Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 22:44:48 Player: Chris Result: Destroyed self with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1389) 1389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 4342 Bonus ------- High Alert Combat Kills 268 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 205/265 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ System Shield System Shield > --- WEAPON (3) ------- Minigun Advanced EMP Blaster > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Light Treads Improved Flight Unit Heat Sink Heat Sink Huge Storage Unit [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 1 | . . 1 . . . . Weapon 1 | . . . . 1 . . Parts Attached 43 | 6 10 12 . 2 2 11 Power 3 | 1 . . . . . 2 Engine 2 | 1 . . . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 3 4 . . 2 2 Treads 4 | 2 . . . . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . 3 4 . . 2 . Utility 12 | 1 4 3 . . . 4 Device 4 | . 2 1 . . . 1 Storage 3 | 1 1 1 . . . . Processor 3 | . 1 1 . . . 1 Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 3 5 . 2 . 3 Energy Gun 4 | 1 1 1 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . . 1 . . . . Launcher 7 | . 2 2 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 9 | . . . . . . 9 Parts Lost 16 | . 2 5 . 2 4 3 Power 2 | . 1 . . . . 1 Propulsion 4 | . 1 1 . . 2 . Utility 2 | . . 1 . . . 1 Weapon 8 | . . 3 . 2 2 1 Highest Loss Streak 4 | . 2 2 . 2 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 71 76 77 61 47 62 Engine 3 | . 6 . . . . 5 Treads 6 | . 19 . . . . 1 Flight 19 | . 3 30 33 27 21 24 Device 4 | . 5 10 . . . . Storage 5 | . 6 6 11 9 9 . Processor 6 | . . 11 11 9 9 7 Hackware 1 | . . . . . . 3 Energy Gun 6 | . 12 4 . . . 4 Energy Cannon 1 | . . 2 11 5 . . Ballistic Gun 5 | . 9 . . . . 7 Launcher 6 | . 5 9 11 10 7 3 Naked Turns . | . . . . . . . Heaviest Build 87 | 12 87 14 13 13 13 21 Greatest Support 40 | 40 40 15 15 15 15 40 Greatest Overweight (x) 2 | . 2 1 . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 Average Capacity 8 | 6 12 6 8 8 8 5 Most Carried 8 | . 5 8 7 8 8 6 Average Carried 4 | . 3 6 7 7 7 2 Final Capacity 8 | 8 5 8 8 8 8 5 Final Carried 8 | . 5 7 7 8 6 3 Class Distribution -------------------- 94% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 1264 | 210 111 389 . 42 . 512 Remotely 374 | . . 374 . . . . Salvage Created 1156 | . 205 514 . 23 . 414 Parts 87 | . 24 41 . 3 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 39 | . 8 21 . 2 . 8 Guns 15 | . 8 1 . . . 6 Cannons 4 | . . 4 . . . . AOE 20 | . . 16 . 2 . 2 Classes Destroyed 7 | . 4 3 . . . . Worker 3 | . 2 1 . . . . Builder 2 | . . 2 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 11 | . 6 3 . 2 . . Grunt 19 | . 2 14 . . . 3 Sentry 9 | . . 4 . . . 5 Best Kill Streak 8 | . 4 8 . 2 . 2 Combat Bots Only 7 | . 3 7 . 2 . 2 Max Kills in Single Turn 3 | . 2 3 . 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 2744 | . 567 757 . 359 504 557 Core 938 | . 125 246 . 118 251 198 Absorbed by Shields 88 | . . . . . 88 . Core Remaining (%) 62 | 100 50 . 38 . . . Volleys Fired 127 | . 31 55 . 2 1 38 Largest 2 | . 2 2 . 1 2 2 Hottest 101 | . 70 101 . 33 66 88 Shots Fired 190 | . 59 68 . 2 2 59 Gun 116 | . 56 9 . . . 51 Cannon 20 | . . 20 . . . . Launcher 54 | . 3 39 . 2 2 8 Special . | . . . . . . . Kinetic 75 | . 26 19 . . . 30 Thermal 60 | . 29 10 . . . 21 Explosive 42 | . 3 39 . . . . Electromagnetic 13 | . 1 . . 2 2 8 Robot Hit Streak 9 | . 8 9 . . 1 7 Robot Miss Streak 4 | . 3 4 . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 114 | . 32 39 . . 1 42 Core Hits 79 | . 16 43 . 2 3 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3503 | . 377 1983 . 92 125 926 Guns 971 | . 304 75 . . . 592 Cannons 324 | . . 324 . . . . Explosions 2188 | . 73 1584 . 91 125 315 Melee . | . . . . . . . Ramming 20 | . . . . 1 . 19 Kinetic 777 | . 106 324 . . . 347 Thermal 584 | . 198 75 . 66 . 245 Explosive 1657 | . 73 1584 . . . . Electromagnetic 465 | . . . . 25 125 315 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . 2 2 . 1 11 Average Corruption 1 | . . 2 2 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 1 2 . . 6 Message Errors 1 | . . . 1 . . . Matter Fused 2 | . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . 21 . . . 3 Projectiles . | . . . . . . . Explosions 24 | . . 21 . . . 3 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . 28 110 . . 19 40 Shots 9 | . 1 4 . . 2 2 Rammed 5 | . . . . 2 . 3 Targets Rammed 5 | . . . . 2 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | . 376 39 . 8 33 208 Average Temperature 55 | . 44 9 . 5 16 70 Received Heat Transfer 840 | . 102 225 . 108 243 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1354 | . 450 175 . 100 . 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 1424 | . 270 1424 494 255 225 459 Initial 494 | . . 53 494 192 165 104 Average 335 | . 104 806 494 213 190 260 Maximum Alert Level 4 | . 1 4 2 1 1 2 Low Security (%) 44 | 100 76 5 . 57 48 29 Level 1 31 | . 23 15 . 42 51 63 Level 2 9 | . . 17 100 . . 6 Level 3 8 | . . 32 . . . . Level 4 7 | . . 28 . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 8 . . . 2 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 7 | . . 5 . . . 2 Assault 2 | . . 2 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 14 33 1 5 15 12 Peak Tracking Total 11 | . 4 8 2 4 11 3 Tactical Retreats 6 | . . 2 . . 3 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 5 | . 1 2 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . 6 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 3 | . . 2 . 1 . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . . 3 . 1 . . Successful 4 | . . 3 . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 3 | . . 3 . . . . Record 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 1700 | 106 523 429 53 98 74 417 Spaces Moved 2050 | 76 330 710 156 228 142 408 Core 24 | 21 3 . . . . . Treads 248 | 55 175 . . . . 18 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1778 | . 152 710 156 228 142 390 Fastest Speed 34 | 50 37 34 34 34 34 34 Average Speed 58 | 129 119 34 34 35 34 66 Slowest Speed 320 | 160 320 107 34 107 40 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 23 | . . 3 . 17 2 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 44 53 41 14 43 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 294 | . 20 265 . 2 . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 294 | . 20 265 . 2 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 2344 | 81 406 818 155 223 161 500 Wait 95 | . 23 35 . 6 1 30 Move 2004 | 75 329 703 155 199 137 406 Hop 17 | . . 3 . 11 2 1 Pick Up 9 | . 4 4 . 1 . . Fast Attach 33 | 6 8 6 . 2 . 11 Attach 7 | . 2 3 . . 2 . Detach 11 | . 4 2 . . . 5 Swap 3 | . . 3 . . . . Drop 15 | . 5 4 . . . 6 Fire 127 | . 31 55 . 2 1 38 Melee . | . . . . . . . Ram 5 | . . . . 2 . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Discovered new exit (range 17) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -9/Materials | Discovered new exit (range 17) 820 | -9/Materials | Destroyed 7 combat bots 820 | -9/Materials | Core integrity fell below 50% 904 | -9/Materials | Discovered new exit (range 15) 1030 | -9/Materials | First assault squad dispatched 1059 | -9/Materials | Entered Mines 1083 | -9/Mines | Learned Materials terminal intel 1106 | -9/Mines | Discovered new exit (range 8) 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1113 | -8/Materials | Loaded intel: 12 terminal locations 1194 | -8/Materials | Identified exit to Garrison 1210 | -8/Materials | Entered Garrison 1218 | -8/Garrison | Triggered checkpoint 1256 | -8/Garrison | Triggered checkpoint 1258 | -8/Garrison | Triggered checkpoint 1268 | -8/Garrison | Core integrity fell below 50% 1278 | -8/Garrison | Discovered new exit (range 15) 1284 | -8/Garrison | Entered Materials 1285 | -8/Materials | Lost 4 parts (2n2w) 1492 | -8/Materials | Core integrity fell below 20% 1700 | -8/Materials | System corruption reached 10% 1701 | -8/Materials | Destroyed self with Advanced EMP Blaster Last Messages --------------- 01663_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01666_ System corrupted: Heat flow error (+225). 01669_ Acquired Corrupted Lgt. Treads. 01669_ Integrated Corrupted Lgt. Treads (+2). 01675_ Acquired 55 matter. 01680_ Acquired 37 matter. 01681_ U-05 Engineer builds a Door. 01683_ System corrupted: Energy discharge (-68). 01686_ U-05 Engineer lays Concrete. 01687_ U-05 Engineer builds a Wall. 01691_ U-05 Engineer lays Concrete. 01693_ R-06 Scavenger collects Corrupted Heat Sink. 01694_ U-05 Engineer lays Concrete. 01695_ U-05 Engineer builds a Wall. 01696_ R-06 Scavenger collects Lgt. Armor Plating. 01699_ Acquired Corrupted Lgt. Treads. 01699_ Integrated Corrupted Lgt. Treads (+7). 01701_ System corrupted: FCS attempts to trigger Adv. EMP Blaster. 01701_ System corrupted: Adv. EMP Blaster misfires. 01701_ Destroyed Com. Wheel. 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Use The Force Challenges ------------ None Game ------ Seed RemoteImprinterActivator Manual? 0 Play Time 00:35:57 Cumulative 12.1 hours Start 2023.01.15 @ 22:10:59 End 2023.01.15 @ 22:44:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d8db4d1-4b52-4223-ab2a-cadfb618e25b