Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.12 @ 10:17:06 Player: Ender Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (250) 1250 Value Destroyed (10145) 10145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 16574 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 114 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 597/600 System Corruption 7% Temperature Cool (2) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Coolant Injector Energy Well Improved Sensor Array Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Improved Hover Unit Antigrav System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Armor Integrity Analyzer Layered Heavy Armor Plating Improved Thermal Shield EM Shield > --- WEAPON ----------- Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Light Treads Transport Network Coupler Advanced ECM Suite System Shield System Backup Module Lightning Gun Gauss Rifle Precision Assault Rifle Improved Datajack Phasing Sabre [Rating: 85] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device EM Shield Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . . . Power 2 | . . . . 1 . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 5 | . . 1 . 1 1 1 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 268 | 10 8 2 51 28 50 45 11 32 13 1 11 6 Power 29 | 1 1 . 5 5 5 4 . 3 2 . 1 2 Engine 12 | 1 1 . 5 3 . . . 1 . . 1 . Core 14 | . . . . 2 5 4 . 2 1 . . . Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 64 | 2 . . 10 12 9 10 2 12 2 . 5 . Treads 56 | . . . 10 12 9 10 2 9 2 . 2 . Leg 3 | 2 . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . . . Flight 2 | . . . . . . . . . . . 2 . Utility 84 | 2 4 1 11 9 20 20 3 5 2 1 2 4 Device 51 | 1 1 1 6 3 13 16 1 2 2 . 2 3 Storage 7 | 1 3 . 1 . . . . . . 1 . 1 Processor 4 | . . . . . . 1 1 2 . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 21 | . . . 4 5 7 3 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 91 | 5 3 1 25 2 16 11 6 12 7 . 3 . Energy Gun 7 | 3 2 . 1 . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 60 | 1 . 1 18 2 11 8 3 10 5 . 1 . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 5 | . . . 4 . . . 1 . . . . . Special Weapon 2 | 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 11 | . . . 2 . 4 3 1 1 . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . Parts Lost 40 | . 1 1 5 1 1 4 2 3 9 2 10 1 Power 7 | . . . 1 . . 1 . 1 3 . 1 . Propulsion 14 | . . . 2 1 . 2 1 2 1 . 4 1 Utility 8 | . . . 1 . 1 1 . . 1 2 2 . Weapon 11 | . 1 1 1 . . . 1 . 4 . 3 . Highest Loss Streak 9 | . 1 1 4 1 1 1 2 3 8 2 9 1 Average Slot Usage (%) 94 | . 98 86 99 99 99 98 99 94 63 20 30 34 Engine 5 | . 14 11 11 11 4 . . 4 2 . 1 . Core 8 | . . . . 6 9 12 13 10 6 . . . Treads 22 | . . . 29 26 23 24 25 18 9 . 3 . Leg 1 | . 28 22 2 . . . . . . . . . Device 16 | . 14 20 12 9 14 23 26 19 14 8 5 7 Storage 7 | . 14 11 11 9 7 6 6 5 3 . . 4 Processor 1 | . . . . . . . . 4 5 5 5 5 Protection 8 | . . . 8 9 15 8 5 5 3 . . . Energy Gun 1 | . 22 11 1 . . . . . . . . . Ballistic Gun 17 | . . 1 19 18 20 19 18 15 7 . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 14 17 18 39 49 62 67 63 87 85 5 25 24 Greatest Support 103 | 20 20 20 60 60 62 90 96 103 87 3 48 16 Greatest Overweight (x) 2 | . . . 1 1 . 1 . 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 8 10 10 10 10 10 10 10 4 4 4 Average Capacity 9 | 5 7 8 8 10 10 10 10 10 8 4 4 4 Most Carried 10 | 5 8 8 10 10 10 10 10 10 10 4 4 4 Average Carried 9 | 3 6 7 8 9 9 9 9 9 7 4 3 2 Final Capacity 10 | 6 8 8 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 5 8 8 10 10 10 9 10 10 4 4 4 3 Class Distribution -------------------- 28% | Scavenger-Mutant 23% | Tank 22% | Scavenger-Tank 12% | Mutant 10% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Extension Generator-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Matter Collected 8350 | 295 65 39 1024 870 1615 1914 763 1220 318 . 180 47 Remotely . | . . . . . . . . . . . . . Salvage Created 13073 | 144 437 42 1416 1449 2144 3073 1227 1813 1176 . 152 . Parts 631 | 14 13 1 105 68 125 152 41 87 22 . 3 . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 1 . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Combat Hostiles Destroyed 199 | . 5 1 34 23 41 39 19 30 4 . 3 . Melee 7 | . . . . . . . . 4 . . 3 . Guns 180 | . 5 1 34 23 33 39 16 25 4 . . . Cannons 8 | . . . . . 8 . . . . . . . AOE 4 | . . . . . . . 3 1 . . . . Classes Destroyed 17 | 2 3 1 2 3 1 1 2 1 1 . . . Worker 3 | . . . . . . 2 . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 5 | 4 . . . . 1 . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . Recycler 11 | 1 1 . . 1 . 5 1 2 . . . . Operator 12 | . . . 4 1 2 2 2 1 . . . . Watcher 22 | . 1 . 2 5 5 6 . 3 . . . . Swarmer 28 | . . . 9 . 9 4 . 4 . . 2 . Grunt 87 | . 5 . 13 13 18 18 16 3 . . 1 . Brawler 7 | . . . . 2 1 2 . 2 . . . . Duelist 3 | . . . . 1 1 1 . . . . . . Sentry 33 | . . 1 12 6 6 4 2 2 . . . . Hunter 7 | . . . . 1 1 2 . 3 . . . . Programmer 23 | . . . . . 5 8 . 10 . . . . Behemoth 1 | . . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . . 4 . . . Assembled 6 | . . . . . . . . 6 . . . . Best Kill Streak 10 | 5 4 1 10 5 8 8 6 7 1 . 2 . Combat Bots Only 10 | . 2 1 10 5 8 6 5 6 1 . 2 . Max Kills in Single Turn 3 | 1 1 1 2 1 2 3 2 3 1 . 1 . Gunslinging 1 | . . . 1 . 1 1 . 1 . . . . Exploded 1 | . . . . . . . 1 1 . . . . Melee 1 | . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Damage Taken 11381 | 24 157 149 1411 1281 1555 1797 1073 1484 603 332 1317 198 Core 1765 | . 35 21 163 148 173 152 58 91 28 232 524 140 Absorbed by Shields 1932 | . . . 43 . 407 669 296 467 . 50 . . Core Remaining (%) 77 | 100 86 . 54 73 75 . 75 . . . . . Volleys Fired 611 | 19 23 6 114 89 97 111 49 69 32 . 2 . Largest 3 | 2 2 2 2 2 3 3 3 3 3 . 1 . Hottest 140 | 100 140 140 79 53 104 86 114 98 91 . 28 . Shots Fired 1477 | 24 44 11 214 178 287 319 140 193 65 . 2 . Gun 1415 | 10 42 10 206 178 268 319 122 193 65 . 2 . Cannon 27 | . . . . . 19 . 8 . . . . . Launcher 18 | . . . 8 . . . 10 . . . . . Special 17 | 14 2 1 . . . . . . . . . . Kinetic 1363 | . . 4 190 178 287 319 130 193 60 . 2 . Thermal 37 | 14 9 1 13 . . . . . . . . . Explosive 18 | . . . 8 . . . 10 . . . . . Electromagnetic 59 | 10 35 6 3 . . . . . 5 . . . Robot Hit Streak 78 | 6 17 21 24 48 45 78 54 35 47 . 20 . Robot Miss Streak 7 | . 1 . 3 1 3 7 3 1 1 . 1 . Penetration Max 1 | . . . . . 1 1 . 1 1 . . . Secondary Targets 27 | . . . 4 4 4 6 3 6 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 . . . . Shots Hit Robots 1258 | 6 37 10 167 160 240 268 124 172 65 . 9 . Core Hits 718 | 5 15 3 63 64 127 246 109 65 17 . 4 . Critical Hits 29 | . . . 4 3 4 1 . 16 1 . . . Critical Kills 10 | . . . 1 1 . 1 . 7 . . . . Critical Parts Destroyed 18 | . . . 3 2 4 . . 9 . . . . Melee Attacks 43 | . . . 4 . 5 1 5 16 4 . 8 . Impact 4 | . . . . . . . . . . . 4 . Slashing 20 | . . . . . . . . 16 4 . . . Piercing 4 | . . . . . . . . . . . 4 . Sneak Attacks 15 | . . . 3 . 5 1 5 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 26523 | 106 585 163 2421 2490 4729 5657 3502 5084 1460 . 326 . Guns 23388 | 85 512 83 2304 2486 4094 5657 2460 4298 1391 . 18 . Cannons 519 | . . . . . 331 . 188 . . . . . Explosions 1496 | 21 49 56 117 . 304 . 854 95 . . . . Melee 1068 | . . . . . . . . 691 69 . 308 . Ramming 4 | . . . . 4 . . . . . . . . Kinetic 23053 | . . 20 2115 2486 4425 5657 2648 4298 1386 . 18 . Thermal 677 | 21 114 80 158 . 304 . . . . . . . Explosive 1066 | . . . 117 . . . 854 95 . . . . Electromagnetic 655 | 85 471 63 31 . . . . . 5 . . . Impact 114 | . . . . . . . . . . . 114 . Slashing 760 | . . . . . . . . 691 69 . . . Piercing 194 | . . . . . . . . . . . 194 . Highest Corruption 10 | . . . 1 . 1 5 4 10 10 10 10 7 Average Corruption 3 | . . . 1 . 1 3 3 3 10 10 9 7 Corruption Purged 8 | . . . . . 1 2 2 . . . 3 . Effects 177 | . . . 7 . 6 49 28 39 20 3 18 7 Message Errors 32 | . . . 1 . . 8 6 8 3 . 5 1 Matter Fused 35 | . . . . . . 9 7 4 4 . 7 4 Heat Flow Errors 23 | . . . . . . 9 6 4 2 . 1 1 Energy Discharges 23 | . . . 3 . 4 5 2 6 1 . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 20 | . . . 1 . 1 6 4 4 1 1 2 . Data Loss (major) 4 | . . . . . . . . 2 . . 1 1 Misdirections 5 | . . . . . . . . . 3 2 . . Targeting Errors 28 | . . . 1 . 1 10 2 10 4 . . . Weapon Failures 6 | . . . 1 . . 2 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 341 | . 6 11 15 . 218 . . 91 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 250 | . 6 11 15 . 218 . . . . . . . Melee 91 | . . . . . . . . 91 . . . . Knockbacks 3 | . . . . . 1 . . . . . 2 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 1 | . . . . . 1 . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 307 | 25 30 36 . . 167 . . 49 . . . . Shots 6 | 1 1 1 . . 2 . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 274 | 168 244 63 239 1 270 274 210 256 190 . 218 186 Average Temperature 75 | 80 80 38 105 1 91 91 59 21 90 . 82 92 Received Heat Transfer 3607 | . 90 54 575 657 485 621 422 145 . . 549 9 Effects 4 | . 1 . 3 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . . Total Turns 8 | . . . . . . . . . 8 . . . Longest Duration 8 | . . . . . . . . . 8 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . Heat Transferred 907 | . 250 100 407 . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Peak Influence 518 | 25 170 38 518 310 365 311 318 360 110 32 . . Initial 125 | . 13 3 13 25 . 20 40 125 105 18 . . Average 142 | 16 67 7 278 121 122 94 139 174 75 20 . . Maximum Alert Level 2 | . . . 2 1 1 1 1 1 . . . . Low Security (%) 70 | 100 100 100 23 89 75 85 63 63 100 100 . . Level 1 24 | . . . 48 10 24 14 36 36 . . . . Level 2 4 | . . . 28 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . . . 6 2 12 11 3 7 . . . . Investigation 6 | . . . 1 1 2 1 . 1 . . . . Extermination 16 | . . . . . 4 7 . 5 . . . . Reinforcement 15 | . . . 2 1 5 3 3 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Distress Signals 9 | . 1 . 3 1 . 1 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 322 | . 8 1 48 38 58 55 35 55 6 5 10 3 Peak Tracking Total 8 | . 3 1 6 5 7 7 7 8 2 5 5 2 Tactical Retreats 21 | . . . 3 3 1 . 4 9 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Traps Triggered 6 | . . . . . 1 1 . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . 31 . 5 . . . . Triggered 1 | . . . . . . 1 . . . . . . Disarmed 2 | . . . . . . 1 . 1 . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Machines Disabled 32 | . . . 5 1 10 4 2 10 . . . . Max in Single Turn 4 | . . . 1 1 4 1 1 4 . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Machines Accessed 74 | . 6 2 14 9 16 13 4 9 . 1 . . Terminals 46 | . 4 1 10 5 8 10 4 3 . 1 . . Fabricators 2 | . . . . . 1 . . 1 . . . . Repair Stations 9 | . 1 . 1 2 3 2 . . . . . . Recycling Units 7 | . 1 . 2 . 1 . . 3 . . . . Scanalyzers 7 | . . 1 . 2 2 . . 2 . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . Total Hacks 197 | . 18 4 31 48 39 27 7 21 . 2 . . Successful 99 | . 8 2 14 37 17 8 3 9 . 1 . . Failed 96 | . 10 2 16 11 21 19 4 12 . 1 . . Catastrophic 22 | . 1 2 3 1 3 7 2 3 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . Manual 99 | . 10 2 20 24 20 13 1 8 . 1 . . Terminals 118 | . 13 2 26 22 21 17 7 8 . 2 . . Fabricators 6 | . . . . . 2 . . 4 . . . . Repair Stations 24 | . 2 . 1 6 9 6 . . . . . . Recycling Units 13 | . 3 . 3 . 1 . . 6 . . . . Scanalyzers 29 | . . 2 . 20 4 . . 3 . . . . Garrison Access 7 | . . . 1 . 2 4 . . . . . . Terminal Hacks 40 | . 3 . 12 10 5 4 3 2 . 1 . . Record 3 | . . . . . . 2 1 . . . . . Part Schematic 2 | . . . 1 1 . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 13 | . . . 4 5 3 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 7 | . . . 5 . . 1 1 . . . . . Level Access Points 5 | . 1 . 1 1 . . 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 4 | . . . . 1 1 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . Build 2 | . . . . . 1 . . 1 . . . . Repair Station Hacks 16 | . 2 . . 6 5 3 . . . . . . Scan Component 9 | . 1 . . 3 3 2 . . . . . . Repair 7 | . 1 . . 3 2 1 . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 1 . . 3 . . . . Report Inventory 2 | . . . . . 1 . . 1 . . . . Retrieve Components 4 | . 1 . 1 . . . . 2 . . . . Scanalyzer 24 | . . 2 . 20 . . . 2 . . . . Insert Component 10 | . . 1 . 8 . . . 1 . . . . Analyze 14 | . . 1 . 12 . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . . . . . . Seal Access 3 | . . . 1 . 1 1 . . . . . . Unauthorized Hacks 6 | . 2 . . 1 3 . . . . . . . Terminals 5 | . 2 . . 1 2 . . . . . . . Track 3 | . 2 . . . 1 . . . . . . . Disrupt 2 | . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Extract 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 65 | . 6 2 9 9 13 14 2 9 . 1 . . Full Trace Events 5 | . . . 2 1 1 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . Matter 219 | . . . . . 219 . . . . . . . Time 116 | . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 13 | . . 1 1 9 1 . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 190 | . . . . . . . . 190 . . . . Time 47 | . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired 7 | . 1 . . 3 2 1 . . . . . . Time 179 | . 26 . . 90 41 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 16 | . 4 . 1 . . . . 11 . . . . Parts Scanalyzed 10 | . . 1 . 8 . . . 1 . . . . Part Schematics Acquired 10 | . . 1 . 8 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . 2 . 4 1 . . . . . . Non-combat 7 | . . . 2 . 4 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . 3 . 5 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . find_fabricator 2 | . . . . . 2 . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . find_station 2 | . . . 1 . . 1 . . . . . . check_alert 1 | . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Total Allies 7 | . . . . . 1 . 6 . . . . . Largest Group 3 | . . . . . 1 . 3 . . . . . Highest-Rated Group 93 | . . . . . 26 . 93 . . . . . Highest-Rated Ally 37 | . . . . . 26 . 37 . . . . . Total Orders 4 | . . . . . 4 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . Ally Attacks 44 | . . . . . . . 44 . . . . . Total Damage 851 | . . . . . . . 851 . . . . . Kills 3 | . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Robot Analysis Total 12 | . . . 4 5 2 . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Turns Passed 17401 | 213 507 148 2542 1735 3670 3964 1065 2356 341 54 522 284 Spaces Moved 8679 | 105 276 99 1143 769 1701 1867 466 1046 220 92 531 364 Core 523 | 7 . . . . . . . . 149 92 275 . Treads 7003 | . . . 1081 769 1701 1867 466 1046 69 . 4 . Legs 538 | 98 276 99 62 . . . . . . . 3 . Wheels . | . . . . . . . . . . . . . Hover 335 | . . . . . . . . . 2 . 118 215 Flight 280 | . . . . . . . . . . . 131 149 Fastest Speed 40 | 50 120 120 120 160 158 158 160 160 50 50 40 40 Average Speed 149 | 115 120 120 157 160 161 163 161 173 90 50 89 73 Slowest Speed 200 | 120 120 120 160 180 163 178 162 185 200 100 165 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 54 11 97 55 41 35 54 22 84 4 67 56 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 1 . . . . . Unknown Exits Taken 5 | 1 . 1 . . 1 . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . 1 3 Spaces Dug 1 | 1 . . . . . . . . . . . . Terrain Destroyed 281 | 2 6 8 62 1 67 4 31 100 . . . . Melee . | . . . . . . . . . . . . . Projectile 55 | 2 1 . . 1 7 4 8 32 . . . . AOE 226 | . 5 8 62 . 60 . 23 68 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Was Fac Upp Upp Total 11800 | 141 402 116 1674 1103 2424 2533 664 1418 292 99 555 379 Wait 1974 | . 90 7 329 193 543 454 105 223 18 . 4 8 Move 8666 | 104 275 98 1142 768 1700 1866 465 1046 219 91 530 362 Hop 1 | . . . . . . . . . . . . 1 Pick Up 43 | 6 3 2 6 4 6 6 2 7 1 . . . Fast Attach 60 | 7 2 1 5 4 6 6 2 9 4 1 10 3 Attach 31 | 1 1 1 4 5 3 4 . 3 5 . 1 3 Detach 9 | 1 . . . 2 2 1 . . . . 1 2 Swap 177 | 2 5 . 42 19 41 35 9 20 4 . . . Drop 119 | 1 3 1 28 18 21 18 4 20 5 . . . Fire 611 | 19 23 6 114 89 97 111 49 69 32 . 2 . Melee 42 | . . . 4 . 5 1 5 16 4 . 7 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 7 . . Rewire 23 | . . . . . . . 23 . . . . . Trap 36 | . . . . . . 31 . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 639 | -10/Materials | Identified exit to Materials 705 | -10/Materials | Repaired EM Pulse Gun 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 5) 869 | -9/Materials | Entered Storage 1091 | -9/Storage | Garrison activated, responded to threat 1289 | -9/Storage | Build established: Scavenger-Mutant 1293 | -9/Storage | Garrison activated, responded to threat 1363 | -9/Storage | Lost 4 parts (1p2n1u) 1371 | -9/Storage | Destroyed 10 combat bots 1625 | -9/Storage | Identified exit to Materials 2313 | -9/Storage | Central database locked down 3411 | -9/Storage | Entered Materials 3411 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4189 | -8/Materials | Repaired Lgt. Treads 4219 | -8/Materials | Repaired Lgt. Treads 4694 | -8/Materials | Identified exit to Factory 5120 | -8/Materials | Repaired Hrd. Medium Armor Plating 5146 | -8/Materials | Entered Factory 5146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5420 | -7/Factory | Repaired Hrd. Medium Armor Plating 5528 | -7/Factory | Build established: Scavenger-Tank 6473 | -7/Factory | Build established: Tank 6775 | -7/Factory | Build established: Scavenger-Tank 7217 | -7/Factory | Central database locked down 7404 | -7/Factory | Fabricated O-24 Administrator (x1) 7592 | -7/Factory | Garrison activated, responded to threat 7844 | -7/Factory | Destroyed 8 combat bots 8229 | -7/Factory | Discovered new exit (range 15) 8279 | -7/Factory | Repaired Imp. Medium Armor Plating 8769 | -7/Factory | Build established: Tank 8816 | -7/Factory | Entered another Factory area 8816 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9364 | -6/Factory | Build established: Scavenger-Mutant 10495 | -6/Factory | Build established: Tank 10761 | -6/Factory | Repaired Imp. Medium Armor Plating 11330 | -6/Factory | Build established: Scavenger-Tank 11782 | -6/Factory | Build established: Tank 12046 | -6/Factory | Discovered new exit (range 9) 12777 | -6/Factory | Identified exit to Extension 12780 | -6/Factory | Entered Extension 12918 | -6/Extension | Spotted B-75 Beast 13330 | -6/Extension | Disrupted transfer network 13586 | -6/Extension | Identified exit to Factory 13711 | -6/Extension | Spotted B-75 Beast 13743 | -6/Extension | Destroyed B-75 Beast 13845 | -6/Extension | Entered Factory 13845 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14251 | -5/Factory | Build established: Generator-Tank 14797 | -5/Factory | Lost 3 parts (1p2n) 15411 | -5/Factory | Identified exit to Factory 16161 | -5/Factory | Fabricated Imp. Medium Treads? 16169 | -5/Factory | System corruption reached 10% 16201 | -5/Factory | Sucked down chute 16201 | -5/Factory | Entered Waste 16219 | -5/Waste | Spotted C-40 Crusher 16264 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16266 | -5/Waste | Destroyed C-40 Crusher 16313 | -5/Waste | Spotted C-40 Crusher 16347 | -5/Waste | Destroyed C-40 Crusher 16368 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16371 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16374 | -5/Waste | Crushed by Compactor (1 part destroyed) 16374 | -5/Waste | Destroyed C-40 Crusher 16383 | -5/Waste | Spotted C-40 Crusher 16400 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16403 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16418 | -5/Waste | Crushed by Compactor (1 part destroyed) 16420 | -5/Waste | Destroyed C-40 Crusher 16422 | -5/Waste | Spotted C-40 Crusher 16433 | -5/Waste | Crushed by Compactor (1 part destroyed) 16436 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16442 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16445 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16473 | -5/Waste | Lost 8 parts (3p1n1u3w) 16510 | -5/Waste | Spotted C-40 Crusher 16535 | -5/Waste | Discovered new exit (range 13) 16542 | -5/Waste | Entered Factory 16588 | -5/Factory | Discovered new exit (range 14) 16596 | -5/Factory | Entered Upper Caves 16616 | -5/Upper Caves | Learned Factory interactive machine intel 16666 | -5/Upper Caves | Learned Factory interactive machine intel 16667 | -5/Upper Caves | Build established: Mutant 16866 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16903 | -5/Upper Caves | Core integrity fell below 50% 17059 | -5/Upper Caves | Core integrity fell below 20% 17098 | -5/Upper Caves | Lost 9 parts (1p3n2u3w) 17111 | -5/Upper Caves | Discovered new exit (range 12) 17118 | -5/Upper Caves | Entered another Upper Caves area 17402 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17277_ Found 21 Matter. 17278_ Acquired 21 matter. 17280_ Acquired Imp. Sensor Array. 17323_ System corruption misinterpreted. 17323_ Triggered Fire Trap. 17323_ Burning plasma bursts from the floor. 17327_ Searching scrap... 17327_ Found Unknown Device. 17327_ Found Med. Treads. 17327_ Found 26 Matter. 17328_ Acquired 26 matter. 17330_ Acquired Unknown Device. 17330_ Identified Imp. Coolant Injector. 17337_ System corrupted: Heat flow error (+259). 17388_ System corrupted: Matter fused (-6). 17397_ Penetrated by Slug. 17399_ Slug penetrates Wall. 17401_ Penetrated by Slug. 17401_ Slug penetrates Wall. 17401_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ##?????? | | ????????????????????????????????????## # ##?????? | | ???????????????????????????????????## # #?????? | | ??????????????????????##??####??#### ####??? | | ????????????????????### ### #### ##?? | | ?????????????????#### ?# #?? | | ?????????????????? #?# #?? | | ???????????????????? #?## ###?? | | ?????????????????????# #??## ##???? | | ?????????????#######??# #??## #????? | | ????????????## ###?# #### ##????? | | ????????????# ### ##?????? | | ?????????????# ##??????? | | ?????????????# ##???????? | | ???????####???# #????????? | | ???????# #???## #????????? | | ???????# ##??## ## ## #????????? | | ??????## #??# ## ### ### #????????? | | ??????# #??# ## ##### ##???????? | | ???????# ##?# #??# ##??????? | | ??????## ### ##?# #??????? | | ?????## ### ### ####???? | | ????## ###?# # | | ????# ##???# # | | ????# ##????# ### ######## | | ????## ## ## #??## @ ##??###??????? | | ?????##?# #???# ##???###??????? | | ???????## #???# #??### ######## | | ???????# #??# h#### | | ??????# #??#### ### ## | | ????? #?????## h ##?# #? | | ????# #??????# ######! #??# ## | | ????#### #### #????# #????#!## ##?## ## | | ???????##???## ##??? ????# ######??# | | ??????????????#####???# ???#!###?????# | | ??????????????????????# ???# #?????# | | ?????????????????????# ## ???## #????## | | ?????????????????????####?#?? ???# #????# | | ????????????????????????????? ???# # | | ????????????????????????????? ?????# ## # | | ???????????????????????????????????## ?# # | | ????????????????????????????????????## # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????## ### ## | | ??????????????????????????????????????## #?# ?? | | ???????????????????????????????????????## ?# ?? | | ????????????????????????????????????????###### # | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 42 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 62 Melee Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Assault Rifle | -9/Storage | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Heat Shielding | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Extracted Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory Imp. Medium Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Gun Specialist Challenges ------------ None Game ------ Seed GodComponentComputer Manual? 0 Play Time 03:55:42 Cumulative 61.3 hours Start 2021.08.11 @ 15:13:00 End 2021.08.12 @ 10:17:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 1 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bb3651e-e9e9-49dc-bff8-d5edc45cc25e