Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 21:12:40 // Winter2019/RPGLIKE Player: Hermelin Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (564) 2820 Value Destroyed (19589) 19589 Prototype IDs (153) 3060 Alien Tech Used (11) 2200 Bonus (5299) 5299 TOTAL SCORE: 42468 Bonus ------- High Alert Combat Kills 2636 Follower Combat Kills 2342 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -3879 Cogmind --------- Core Integrity 0/800 Matter 170/300 Energy 1454/1780 System Corruption 0% Temperature Cool (8) Movement Hovering (24) Location -3/Section 7 Parts ------- > --- POWER (3) -------- Light Particle Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Assembled Biocell Array Zionite Metafield Generator Assembled Combat Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System 8R-AWN's Armor/TH 8R-AWN's Armor/EX Assembled Alloy Armor Advanced Force Field Deep Network Scanner Matter Drive > --- WEAPON (3) ------- 8R-AWN's Boregun Core Stripper > --- INVENTORY (9) ---- System Purifier Sigix Quantum Sheargun 8R-AWN's Boregun Advanced Remote Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Assembled Biocell Array Assembled Combat Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System 8R-AWN's Armor/TH 8R-AWN's Armor/EX Assembled Alloy Armor Deep Network Scanner Ghost Barrier Matter Drive Stasis Generator > --- WEAPON ----------- 01-MTF's Shockpuncher Core Stripper > --- INVENTORY -------- Advanced Matter Compressor Advanced Force Field System Purifier Transdimensional Reconstructor 8R-AWN's Boregun 8R-AWN's Boregun Field Lobotomy Kit [Rating: 246] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Armored Leg Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility Advanced Weapon Cycler Device Advanced Weapon Cycler Storage Assembled Biocell Array Processor Improved Armor Integrity Analyzer Hackware Ghost Barrier Protection 8R-AWN's Armor/TH Artifact Matter Drive Weapon 8R-AWN's Boregun Energy Gun 01-MTF's Shockpuncher Energy Cannon Improved EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Graviton Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 20 | 3 1 4 1 1 2 1 1 . . . . 1 . 1 . 1 . . 1 . . . 1 . . . . 1 . . Power 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 1 1 2 1 1 1 1 . . . . . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . Weapon 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 8 5 21 6 25 1 13 10 5 1 . 26 36 1 17 1 1 3 . 12 2 8 . 17 . 1 8 . 20 26 22 Power 24 | 1 . 4 . 1 . 1 1 2 . . . 4 . 5 . . . . 1 . 1 . . . . 2 . . . 1 Engine 6 | 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . 1 . 1 1 1 . . . 4 . 5 . . . . 1 . 1 . . . . 2 . . . 1 Propulsion 46 | 2 . 3 2 3 . 4 3 . . . . 7 . 4 . . . . 4 . 4 . 7 . . . . . . 3 Treads 5 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . 2 2 . 4 3 . . . . 5 . 3 . . . . 4 . 3 . 7 . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 141 | 3 3 7 3 15 1 8 3 1 . . 5 15 1 8 . 1 1 . 6 . 3 . 6 . . 3 . 18 20 10 Device 91 | 2 1 . . 7 1 7 1 1 . . 2 9 1 7 . 1 . . 5 . 2 . 4 . . 3 . 15 15 7 Storage 5 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 Processor 7 | 1 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware 4 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . Protection 28 | . 2 6 2 5 . . 1 . . . 3 5 . 1 . . . . . . . . . . . . . 2 1 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon 85 | 2 2 7 1 6 . . 3 2 1 . 21 10 . . 1 . 2 . 1 2 . . 4 . 1 3 . 2 6 8 Energy Gun 36 | 1 1 3 . . . . 1 2 . . 6 7 . . . . 2 . . 2 . . 2 . . . . . 4 5 Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 1 4 . 3 . . 1 . 1 . 6 3 . . . . . . 1 . . . 2 . . 2 . 1 . 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Special Weapon 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Impact Weapon 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 67 | . . 3 . 10 . . 7 1 . . 1 11 . 2 . . 1 . 2 . 5 . 1 . . 3 . 5 9 6 Parts Lost 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 99 97 98 89 89 91 93 93 88 88 85 88 94 94 95 95 94 95 95 95 91 90 90 91 91 90 91 87 81 80 Engine 3 | . 12 11 15 11 6 5 3 . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . 3 6 5 6 10 11 11 11 10 10 12 15 14 14 14 13 13 10 9 8 8 8 7 8 8 8 7 Treads 2 | . 26 18 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . 1 14 13 16 17 22 22 22 22 21 21 19 20 19 19 19 18 18 17 18 17 17 17 17 17 16 16 15 Device 18 | . 20 18 14 9 13 17 16 16 16 16 19 20 26 25 25 27 27 23 22 22 21 22 21 21 21 20 21 20 15 17 Storage 3 | . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Processor 9 | . . 4 7 19 20 17 16 11 11 11 11 9 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hackware 2 | . . . . . . . 3 . . . . . . . . . . 4 7 9 9 9 10 13 13 13 13 8 8 7 Protection 10 | . 11 17 21 12 6 5 6 11 11 11 7 9 10 10 10 9 9 9 9 9 9 9 8 8 8 8 8 11 12 12 Energy Gun 3 | . 12 10 6 . . . 1 5 5 5 1 4 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Ballistic Gun 8 | . 12 14 15 13 13 11 10 11 5 5 5 7 10 10 5 4 4 4 8 9 9 9 8 8 5 4 8 8 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 10 16 38 45 61 62 64 68 72 70 70 82 76 76 92 89 94 94 89 92 92 103 103 106 106 108 108 106 130 137 145 Greatest Support 155 | 45 45 45 49 57 57 66 91 91 91 91 91 100 95 95 95 95 95 95 125 125 125 125 125 125 125 125 125 130 130 155 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 2 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 9 Average Capacity 5 | 2 2 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Most Carried 7 | 2 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 5 6 6 6 7 7 Average Carried 4 | 1 2 3 3 3 4 4 4 5 5 6 5 5 6 5 5 5 5 6 5 6 5 6 5 5 5 5 5 5 6 6 Final Capacity 9 | 2 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 9 Final Carried 7 | 2 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 5 5 6 6 6 7 5 Class Distribution -------------------- 46% | Scavenger-Mutant 17% | Mutant 13% | Wizard-Sprinter 8% | Tank 4% | Scavenger-Sprinter 3% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Gladiator | -3/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 11247 | 307 200 591 193 634 300 1118 736 392 10 . 553 709 10 782 148 35 30 101 714 48 100 . 962 165 24 103 408 1424 290 160 Remotely 40 | 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26255 | 87 526 1681 387 566 413 1780 1229 2081 168 149 1349 2807 . 2175 301 . 30 311 1684 119 . . 2135 168 . 300 916 1727 1584 1582 Parts 1428 | 8 47 125 31 78 41 140 90 75 6 14 116 83 . 112 17 1 3 21 93 8 . . 94 14 . 7 39 110 25 30 Haulers Intercepted 20 | . 1 4 . . . 6 3 1 . . . . . 2 . . . . . . . . 1 . . . . 2 . . Recyclers Shooed 7 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . . . 3 17 2 . . . 5 . . 18 . 6 7 . . 14 . 4 59 . . . Prevented 30 | . . . . . . . . . 4 1 . . . . 12 . . 2 . 2 2 . . . . 1 6 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 395 | 1 12 38 15 4 15 30 20 27 3 5 5 57 . 28 7 . . 7 23 4 . . 26 3 . . 10 20 10 25 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Guns 319 | . 8 33 15 1 15 30 19 22 3 5 4 47 . 23 6 . . 5 21 4 . . 23 3 . . 10 19 . 3 Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | 1 4 5 . 2 . . 1 2 . . . . . 1 . . . 2 1 . . . 1 . . . . 1 . . Classes Destroyed 29 | 3 7 1 1 3 1 1 1 2 . . 3 3 . . . . . . . . . . . . . . . . 1 2 Worker 13 | . 1 1 . . . 1 3 1 . . . . . 3 . . . . 1 . . . . . . . . 2 . . Builder 22 | . 2 1 1 . . 3 1 1 . . . . . 3 . . . . 6 . . . . . . . . 4 . . Tunneler 4 | 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 20 | . 1 4 . . . 6 3 1 . . . . . 2 . . . . . . . . 1 . . . . 2 . . Recycler 17 | 1 1 2 1 . 1 . 2 . . . . . . 1 . . . . 3 . . . 1 . . . . . 4 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 2 4 . . . 4 2 . . . . . . 2 . . . . 1 . . . 1 . . . . . . 2 Swarmer 75 | . 6 15 10 . 9 3 3 . . 3 . . . 4 1 . . 5 5 4 . . 4 . . . . . . 3 Grunt 123 | . 6 15 1 . 5 15 8 18 3 . . . . 11 4 . . . 11 . . . 7 . . . 6 2 3 8 Brawler 7 | . . . 1 . . 1 . 2 . . . . . 1 1 . . . . . . . . . . . 1 . . . Duelist 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 53 | . . 8 1 . . 9 8 5 . . . . . 4 1 . . . 2 . . . 3 . . . 1 5 . 6 Demolisher 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 31 | . . . . . . 2 1 . . 1 . . . 4 . . . . 4 . . . 6 . . . 1 6 4 2 Programmer 25 | . . . . . . . . 1 . 1 . . . 3 . . . 2 . . . . 4 3 . . . 6 1 4 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 50 | . . . . 8 . . . . . . 42 . . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 43 | . . . . 7 . . . . . . . 36 . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | 3 8 6 4 4 4 13 9 5 3 3 14 28 . 10 5 . . 7 11 4 . . 6 2 . . 3 10 4 4 Combat Bots Only 28 | 1 7 5 4 3 3 4 3 5 3 3 3 28 . 5 6 . . 7 5 4 . . 6 2 . . 3 6 4 4 Max Kills in Single Turn 4 | 1 3 3 2 4 2 2 2 3 1 1 2 3 . 2 1 . 1 2 3 1 . . 1 1 . . 2 3 1 1 Gunslinging 2 | . . 2 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploded 3 | 1 2 3 . 2 . . 1 2 . . . . . 1 . . . 2 1 . . . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 7382 | 220 680 752 513 258 87 162 126 165 8 21 410 635 . 265 45 . . 61 256 27 3 41 443 78 10 2 85 349 126 1554 Core 4383 | 185 474 509 279 153 48 79 69 79 . 17 191 368 . 159 25 . . 34 151 14 . 30 237 41 4 1 54 179 60 943 Absorbed by Shields 5098 | . 70 285 197 92 49 97 84 147 1 20 357 221 . 226 53 . . 68 244 17 . 43 486 86 10 2 99 372 134 1638 Redirected to Core 3715 | 130 386 424 235 153 42 64 58 62 . 10 176 350 . 132 25 . . 27 145 14 . 30 215 34 4 1 49 147 60 742 Core Remaining (%) 93 | 87 62 . . . 100 . 100 . . . . . 100 . . . . 99 . . . 96 . . . . 100 . . . Volleys Fired 1278 | 9 52 82 23 68 32 131 114 81 5 3 117 107 . 77 23 6 4 15 60 6 . . 81 15 1 7 39 83 14 23 Largest 3 | 2 2 3 3 1 2 2 3 2 1 1 3 2 . 3 2 2 1 2 3 3 . . 3 2 1 1 3 3 1 1 Hottest 130 | 60 65 130 91 69 60 60 110 60 50 50 110 60 . 110 80 80 80 80 110 110 . . 110 60 . 50 110 110 88 100 Shots Fired 2142 | 18 103 214 69 97 50 163 120 109 13 12 134 193 . 147 45 8 4 19 123 13 . . 166 30 1 7 87 160 14 23 Gun 2115 | 18 103 214 69 85 50 163 120 109 13 12 124 193 . 147 45 8 3 19 123 13 . . 166 30 . 5 87 160 14 22 Cannon 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 2 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . 1 Kinetic 1480 | 9 52 125 46 85 50 163 106 57 8 9 26 125 . 102 23 6 . 15 99 8 . . 132 30 . 2 68 134 . . Thermal 25 | . . 7 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 14 . Explosive 12 | . . . . 2 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Electromagnetic 607 | 9 51 82 23 10 . . 14 51 5 3 98 68 . 45 22 2 . 4 24 5 . . 34 . . 3 19 26 . 9 Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 25 | 8 11 16 10 19 7 22 14 16 6 4 16 25 . 20 23 4 5 4 17 5 . . 14 7 2 12 10 18 3 6 Robot Miss Streak 9 | 1 4 6 4 4 4 5 3 3 2 3 5 3 . 4 2 1 . 2 6 4 . . 3 4 . . 9 6 1 2 Penetration Max 2 | . . . . 1 1 2 2 2 . . 1 2 . 2 1 . . . 2 . . . 1 . . 1 2 1 . . Secondary Targets 39 | . 2 5 3 . 1 3 1 . . . 3 3 . 2 . . . 2 6 1 . . . 1 . . 3 3 . . Max Gunslinging Chain 2 | . 1 2 1 . 1 1 1 . . . 1 1 . 1 . . . 1 2 1 . . . 1 . . 1 1 . . Autonomous 123 | . . . . 29 . . . . 8 9 8 69 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1576 | 15 64 131 41 68 27 114 82 76 10 9 101 156 . 109 38 4 4 13 84 9 . . 122 20 1 11 55 113 23 76 Core Hits 988 | 6 27 68 21 34 21 72 69 60 8 7 69 117 . 75 18 1 3 10 56 6 . . 73 7 . 7 38 76 11 28 Critical Hits 502 | . . 1 . 23 14 89 48 25 . 1 10 31 . 40 6 1 . 4 45 2 . . 52 9 . 2 33 57 3 6 Critical Kills 168 | . . 1 . 6 9 29 18 9 . . 3 17 . 12 2 . . 2 16 . . . 12 2 . 1 8 17 2 2 Critical Parts Destroyed 273 | . . . . 14 5 48 26 16 . 1 4 12 . 26 4 1 . 2 28 2 . . 31 6 . 1 19 23 1 3 Melee Attacks 126 | . . . . . . . . . . . 29 . . . . . . . . . . . . . . 4 . . 26 67 Kinetic 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 67 Impact 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46870 | 284 1184 2274 671 1864 628 2772 2144 2570 402 261 2966 5266 . 3892 794 81 72 462 3261 228 . 76 3733 412 . 256 1604 3125 1570 4018 Guns 36997 | 182 794 1977 615 1369 628 2706 2108 2363 402 261 2863 4958 . 3273 794 81 72 319 2232 228 . . 3078 412 . 141 1604 2848 112 577 Cannons 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4940 | 102 386 297 56 475 . 66 36 207 . . 103 308 . 619 . . . 143 1029 . . . 655 . . 115 . 277 . 66 Melee 4833 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1458 3375 Ramming 80 | . 4 . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . Kinetic 26463 | 79 267 879 380 1369 628 2706 1883 790 221 212 398 3165 . 1316 216 14 . 215 1468 104 . . 1705 412 . 56 1072 2075 1458 3375 Thermal 3706 | 102 386 364 56 5 . . 36 114 . . 103 308 . 248 . . 72 143 602 . . . 597 . . 115 . 277 112 66 Explosive 1334 | . . . . 470 . 66 . . . . . . . 371 . . . . 427 . . . . . . . . . . . Electromagnetic 15052 | 103 527 1031 235 20 . . 225 1666 181 49 2465 1793 . 1957 578 67 . 104 764 124 . . 1431 . . 85 532 773 . 342 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . . . . . . 1 . . . . . . . . 3 1 1 1 1 2 1 1 Average Corruption 1 | . 3 . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 1 1 1 1 Corruption Purged 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 2 1 3 Effects 15 | . 5 . . . . . . . . . . . . 2 . . . . . . . . 2 . . 1 1 3 1 . Message Errors 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . Matter Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1240 | 5 . 13 8 . . . . . . . . 44 . 152 . . . . 278 . . . 83 . . . . . 248 409 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 583 | 5 . 13 8 . . . . . . . . 44 . 152 . . . . 278 . . . 83 . . . . . . . Melee 657 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 409 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 673 | 10 119 85 32 72 . . . 35 . . 52 13 . 92 . . . 4 38 . . 38 64 . . 4 . 9 . 6 Shots 33 | 1 4 3 1 1 . . . 3 . . 2 3 . 4 . . . 1 1 . . . 6 . . 1 . 1 . 1 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 6 194 290 99 263 . . 122 192 102 54 173 162 . 244 240 . 128 74 302 150 10 . 266 84 . 18 310 304 48 418 Average Temperature 71 | 6 18 76 33 124 . . 40 46 56 30 44 44 . 44 87 . 64 22 71 61 6 . 77 37 . 10 69 69 20 133 Received Heat Transfer 1456 | . 174 196 12 . 8 20 . 36 67 . 247 329 . 38 8 . . . 24 . 18 6 49 . . . 28 26 33 137 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . . . . 4 . . 2 10 . 6 1 . . . 2 . . . 2 . . . . 2 . . Combat Hostiles 22 | . . . . . . . . 3 . . 1 10 . 4 1 . . . 1 . . . 2 . . . . . . . Parts Fried 90 | . . . . . . . 1 10 . . 23 2 . 18 5 . . . 5 1 . . 12 . . . . 7 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . 2 . . Heat Transferred 3110 | 100 450 490 100 12 . . 50 125 . . 100 212 . 200 . . 111 100 450 . . . 300 . . 12 . 100 148 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 36 | 2 6 5 1 1 . . 1 2 . . 4 3 . 3 . . . 1 1 . . . 3 . . 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1812 | 20 319 832 609 . 205 810 469 1122 . . . . . 899 . . . . 1193 . . . 461 . . . . 1812 630 758 Initial 630 | . . 40 299 . . 50 190 111 . . . . . . . . . . 100 . . . . . . . . 293 630 102 Average 277 | 2 130 434 410 . 77 379 208 633 . . . . . 217 . . . . 572 . . . 185 . . . . 904 241 195 Maximum Alert Level 5 | . 1 3 2 . 1 3 2 4 . . . . . 3 . . . . 4 . . . 2 . . . . 5 2 3 Low Security (%) 49 | 100 78 16 . . 95 8 43 13 . . . . . 71 . . . . 10 . . . 51 . . . . . 49 57 Level 1 23 | . 21 32 39 . 4 61 53 10 . . . . . 11 . . . . 12 . . . 39 . . . . 12 27 29 Level 2 15 | . . 30 60 . . 17 3 43 . . . . . 7 . . . . 55 . . . 8 . . . . 7 23 11 Level 3 9 | . . 20 . . . 12 . 27 . . . . . 9 . . . . 15 . . . . . . . . 70 . 1 Level 4 . | . . . . . . . . 5 . . . . . . . . . . 6 . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 6 . . . 3 3 9 . . . . . 10 . . . . 10 . . 1 8 . . . . 7 5 12 Investigation 30 | . 1 4 . . . 3 2 2 . . . . . 7 . . . . 4 . . . 3 . . . . 1 1 2 Extermination 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . 3 1 3 Reinforcement 23 | . 1 1 . . . . 1 3 . . . . . 2 . . . . 2 . . . 2 . . . . 3 3 5 Assault 7 | . . 1 . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . 2 Garrison 5 | . . . . . . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Haulers Reinforced 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . 2 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 24 | . 1 5 . . . 1 3 3 . . . . . . . . . . 2 . . . 1 . . . . 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 770 | 1 25 63 33 26 17 48 37 39 4 8 59 81 1 39 8 2 . 7 45 5 6 21 38 3 4 . 20 53 18 59 Peak Tracking Total 35 | 1 6 7 17 5 3 5 5 7 4 3 9 35 1 4 3 1 . 5 8 4 13 20 9 2 3 . 6 8 5 6 Tactical Retreats 72 | . 3 6 1 9 1 7 3 5 . . 8 9 . 3 . 1 . . 4 . . 2 2 . . . . 2 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 21 | . 2 1 1 . . 1 1 2 . . . . . 6 . . . . . . . . 2 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reused 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . 1 . . . . . . . 1 . . . 1 . . . . . . 7 . . . . . . 1 . . Fabricated Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 86 | . 1 2 1 15 5 11 9 3 . . 1 1 . 4 . 1 . . 7 . . . 8 . . 2 2 1 5 7 Max in Single Turn 3 | . 1 1 1 3 1 1 2 2 . . 1 1 . 2 . 1 . . 3 . . . 3 . . 2 1 1 1 1 Garrison Access 14 | . . . . . . 1 1 2 . . . . . 1 . . . . 3 . . . 2 . . . . 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 183 | . 7 11 1 2 . 16 16 7 . . 1 . . 15 2 . 4 . 16 1 12 . 16 . 1 9 2 11 15 18 Terminals 98 | . 5 7 . . . 11 14 4 . . . . . 7 . . . . 8 . . . 9 . . . . 6 11 16 Fabricators 9 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . 2 . . . 1 1 . . Repair Stations 5 | . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 11 | . 1 2 . . . 2 1 . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . . Scanalyzers 12 | . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . 2 . . . . 2 2 1 Garrison Access 15 | . . . . . . 1 1 2 . . . . . 2 . . . . 3 . . . 2 . . . . 2 1 1 Total Hacks 974 | . 35 48 1 2 . 83 91 24 . . 5 . . 40 2 . 30 . 95 1 19 . 124 . 1 48 23 100 93 109 Successful 671 | . 27 37 1 2 . 58 67 10 . . 5 . . 16 2 . 30 . 57 1 19 . 65 . 1 48 19 64 71 71 Failed 301 | . 8 11 . . . 25 23 14 . . . . . 24 . . . . 38 . . . 59 . . . 4 35 22 38 Catastrophic 43 | . . . . . . 5 5 2 . . . . . 8 . . . . 4 . . . 10 . . . . 2 1 6 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Manual 488 | . 23 22 . 1 . 54 65 5 . . . . . 16 . . . . 49 . 1 . 72 . . . 5 37 56 82 Terminals 677 | . 27 36 . . . 59 87 16 . . . . . 19 . . . . 69 . . . 103 . . . . 75 87 99 Fabricators 50 | . . . . . . . . 4 . . . . . 6 . . . . 12 . . . 13 . . . 10 5 . . Repair Stations 12 | . 5 2 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 42 | . 3 6 . . . 9 3 . . . . . . 3 . . . . 3 . . . 2 . . . 13 . . . Scanalyzers 56 | . . 4 . . . 11 . . . . . . . 6 . . . . 8 . . . 4 . . . . 18 2 3 Garrison Access 28 | . . . . . . 1 1 4 . . . . . 5 . . . . 3 . . . 2 . . . . 2 3 7 Terminal Hacks 384 | . 10 13 1 2 . 19 40 6 . . 5 . . 3 2 . 30 . 24 1 19 . 42 . 1 48 . 37 46 35 Record 67 | . . . . 1 . . . . . . . . . . . . 11 . . . 17 . . . . 36 . . 2 . Part Schematic 58 | . . . . . . . 4 2 . . 5 . . 1 . . 9 . 11 . . . 10 . . 4 . 8 4 . Robot Schematic 13 | . . . . . . . 3 . . . . . . . . . 7 . . . . . 1 . . . . . 2 . Robot Analysis 31 | . 4 5 . . . 2 3 . . . . . . . . . . . 1 . . . 11 . . 4 . . . 1 Prototype ID Bank 29 | . 1 1 . . . 4 4 1 . . . . . . . . 3 . 3 . . . 3 . . 4 . . 3 2 Open Door 16 | . . . 1 . . . 3 . . . . . . . 2 . . . . 1 2 . . . 1 . . 1 . 5 Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 8 | . 1 1 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Machine Index 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 Terminal Index 9 | . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . 1 1 2 Fabricator Index 5 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair Station Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 6 | . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . 1 1 Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Alert Level 21 | . . . . . . 2 5 . . . . . . . . . . . . . . . 4 . . . . 3 3 4 Unreport Threat 34 | . . . . . . 3 5 1 . . . . . . . . . . 1 . . . 4 . . . . 7 6 7 Locate Traps 16 | . 2 3 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . 3 3 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler Manifests 8 | . . 1 . . . 2 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 20 | . 1 1 . . . 1 3 . . . . . . . . . . . 1 . . . 3 . . . . 2 5 3 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . 2 . . . . . 3 . . . . 8 . . . 6 . . . 6 4 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Load Schematic 12 | . . . . . . . . 1 . . . . . 2 . . . . 3 . . . 3 . . . 1 2 . . Build 14 | . . . . . . . . 1 . . . . . 1 . . . . 5 . . . 3 . . . 2 2 . . Repair Station Hacks 9 | . 4 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 23 | . 1 4 . . . 3 1 . . . . . . 2 . . . . 2 . . . 1 . . . 9 . . . Recycle Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Process 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Report Inventory 12 | . 1 2 . . . 2 1 . . . . . . 1 . . . . 2 . . . 1 . . . 2 . . . Retrieve Components 4 | . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 40 | . . 4 . . . 10 . . . . . . . 2 . . . . 8 . . . 4 . . . . 11 1 . Insert Component 17 | . . 1 . . . 4 . . . . . . . 2 . . . . 3 . . . 2 . . . . 4 1 . Analyze 23 | . . 3 . . . 6 . . . . . . . . . . . . 5 . . . 2 . . . . 7 . . Garrison Access Hacks 11 | . . . . . . 1 1 1 . . . . . . . . . . 3 . . . 2 . . . . 2 1 . Seal Access 11 | . . . . . . 1 1 1 . . . . . . . . . . 3 . . . 2 . . . . 2 1 . Unauthorized Hacks 175 | . 12 14 . . . 23 25 1 . . . . . 5 . . . . 12 . . . 10 . . . 4 10 23 36 Terminals 140 | . 10 12 . . . 20 23 . . . . . . 2 . . . . 8 . . . 7 . . . . 9 20 29 Track 55 | . 4 5 . . . 8 10 . . . . . . 1 . . . . 1 . . . 2 . . . . 3 7 14 Assimilate 12 | . . . . . . 2 . . . . . . . . . . . . 5 . . . 1 . . . . . 3 1 Botnet 58 | . 4 6 . . . 9 11 . . . . . . 1 . . . . 1 . . . 3 . . . . 3 8 12 Operators 15 | . 2 1 . . . 1 2 . . . . . . . . . . . 1 . . . 1 . . . . 3 2 2 Fabricators 11 | . . . . . . . . 1 . . . . . 1 . . . . 3 . . . 2 . . . 3 1 . . Report 8 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . 2 . . . 1 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 13 | . 2 2 . . . 3 2 . . . . . . 1 . . . . 1 . . . 1 . . . 1 . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reject 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Mask 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 1 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 6 Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 117 | . 5 9 . . . 14 14 6 . . . . . 14 . . . . 9 . . . 12 . . . 1 6 11 16 Full Trace Events 22 | . . 2 . . . 1 3 2 . . . . . 6 . . . . 3 . . . 2 . . . . 1 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . 3 . . . . . . . . . 7 . . . . . 1 . . . . . 2 . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . 1 . . . 4 4 2 . . 5 . . 1 . . 9 . 14 . . . 12 . . 4 . 11 4 . Parts Built 12 | . . . . . . . . . . . . . . 1 . . . . 5 . . . 4 . . . . 2 . . Matter 2618 | . . . . . . . . . . . . . . 285 . . . . 830 . . . 768 . . . . 735 . . Time 889 | . . . . . . . . . . . . . . 76 . . . . 254 . . . 168 . . . . 391 . . Total Part Build Rating 92 | . . . . . . . . . . . . . . 5 . . . . 38 . . . 34 . . . . 15 . . Parts Repaired 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 221 | . 100 26 . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycled Matter 640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 640 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . 10 . . . 10 . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . 1 . . . 4 . . . . . . . 1 . . . . 3 . . . 2 . . . . 3 . . Part Schematics Acquired 13 | . . 1 . . . 4 . . . . . . . . . . . . 3 . . . 2 . . . . 3 . . Parts Damaged 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 15 | . . . . . . . . 2 . . 2 . . 2 . . . . . . . . 2 . . . 4 2 . 1 Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 46 | . . . . . . 2 1 3 . . 2 . . 2 . . 1 . 5 . . . 3 . 1 2 4 2 2 16 Largest Group 9 | . . . . . . 1 1 2 2 2 1 . . 1 . . 1 . 3 . . . 1 . 1 2 6 8 3 9 Highest-Rated Group 483 | . . . . . . 10 99 41 42 42 30 . . 29 . . 59 . 78 . . . 49 . 64 203 371 472 158 483 Highest-Rated Ally 113 | . . . . . . 10 99 32 32 32 30 . . 29 . . 59 . 26 . . . 49 . 64 113 113 113 90 90 Total Orders 15 | . . . . . . . . 3 1 . 1 . . 2 . . 1 . . . . . . . . 1 . 2 . 4 STAY 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 PICKUP 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 COLLECT 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Ally Attacks 349 | . . . . . . . 8 1 . . 1 . . 3 . . . . . . . . 2 . 2 . 57 170 29 76 Total Damage 13951 | . . . . . . . 488 51 . . . . . 40 . . . . . . . . 25 . 6 . 3285 6975 1059 2022 Kills 82 | . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . 13 40 8 14 Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 31 | . 4 5 . . . 2 3 . . . . . . . . . . . 1 . . . 11 . . 4 . . . 1 Derelict Logs Recovered 14 | . . . 2 . . . . . 2 1 2 . 1 . . 2 . 1 . . . 2 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 34442 | 4216 1056 2013 1188 1713 1083 1763 1111 894 290 198 7126 2230 67 1470 137 107 63 100 860 123 249 85 1254 142 81 168 400 1227 1389 1639 Spaces Moved 31400 | 908 473 953 719 1834 671 1700 957 995 254 213 3919 2345 308 2190 297 414 125 297 1262 389 942 351 1640 424 281 355 714 1824 1799 1847 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2902 | 906 473 953 570 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28496 | . . . 149 1834 671 1700 957 995 254 213 3919 2345 308 2190 297 414 125 297 1262 389 942 351 1640 424 281 355 714 1824 1799 1847 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 76 76 146 65 53 53 53 53 53 21 21 21 21 21 21 21 21 24 24 24 24 24 24 24 24 24 24 24 Average Speed 56 | 159 160 160 142 79 146 71 60 53 53 53 53 43 21 26 25 21 21 23 24 26 24 24 39 24 24 24 25 29 41 49 Slowest Speed 160 | 160 160 160 160 146 146 146 65 53 53 53 53 53 21 78 43 21 21 43 78 48 26 24 142 24 24 24 48 109 133 133 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 113 86 84 95 92 99 94 89 28 51 36 90 90 58 46 54 51 76 52 34 62 90 62 41 52 56 62 43 44 92 91 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 17 | . 1 2 . 1 . 2 . . . . 4 . . . . . 1 . 1 . 2 . . . . 3 . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 . . . . 1 . . . . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 20 | 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 . Scrap Searched 28 | . . . 1 . 2 . . . 1 . 3 . 1 . 3 3 . . . 4 . 4 . 3 2 . 1 . . . Spaces Dug 38 | . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 521 | 10 21 16 6 41 17 38 52 9 4 7 38 44 . 53 1 2 . 9 50 1 . . 77 1 . . 2 20 1 1 Melee 10 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 1 . Projectile 170 | . . . . 11 17 38 27 3 4 7 . 14 . 9 1 2 . 1 5 1 . . 17 1 . . 2 10 . . AOE 341 | 10 21 16 6 30 . . 25 6 . . 29 30 . 44 . . . 8 45 . . . 60 . . . . 10 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 46584 | 3653 669 1270 832 2059 744 2159 1430 1299 407 296 8879 3512 309 2984 330 425 158 316 1739 403 965 351 2148 444 291 427 882 2419 2371 2413 Wait 12412 | 2717 115 148 54 12 15 280 302 188 143 79 4684 866 . 620 4 4 24 3 377 . 5 . 360 . 9 38 89 425 459 392 Move 31362 | 907 472 952 718 1833 670 1699 956 994 253 212 3918 2344 307 2189 296 413 124 296 1261 388 941 351 1637 423 280 354 713 1823 1798 1840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 4 3 5 6 49 . 5 1 1 2 . 16 42 . 1 1 1 1 . 3 . 1 . 3 . . 2 6 9 8 9 Fast Attach 205 | 8 2 12 4 17 1 6 9 5 . . 14 26 1 15 . . 1 . 4 2 8 . 12 . . 7 . 14 17 20 Attach 47 | . . 1 2 4 . 4 . . 1 . 9 5 . 1 . 1 1 . 3 . . . 2 . . 1 . 2 4 6 Detach 12 | . . . . 1 . 4 . . . . 2 . . 1 . . . . 2 . . . 1 . . . . . 1 . Swap 53 | . 3 8 . 4 . 3 1 . . . 3 5 . 1 1 . 1 . 5 . . . 3 . 1 1 . 4 6 3 Drop 366 | 3 4 18 8 69 . 10 9 5 2 . 31 73 1 18 1 . 2 . 9 2 10 . 15 . . 7 3 20 25 21 Fire 1278 | 9 52 82 23 68 32 131 114 81 5 3 117 107 . 77 23 6 4 15 60 6 . . 81 15 1 7 39 83 14 23 Melee 126 | . . . . . . . . . . . 29 . . . . . . . . . . . . . . 4 . . 26 67 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 13 . . . . . . 22 . . . . . . . . 2 . . . . . . 6 Rewire 104 | . . . . . . . 2 14 . . 27 . . 20 . . . . . . . . 5 . . . 21 14 . 1 Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 393 | 5 16 44 17 . 26 17 23 11 1 2 29 44 . 19 4 . . 2 15 5 . . 27 6 . 6 11 25 13 25 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 2175 | -11/Scrapyard | Assembled infested the area 4217 | -11/Scrapyard | Entered Materials 4218 | -10/Materials | Build established: Mutant 4248 | -10/Materials | Discovered new exit (range 8) 4425 | -10/Materials | Destroyed 7 combat bots 4585 | -10/Materials | Discovered new exit (range 14) 4675 | -10/Materials | Reached level 2 4683 | -10/Materials | Upgraded with Utility slot (x1) 4883 | -10/Materials | Identified exit to Mines 4956 | -10/Materials | Repaired Cmb. Airjet 5007 | -10/Materials | Repaired Cmb. Airjet 5084 | -10/Materials | Discovered new exit (range 4) 5223 | -10/Materials | Discovered new exit (range 16) 5273 | -10/Materials | Entered another Materials area 5275 | -9/Materials | Reached level 3 5312 | -9/Materials | Repaired Lgt. Armor Plating 5314 | -9/Materials | Upgraded with Utility slot (x1) 5444 | -9/Materials | Identified exit to Mines 5637 | -9/Materials | Discovered new exit (range 10) 5654 | -9/Materials | Reached level 4 5659 | -9/Materials | Upgraded with Weapon slot (x1) 5992 | -9/Materials | Core integrity fell below 50% 6127 | -9/Materials | Reached level 5 6151 | -9/Materials | Upgraded with Utility slot (x1) 6359 | -9/Materials | Discovered new exit (range 17) 6375 | -9/Materials | Build established: Tank 6575 | -9/Materials | Reached level 6 6758 | -9/Materials | Upgraded with Power slot (x1) 6937 | -9/Materials | Discovered new exit (range 21) 7273 | -9/Materials | First assault squad dispatched 7286 | -9/Materials | Entered Mines 7288 | -9/Mines | Reached level 7 7289 | -9/Mines | Discovered new exit (range 16) 7291 | -9/Mines | Upgraded with Utility slot (x1) 7508 | -9/Mines | Assembled infested the area 7513 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7643 | -9/Mines | Reached level 8 7793 | -9/Mines | Discovered new exit (range 12) 8207 | -9/Mines | Learned 2 Materials zone layouts 8263 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8267 | -9/Mines | Found Prototype Device 8298 | -9/Mines | Learned location of 1 exit from Materials 8301 | -9/Mines | Discovered new exit (range 16) 8343 | -9/Mines | Found a hidden stash of uninstalled traps 8374 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8474 | -9/Mines | Entered Exiles 8484 | -9/Exiles | Discovered new exit (range 16) 8517 | -9/Exiles | Met 8R-AWN 8529 | -9/Exiles | Met EX-HEX 8558 | -9/Exiles | Met EX-DEC 8563 | -9/Exiles | Learned location of Zion (-7) 8595 | -9/Exiles | Visited The Gauntlet 8689 | -9/Exiles | Met EX-BIN 8800 | -9/Exiles | Aligned with FarCom system 8801 | -9/Exiles | Given EX-Vault access code 8819 | -9/Exiles | Opened EX-Vault 8826 | -9/Exiles | Found Field Lobotomy Kit 8828 | -9/Exiles | Found AWS/Gauss 8847 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9023 | -9/Exiles | Attacked by the Exiles 9028 | -9/Exiles | Destroyed EX-HEX 9053 | -9/Exiles | Destroyed 8R-AWN 9063 | -9/Exiles | Found Prototype Ballistic Gun 9063 | -9/Exiles | Identified 8R-AWN's Boregun 9066 | -9/Exiles | Found Prototype Processor 9079 | -9/Exiles | Found 8R-AWN's Boregun 9102 | -9/Exiles | Found Prototype Device 9115 | -9/Exiles | Found Prototype Protection 9115 | -9/Exiles | Identified 8R-AWN's Armor/TH 9118 | -9/Exiles | Found Prototype Protection 9118 | -9/Exiles | Identified 8R-AWN's Armor/EX 9129 | -9/Exiles | Identified Exp. Sensor Array 9135 | -9/Exiles | Identified AS-neutralizer No. 17b 9294 | -9/Exiles | Destroyed EX-BIN 9329 | -9/Exiles | Destroyed EX-DEC 9368 | -9/Exiles | Upgraded with Utility slot (x1) 9398 | -9/Exiles | Build established: Scavenger-Mutant 9515 | -9/Exiles | Identified Exp. Targeting Computer 9761 | -9/Exiles | Found Deploy-a-Sentry 10167 | -9/Exiles | Discovered new exit (range 15) 10187 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, AWS/Gauss 10187 | -9/Exiles | Entered Mines 10417 | -8/Mines | Reached level 9 10506 | -8/Mines | Discovered new exit (range 5) 10846 | -8/Mines | Discovered new exit (range 10) 10940 | -8/Mines | Reached level 10 10958 | -8/Mines | Upgraded with Propulsion slot (x1) 10958 | -8/Mines | Upgraded with Utility slot (x1) 11270 | -8/Mines | Entered Materials 11271 | -8/Materials | Identified exit to Storage 11272 | -8/Materials | Identified exit to Factory 11272 | -8/Materials | Reached level 11 11650 | -8/Materials | Reached level 12 11744 | -8/Materials | Discovered exit to Factory (range 16) 12023 | -8/Materials | Discovered exit to Factory (range 15) 12691 | -8/Materials | Repaired Broken Cmb. Antigrav System 12916 | -8/Materials | Reached level 13 12916 | -8/Materials | Upgraded with Utility slot (x1) 13033 | -8/Materials | Entered Storage 13683 | -8/Storage | Met 01-MTF 13685 | -8/Storage | Reached level 14 13831 | -8/Storage | Discovered new exit (range 17) 13878 | -8/Storage | Found 01-MTF's Shockpuncher 13890 | -8/Storage | Found Prototype Device 13890 | -8/Storage | Identified 01-MTF's Autohacker 13972 | -8/Storage | Upgraded with Propulsion slot (x1) 13989 | -8/Storage | Destroyed 01-MTF 14059 | -8/Storage | Remotely autohacked Sealed Heavy Doors 14059 | -8/Storage | Central database locked down 14144 | -8/Storage | Entered Factory 14187 | -7/Factory | Reached level 15 14270 | -7/Factory | Discovered new exit (range 16) 14508 | -7/Factory | Identified exit to Lower Caves 14535 | -7/Factory | Reached level 16 14692 | -7/Factory | Discovered new exit (range 17) 14840 | -7/Factory | Local fabrication network quarantined 14882 | -7/Factory | Fabricated A-02 Transporter (x1) 14944 | -7/Factory | First assault squad dispatched 15038 | -7/Factory | Entered Lower Caves 15038 | -7/Lower Caves | Accompanied by 2 allies 15053 | -7/Lower Caves | Identified exit to Lower Caves 15072 | -7/Lower Caves | Encountered a Warlord checkpoint 15328 | -7/Lower Caves | Entered another Lower Caves area 15328 | -7/Lower Caves | Accompanied by 2 allies 15384 | -7/Lower Caves | Encountered a Warlord checkpoint 15401 | -7/Lower Caves | Learned Factory terminal intel 15426 | -7/Lower Caves | Discovered new exit (range 11) 15521 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15526 | -7/Lower Caves | Entered Zion 15569 | -7/Zion | Discovered new exit (range 10) 15574 | -7/Zion | Received a hallucinogenic algorithm 15600 | -7/Zion | Learned location of Data Miner (-6) 15664 | -7/Zion | Learned location of Warlord (-5) 15692 | -7/Zion | Given A8's code to call for help 15698 | -7/Zion | Learned Factory security intel 16445 | -7/Zion | Found Prototype Device 16445 | -7/Zion | Identified Bomb Factory No. 2 21542 | -7/Zion | Attacked by Zionites 21841 | -7/Zion | Spotted VG-ZIJ(B) 21868 | -7/Zion | Destroyed VG-ZIJ(B) 22242 | -7/Zion | Discovered new exit (range 3) 22652 | -7/Zion | Entered Deep Caves 22654 | -7/Deep Caves | Reached level 17 22813 | -7/Deep Caves | Attacked by Z-Imprinter 22823 | -7/Deep Caves | Destroyed Z-Imprinter 22840 | -7/Deep Caves | Found Prototype Protection 22928 | -7/Deep Caves | Found Prototype Device 22928 | -7/Deep Caves | Identified Zio. Metafield Generator 23081 | -7/Deep Caves | Identified Zio. Weapon Casing 23119 | -7/Deep Caves | Upgraded with Utility slot (x1) 23156 | -7/Deep Caves | Z-Facility disabled 23522 | -7/Deep Caves | Discovered new exit (range 7) 23568 | -7/Deep Caves | Exposed GOLEM chamber 24197 | -7/Deep Caves | Found GOLEM Unit 24225 | -7/Deep Caves | Spotted as-67566 24284 | -7/Deep Caves | Destroyed as-67566 24303 | -7/Deep Caves | Triggered Deep Caves wall 24303 | -7/Deep Caves | Spotted AS-07338 24310 | -7/Deep Caves | Spotted AS-78838 24366 | -7/Deep Caves | Destroyed 28 combat bots 24383 | -7/Deep Caves | Destroyed AS-78838 24387 | -7/Deep Caves | Destroyed AS-07338 24410 | -7/Deep Caves | Found GOLEM Unit 24423 | -7/Deep Caves | Found GOLEM Unit 24882 | -7/Deep Caves | Entered Proximity Caves 24937 | -6/Proximity Caves | Learned Factory stockpile data 24947 | -6/Proximity Caves | Discovered new exit (range 12) 24949 | -6/Proximity Caves | Entered Factory 24951 | -6/Factory | Reached level 18 24951 | -6/Factory | Upgraded with Power slot (x1) 24952 | -6/Factory | Loaded intel: 21 terminal locations 25000 | -6/Factory | Identified exit to Lower Caves 25000 | -6/Factory | Identified exit to Extension 25393 | -6/Factory | Build established: Scavenger-Sprinter 25394 | -6/Factory | Discovered new exit (range 17) 25516 | -6/Factory | Fabricated Cold Fusion Reactor (x1) 25998 | -6/Factory | Reached level 19 26159 | -6/Factory | Spotted B-75 Beast 26419 | -6/Factory | Entered Lower Caves 26481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26489 | -6/Lower Caves | Reached level 20 26550 | -6/Lower Caves | Discovered new exit (range 14) 26556 | -6/Lower Caves | Entered another Lower Caves area 26564 | -6/Lower Caves | Upgraded with Utility slot (x1) 26602 | -6/Lower Caves | Learned 4 Factory zone layouts 26603 | -6/Lower Caves | Learned Factory security intel 26619 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 26647 | -6/Lower Caves | Discovered new exit (range 8) 26663 | -6/Lower Caves | Entered Data Miner 26663 | -6/Data Miner | Discovered new exit (range 6) 26667 | -6/Data Miner | Met Data Miner 26673 | -6/Data Miner | Learned location of Section 7 (-3) 26673 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26676 | -6/Data Miner | Received God Mode back door access code from Data Miner 26683 | -6/Data Miner | Assimilated Data Miner with FLK Orb 26714 | -6/Data Miner | Destroyed Data Miner 26723 | -6/Data Miner | Found Prototype Hackware 26723 | -6/Data Miner | Identified Ghost Barrier 26725 | -6/Data Miner | Found Prototype Hackware 26726 | -6/Data Miner | Entered Proximity Caves 26739 | -5/Proximity Caves | Learned Factory garrison access intel 26786 | -5/Proximity Caves | Discovered new exit (range 15) 26792 | -5/Proximity Caves | Reached level 21 26818 | -5/Proximity Caves | Destroyed 7 combat bots 26826 | -5/Proximity Caves | Entered Factory 26827 | -5/Factory | Identified exit to Upper Caves 26830 | -5/Factory | Loaded intel: 4 garrison access locations 26893 | -5/Factory | Garrison activated, responded to threat 27009 | -5/Factory | Identified Deep Network Scanner 27029 | -5/Factory | Reached level 22 27036 | -5/Factory | Upgraded with Utility slot (x1) 27088 | -5/Factory | Spotted B-75 Beast 27375 | -5/Factory | Fabricated Cmb. Linear Gravjet? 27424 | -5/Factory | Fabricated Imp. Force Field (x2) 27426 | -5/Factory | First assault squad dispatched 27445 | -5/Factory | Build established: Wizard-Sprinter 27501 | -5/Factory | Fabricated Enh. Force Rifle? 27537 | -5/Factory | Local fabrication network quarantined 27686 | -5/Factory | Entered Upper Caves 27714 | -5/Upper Caves | Spotted B-75 Beast 27780 | -5/Upper Caves | Encountered a Warlord checkpoint 27784 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 27786 | -5/Upper Caves | Discovered new exit (range 5) 27809 | -5/Upper Caves | Entered Warlord 27816 | -5/Warlord | Discovered new exit (range 9) 27874 | -5/Warlord | Met Warlord 27874 | -5/Warlord | Reached level 23 27877 | -5/Warlord | Opened Warlord's prototype stash 27879 | -5/Warlord | Found Prototype Device 27879 | -5/Warlord | Identified Exp. Focal Shield 27894 | -5/Warlord | Found Prototype Reactor 27894 | -5/Warlord | Identified Vortex Chain Reactor 27899 | -5/Warlord | Warlord's base attacked by MAIN.C 27900 | -5/Warlord | Found Ghost Barrier 27907 | -5/Warlord | Learned location of Armory (-4) 27907 | -5/Warlord | Learned location of Command (-1) 27907 | -5/Warlord | Learned 4 Armory zone layouts 27907 | -5/Warlord | Learned Armory security intel 27907 | -5/Warlord | Learned Research security intel 27907 | -5/Warlord | Learned Armory fabricator intel 28043 | -5/Warlord | Opened side exit 28058 | -5/Warlord | Entered Proximity Caves 28119 | -4/Proximity Caves | Learned Research terminal intel 28120 | -4/Proximity Caves | Learned Research trap positions 28139 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28139 | -4/Proximity Caves | Discovered new exit (range 16) 28143 | -4/Proximity Caves | Entered Factory 28144 | -4/Factory | Identified exit to Research 28145 | -4/Factory | Reached level 24 28496 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 28847 | -4/Factory | Identified exit to Upper Caves 28847 | -4/Factory | Identified exit to Armory 28954 | -4/Factory | Spotted B-86 Titan 28955 | -4/Factory | Garrison activated, responded to threat 28978 | -4/Factory | Reached level 25 28978 | -4/Factory | Destroyed B-86 Titan 28984 | -4/Factory | Upgraded with Utility slot (x1) 29296 | -4/Factory | Fabricated Adv. Force Field (x2) 29397 | -4/Factory | Entered Upper Caves 29481 | -4/Upper Caves | Discovered new exit (range 16) 29490 | -4/Upper Caves | Encountered a Warlord checkpoint 29539 | -4/Upper Caves | Entered another Upper Caves area 29561 | -4/Upper Caves | Learned location of 1 exit from Research 29576 | -4/Upper Caves | Spotted GF-C2Y(f) 29578 | -4/Upper Caves | Encountered a Master Thief 29589 | -4/Upper Caves | Spotted NK-81V(f) 29589 | -4/Upper Caves | Assimilated GF-C2Y(f) with FLK Orb 29590 | -4/Upper Caves | Encountered a Master Thief 29608 | -4/Upper Caves | Discovered new exit (range 16) 29620 | -4/Upper Caves | Entered Zhirov 29620 | -4/Zhirov | Discovered new exit (range 3) 29625 | -4/Zhirov | Met Zhirov 29629 | -4/Zhirov | Learned location of Testing (-2) 29634 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29640 | -4/Zhirov | Found Alien Artifact 29640 | -4/Zhirov | Identified Integrated Reactor 29640 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29699 | -4/Zhirov | Assimilated ZX-DO1(L) with FLK Orb 29723 | -4/Zhirov | Assimilated Svarog with FLK Orb 29749 | -4/Zhirov | Found Alien Artifact 29788 | -4/Zhirov | Entered Proximity Caves 29788 | -3/Proximity Caves | Accompanied by 2 allies (Svarog) 29790 | -3/Proximity Caves | Reached level 26 29793 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29815 | -3/Proximity Caves | Reached level 27 29905 | -3/Proximity Caves | Spotted B-86 Titan 29919 | -3/Proximity Caves | Destroyed B-86 Titan 29937 | -3/Proximity Caves | Spotted 9W-EJG(f) 29938 | -3/Proximity Caves | Encountered a Master Thief 29946 | -3/Proximity Caves | Allies destroyed 9W-EJG(f) 29950 | -3/Proximity Caves | Spotted B-86 Titan 29953 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 29960 | -3/Proximity Caves | Allies destroyed B-86 Titan 30033 | -3/Proximity Caves | Discovered exit to Research (range 17) 30188 | -3/Proximity Caves | Entered Research 30188 | -3/Research | Accompanied by 6 allies (Svarog) 30189 | -3/Research | Identified exit to Research 30190 | -3/Research | Loaded intel: 66 trap records 30190 | -3/Research | Reached level 28 30192 | -3/Research | Loaded intel: 19 terminal locations 30192 | -3/Research | Upgraded with Utility slot (x1) 30220 | -3/Research | Identified exit to Quarantine 30292 | -3/Research | Ghost Barrier fried by hacking feedback 30329 | -3/Research | Identified Transdimensional Reconstructor 30430 | -3/Research | Reached level 29 30520 | -3/Research | Spotted B-86 Titan 30551 | -3/Research | Allies destroyed B-86 Titan 30612 | -3/Research | Found Prototype Launcher 30612 | -3/Research | Identified Tactical Quantum Warhead 30664 | -3/Research | Spotted B-86 Titan 30681 | -3/Research | Destroyed B-86 Titan 30729 | -3/Research | Central database locked down 30781 | -3/Research | Reached level 30 30962 | -3/Research | Fabricated System Purifier? 31156 | -3/Research | Fabricated Exp. ECM Suite? 31415 | -3/Research | Entered Quarantine 31415 | -3/Quarantine | Accompanied by 1 ally 31461 | -3/Quarantine | Found Transdimensional Reconstructor 31512 | -3/Quarantine | Found Alien Artifact 31512 | -3/Quarantine | Identified Matter Drive 31722 | -3/Quarantine | Found Alien Impact Weapon 31722 | -3/Quarantine | Identified Core Stripper 31839 | -3/Quarantine | Found Alien Artifact 31839 | -3/Quarantine | Identified Stasis Generator 32051 | -3/Quarantine | Found Alien Artifact 32069 | -3/Quarantine | Identified Subatomic Replicator 32220 | -3/Quarantine | Found Alien Artifact 32220 | -3/Quarantine | Identified Terrabomb 32220 | -3/Quarantine | Used Terrabomb 32251 | -3/Quarantine | Discovered exit to Research (range 5) 32549 | -3/Quarantine | Spotted Fortress 32579 | -3/Quarantine | Build established: Wizard-Gladiator 32685 | -3/Quarantine | Destroyed Fortress 32692 | -3/Quarantine | Found Prototype Protection 32692 | -3/Quarantine | Identified Centrium Heavy Armor Plating 32695 | -3/Quarantine | Found Prototype Device 32695 | -3/Quarantine | Identified EM Dispersion Field 32797 | -3/Quarantine | Discovered new exit (range 6) 32804 | -3/Quarantine | Entered Section 7 32921 | -3/Section 7 | Discovered exit to Research (range 16) 33154 | -3/Section 7 | Spotted B-86 Titan 33165 | -3/Section 7 | Destroyed B-86 Titan 33207 | -3/Section 7 | Spotted Alpha 7 33287 | -3/Section 7 | Reached level 31 33478 | -3/Section 7 | Spotted Alpha 7 33582 | -3/Section 7 | Found Alien Artifact 33582 | -3/Section 7 | Identified Integrity Redistributor 33582 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-11) 33598 | -3/Section 7 | First assault squad dispatched 33711 | -3/Section 7 | Found Integrated Reactor 33711 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33728 | -3/Section 7 | P-80 Master assimilated hostile W-44 Eye 33787 | -3/Section 7 | Build established: Wizard-Sprinter 33810 | -3/Section 7 | Spotted S7 Guard 33847 | -3/Section 7 | Spotted Executioner 33876 | -3/Section 7 | Spotted Striker 33876 | -3/Section 7 | Spotted Striker 33894 | -3/Section 7 | Crushed by falling debris 33895 | -3/Section 7 | Crushed by falling debris 33900 | -3/Section 7 | Destroyed Striker 33903 | -3/Section 7 | Destroyed Striker 33912 | -3/Section 7 | Found Alien Energy Gun 33912 | -3/Section 7 | Identified Sigix Quantum Sheargun 34001 | -3/Section 7 | Spotted Executioner 34002 | -3/Section 7 | Spotted Executioner 34162 | -3/Section 7 | Spotted B-99 Colossus 34182 | -3/Section 7 | Warped through subspace 34183 | -3/Section 7 | Core integrity fell below 50% 34258 | -3/Section 7 | Spotted Executioner 34330 | -3/Section 7 | Crushed by falling debris 34332 | -3/Section 7 | Crushed by falling debris 34344 | -3/Section 7 | Crushed by falling debris 34345 | -3/Section 7 | Core integrity fell below 20% 34345 | -3/Section 7 | Crushed by falling debris 34356 | -3/Section 7 | Found Alien Artifact 34356 | -3/Section 7 | Identified LRC Boosters 34356 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 34358 | -3/Section 7 | Found Alien Artifact 34358 | -3/Section 7 | Identified LRC Storage 34358 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 34360 | -3/Section 7 | Found LRC Boosters 34360 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 34364 | -3/Section 7 | Used Subatomic Replicator to replicate Field Lobotomy Kit 34372 | -3/Section 7 | Assimilated LRC-V4 with FLK Orb 34443 | -3/Section 7 | Crushed by falling debris 34443 | -3/Section 7 | Smashed by cave-in Last Messages --------------- 34399_ Dropped Cmb. Linear Gravjet. 34400_ LRC-V4 collects Cmb. Linear Gravjet. 34402_ Acquired Zio. Glidesys II. 34406_ P-80 Master sundered. 34406_ P-80 Master destroyed. 34410_ Sneak attack on LRC-V4. 34410_ LRC-V4 shuts down. 34413_ Sneak attack on LRC-V4. 34413_ LRC-V4 suffers critical hit. 34413_ LRC-V4 destroyed. 34417_ Acquired Cmb. Linear Gravjet. 34421_ Acquired Lgt. Particle Reactor. 34426_ Acquired Adv. Target Analyzer. 34428_ Dropped Adv. Target Analyzer. 34429_ Acquired Adv. Remote Datajack. 34430_ Acquired Unknown Storage. 34431_ Identified Sml. Battery. 34432_ Dropped Sml. Battery. 34443_ The unstable cave ceiling collapses. 34443_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | *=!==!%! # #??????????????????????##### ###//#?# | | %[[![!!% # ##?????????????????????????# ???# #?? | | |!===!%[ " "#??????????????????????????????# #?? | | [![ # ##??????????????????????????????# #?? | | * # #???????????????????????????????# #?? | | # ##??????????????????????????????# #?? | | " "#??????????????????????????????# #?? | | # ##??????????????????????????????#" #?? | | # #???????????????????????????????#% ### | | # ##?????????????????????????????? | | " "#?????????????????????????????? | | # ##??????????????????????????????####?? | | ########### #????????????????????????????????????? | | ##???????????????????????????????????? | | #####"+"###???????????????????c?????????????? | | #??# ###########???????????????????????? | | !%! #??# " ##???c? ??????????????? | | #??# """ " #????" ??????????????? | | #??# """ " #????" ??????????????? | | #??# """ ######## #????? ??????????????? | | #??# #??????# #????? ???????######## | | #??########??????# #????? ??????#""""""" | | ## ###????????????????# #?????? ??????#"" """" | | ?# #??????????????????# #?????? ??????#"" """" | | ?#%#??????????????????# ######## ??????#""*"""" | | ##+###????????????????# @ ## ??????#""!"""" | | %[*=#????????????????# # # ??????#!===! | | """=!#????????????????## # ??????#[ ![ | | """![#?????????????????######## # ####### " | | """ !#???????????????????????# # " | | " ! #???????????????????????# # " | | #???????????????????????# ###"######" " | | """ #???????????????????????# ## ##???#"""T "" | | """ #???????????????????????# # ##???##### ## | | """ #???????????????????????## ##???????# #? | | " #????????????????????????### ####???????## ## | | !#??????????????????????????####?????????# " | | [ #???????????????????????????????????????#" | | ######????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 102 Energy Capacity 1780 Matter Stores 300 Matter Capacity 700 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 2125 Resistance: KI 30 Resistance: TH 90 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 82 Targeting Accuracy 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Salvage Targeting 2 Stasis Canceling 1 Offensive Hacking 35 Defensive Hacking 50 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Cold Fusion Reactor | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Power Sword | -8/Storage | Hacked Imp. EM Shotgun | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked System Shield | -8/Storage | Hacked Cmb. Gravmag System | -7/Factory | Hacked Force Field | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Imp. Antigrav System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Core Analyzer | -5/Factory | Hacked Enh. Force Rifle | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Scanalyzed Adv. Reaction Control System | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Imp. Force Field | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Scanalyzed Particle Accelerator | -4/Factory | Scanalyzed Adv. Force Field | -4/Factory | Hacked Biometal Medium Treads | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Phase Gun | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Remote Force Field | -3/Research | Hacked System Purifier | -3/Research | Hacked Exp. Coolant Injector | -3/Research | Scanalyzed Centrium Medium Armor Plating | -3/Research | Scanalyzed Adv. Matter Compressor | -3/Research | Scanalyzed Biometal Heavy Treads | -3/Research | Hacked Imp. Overload Amplifier | -3/Research | Hacked Adv. Launcher Guidance Computer | -3/Research | Hacked Antigrav Array | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Stasis Projector | -3/Research | Hacked Cld. Antigrav System | -3/Quarantine | Hacked Imp. Stasis Canceller | -3/Quarantine | Hacked Centrium Leg | -3/Quarantine | Hacked Adv. Phase Shifter | -3/Quarantine | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked M-28 Smith | -8/Storage | Hacked A-02 Transporter | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free C-55 Analyst | -4/Factory | Hacked R-10 Processor | -3/Quarantine | Hacked R-06 Scavenger | -3/Quarantine | Hacked Fabricated ------------ A-02 Transporter | x1 | -7/Factory Cold Fusion Reactor | x1 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Imp. Force Field | x2 | -5/Factory Enh. Force Rifle | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Adv. Force Field | x2 | -4/Factory System Purifier | x1 | -3/Research Exp. ECM Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Matter Drive Core Stripper Stasis Generator Terrabomb Integrity Redistributor Sigix Quantum Sheargun Transdimensional Reconstructor LRC Boosters LRC Storage Subatomic Replicator Achievements -------------- Gunslinger Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Levels Raised 30 | . 1 4 2 . 2 3 1 2 . . . 1 . 2 1 . . 1 1 . 1 . 2 . . . 2 3 . 1 XP Earned 48634 | 3100 1815 7056 2105 243 2625 4358 1610 2991 289 394 220 576 699 3175 375 118 152 1210 2331 323 312 699 2965 303 170 229 2854 3524 648 1165 XP Spent 47800 | 2950 1550 5050 1700 2000 3225 4350 1260 1900 . . . 3000 . 800 . 3200 . . 3500 . 240 . 3800 . . . 675 4700 1750 2150 Upgrades 57 | 11 2 8 1 1 4 3 4 2 . . . 3 . 1 . 1 . . 1 . 2 . 1 . . . 3 2 1 6 Power Slot 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 1 1 2 1 1 1 1 . . . . . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . Weapon Slot 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Heat Dissipation 6 | 1 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mass Support 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Inventory Capacity 7 | 2 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 8 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 Terrain Scan Density 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hack Defense % 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 6005 | 36 151 389 71 . 223 700 532 198 56 44 225 435 . 360 161 63 . 9 397 53 . . 353 37 . 59 195 489 158 611 Integrity Restored 6244 | 108 327 865 323 . 464 154 337 165 17 21 521 670 . 268 53 . . 27 240 78 . . 433 110 . 119 123 339 137 345 Core 3619 | 108 327 709 293 . 211 79 69 79 . 17 191 368 . 154 30 . . 27 148 24 . . 257 51 . 4 55 175 64 179 Parts 2625 | . . 156 30 . 253 75 268 86 17 4 330 302 . 114 23 . . . 92 54 . . 176 59 . 115 68 164 73 166 Protomatter Decayed 5242 | 7 . 35 32 . 61 583 497 192 49 36 94 257 . 261 16 . . . 295 22 129 . 106 . . 17 418 964 277 894 Game ------ Seed BoreScanBarrier Manual? 0 Play Time 08:27:43 Cumulative 250.7 hours Start 2020.09.15 @ 06:13:16 End 2020.09.15 @ 21:12:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7be1247e-30e4-4694-a7d5-9ad1bb6b48c6