Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 20:20:05 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (781) 781 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2642 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 538/550 Matter 290/300 Energy 146/150 System Corruption 11% Temperature Cool (21) Movement Hovering (40) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Medium Storage Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Heavy Mace > --- INVENTORY (10) --- Hover Unit Faulty Aerolev Unit Faulty Aerolev Unit Visual Processing Unit Sensor Array Signal Interpreter Hacking Suite Advanced Beam Rifle Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Hover Unit Aerolev Unit Aerolev Unit Visual Processing Unit Signal Interpreter ECM Suite Hacking Suite EMP Blaster Improved Grenade Launcher Heavy Mace [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 67 | 7 8 39 13 Power 9 | 1 . 6 2 Engine 9 | 1 . 6 2 Core . | . . . . Reactor . | . . . . Propulsion 24 | 2 . 18 4 Treads . | . . . . Leg 14 | 2 . 12 . Wheel . | . . . . Hover 10 | . . 6 4 Flight . | . . . . Utility 10 | 2 2 4 2 Device 7 | 1 1 4 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 24 | 2 6 11 5 Energy Gun 13 | 1 4 6 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . 2 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 11 | . . . 11 Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 92 96 Engine 13 | . 14 10 18 Leg 21 | . 28 25 . Hover 9 | . . 4 36 Device 16 | . 14 21 9 Storage 11 | . 14 11 9 Hackware 1 | . . . 8 Energy Gun 14 | . 22 12 2 Energy Cannon 1 | . . . 5 Ballistic Gun 1 | . 4 . . Slashing Weapon 1 | . 1 2 . Naked Turns . | . . . . Heaviest Build 27 | 13 20 27 27 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 6 | 1 . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 3 10 10 10 Average Carried 8 | 1 9 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 883 | 248 69 365 201 Remotely . | . . . . Salvage Created 1039 | 29 144 730 136 Parts 72 | 6 8 55 3 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 21 1 Melee 7 | . . 6 1 Guns 4 | . 2 2 . Cannons 1 | . . 1 . AOE 12 | . . 12 . Classes Destroyed 9 | 1 3 4 1 Worker 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Recycler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 3 | . 1 2 . Swarmer 11 | . . 11 . Grunt 8 | . 2 6 . Sentry 5 | . . 4 1 Best Kill Streak 7 | 2 1 7 1 Combat Bots Only 7 | . 1 7 1 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 114 | . 4 86 24 Missed 38 | . 2 25 11 Damage Taken 1079 | . 33 851 195 Core 223 | . 33 178 12 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 83 | . 14 . 69 Core Remaining (%) 80 | 100 86 55 . Volleys Fired 39 | 6 13 18 2 Largest 2 | 2 2 2 1 Hottest 96 | 60 80 96 63 Shots Fired 69 | 12 26 29 2 Gun 58 | 12 26 20 . Cannon 7 | . . 5 2 Launcher 4 | . . 4 . Special . | . . . . Kinetic 13 | 6 7 . . Thermal 20 | 6 7 7 . Explosive 3 | . . 3 . Electromagnetic 33 | . 12 19 2 Robot Hit Streak 10 | 3 10 5 . Robot Miss Streak 4 | 2 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | 4 16 29 9 Core Hits 39 | 2 9 27 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Corrupt 3 | . 2 1 . Melee Attacks 37 | . 2 19 16 Impact 13 | . . . 13 Slashing 21 | . 2 19 . Piercing . | . . . . Sneak Attacks 6 | . . 2 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1791 | 41 170 1161 419 Guns 365 | 41 170 154 . Cannons 61 | . . 61 . Explosions 588 | . . 588 . Melee 777 | . . 358 419 Ramming . | . . . . Kinetic 44 | 9 35 . . Thermal 169 | 32 65 72 . Explosive 531 | . . 531 . Electromagnetic 270 | . 70 200 . Impact 419 | . . . 419 Slashing 358 | . . 358 . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 273 | . . 93 180 Projectiles 11 | . . 11 . Explosions 82 | . . 82 . Melee 180 | . . . 180 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 150 | . . 150 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 126 | 40 90 126 36 Average Temperature 31 | 24 29 38 15 Received Heat Transfer 423 | . 36 261 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 410 | 75 150 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 479 | 10 66 479 391 Initial 202 | . 6 27 202 Average 181 | 2 23 306 256 Maximum Alert Level 2 | . . 2 1 Low Security (%) 46 | 100 100 16 . Level 1 44 | . . 62 100 Level 2 8 | . . 21 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 3 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 7 38 30 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 10 | . . 3 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 3 5 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 39 | . 11 8 20 Successful 27 | . 5 5 17 Failed 12 | . 6 3 3 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 13 | . 5 2 6 Terminals 15 | . 5 3 7 Fabricators . | . . . . Repair Stations 7 | . 3 . 4 Recycling Units 3 | . 3 . . Scanalyzers 14 | . . 5 9 Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 13 | . . 4 9 Insert Component 5 | . . 2 3 Analyze 8 | . . 2 6 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Detonate 1 | . . . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 2 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 71 | . 13 . 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 5 | . . 2 3 Part Schematics Acquired 5 | . . 2 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1851 | 85 658 731 377 Spaces Moved 1477 | 49 416 432 580 Core 9 | 7 . 2 . Treads . | . . . . Legs 812 | 42 416 354 . Wheels . | . . . . Hover 656 | . . 76 580 Flight . | . . . . Fastest Speed 40 | 50 120 52 40 Average Speed 88 | 113 120 119 40 Slowest Speed 350 | 120 120 350 48 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 6 58 52 60 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 1 . 3 Terrain Destroyed 61 | . 1 57 3 Melee 4 | . 1 . 3 Projectile . | . . . . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1894 | 64 545 585 700 Wait 196 | . 91 35 70 Move 1474 | 48 415 431 580 Hop . | . . . . Pick Up 33 | 3 10 11 9 Fast Attach 25 | 7 2 10 6 Attach 21 | . . 18 3 Detach 10 | . . 10 . Swap 21 | . 6 11 4 Drop 37 | . 5 22 10 Fire 39 | 6 13 18 2 Melee 37 | . 2 19 16 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Repaired ECM Suite 330 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Destroyed 7 combat bots 1445 | -9/Materials | Discovered new exit (range 16) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1519 | -8/Materials | Repaired ECM Suite 1558 | -8/Materials | Repaired Beam Rifle 1795 | -8/Materials | System corruption reached 10% 1852 | -8/Materials | Self-destructed Last Messages --------------- (+11). 01794_ Dropped Lgt. Ion Engine. 01801_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01803_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01817_ W-25 Informer sends out distress signal. 01827_ Critical hit (Burn: +37). 01845_ Sneak attack on O-16 Technician. 01845_ Destroyed Hover Unit. 01845_ Destroyed Datajack. 01845_ O-16 Technician system corrupted by crushing effect. 01845_ O-16 Technician system corrupted by crushing effect. 01846_ O-16 Technician system terminally corrupted. 01846_ Hacking Suite fried. 01846_ Lgt. Ion Engine fried. 01850_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????# ### ! #???????????# | | ???????????????# ^ #?# ! #???????????# | | ???????????????# #?# """ ##??????????# | | ???????????????# #?# """"" ] "#??????????# | | ???????????????# #?# """"" T#??????????# ]]* | | ???????????????# #?# """"" ! 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""" + #?????????# + # ####### | | ?????????# """ # #?????????# # # # | | ?????????# """ # #?????????+ # # #% % | | ?????????# ?# ^ #?????????# # # # | | ?????????######?# #?????????# ##+##### # "T" / | | ????????????????# #?????????# #???# # """ | | ????????????????# #?????????# #???# # ! | | ????????????????# #?????????# ##### ##+#### | | ????????????????# #????###### | | ????????????????# #????# | | ????????????????# #????# #### ############# | | ????????????????# #????#+#####+###+#???????????? | | ??????#########?# #????# / #???????????? | | ??????# ?# #????# #???????????? | | ??????# # #????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectSupercompositeRail Manual? 0 Play Time 00:27:28 Cumulative 21.5 hours Start 2024.03.13 @ 19:52:47 End 2024.03.13 @ 20:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1508fe1f-2507-42d9-aba5-238009aa7f17