Treads 4 | . . 13 1 . . . . Wheel 19 | . 28 14 19 22 22 22 14 Storage 12 | . 14 14 11 11 11 11 9 Processor 11 | . 9 14 11 11 11 11 9 Energy Gun 5 | . 14 8 5 . . . . Ballistic Gun 9 | . 14 13 7 9 8 . . Ballistic Cannon 6 | . . . 11 11 11 11 8 Impact Weapon 7 | . . 4 11 11 11 11 9 Slashing Weapon 6 | . . . 4 11 13 22 12 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 28 30 38 37 39 39 46 Greatest Support 40 | 32 32 40 40 32 32 32 32 Greatest Overweight (x) 10 | . . . 2 1 1 1 10 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 Most Carried 15 | 6 8 11 15 14 14 14 13 Average Carried 10 | 2 7 8 13 13 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 6 7 11 14 13 14 14 10 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 606 | 225 66 185 105 15 . 10 . Remotely . | . . . . . . . . Salvage Created 595 | . 88 143 329 35 . . . Parts 31 | . 13 4 13 1 . . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 3 5 9 3 . . . Melee 8 | . . 1 4 3 . . . Guns 5 | . 3 1 1 . . . . AOE 2 | . . 2 . . . . . Classes Destroyed 7 | . 3 2 2 . . . . Hauler 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 9 | . 3 . 3 3 . . . Grunt 6 | . . 3 3 . . . . Sentry 3 | . . . 3 . . . . Assembled 2 | . . 2 . . . . . Best Kill Streak 3 | . 3 2 3 3 . . . Combat Bots Only 3 | . 3 2 3 3 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 115 | . 12 20 50 5 . . 28 Missed 24 | . 2 2 13 3 . . 4 Damage Taken 1902 | . 74 287 464 18 . . 1059 Core 706 | . 23 48 83 . . . 552 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 71 . . . 79 . Volleys Fired 37 | . 11 19 5 1 . . 1 Largest 3 | . 2 2 3 1 . . 1 Hottest 129 | . 70 70 129 44 . . 44 Shots Fired 65 | . 22 26 15 1 . . 1 Gun 49 | . 22 17 10 . . . . Cannon 7 | . . . 5 1 . . 1 Launcher 9 | . . 9 . . . . . Special . | . . . . . . . . Kinetic 33 | . 11 10 10 1 . . 1 Thermal 19 | . 11 3 5 . . . . Explosive 9 | . . 9 . . . . . Electromagnetic 4 | . . 4 . . . . . Robot Hit Streak 7 | . 5 7 7 . . . . Robot Miss Streak 2 | . 2 1 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 91 | . 14 19 31 6 . . 21 Core Hits 26 | . 7 8 8 1 . . 2 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 7 | . . . 5 2 . . . Critical Strikes 9 | . . . 7 2 . . . Smash 9 | . . . 7 2 . . . Melee Attacks 61 | . . 4 25 6 . . 26 Impact 42 | . . 4 24 4 . . 10 Slashing 19 | . . . 1 2 . . 16 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . 2 . . 2 Damage Inflicted 2369 | . 150 450 1088 222 . . 459 Guns 367 | . 150 132 85 . . . . Cannons 44 | . . . 44 . . . . Explosions 104 | . . 104 . . . . . Melee 1854 | . . 214 959 222 . . 459 Ramming . | . . . . . . . . Kinetic 196 | . 61 54 81 . . . . Thermal 163 | . 89 26 48 . . . . Explosive 104 | . . 104 . . . . . Electromagnetic 52 | . . 52 . . . . . Impact 1477 | . . 214 959 173 . . 131 Slashing 377 | . . . . 49 . . 328 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 525 | . . 50 325 141 . . 9 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 525 | . . 50 325 141 . . 9 Knockbacks 3 | . . . 3 . . . . Impact 3 | . . . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | . 100 82 273 . . . . Average Temperature 73 | . 43 42 145 . . . . Received Heat Transfer 375 | . . 219 102 . . . 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . 8 1 . . . Impact Corruptions 21 | . . 3 12 5 . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 444 | . 259 74 111 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 615 | . 83 110 212 177 . . 615 Initial 31 | . . . . 31 . . . Average 56 | . 19 51 96 69 . . 108 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 96 | 100 100 100 91 100 . 100 76 Level 1 2 | . . . 8 . . . 11 Level 2 . | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 2 Investigation 2 | . . 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 5 6 21 8 . . 33 Peak Tracking Total 5 | . 4 2 5 4 . . 5 Tactical Retreats 7 | . . 2 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 2 . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 4 | . . 1 1 . 1 . 1 Terminals 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . . 1 2 . 23 . 4 Successful 27 | . . 1 2 . 23 . 1 Failed 3 | . . . . . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 1 . 3 Terminals 6 | . . . 2 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . . 1 2 . 23 . 1 Record 23 | . . . . . 23 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 231 | . . . . 231 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2926 | 57 409 813 461 284 589 148 165 Spaces Moved 2146 | 43 310 585 273 234 511 108 82 Core 2 | 1 . . . . . . 1 Treads 242 | . . 222 20 . . . . Legs . | . . . . . . . . Wheels 1902 | 42 310 363 253 234 511 108 81 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 115 115 100 Average Speed 115 | 98 100 122 118 115 115 115 121 Slowest Speed 550 | 100 100 160 160 115 115 115 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 56 94 24 45 91 42 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 48 | . . 46 1 . . . 1 Melee 1 | . . . . . . . 1 Projectile 1 | . . . 1 . . . . AOE 46 | . . 46 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2433 | 54 390 645 350 239 512 131 112 Wait 138 | . 61 20 33 . . 24 . Move 2139 | 42 309 584 272 233 510 107 82 Hop . | . . . . . . . . Pick Up 26 | 6 4 7 8 . 1 . . Fast Attach 8 | 6 . . . . . . 2 Attach 14 | . 1 3 5 1 . . 4 Detach . | . . . . . . . . Swap 12 | . 1 7 3 . 1 . . Drop 4 | . 3 1 . . . . . Fire 37 | . 11 19 5 1 . . 1 Melee 55 | . . 4 24 4 . . 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 427 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Entered Mines 482 | -10/Mines | Discovered exit to Materials (range 10) 505 | -10/Mines | Learned location of Storage (-9) 555 | -10/Mines | Excavation squad dispatched 555 | -10/Mines | A large section of the Mines collapsed 921 | -10/Mines | Lost 3 parts (2n1w) 927 | -10/Mines | Discovered exit to Materials (range 8) 941 | -10/Mines | Met a Derelict shopkeep closing up shop 1098 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1280 | -10/Mines | Entered Materials 1280 | -9/Materials | Evolved 2 slots: Weapon x2 1435 | -9/Materials | Identified exit to Mines 1435 | -9/Materials | Identified exit to Storage 1741 | -9/Materials | Entered Mines 1814 | -9/Mines | Assembled infested the area 1857 | -9/Mines | Received a Mining Laser from a helpful Derelict 2020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2021 | -9/Mines | Discovered new exit (range 5) 2024 | -9/Mines | Identified exit to Exiles 2025 | -9/Mines | Entered Exiles 2025 | -9/Exiles | Accompanied by 1 ally 2046 | -9/Exiles | Discovered new exit (range 14) 2065 | -9/Exiles | Met 8R-AWN 2083 | -9/Exiles | Met EX-HEX 2147 | -9/Exiles | Met EX-DEC 2174 | -9/Exiles | Visited The Gauntlet 2297 | -9/Exiles | Learned location of Zion (-7) 2352 | -9/Exiles | Discovered new exit (range 14) 2366 | -9/Exiles | Identified exit to Mines 2439 | -9/Exiles | Met EX-BIN 2452 | -9/Exiles | Aligned with FarCom system 2453 | -9/Exiles | Given EX-Vault access code 2497 | -9/Exiles | Opened EX-Vault 2502 | -9/Exiles | Found Prototype Slashing Weapon 2503 | -9/Exiles | Identified Longsword +1 2527 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2614 | -9/Exiles | Left Exiles lab with Longsword +1 2614 | -9/Exiles | Entered Mines 2756 | -8/Mines | Discovered new exit (range 6) 2760 | -8/Mines | Identified exit to Materials 2762 | -8/Mines | Entered Materials 2762 | -8/Materials | Evolved 2 slots: Utility x2 2865 | -8/Materials | Core integrity fell below 50% 2888 | -8/Materials | Lost 5 parts (1p2n1u1w) 2889 | -8/Materials | Core integrity fell below 20% 2927 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- crushing effect. 02873_ Penetrated by Slug. 02873_ Knocked back. 02878_ U-05 Engineer builds a Wall. 02882_ Acquired Longsword +1. 02883_ Knocked back. 02888_ Penetrated by Slug. 02888_ Knocked back. 02893_ Penetrated by Slug. 02893_ Arm. Wheel destroyed. 02893_ Knocked back. 02902_ Great Maul follow-up attack on H-61 Shepherd. 02903_ Knocked back. 02909_ VSS Leg destroyed. 02909_ Knocked back. 02914_ Assault Cannon destroyed. 02914_ Knocked back. 02919_ H-61 Shepherd misfires. 02925_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????" ## # """"" #?? | | ??????????????? ######## #?? | | ??????????????? ## T ###+#######?? | | ???????????????###### #?# #???????? | | ????????????????????# #?# ######### | | ???????????????####?# ### ## # | | ??????????????? ######+### # # | | ???????????????" + + """ # | | ???????????????" # ###### # """ # | | ???????????????" # #????## ## """ # | | ??????????????? + #?????# ## # | | ???????????????" # #????##+######### | | ???????????????" + ###??# #???? | | ???????????????" # ## ###! """ #???? | | ??????????????? # ###### """ #???? | | ??????????????##### % # """ #???? | | ??????????? # #???? | | ??????????????????# + #???? | | ????????????????######## ###"####???? | | ????????????????# ?# # ! #???? | | ?????????????????? [# #%% #???? | | ????????????????????" # % # #???? | | ?????????????????????? + + """ #???? | | ???????????????????????# % # "" !#???? | | ???????????????????????#%% # """ #???? | | ???????????????????????# @ ;#######???? | | ???????????????????????#H% ##?????????? | | ???????????????????????# %#??????????? | | ???????????????????????# r #??????????? | | ???????????????????????# #??????????? | | ??????????????????????? ??????????? | | ??????????????????????#g ??????????? | | ?????????????????w????gg #?????????? | | ?????????????????????## ] #?????????? | | ??????????????????????# #?????????? | | ??????????????????????###;###?????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ????????????????????????? ????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipRegenerativeThrower Manual? 0 Play Time 00:23:15 Cumulative 145.3 hours Start 2024.06.07 @ 16:08:01 End 2024.06.07 @ 16:30:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4bd86f1-e41d-4a66-9130-c31899b77c66