Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:33:17 Player: Inkie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (4297) 4297 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 9048 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 564 Entered Garrisons 200 Friendly Fire -186 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 21% Temperature Cool (2) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Improved Thermal Shield Authchip [R/Combat] Improved Trap Extractor (4/6 EM Surge) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Variable Charge Gun Gauss Rifle KE Penetrator Great Maul > --- INVENTORY -------- Improved Medium Treads Armored Medium Treads Improved Heat Sink Improved Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Hacking Suite Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Dynamic Insulation System Improved Trap Extractor Advanced Plasma Cannon [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 2 . . . . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 112 | 7 3 8 22 4 . 3 11 47 7 Power 12 | 2 . . 2 . . . 2 6 . Engine 6 | 2 . . 2 . . . 1 1 . Core 6 | . . . . . . . 1 5 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 6 . . 1 1 5 3 Treads 15 | 2 . . 5 . . 1 1 4 2 Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . . . . . 1 Utility 26 | 1 1 2 5 1 . . 3 10 3 Device 16 | . . 2 1 1 . . 1 9 2 Storage 4 | 1 1 . 1 . . . 1 . . Processor . | . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . Protection 5 | . . . 2 . . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 56 | 2 2 6 9 3 . 2 5 26 1 Energy Gun 14 | 2 . 2 1 1 . 1 2 5 . Energy Cannon 4 | . . . . . . . 1 2 1 Ballistic Gun 15 | . 1 1 2 . . . . 11 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 10 | . 1 2 2 2 . 1 1 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 6 | . . . 2 . . . . 4 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . 1 2 . . . . 2 . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 27 | . . 1 1 . . 3 4 12 6 Power 4 | . . . . . . . 1 2 1 Propulsion 5 | . . . . . . 1 1 2 1 Utility 7 | . . . 1 . . 1 . 3 2 Weapon 11 | . . 1 . . . 1 2 5 2 Highest Loss Streak 6 | . . 1 1 . . 3 1 6 2 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 97 100 93 99 100 91 87 91 78 Engine 7 | . 14 14 11 11 11 11 7 . . Core 2 | . . . . . . . 1 7 7 Treads 19 | . 28 28 22 22 22 21 17 13 12 Device 10 | . . 3 8 10 11 11 12 11 16 Storage 11 | . 25 24 11 11 11 11 9 9 8 Hackware 8 | . . . 10 11 11 11 9 9 6 Protection 5 | . . . 8 11 11 3 1 3 1 Energy Gun 6 | . 15 5 6 3 . 10 7 9 6 Energy Cannon 1 | . . . . . . . 6 . 4 Ballistic Gun 12 | . 11 13 9 11 11 5 . 19 11 Ballistic Cannon 1 | . . . . . . . 5 1 . Launcher 4 | . 1 7 2 7 11 6 8 . . Impact Weapon 1 | . . . 1 . . . . 3 3 Naked Turns 48 | . . . . . . . . . 48 Heaviest Build 110 | 13 35 35 97 97 95 97 107 106 110 Greatest Support 70 | 40 40 40 40 40 40 40 40 70 70 Greatest Overweight (x) 8 | . . . 2 2 2 2 4 8 1 Average Overweight (x) 1 | . . . . 2 2 2 2 3 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 16 25 25 25 25 25 22 Most Carried 25 | 2 7 13 15 14 14 14 25 25 25 Average Carried 16 | 1 4 9 14 14 14 12 16 23 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 Final Carried 25 | 2 7 12 14 14 14 12 22 25 5 Class Distribution -------------------- 67% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Gunner 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3091 | 241 113 167 492 195 . 94 332 1085 372 Remotely . | . . . . . . . . . . Salvage Created 3803 | . 340 117 365 74 . 137 503 1231 1036 Parts 222 | . 21 7 16 7 . 5 40 65 61 Haulers Intercepted 3 | . 1 . 1 . . . . . 1 Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 98 | . 7 14 7 6 . 4 15 31 14 Guns 46 | . 4 2 3 2 . 2 1 21 11 Cannons 14 | . . . . . . . 6 5 3 AOE 37 | . 3 12 3 4 . 2 8 5 . Classes Destroyed 15 | . 6 1 1 . . 1 4 2 . Worker 4 | . . . . . . . 2 . 2 Builder 5 | . . . . . . . 2 . 3 Tunneler 1 | . . . . . . . 1 . . Hauler 3 | . 1 . 1 . . . . . 1 Recycler 4 | . 1 . 1 . . . . . 2 Mechanic 1 | . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . Swarmer 23 | . 4 1 1 4 . . 3 10 . Grunt 41 | . 3 5 4 2 . 3 5 10 9 Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . . . . . 1 . . Sentry 16 | . . . 2 . . . 4 6 4 Hunter 6 | . . . . . . 1 2 2 1 Behemoth 1 | . . . . . . . . 1 . Assembled 8 | . . 8 . . . . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 8 | . 5 5 2 4 . 2 4 6 8 Combat Bots Only 6 | . 3 5 2 4 . 2 3 6 5 Max Kills in Single Turn 3 | . 2 2 2 3 . 1 3 2 3 Gunslinging 1 | . . . . . . . . 1 1 Exploded 3 | . 2 2 1 3 . 1 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 6104 | . 281 386 474 293 . 420 858 2011 1381 Core 851 | . 73 81 49 12 . 81 123 205 227 Absorbed by Shields 66 | . . . . . . . 52 14 . Reduced by Siege Mode 43 | . . . . . . . . . 43 Regen/Repaired (Parts) 44 | . . . . . . . 44 . . Core Remaining (%) 67 | 100 . 38 . . . 64 . . . Volleys Fired 313 | . 31 32 22 17 . 17 41 110 43 Largest 4 | . 2 2 2 2 . 2 3 4 4 Hottest 286 | . 80 60 63 88 . 88 160 231 286 Shots Fired 657 | . 59 34 32 21 . 19 80 312 100 Gun 493 | . 57 8 23 19 . 15 12 273 86 Cannon 97 | . . . . . . . 54 29 14 Launcher 67 | . 2 26 9 2 . 4 14 10 . Special . | . . . . . . . . . . Kinetic 344 | . 21 6 13 15 . 13 27 191 58 Thermal 209 | . 28 . . 4 . 2 27 106 42 Explosive 67 | . 2 26 9 2 . 4 14 10 . Electromagnetic 37 | . 8 2 10 . . . 12 5 . Robot Hit Streak 14 | . 8 6 4 7 . 7 11 14 14 Robot Miss Streak 5 | . 3 3 4 3 . 3 3 5 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 8 | . 1 . . . . . . 6 1 Max Gunslinging Chain 2 | . 1 . . . . . . 2 1 Shots Hit Robots 424 | . 34 14 25 15 . 14 55 203 64 Core Hits 242 | . 17 28 13 11 . 10 38 92 33 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . 2 . . . . 2 . Critical Strikes 9 | . . . 2 . . 1 . 6 . Burn 3 | . . . . . . . . 3 . Destroy 3 | . . . 1 . . 1 . 1 . Smash 3 | . . . 1 . . . . 2 . Melee Attacks 25 | . . . 8 . . . . 17 . Impact 20 | . . . 7 . . . . 13 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11069 | . 644 887 837 476 . 404 1976 3954 1891 Guns 5499 | . 431 35 220 223 . 175 175 2686 1554 Cannons 1383 | . . . . . . . 795 260 328 Explosions 3529 | . 213 850 435 253 . 229 1006 543 . Melee 632 | . . . 167 . . . . 465 . Ramming 26 | . . 2 15 . . . . . 9 Kinetic 3871 | . 221 35 142 160 . 159 345 1747 1062 Thermal 2735 | . 161 . 55 63 . 16 509 1111 820 Explosive 3415 | . 213 850 380 253 . 229 947 543 . Electromagnetic 390 | . 49 . 78 . . . 175 88 . Impact 632 | . . . 167 . . . . 465 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 21 21 Average Corruption 20 | . . . . . . . . 20 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . . . . 109 34 Message Errors 27 | . . . . . . . . 21 6 Matter Fused 33 | . . . . . . . . 28 5 Heat Flow Errors 14 | . . . . . . . . 9 5 Energy Discharges 18 | . . . . . . . . 14 4 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 20 | . . . . . . . . 17 3 Data Loss (major) 6 | . . . . . . . . 5 1 Misfires 3 | . . . . . . . . 3 . Alerts 7 | . . . . . . . . 6 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . 4 4 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 270 | . 5 . 47 6 . 19 . 175 18 Projectiles 18 | . . . . . . . . . 18 Explosions 48 | . 5 . 1 6 . 19 . 17 . Melee 204 | . . . 46 . . . . 158 . Knockbacks 8 | . . . . . . . 3 5 . Impact 4 | . . . . . . . . 4 . Kinetic 4 | . . . . . . . 3 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 356 | . . 121 6 36 . 25 164 . 4 Shots 14 | . . 6 1 2 . 1 4 . . Rammed 3 | . . 1 1 . . . . . 1 Targets Rammed 3 | . . 1 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 367 | . 90 4 39 216 . 11 189 240 367 Average Temperature 79 | . 40 3 24 134 . 11 59 77 108 Received Heat Transfer 2145 | . 123 60 249 114 . 216 153 438 792 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . 14 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 1 1 . Impact Corruptions 4 | . . . 2 . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . 1 5 2 Heat Transferred 4940 | . 375 . 50 85 . 20 716 2367 1327 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 2073 | . 135 166 295 274 . 93 252 2073 1384 Initial 1010 | . . 30 64 108 . . 35 68 1010 Average 447 | . 77 85 151 75 . 54 113 991 1173 Maximum Alert Level 5 | . . . 1 1 . . 1 5 4 Low Security (%) 58 | 100 100 100 79 79 . 100 83 17 . Level 1 9 | . . . 20 20 . . 16 1 . Level 2 5 | . . . . . . . . 18 . Level 3 10 | . . . . . . . . 26 33 Level 4 9 | . . . . . . . . 15 66 Level 5 6 | . . . . . . . . 20 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . . 4 . 2 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . . Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . 2 . . . . . 2 1 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 20 16 15 9 . 4 23 44 39 Peak Tracking Total 11 | . 5 11 3 4 . 3 3 9 10 Tactical Retreats 9 | . . 1 . 1 . . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . . . . . . . . 11 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 88 | . . 55 33 . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . Reprogrammed 5 | . . 2 3 . . . . . . Reused 2 | . . . 2 . . . . . . Traps Extracted 5 | . . 2 3 . . . . . . Installed 2 | . . . 2 . . . . . . Triggered 2 | . . . 2 . . . . . . Most Traps Carried 7 | . . 2 5 3 3 3 3 7 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . . 1 2 1 . . 2 9 1 Max in Single Turn 2 | . . 1 2 1 . . 1 1 1 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 2 1 5 . 1 . 4 2 2 Terminals 11 | . 2 . 4 . . . 2 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 46 | . 8 1 19 . 1 . 9 4 4 Successful 28 | . 5 1 12 . 1 . 5 2 2 Failed 17 | . 3 . 6 . . . 4 2 2 Catastrophic 5 | . 1 . 2 . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 24 | . 6 . 11 . . . 5 2 . Terminals 30 | . 8 . 11 . . . 5 4 2 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 14 | . 4 1 3 . 1 . 2 1 2 Record 1 | . . . . . 1 . . . . Robot Schematic 2 | . . . 1 . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . Terminals 3 | . 1 . 1 . . . . 1 . Botnet 3 | . 1 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 4 . . . 3 2 2 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 32 | . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . Machine Destruction 18 | . . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . 3 . 3 . . . 3 . Largest Group 3 | . . 2 1 3 3 2 . 3 . Highest-Rated Group 63 | . . 42 31 40 40 32 . 63 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . 21 . Total Orders . | . . . . . . . . . . Ally Attacks 93 | . . 11 24 6 . 9 . 43 . Total Damage 1711 | . . 84 359 74 . 58 . 1136 . Kills 27 | . . 2 7 3 . . . 15 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9772 | 84 448 784 998 1925 858 116 1186 2813 560 Spaces Moved 3212 | 50 216 295 454 558 261 22 301 796 259 Core 93 | 6 . . . . . . . . 87 Treads 2881 | 44 216 295 454 558 261 22 301 586 144 Legs . | . . . . . . . . . . Wheels 210 | . . . . . . . . 210 . Hover . | . . . . . . . . . . Flight 28 | . . . . . . . . . 28 Fastest Speed 40 | 50 160 160 160 330 330 330 330 195 40 Average Speed 254 | 146 160 160 181 330 330 330 331 286 156 Slowest Speed 490 | 160 160 160 330 330 330 330 490 490 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . 11 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 40 59 40 99 70 9 29 68 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 25 | . 6 12 1 . . . 4 2 . Terrain Destroyed 388 | . 6 147 66 16 . 35 84 10 24 Melee 1 | . . . 1 . . . . . . Projectile 31 | . . . . . . . 7 . 24 AOE 356 | . 6 147 65 16 . 35 77 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 4224 | 57 258 559 583 620 260 48 418 1099 322 Wait 329 | . 4 172 14 42 . 7 47 31 12 Move 3178 | 49 215 272 453 557 260 21 300 794 257 Hop 12 | . . 11 . . . . . . 1 Pick Up 71 | 1 5 7 10 . . . 14 33 1 Fast Attach 30 | 6 1 . 4 1 . . 7 9 2 Attach 24 | . . 2 2 . . 2 2 13 3 Detach 4 | . . . 2 . . . . 2 . Swap 58 | 1 2 6 16 3 . 1 2 25 2 Drop 55 | . . 1 16 . . . 5 33 . Fire 313 | . 31 32 22 17 . 17 41 110 43 Melee 25 | . . . 8 . . . . 17 . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . Escape Stasis 31 | . . . . . . . . 31 . Rewire 1 | . . . . . . . . 1 . Trap 90 | . . 55 35 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered Mines 647 | -10/Mines | Assembled infested the area 652 | -10/Mines | Assisted by a Guerilla fighting off Assembled 902 | -10/Mines | Core integrity fell below 50% 908 | -10/Mines | Discovered new exit (range 14) 978 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1229 | -10/Mines | Discovered new exit (range 9) 1230 | -10/Mines | Escorted by a lone wolf Derelict 1317 | -10/Mines | Entered Materials 1317 | -9/Materials | Accompanied by 1 ally 1317 | -9/Materials | Evolved 2 slots: Utility x2 1786 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Discovered new exit (range 13) 2160 | -9/Materials | Central database locked down 2315 | -9/Materials | Entered Mines 2355 | -9/Mines | Met a Derelict bent on vengeance 2727 | -9/Mines | Learned Materials garrison access intel 2733 | -9/Mines | Learned Materials garrison access intel 2750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3230 | -9/Mines | Discovered new exit (range 9) 3475 | -9/Mines | Discovered new exit (range 13) 4221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4224 | -9/Mines | Discovered new exit (range 5) 4240 | -9/Mines | Entered Exiles 4240 | -9/Exiles | Found Exiles lab abandoned 4240 | -9/Exiles | Accompanied by 3 allies 4290 | -9/Exiles | Discovered new exit (range 15) 5062 | -9/Exiles | Discovered new exit (range 14) 5098 | -9/Exiles | Entered Mines 5098 | -8/Mines | Accompanied by 3 allies 5152 | -8/Mines | Discovered new exit (range 16) 5181 | -8/Mines | Lost 3 parts (1n1u1w) 5214 | -8/Mines | Entered Materials 5214 | -8/Materials | Evolved 2 slots: Weapon x2 5215 | -8/Materials | Loaded intel: 1 garrison access location 5714 | -8/Materials | Repaired Mni. Grenade Launcher 6284 | -8/Materials | Garrison activated, responded to threat 6390 | -8/Materials | Identified exit to Garrison 6400 | -8/Materials | Entered Garrison 6452 | -8/Garrison | Triggered checkpoint 6531 | -8/Garrison | Garrison Relay disabled 6532 | -8/Garrison | Triggered checkpoint 6857 | -8/Garrison | Build established: Scavenger-Gunner 6876 | -8/Garrison | Triggered checkpoint 6914 | -8/Garrison | Triggered checkpoint 7014 | -8/Garrison | System corruption reached 10% 7055 | -8/Garrison | Lost 6 parts (1p2u3w) 7075 | -8/Garrison | Garrison Relay disabled 7192 | -8/Garrison | Triggered checkpoint 7450 | -8/Garrison | Garrison Relay disabled 7524 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Triggered checkpoint 7608 | -8/Garrison | Triggered checkpoint 7933 | -8/Garrison | Build established: Scavenger-Tank 7958 | -8/Garrison | Triggered checkpoint 8007 | -8/Garrison | Discovered new exit (range 14) 8050 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8274 | -8/Garrison | Discovered new exit (range 12) 8274 | -8/Garrison | Discovered new exit (range 55) 8274 | -8/Garrison | Discovered new exit (range 56) 8488 | -8/Garrison | Triggered checkpoint 8588 | -8/Garrison | Spotted B-75 Beast 8615 | -8/Garrison | Core integrity fell below 50% 8631 | -8/Garrison | Destroyed B-75 Beast 8952 | -8/Garrison | Garrison Relay disabled 9213 | -8/Garrison | Entered Materials 9214 | -8/Materials | Loaded intel: 1 garrison access location 9313 | -8/Materials | Build established: Tank 9613 | -8/Materials | First assault squad dispatched 9698 | -8/Materials | Build established: Mutant 9710 | -8/Materials | Core integrity fell below 20% 9713 | -8/Materials | Released all parts (8) 9773 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 09713_ Released Imp. Medium Treads. 09713_ Imp. Medium Treads crushed and broken. 09713_ Released Hrd. Medium Armor Plating. 09713_ Hrd. Medium Armor Plating crushed and broken. 09721_ System corrupted: Heat flow error (+107). 09734_ Slammed into U-05 Engineer. 09751_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Blade Trap Map updated. >>Access(Emergency) Found 1 emergency access door: (95,6) Map updated. 09752_ C-30 ARC bursts open, deploying its payload. 09752_ G-50 Soldier unfolds itself. 09752_ G-47 Trooper unfolds itself. 09756_ :4NIDE