Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 22:28:53 Player: Null_error Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1768) 1768 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7376 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 340/340 System Corruption 28% Temperature Warm (139) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (4) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Gravity Neutralizer (fused) Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Q-thruster Advanced Weight Redist. System Improved Shock Absorption System PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Enhanced Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Improved Q-thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Weight Redist. System Advanced Gravity Neutralizer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Thermal Shield > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- Energy Well Advanced ECM Suite Improved Shock Absorption System Magnetic Acceleration Cannon PL-3XN's Ring of Power [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Advanced ECM Suite Storage Medium Battery Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Utility Shielding Weapon Hammer Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 3 | . . . . . 1 1 . . . 1 Propulsion 2 | . . . . . . 1 1 . . . Utility 5 | . . . . . 3 . 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 170 | 8 13 3 2 1 37 34 17 4 24 27 Power 27 | 1 4 . . 1 3 8 1 . 4 5 Engine 12 | 1 2 . . . 1 5 1 . 2 . Core 12 | . 2 . . 1 2 3 . . 2 2 Reactor 3 | . . . . . . . . . . 3 Propulsion 45 | 2 2 1 . . 7 9 10 2 3 9 Treads . | . . . . . . . . . . . Leg 19 | . 2 1 . . 5 7 . 1 2 1 Wheel 6 | 2 . . . . 1 . 3 . . . Hover 10 | . . . . . 1 1 2 . 1 5 Flight 10 | . . . . . . 1 5 1 . 3 Utility 62 | 3 3 . 2 . 14 10 6 2 13 9 Device 37 | 2 2 . 1 . 8 6 4 2 5 7 Storage 12 | 1 . . 1 . 3 3 . . 3 1 Processor 9 | . 1 . . . 1 1 2 . 4 . Hackware 1 | . . . . . . . . . . 1 Protection 3 | . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 36 | 2 4 2 . . 13 7 . . 4 4 Energy Gun 5 | 1 . . . . 2 2 . . . . Energy Cannon 8 | . 2 . . . 3 2 . . . 1 Ballistic Gun 4 | 1 2 . . . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 . . . 1 1 Launcher 4 | . . 1 . . 2 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 10 | . . . . . 4 2 . . 3 1 Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . 2 . . 9 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 40 | . . 1 . . 6 5 10 2 1 15 Power 10 | . . . . . 2 2 2 . . 4 Propulsion 13 | . . 1 . . 2 1 3 1 . 5 Utility 9 | . . . . . 1 1 5 . 1 1 Weapon 8 | . . . . . 1 1 . 1 . 5 Highest Loss Streak 8 | . . 1 . . 6 4 8 2 1 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 99 100 100 100 76 77 58 43 61 71 Engine 5 | . 8 14 14 13 1 5 1 . 7 2 Core 3 | . 5 . . . 5 3 4 . 2 4 Leg 10 | . 18 28 28 28 7 16 . . 8 2 Wheel 2 | . 9 . . . 4 . 2 . . . Hover 1 | . . . . . 1 1 3 3 . 5 Flight 1 | . . . . . . . 8 11 . 2 Device 17 | . 14 14 18 14 22 16 25 11 9 16 Storage 6 | . 3 . 4 14 10 17 . . 2 1 Processor 9 | . 10 14 4 . 3 2 4 13 21 17 Protection 2 | . . . . . 7 . . . . . Energy Gun 1 | . 1 . . . 2 1 . . . . Energy Cannon 3 | . 18 17 . . . 1 . . . . Launcher 1 | . . 6 14 14 1 . . . . . Special Weapon 1 | . . 4 14 14 . . . . . . Impact Weapon 4 | . . . . . 5 1 6 3 4 7 Peak Build Rating 88 | 9 13 12 19 22 37 44 55 32 50 88 Average Rating 31 | 5 11 11 16 19 23 33 35 24 40 59 On Entrance 20 | . 9 12 11 19 22 20 26 29 32 41 Naked Turns 4 | . . . . . 4 . . . . . Heaviest Build 58 | 12 14 14 21 21 33 46 24 5 42 58 Greatest Support 56 | 20 26 26 26 26 32 50 56 8 25 48 Greatest Overweight (x) 6 | 1 1 . . . 1 1 4 . 6 5 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 5 10 10 10 25 5 5 5 5 Average Capacity 6 | 7 5 5 6 10 7 7 5 5 5 5 Most Carried 10 | 5 5 5 10 10 10 8 5 5 5 5 Average Carried 5 | 2 4 4 5 9 7 7 4 4 4 4 Final Capacity 10 | 8 5 5 10 10 8 5 5 5 5 5 Final Carried 10 | 4 5 5 10 10 8 5 4 4 4 4 Class Distribution -------------------- 62% | Mutant 9% | Gladiator 8% | Assassin 5% | Scavenger-Assassin 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Assassin | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 2148 | 290 201 81 93 52 511 373 110 . 123 314 Remotely . | . . . . . . . . . . . Salvage Created 1593 | 102 274 60 . 146 310 278 86 . 123 214 Parts 95 | 6 32 1 . 8 10 13 4 . 11 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 36 | . 8 2 . 3 5 6 4 . 3 5 Melee 13 | . . . . . 1 4 2 . 3 3 Guns 10 | . 8 . . . . 2 . . . . AOE 8 | . . 2 . 3 2 . . . . 1 Classes Destroyed 10 | 2 4 . . . 1 2 . . . 1 Worker 1 | . . . . . . . . . . 1 Builder 2 | . 1 . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 6 | . 3 . . . 3 . . . . . Swarmer 10 | . 6 . . . 1 . 3 . . . Grunt 14 | . 2 2 . 4 3 3 . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 10 | . . . . . . 1 1 . 3 5 Best Kill Streak 4 | 3 3 2 . 3 3 4 4 . 1 2 Combat Bots Only 4 | . 3 2 . 3 1 4 4 . 1 2 Max Kills in Single Turn 4 | 1 2 1 . 4 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . 3 1 . . . . 1 Melee 1 | . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 638 | . 35 35 . . 119 141 88 2 35 183 Missed 222 | . 8 10 . . 43 63 31 . 11 56 Damage Taken 6799 | . 266 330 . . 1172 812 1020 88 358 2753 Core 1989 | . 89 66 . . 340 65 280 88 43 1018 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 22 | . . . . . 22 . . . . . Ignored by Resistances 16 | . . . . . . . . . . 16 Regen/Repaired (Parts) 27 | . 27 . . . . . . . . . Core Remaining (%) 63 | 100 . . . 38 38 90 . . 51 . Volleys Fired 82 | 7 25 12 . 1 21 9 . . . 7 Largest 2 | 2 2 2 . 1 2 2 . . . 1 Hottest 145 | 60 136 136 . 33 113 145 . . . 98 Shots Fired 134 | 14 49 20 . 1 26 18 . . . 6 Gun 78 | 14 45 . . . 10 9 . . . . Cannon 40 | . 4 16 . . 9 9 . . . 2 Launcher 16 | . . 4 . 1 7 . . . . 4 Special . | . . . . . . . . . . . Kinetic 51 | 7 40 . . . 4 . . . . . Thermal 52 | 7 9 16 . . . 18 . . . 2 Explosive 16 | . . 4 . 1 7 . . . . 4 Electromagnetic 15 | . . . . . 15 . . . . . Robot Hit Streak 12 | 6 11 3 . 2 7 12 . . . 5 Robot Miss Streak 5 | 4 3 5 . . 5 3 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 150 | 8 27 8 . 1 23 24 8 . 14 37 Core Hits 65 | 4 16 3 . 5 11 9 2 . 3 12 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 14 | . . . . . . . 1 . 2 11 Critical Strikes 16 | . . . . . . 1 2 . 2 11 Smash 15 | . . . . . . . 2 . 2 11 Sever 1 | . . . . . . 1 . . . . Melee Attacks 128 | . . . . . 28 26 13 . 16 45 Impact 107 | . . . . . 28 5 13 . 16 45 Slashing 21 | . . . . . . 21 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 4991 | 88 342 245 . 273 850 960 360 . 431 1442 Guns 691 | 88 281 . . . 186 136 . . . . Cannons 467 | . 61 124 . . 105 144 . . . 33 Explosions 1179 | . . 121 . 272 369 . . . . 417 Melee 2627 | . . . . . 178 680 360 . 431 978 Ramming 27 | . . . . 1 12 . . . . 14 Kinetic 307 | 35 247 . . . 25 . . . . . Thermal 706 | 53 95 124 . . 121 280 . . . 33 Explosive 1058 | . . 121 . 272 248 . . . . 417 Electromagnetic 266 | . . . . . 266 . . . . . Impact 1947 | . . . . . 178 . 360 . 431 978 Slashing 680 | . . . . . . 680 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 11 11 16 28 Average Corruption 9 | . . . . . . 1 6 11 8 12 Corruption Purged 13 | . . . . . . . . . 13 . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . . . 4 6 8 22 53 Message Errors 18 | . . . . . . . 1 . 6 11 Matter Fused 20 | . . . . . . 1 2 2 4 11 Heat Flow Errors 11 | . . . . . . . . 1 1 9 Energy Discharges 13 | . . . . . . 1 . 2 5 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . 2 2 1 3 9 Data Loss (major) 8 | . . . . . . . 1 1 3 3 Misdirections 3 | . . . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 805 | . . . . . 19 196 62 . 121 407 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . . . . 4 Melee 801 | . . . . . 19 196 62 . 121 403 Knockbacks 16 | . . . . . 3 . 4 . 2 7 Impact 15 | . . . . . 3 . 4 . 2 6 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 85 | . . 6 . . 68 . . . . 11 Shots 3 | . . 1 . . 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . 1 . . 1 2 . . . . 1 Kicked 5 | . 1 . . 1 2 . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 315 | . 81 267 . . 234 315 . 113 191 262 Average Temperature 92 | . 16 120 . . 61 132 . 57 101 101 Received Heat Transfer 888 | . 72 177 . . 414 144 . . . 81 Effects 3 | . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 . 2 . . 1 Combat Hostiles 5 | . . . . . 2 . 2 . . 1 Parts Fried 7 | . . . . . 5 . 1 . . 1 Impact Corruptions 29 | . . . . . 3 . 5 . 5 16 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . . Heat Transferred 1218 | 125 186 222 . . 150 485 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 272 | 15 272 83 . 200 111 214 85 21 65 139 Initial 81 | . 9 . . . 78 . 81 21 . . Average 35 | 4 93 4 . 110 33 45 70 11 7 22 Maximum Alert Level 1 | . 1 . . 1 . 1 . . . . Low Security (%) 97 | 100 80 100 . 85 100 97 100 100 100 100 Level 1 2 | . 19 . . 14 . 2 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 6 4 1 . 3 7 Investigation 2 | . . . . 1 . . . . . 1 Extermination 8 | . . . . . . 2 1 . 3 2 Reinforcement 9 | . . . . . 3 2 . . . 4 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 8 | . 1 . . . 5 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 12 2 . 6 27 18 6 7 3 22 Peak Tracking Total 8 | . 4 2 . 3 8 5 5 6 1 8 Tactical Retreats 19 | . 1 . . . 7 4 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 10 | . . . . . . . 5 . 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . 4 . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 10 | . 1 . . 1 3 2 1 . . 2 Max in Single Turn 2 | . 1 . . 1 2 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 13 | . 2 . 1 1 5 1 1 . 1 1 Terminals 8 | . 1 . . . 4 1 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 7 . 1 1 9 2 3 . 2 1 Successful 20 | . 6 . 1 1 6 1 2 . 2 1 Failed 6 | . 1 . . . 3 1 1 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 19 | . 5 . . . 8 2 3 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 2 . . . 1 . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 4 . 1 1 6 1 2 . . 1 Record 12 | . 3 . . . 6 . 2 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . 1 . Repair 2 | . 1 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 1 . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 124 | . 38 . . . . . . . 86 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 4 3 2 . . . . . Highest-Rated Group 71 | . . 71 71 40 24 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . 10 20 . . . . . Total Damage 340 | . . . . 120 220 . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 11944 | 121 1082 661 407 205 3568 1435 509 146 1618 2192 Spaces Moved 7566 | 105 448 464 317 155 2182 1085 519 227 882 1182 Core 429 | 6 . . . . 124 . 4 130 25 140 Treads . | . . . . . . . . . . . Legs 3944 | . 189 464 317 155 932 719 . . 735 433 Wheels 1736 | 99 259 . . . 1123 149 106 . . . Hover 1082 | . . . . . 3 . 252 97 122 608 Flight 375 | . . . . . . 217 157 . . 1 Fastest Speed 29 | 50 80 120 120 120 50 40 29 50 50 50 Average Speed 115 | 79 97 120 120 120 109 103 78 50 153 141 Slowest Speed 350 | 95 190 120 120 120 195 195 250 50 350 310 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 47 77 62 20 55 24 19 84 11 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 36 | . . . . . 20 9 2 . . 5 Terrain Destroyed 156 | . . 47 . 9 42 9 2 . . 47 Melee 35 | . . . . . 20 8 2 . . 5 Projectile 1 | . . . . . . 1 . . . . AOE 120 | . . 47 . 9 22 . . . . 42 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 10426 | 124 1047 547 346 174 3278 1329 597 258 1117 1609 Wait 2328 | . 549 66 16 11 971 136 38 24 177 340 Move 7557 | 104 447 463 316 154 2181 1084 519 226 881 1182 Hop . | . . . . . . . . . . . Pick Up 60 | 4 5 2 8 3 17 9 2 2 4 4 Fast Attach 78 | 7 1 . 1 . 12 12 14 3 16 12 Attach 23 | 1 . 1 . . 6 4 3 1 4 3 Detach 18 | 1 . . 1 . 2 4 2 1 5 2 Swap 69 | . 12 2 1 1 19 18 . . 4 12 Drop 81 | . 7 1 3 3 19 27 6 1 10 4 Fire 82 | 7 25 12 . 1 21 9 . . . 7 Melee 124 | . . . . . 28 26 13 . 16 41 Ram 1 | . . . . . . . . . . 1 Kick 5 | . 1 . . 1 2 . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 423 | -10/Materials | Repaired Lgt. Nuclear Core 776 | -10/Materials | Discovered new exit (range 13) 1203 | -10/Materials | Identified exit to Mines 1204 | -10/Materials | Entered Mines 1226 | -10/Mines | Discovered new exit (range 8) 1238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1238 | -10/Mines | Identified exit to Materials 1475 | -10/Mines | Core integrity fell below 50% 1598 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1667 | -10/Mines | Received a Mining Laser from a helpful Derelict 1711 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1745 | -10/Mines | Identified exit to Exiles 1865 | -10/Mines | Entered Exiles 1865 | -10/Exiles | Accompanied by 4 allies 1895 | -10/Exiles | Met 8R-AWN 1915 | -10/Exiles | Met EX-HEX 1949 | -10/Exiles | Met EX-BIN 1966 | -10/Exiles | Aligned with FarCom system 1967 | -10/Exiles | Given EX-Vault access code 1999 | -10/Exiles | Opened EX-Vault 2008 | -10/Exiles | Found Trap Reconfigurator 2050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2089 | -10/Exiles | Met EX-DEC 2257 | -10/Exiles | Discovered new exit (range 11) 2272 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2272 | -10/Exiles | Entered Mines 2272 | -9/Mines | Accompanied by 3 allies 2386 | -9/Mines | Discovered new exit (range 5) 2443 | -9/Mines | Met a Derelict shopkeep closing up shop 2446 | -9/Mines | Learned Materials stockpile data 2477 | -9/Mines | Entered Materials 2477 | -8/Materials | Accompanied by 2 allies 2477 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2743 | -8/Materials | Build established: Scavenger-Skirmisher 3084 | -8/Materials | Build established: Scavenger-Mutant 3207 | -8/Materials | Lost 3 allies 3627 | -8/Materials | Build established: Scavenger-Assassin 4011 | -8/Materials | Garrison activated, responded to threat 4045 | -8/Materials | Released all parts (6) 4052 | -8/Materials | Core integrity fell below 50% 4076 | -8/Materials | Lost 6 parts (2p2n1u1w) 4348 | -8/Materials | Build established: Mutant 4950 | -8/Materials | Build established: Assassin 5554 | -8/Materials | Discovered new exit (range 6) 5833 | -8/Materials | Build established: Mutant 6045 | -8/Materials | Entered Factory 6045 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7178 | -7/Factory | Lost 4 parts (2p1u1w) 7477 | -7/Factory | Discovered new exit (range 4) 7480 | -7/Factory | Entered another Factory area 7480 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7880 | -6/Factory | System corruption reached 10% 7905 | -6/Factory | Lost 8 parts (2p2n4u) 7989 | -6/Factory | Sucked down chute 7989 | -6/Factory | Entered Waste 7996 | -6/Waste | Spotted C-40 Crusher 8010 | -6/Waste | Spotted C-40 Crusher 8058 | -6/Waste | Spotted C-40 Crusher 8062 | -6/Waste | Spotted C-40 Crusher 8064 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8068 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8071 | -6/Waste | Spotted C-40 Crusher 8073 | -6/Waste | Spotted C-40 Crusher 8100 | -6/Waste | Discovered new exit (range 12) 8135 | -6/Waste | Entered Factory 8532 | -6/Factory | Discovered new exit (range 15) 9753 | -6/Factory | Entered another Factory area 9753 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10010 | -5/Factory | Build established: Gladiator 10326 | -5/Factory | Discovered new exit (range 13) 10712 | -5/Factory | Cargo convoy interrupted 10737 | -5/Factory | Lost 3 parts (2p1n) 10786 | -5/Factory | Found PL-3XN's Ring of Power 10803 | -5/Factory | Found Prototype Device 10803 | -5/Factory | Identified Exp. Thermal Shield 10873 | -5/Factory | Crushed by falling debris 10873 | -5/Factory | System corruption reached 10% 10904 | -5/Factory | Lost 3 parts (2n1w) 11166 | -5/Factory | Build established: Mutant 11825 | -5/Factory | Core integrity fell below 50% 11829 | -5/Factory | Lost 4 parts (1p1n2w) 11859 | -5/Factory | Core integrity fell below 20% 11945 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11891_ TIR2U,CC4VAEMHENV05D&P 11897_ Acquired Prototype Leg. 11897_ Identified Enh. Armored Leg. 11904_ Acquired Prototype Reactor. 11904_ Identified Hvy. Antimatter Reactor. 11906_ MI51 AYS TWHCNBHFVHCJ YJ2R 11928_ P-80 Master suffers critical hit (Smash). 11928_ Destroyed Adv. Target Analyzer. 11928_ P-80 Master system corrupted by crushing effect. 11930_ System corrupted: Substantial component data lost. 11935_ Hammer destroyed. 11936_ Kicked P-80 Master. 11941_ Slug penetrates Reinforced Barrier. 11944_ Penetrated by Slug. 11944_ Slug penetrates Reinforced Barrier. 11944_ Critical hit (Destroy). 11944_ Enh. Armored Leg destroyed. 11945_ System corrupted: Heat flow error (+130). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????########?????????????????????????????## | | ???????????#! #????????????????????????????? | | ???????????# " #?????????????????############ | | ???????????# " !#?????#####???????# # | | ???????????# """ #?##### ######### # | | ???????????# ]#?# H cc + | | ???????????# #?# ###] ######### # | | ???????????####+##### #?#####???????# """" # | | ????########??# #?????????????# """" ### | | ????+ = #??# #######??############ """" | | ????# #??# ###??????# """" | | ????# """ #??# # #??????# """" | | ????# "G !#??# "#???????# """" | | ????# """ #### ##???????# """" | | ???# + #????????# h | | #####+### #??####### h | | #??# p @ g | | ####+###### T###+##+######## | | # ! ##### #??### | | # #???# """"" #????# | | # ! #???# = ""T"" #????# | | # #???# #????# | | # #???###########????# | | ###### # ! #?????????????? ???# | | #????# # ! #???????????"" ""??# | | ?????# #! = ! #??????????""" """?# | | ######+###########????????# """ """ # | | # [#####??????????????# # | | ######## # #=!!#??????????????# !! + | | ???????? #! =+!=[###########????# !! # | | ???????? # =]# # #????# # | | ???????? # !## ################ | | ?????????# ##= h | | ?????????######+##= h | | ??????????????# | | ??????????????# | | ??????????????# """ """ "" | | ??????????????# """ """ "" ##########+######### | | ??????????????# """ """ Y" #????????# # | | ??????????????# "" #????????# """ #? | | ??????????????# """ """ "" #????????#!]] """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 43 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 4 Jamming Range 12 Additional Mass Support 16 Armor Coverage 225 Resistance: TH 30 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 24 Target Analysis 5 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed FocalPulseScrap Manual? 0 Play Time 02:21:25 Cumulative 16.6 hours Start 2024.09.05 @ 19:53:10 End 2024.09.05 @ 22:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,10) Steam 1 RUN: fd704ac0-3c8f-4123-9110-e3ad6ffcda51