Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 03:17:18 Player: Cyborg Snake Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1204) 1204 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 3870 Bonus ------- Follower Combat Kills 35 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 87/160 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Target Analyzer Hardened Heavy Armor Plating Powered Armor > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Remote Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Improved Shield Generator Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 2 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 76 | 6 . 23 5 15 27 Power 14 | 1 . 3 3 2 5 Engine 10 | 1 . 3 3 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 29 | 2 . 8 2 7 10 Treads 5 | . . . . . 5 Leg 18 | 2 . 8 2 4 2 Wheel . | . . . . . . Hover 3 | . . . . 2 1 Flight 3 | . . . . 1 2 Utility 19 | 1 . 6 . 3 9 Device 2 | . . . . . 2 Storage 3 | 1 . 2 . . . Processor 4 | . . 4 . . . Hackware 1 | . . . . . 1 Protection 9 | . . . . 3 6 Artifact . | . . . . . . Weapon 14 | 2 . 6 . 3 3 Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 . 4 . 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 6 | . . . . . 6 Parts Lost 20 | . . 1 . 5 14 Power 6 | . . 1 . 2 3 Propulsion 5 | . . . . 1 4 Utility 5 | . . . . 1 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 5 | . . 1 . 2 5 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 78 | . 85 62 98 77 69 Engine 15 | . 14 8 31 15 8 Core 3 | . . . . 1 9 Treads 2 | . . . . . 5 Leg 14 | . 28 21 22 11 4 Hover 2 | . . . . 8 2 Flight 2 | . . . . . 5 Storage 2 | . 14 10 . . . Processor 9 | . . 3 22 11 4 Protection 5 | . . . . 12 10 Energy Gun 2 | . 14 8 . . . Energy Cannon 2 | . . . . . 5 Ballistic Gun 13 | . 14 9 22 14 7 Naked Turns 38 | . . 4 . . 34 Heaviest Build 64 | 12 12 27 15 31 64 Greatest Support 42 | 20 20 20 20 35 42 Greatest Overweight (x) 9 | . . 4 . 4 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 Most Carried 6 | 2 . 6 5 5 5 Average Carried 1 | . . . 1 3 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 3 | . . . 3 3 3 Class Distribution -------------------- 62% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1498 | 260 46 64 392 316 420 Remotely . | . . . . . . Salvage Created 1431 | . 163 80 257 323 608 Parts 83 | . 20 2 18 10 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 7 2 6 6 11 Guns 24 | . 7 2 6 6 3 Cannons 7 | . . . . . 7 Classes Destroyed 9 | . 4 . 2 1 2 Builder 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . 6 . 4 . . Grunt 13 | . 1 2 2 5 3 Sentry 4 | . . . . 1 3 Specialist 2 | . . . . . 2 Programmer 3 | . . . . . 3 Zionite 1 | . . . 1 . . Best Kill Streak 5 | . 5 2 3 2 2 Combat Bots Only 4 | . 4 2 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 482 | . 30 25 43 59 325 Missed 141 | . 12 8 9 13 99 Damage Taken 4041 | . 148 180 271 686 2756 Core 913 | . 16 44 62 79 712 Absorbed by Shields 136 | . . . . . 136 Redirected to Shielding 7 | . . . . 4 3 Core Remaining (%) 87 | 100 93 . 73 85 . Volleys Fired 128 | . 25 8 22 36 37 Largest 3 | . 2 2 2 2 3 Hottest 126 | . 70 70 46 46 126 Shots Fired 257 | . 50 16 44 70 77 Gun 217 | . 50 16 44 69 38 Cannon 39 | . . . . . 39 Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 184 | . 25 8 44 69 38 Thermal 72 | . 25 8 . . 39 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 3 5 9 9 7 Robot Miss Streak 4 | . 4 2 2 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 151 | . 20 11 28 47 45 Core Hits 62 | . 11 5 10 16 20 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 . 1 2 1 Burn 2 | . 2 . . . . Meltdown 1 | . . . . . 1 Destroy 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2546 | . 232 144 486 690 994 Guns 1883 | . 232 137 468 690 356 Cannons 619 | . . . . . 619 Explosions . | . . . . . . Melee . | . . . . . . Ramming 44 | . . 7 18 . 19 Kinetic 1698 | . 107 77 468 690 356 Thermal 804 | . 125 60 . . 619 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . . 27 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 8 | . . 1 3 . 4 Kicked 5 | . . 1 3 . 1 Crushed . | . . . . . . Highest Temperature 553 | . 72 31 42 91 553 Average Temperature 120 | . 19 23 12 25 163 Received Heat Transfer 798 | . . 102 24 396 276 Effects 21 | . . . . . 21 Shutdowns 8 | . . . . . 8 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 2 1 . . 2 Heat Transferred 1853 | . 518 185 . . 1150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 219 | . 219 47 199 112 163 Initial 9 | . . 7 . . 9 Average 53 | . 140 27 74 46 31 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 64 100 100 100 100 Level 1 3 | . 35 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 1 2 6 Investigation 2 | . . . . 1 1 Extermination 3 | . . . . . 3 Reinforcement 5 | . . 1 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 11 2 11 7 24 Peak Tracking Total 7 | . 6 2 3 2 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 . 1 3 1 Terminals 3 | . 1 . . 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 2 . 1 9 2 Successful 11 | . 1 . 1 7 2 Failed 3 | . 1 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . . 7 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 1 5 . Record 6 | . 1 . . 5 . Open Door 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 23 | . . . 23 . . Total Damage 330 | . . . 330 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4162 | 123 413 428 1030 542 1626 Spaces Moved 2401 | 147 282 297 763 297 615 Core 164 | 93 . 15 . . 56 Treads 288 | . . . . . 288 Legs 1729 | 54 282 282 763 167 181 Wheels . | . . . . . . Hover 178 | . . . . 126 52 Flight 42 | . . . . 4 38 Fastest Speed 50 | 50 120 50 120 116 50 Average Speed 146 | 75 120 121 120 136 225 Slowest Speed 500 | 120 120 250 120 360 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 46 19 96 15 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2825 | 158 306 360 834 370 797 Wait 99 | . . . 31 . 68 Move 2396 | 146 281 296 762 296 615 Hop . | . . . . . . Pick Up 60 | 6 . 8 8 13 25 Fast Attach 3 | . . 2 . . 1 Attach 70 | 6 . 21 4 15 24 Detach 22 | . . 17 . 3 2 Swap 3 | . . . 1 . 2 Drop 36 | . . 7 3 7 19 Fire 128 | . 25 8 22 36 37 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 5 | . . 1 3 . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Power x2 958 | -9/Materials | Discovered new exit (range 7) 965 | -9/Materials | Entered Mines 969 | -9/Mines | Learned location of 1 exit from Lower Caves 983 | -9/Mines | Found the Drone Emporium 1004 | -9/Mines | Met a Derelict bent on vengeance 1012 | -9/Mines | Discovered new exit (range 10) 1140 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1872 | -9/Mines | Build established: Scavenger-Mutant 1995 | -9/Mines | Entered Materials 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -8/Materials | Found Powered Armor 2377 | -8/Materials | Found Powered Armor 2380 | -8/Materials | Found Powered Armor 2520 | -8/Materials | Discovered new exit (range 9) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3139 | -7/Factory | Build established: Mutant 3625 | -7/Factory | Fabricated Hvy. Assault Rifle (x2) 3708 | -7/Factory | Lost 3 parts (2n1u) 4046 | -7/Factory | Lost 5 parts (1p1n1u2w) 4065 | -7/Factory | Core integrity fell below 50% 4131 | -7/Factory | Core integrity fell below 20% 4134 | -7/Factory | Lost 5 parts (1p1n2u1w) 4163 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04091_ Penetrated by Slug. 04097_ Imp. Medium Armor Plating destroyed. 04103_ Imp. Light Armor Plating destroyed. 04109_ Penetrated by Slug. 04111_ System corrupted: IFF burst signal emitted. 04112_ Penetrated by Slug. 04121_ Slug penetrates Neutrino Reactor. 04127_ System corrupted: Imp. Medium Armor Plating rejected. 04133_ Penetrated by Slug. 04138_ Slammed into H-55 Commando. 04139_ R-06 Scavenger collects Imp. Medium Armor Plating. 04144_ O-24 Administrator sends out distress signal. 04145_ Penetrated by Slug. 04155_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 04160_ Acquired Lgt. Nuclear Core. 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T" ??????????# ##+#### | | ????????????????????? " ??????????# # %% | | ???????????????????????? ??????????## ## ! | | ????????????????????????????????????# ## | | ????????????????????????????????????# ##"" | | ????????????????????????????????????# ##"" | | ????????????????????????????????????# ##"T "" | | ????????????????????????????????????# ##"" "" | | ????????????????????????????????????# ##"" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Just What I Needed Made in Tau Ceti IV Challenges ------------ None Game ------ Seed LegCoolantFragment Manual? 0 Play Time 01:17:40 Cumulative 1.9 hours Start 2024.05.23 @ 15:04:42 End 2024.05.25 @ 03:17:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb1594d-ac72-4821-a2e6-e89f08b96e1c