Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.13 @ 23:42:31 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (344) 1720 Value Destroyed (16701) 16701 Prototype IDs (94) 1880 Alien Tech Used (7) 1400 Bonus (15902) 15902 TOTAL SCORE: 48303 Bonus ------- High Alert Combat Kills 2675 Follower Combat Kills 242 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1150 Met Warlord at Research 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -1265 Cogmind --------- Core Integrity 508/1600 Matter 270/600 Energy 1013/1020 System Corruption 39% Temperature Cool (8) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Advanced Heavy Siege Treads Centrium Leg > --- UTILITY (14) ----- Experimental Energy Well Improved Matter Compressor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Antimissile System Improved Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON (3) ------- Helical Railgun Helical Railgun Multirail > --- INVENTORY (5) ---- Quantum Capacitor Matter Drive Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Transmission Jammer Improved Hacking Suite Deep Network Scanner Ghost Barrier Quantum Router Matter Drive > --- WEAPON ----------- Sigix Broadsword Lance > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Centrium Leg Improved Matter Compressor Quantum Capacitor Advanced Weapon Cycler Antimissile System Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Vibroblade [Rating: 219] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 12 | . . . . . 3 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 425 | 2 8 3 12 . 23 7 1 . . 6 5 . 11 3 60 . 8 10 . 17 10 22 13 8 17 10 14 48 6 50 51 Power 42 | . 1 . 2 . 1 . . . . . 1 . . 1 2 . 1 . . 1 1 . 1 . 4 . 1 3 2 10 10 Engine 6 | . 1 . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 35 | . . . . . . . . . . . . . . . 2 . 1 . . 1 1 . 1 . 4 . 1 3 2 10 9 Propulsion 41 | 2 2 . 2 . 2 1 . . . 1 . . . . 7 . . 1 . 2 1 . 1 . . . . 4 1 8 6 Treads 5 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 35 | . . . 2 . 2 1 . . . 1 . . . . 6 . . 1 . 2 1 . 1 . . . . 4 1 8 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 242 | . 2 2 3 . 8 4 . . . 4 1 . 6 1 30 . 6 9 . 11 7 22 8 8 10 8 13 40 3 19 17 Device 132 | . 1 2 2 . 2 1 . . . 1 1 . 2 . 14 . 3 8 . 6 5 14 5 6 6 5 8 20 2 9 9 Storage 16 | . 1 . 1 . . . . . . 1 . . 1 . 3 . 1 . . . . 1 . 1 1 . . . 1 1 3 Processor 21 | . . . . . 2 1 . . . . . . . . . . 2 1 . 3 . 1 . . . 1 . 6 . 1 3 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 3 . Protection 63 | . . . . . 4 2 . . . 2 . . 3 1 13 . . . . 2 2 5 2 1 3 2 5 10 . 4 2 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Weapon 100 | . 3 1 5 . 12 2 1 . . 1 3 . 5 1 21 . 1 . . 3 1 . 3 . 3 2 . 1 . 13 18 Energy Gun 7 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Energy Cannon 11 | . . . . . . . 1 . . . 2 . . . 4 . 1 . . . . . . . . 1 . . . . 2 Ballistic Gun 27 | . 1 . 3 . 7 2 . . . 1 1 . 3 . 6 . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 4 . . . . . . . 2 . 5 . . . . 1 . . 1 . . 1 . . . 5 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . 1 . . 1 . . . . . . . . 1 4 . . . . 1 . . . . . . . 1 . 3 6 Piercing Weapon 12 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . 1 . . . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 2 . . . . . . 3 . . . . 9 . . . . 5 . 2 . . 9 . . 5 . 5 7 Parts Lost 119 | . 1 . 2 . 1 . . . . . . . 3 . 23 . 11 1 . 9 1 5 2 . . 1 1 8 3 25 22 Power 20 | . . . 1 . . . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . . . 8 6 Propulsion 15 | . . . . . . . . . . . . . . . 3 . 2 . . . 1 . 1 . . . . . . 5 3 Utility 64 | . . . . . 1 . . . . . . . 2 . 12 . 6 1 . 5 . 5 1 . . 1 1 6 3 10 10 Weapon 20 | . 1 . 1 . . . . . . . . . . . 6 . 2 . . 3 . . . . . . . 2 . 2 3 Highest Loss Streak 11 | . 1 . 2 . 1 . . . . . . . 2 . 11 . 6 1 . 6 1 1 2 . . 1 1 3 2 7 8 Average Slot Usage (%) 87 | . 95 100 99 100 94 100 100 100 100 100 99 100 95 95 77 86 83 79 88 85 83 86 78 87 82 87 84 85 91 86 86 Engine 2 | . 14 14 13 14 9 7 7 7 7 7 6 6 1 3 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 5 4 5 5 4 5 4 5 5 5 4 6 13 10 8 Treads 2 | . 28 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . 9 28 27 23 23 23 23 23 20 20 20 20 18 20 17 15 17 17 16 15 14 15 15 15 14 13 14 18 18 Device 14 | . 9 14 14 14 13 9 7 7 7 7 12 13 12 13 13 20 19 22 23 18 15 18 12 19 11 13 15 13 13 9 12 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 13 13 13 13 13 13 12 11 11 10 11 11 6 9 10 10 9 9 8 6 5 Processor 12 | . . . . . 8 23 23 23 23 22 13 13 13 13 2 . 4 7 11 13 17 18 18 15 15 19 14 15 26 19 15 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 7 8 11 13 Protection 7 | . . . . . 8 12 15 15 15 15 13 13 13 11 9 13 9 4 5 5 3 6 5 6 9 6 11 6 2 2 2 Energy Cannon 4 | . . . . . . . 4 7 7 . 5 6 . . 6 13 10 9 11 10 8 10 3 5 2 9 9 3 . . . Ballistic Gun 4 | . 22 14 22 28 17 15 9 7 7 14 6 6 12 10 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 11 29 31 61 57 88 74 75 75 75 77 102 102 105 97 129 129 134 123 120 137 123 141 136 101 110 110 122 133 98 108 105 Greatest Support 154 | 40 40 40 60 60 92 80 80 80 80 88 88 88 88 88 90 90 110 104 84 90 90 110 110 110 110 90 90 90 118 154 152 Greatest Overweight (x) 2 | . . . 1 . . . . . . . 1 1 1 1 2 1 1 1 1 1 1 1 2 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . 1 . . 1 1 1 . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 12 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 13 15 15 15 15 15 15 14 Most Carried 20 | 5 10 12 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 8 15 15 15 15 15 15 15 Average Carried 16 | 3 6 11 13 17 19 19 20 20 20 19 19 20 18 19 18 19 18 18 18 18 18 18 5 4 12 14 14 14 14 12 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 5 Final Carried 20 | 2 10 12 17 18 20 20 20 20 20 20 20 20 20 19 18 20 18 18 19 17 20 18 5 5 15 15 15 15 15 13 4 Class Distribution -------------------- 26% | Mutant 19% | Golem 17% | Scavenger-Mutant 11% | Hacker-Mutant 7% | Skirmisher 4% | Hacker-Gladiator 3% | Wizard-Gladiator 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Gladiator | -2/Research Wizard-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 9777 | 200 558 62 610 49 1386 418 46 . . 526 47 33 407 10 1127 20 50 75 20 235 61 320 96 196 400 267 284 627 60 749 838 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18608 | . 825 89 450 17 2074 509 43 . . 246 47 . 750 . 1493 126 903 200 171 527 223 1998 167 179 340 280 646 1838 399 2717 1351 Parts 850 | . 54 4 16 2 124 30 2 . . 19 4 . 32 . 34 7 41 8 5 20 14 77 1 2 10 16 26 98 17 122 65 Haulers Intercepted 11 | . 1 . . . 6 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . 1 . . 19 . . 25 4 . 7 . 8 5 63 14 . . 2 1 9 . . . . . Prevented 31 | . . . . . . . 4 . . 2 . . 4 . . 4 . 1 . 16 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 276 | . 16 . 4 1 26 4 1 . . 4 1 . 14 . 20 2 13 2 1 10 6 21 6 2 . 8 10 24 6 51 23 Melee 70 | . . . . . . . . . . . . . . . 6 . . . . . 2 . 1 1 . . . 19 6 24 11 Guns 57 | . 16 . 4 1 18 4 . . . 4 1 . 6 . 2 . . . . . . . . . . . . . . . 1 Cannons 69 | . . . . . . . 1 . . . . . . . 4 2 12 2 1 2 4 21 1 1 . 3 10 5 . . . AOE 73 | . . . . . 7 . . . . . . . 8 . 6 . . . . 6 . . 4 . . 5 . . . 27 10 Classes Destroyed 26 | . 6 . 3 . 5 2 . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . 2 . 1 Worker 16 | . 2 . . . 4 4 . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 Builder 11 | . . . . . 7 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 . . . 6 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Recycler 12 | . 3 1 . . 2 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 Swarmer 66 | . 6 . . 1 7 3 . . . 3 . . 2 . . . 4 . . 2 4 . . . . 6 3 . . 17 8 Grunt 90 | . 10 . . . 10 . 1 . . . . . 11 . . . 1 . . 3 . 12 4 . . 1 . 11 . 20 6 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 18 | . . . . . 6 1 . . . . . . 1 . . . . . . . . 1 1 1 . 1 2 . 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 22 | . . . . . 1 . . . . . . . . . . 2 4 2 . 1 2 2 . . . . . 3 1 2 2 Programmer 42 | . . . . . . . . . . 1 1 . . . . . 4 . 1 3 . 6 . 1 . . 3 9 1 8 4 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . . . . 10 . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 4 1 2 1 8 2 1 . . 3 1 . 6 . 4 2 9 2 1 4 4 6 5 1 1 5 3 4 2 11 6 Combat Bots Only 11 | . 4 . 2 1 5 2 1 . . 3 1 . 6 . 3 2 7 2 1 4 4 3 5 1 . 5 3 4 2 11 4 Max Kills in Single Turn 6 | . 1 1 1 1 4 2 1 . . 2 1 . 3 . 2 1 3 1 1 2 1 3 2 1 1 3 1 1 1 5 6 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . . . . 3 . 2 . . . . 2 . . 2 . . 3 . . . 5 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . 1 1 1 1 Uniques/NPCs Destroyed 8 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Z-Imprinter (-6/Deep Caves) Zhirov (-4/Zhirov) Perun (-4/Zhirov) Svarog (-4/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Damage Taken 37165 | . 620 . 324 . 725 170 13 . . 110 126 . 1017 . 3991 67 2339 565 34 3088 807 1941 544 104 538 761 912 4850 923 6481 6115 Core 4075 | . 89 . 48 . 115 26 . . . . . . 56 . 528 . 246 96 . 342 142 158 46 . 12 56 63 949 11 543 549 Absorbed by Shields 1024 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . 237 497 . 206 Reduced by Siege Mode 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Redirected to Core 802 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 802 . . . Core Remaining (%) 58 | 100 . . . 45 79 . . . . 96 . . . . . 31 . . . . 17 . . . . 76 . 12 99 . 31 Volleys Fired 1035 | . 81 . 52 2 110 32 4 5 . 17 14 . 27 12 83 10 100 56 5 19 23 104 12 17 1 83 64 50 . 21 31 Largest 3 | . 2 . 2 2 2 2 2 1 . 2 2 . 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 . 1 3 Hottest 138 | . 60 . 80 60 60 60 99 30 . 60 90 . 60 30 115 50 81 50 50 50 50 50 49 25 25 138 113 50 . 94 121 Shots Fired 1499 | . 155 . 90 4 208 64 8 5 . 34 15 . 48 12 100 18 113 64 6 21 30 191 12 19 1 94 64 51 . 21 51 Gun 685 | . 155 . 90 4 196 64 4 5 . 34 2 . 42 12 43 . . . . . . . . . . . . . . 2 32 Cannon 743 | . . . . . . . 4 . . . 13 . . . 46 18 113 64 6 15 30 191 7 19 1 92 64 51 . . 9 Launcher 70 | . . . . . 12 . . . . . . . 6 . 11 . . . . 6 . . 5 . . 2 . . . 19 9 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 650 | . 136 . 76 4 196 64 4 5 . 34 2 . 42 12 43 . . . . . . . . . . . . . . . 32 Thermal 729 | . 19 . . . . . . . . . 13 . . . 26 18 102 64 6 15 30 191 7 19 1 92 64 51 . 2 9 Explosive 60 | . . . . . 5 . . . . . . . 3 . 11 . . . . 6 . . 5 . . 2 . . . 19 9 Electromagnetic 59 | . . . 14 . 7 . 4 . . . . . 3 . 20 . 11 . . . . . . . . . . . . . . Robot Hit Streak 20 | . 10 . 15 3 9 10 2 . . 6 1 . 7 . 18 3 15 5 7 8 6 17 7 9 . 10 19 20 . 6 16 Robot Miss Streak 8 | . 4 . 3 3 7 8 2 . . 3 1 . 6 . 6 1 4 7 . 2 1 5 1 1 1 2 1 3 . 5 3 Penetration Max 2 | . . . . . 1 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 49 . . . Shots Hit Robots 1029 | . 91 1 56 3 115 29 4 . . 22 1 . 27 . 96 3 59 13 4 14 11 119 14 5 20 14 46 84 24 77 77 Core Hits 637 | . 42 1 23 1 70 16 2 . . 8 1 . 25 . 86 2 25 5 3 20 6 45 18 3 9 12 14 37 7 94 62 Critical Kills 34 | . 2 . 4 . 13 6 . . . 3 1 . 4 . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 52 | . . . 4 1 18 9 . . . 10 . . 6 . 2 . . . . . . . . . . . . . . . 2 Critical Strikes 125 | . 2 . 15 1 34 15 . . . 13 1 . 10 . 6 . . . . . 1 . . 1 8 . . 5 2 4 7 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 97 | . 2 . 15 1 34 15 . . . 13 1 . 10 . 4 . . . . . . . . . . . . . . . 2 Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 3 Puncture 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 1 Sunder 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 8 . . . . . . Melee Attacks 399 | . . 2 . . . . . . . . . . . 51 42 . . . . 5 5 . 9 3 24 . . 84 29 87 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 273 | . . 2 . . . . . . . . . . . 51 12 . . . . 4 . . . . . . . 84 29 40 51 Piercing 93 | . . . . . . . . . . . . . . . 30 . . . . . . . 9 . . . . . . 47 7 Entropic 33 | . . . . . . . . . . . . . . . . . . . . 1 5 . . 3 24 . . . . . . Sneak Attacks 20 | . . 1 . . . . . . . . . . . . 5 . . . . . . . . . 1 . . 4 . 4 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Damage Inflicted 55473 | . 941 66 862 57 2990 661 40 . . 419 31 . 1512 . 4904 147 2765 584 242 2215 641 5596 1611 317 2000 1012 2243 6228 2058 8515 6816 Guns 7105 | . 941 . 862 57 2240 661 10 . . 419 31 . 421 . 500 . . . . . . . . . . . . . . 27 936 Cannons 16192 | . . . . . . . 30 . . . . . . . 1148 147 2656 584 242 479 386 5352 277 154 . 519 2243 1715 . . 260 Explosions 12284 | . . . . . 750 . . . . . . . 1091 . 1139 . 109 . . 1736 . 244 1130 . . 493 . . . 3976 1616 Melee 19892 | . . 66 . . . . . . . . . . . . 2117 . . . . . 255 . 204 163 2000 . . 4513 2058 4512 4004 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6868 | . 815 . 778 57 2240 661 10 . . 419 31 . 421 . 500 . . . . . . . . . . . . . . . 936 Thermal 16184 | . 126 . . . . . . . . . . . 198 . 832 147 2399 584 242 479 386 5596 277 154 . 519 2243 1715 . 27 260 Explosive 11044 | . . . . . 480 . . . . . . . 528 . 1085 . . . . 1736 . . 1130 . . 493 . . . 3976 1616 Electromagnetic 1485 | . . . 84 . 270 . 30 . . . . . 365 . 370 . 366 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14458 | . . 66 . . . . . . . . . . . . 990 . . . . . . . . . . . . 4513 2058 2980 3851 Piercing 3016 | . . . . . . . . . . . . . . . 1127 . . . . . . . 204 . . . . . . 1532 153 Entropic 2418 | . . . . . . . . . . . . . . . . . . . . . 255 . . 163 2000 . . . . . . Highest Corruption 39 | . 4 4 4 4 1 . . . . . 1 1 1 1 . . . . . 20 20 5 5 5 6 6 1 30 4 28 39 Average Corruption 7 | . 1 4 4 4 1 . . . . . 1 1 1 1 . . . . . 9 7 2 5 5 5 6 1 7 3 15 33 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 1 . . . Effects 392 | . 11 14 25 5 1 . . . . . 1 1 2 1 . . . . . 10 47 7 24 22 22 31 1 51 . 35 81 Message Errors 119 | . 5 4 11 3 . . . . . . 1 1 1 1 . . . . . 4 13 . 7 7 9 9 . 17 . 12 14 Matter Fused 95 | . 4 2 7 1 . . . . . . . . . . . . . . . 1 10 1 5 3 9 9 . 12 . 6 25 Heat Flow Errors 48 | . 2 3 3 . . . . . . . . . . . . . . . . 1 7 1 4 4 1 3 . 5 . 4 10 Energy Discharges 47 | . . 1 3 1 . . . . . . . . 1 . . . . . . . 6 3 2 2 1 5 1 8 . 4 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 47 | . . 4 . . 1 . . . . . . . . . . . . . . 3 7 . 2 4 2 2 . 7 . 6 9 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . 1 3 2 2 . . 1 . . . 1 5 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3762 | . . . . . 37 . . . . . . . 16 . 429 . 145 82 18 126 5 399 63 26 83 . 56 320 304 714 939 Projectiles 793 | . . . . . . . . . . . . . . . 16 . 145 82 18 80 5 329 . 1 . . 56 61 . . . Explosions 547 | . . . . . 37 . . . . . . . 16 . 39 . . . . 46 . 70 63 . . . . . . 154 122 Melee 2422 | . . . . . . . . . . . . . . . 374 . . . . . . . . 25 83 . . 259 304 560 817 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . . . . 63 . . . . . . . 71 . 104 . 15 . . 22 . . . . . . . . . 233 . Shots 12 | . . . . . 3 . . . . . . . 2 . 2 . 1 . . 1 . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 181 213 281 6 183 62 103 . . . 320 . 233 73 517 . 316 . . 225 219 155 159 240 63 140 213 249 . 140 315 Average Temperature 90 | . 32 92 86 4 36 31 50 . . . 99 . 92 28 177 . 165 . . 101 92 36 62 107 37 41 90 101 . 65 102 Received Heat Transfer 3975 | . 180 . . . 234 24 9 . . . . . 265 . 1176 . 174 . . 81 . 508 133 . 72 81 36 342 4 486 170 Effects 21 | . . 1 . . . . . . . . 1 . . . 18 . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 7 | . . 1 . . . . . . . . 1 . . . 4 . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Robots Corrupted 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 2 . . . . . . . 3 . . . 5 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Parts Melted 20 | . . . . . . . . . . . . . . . . . 3 2 . 6 . 4 . . . 1 2 1 . . 1 Heat Transferred 9164 | . 275 . . . . . . . . . . . 50 . 525 75 1325 325 100 275 200 3125 150 75 . 360 1186 850 . 37 231 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Peak Influence 1261 | . 304 95 . 78 801 370 . . . . 118 . . . . . 328 . . . . 422 . . . . 163 373 356 1190 1261 Initial 761 | . . 95 . . 29 315 . . . . 70 . . . . . . . . . . 3 . . . . . 33 209 144 761 Average 335 | . 168 63 . 32 419 267 . . . . 86 . . . . . 119 . . . . 128 . . . . 30 136 247 852 1046 Maximum Alert Level 4 | . 1 . . . 3 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 4 4 Low Security (%) 51 | 100 45 100 . 100 30 12 . . . . 100 . . . . . 75 . . . . 79 . . . . 100 73 22 11 . Level 1 24 | . 54 . . . 13 87 . . . . . . . . . . 24 . . . . 16 . . . . . 26 77 8 . Level 2 5 | . . . . . 50 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Level 3 13 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 50 71 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 5 . . . 3 1 . . . . 1 . 1 . . . 3 . . . . 8 . . . . 3 6 3 10 11 Investigation 7 | . 3 . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Extermination 15 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 4 . 3 3 Reinforcement 22 | . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . 4 . . . . 2 2 3 . 5 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 18 | . . . . . 3 1 . . . . . . . . . . 3 . . 1 . 1 . . . . 2 2 2 1 2 Communications Jammed 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 37 82 15 8 Distress Signals 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 37 82 15 8 Times Spotted 478 | . 29 . 38 1 44 6 2 . . 5 1 . 17 . 23 1 23 7 1 33 6 36 6 2 3 8 11 47 14 62 52 Peak Tracking Total 13 | . 4 . 9 1 7 2 1 . . 4 2 . 6 . 6 2 7 5 1 13 4 5 5 1 2 2 5 6 4 11 7 Tactical Retreats 48 | . . . 14 . 4 3 1 . . . 1 . 5 . 2 . 1 1 . . . 5 . . 1 1 . 2 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 11 | . 4 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . 1 . . 1 . 1 1 . . 1 . 1 . 20 . 1 . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 45 | . . . 13 . 4 1 . . . . . . 1 3 2 . 2 . . 1 . 4 . . . . 1 8 . 2 3 Max in Single Turn 2 | . . . 2 . 1 1 . . . . . . 1 1 1 . 1 . . 1 . 2 . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 81 | . 7 2 1 . 9 6 . . 4 1 3 2 2 . . . 7 . . 5 . 5 . . 4 . 3 11 . 3 6 Terminals 41 | . 5 1 . . 6 3 . . . 1 1 1 1 . . . 4 . . . . 2 . . . . 2 7 . 2 5 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Repair Stations 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Total Hacks 260 | . 29 7 3 . 24 10 . . 30 1 7 3 9 . . . 17 . . 8 . 11 . . 17 . 6 34 . 20 24 Successful 156 | . 12 3 3 . 13 5 . . 30 1 3 3 9 . . . 8 . . 8 . 7 . . 17 . . 10 . 9 15 Failed 104 | . 17 4 . . 11 5 . . . . 4 . . . . . 9 . . . . 4 . . . . 6 24 . 11 9 Catastrophic 21 | . 1 1 . . 3 2 . . . . . . . . . . . . . . . 2 . . . . 2 8 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 6 4 . . 6 3 . . . . 1 . . 1 . . 3 . . 1 . 2 . . . . 2 3 . 4 2 Terminals 141 | . 23 6 . . 14 5 . . . 1 3 2 8 . . . 9 . . . . 5 . . . . 4 22 . 18 21 Fabricators 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . Repair Stations 14 | . . . . . 5 1 . . . . 3 . . . . . 2 . . . . . . . . . . . . . 3 Recycling Units 14 | . 6 . . . 2 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers 19 | . . . . . 3 . . . . . 1 . . . . . 4 . . . . . . . . . . 11 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Terminal Hacks 128 | . 9 3 3 . 6 1 . . 30 1 2 3 9 . . . 4 . . 8 . 4 . . 17 . . 7 . 9 12 Record 39 | . . . 3 . . . . . 11 1 . 2 8 . . . . . . 7 . . . . 5 . . 2 . . . Part Schematic 18 | . . . . . . . . . 11 . . . . . . . . . . . . . . . 4 . . . . 2 1 Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 1 Prototype ID Bank 15 | . 1 1 . . 2 . . . 3 . . . . . . . . . . . . 1 . . 4 . . 1 . 1 1 Open Door 5 | . . 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 8 | . 3 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 4 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 Scan Component 6 | . . . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Repair 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 1 . . 8 4 . . . . 3 . 1 . . . 6 . . . . 5 . . . . 3 8 . 2 4 Full Trace Events 4 | . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . 11 . . . . 13 . . . . . . . . . . 4 . . . . 2 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Time 334 | . . . . . 162 . . . . . . . . . . . 136 . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 9 | . . 3 . 3 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . Highest-Rated Group 190 | . . 40 40 73 73 . . . . 95 . . . 190 190 . . . . . . . . . . . . . . . . Highest-Rated Ally 95 | . . 16 16 31 31 . . . . 95 . . . 95 95 . . . . . . . . . . . . . . . . Total Orders 10 | . . . 5 . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 1 . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . RETURN 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . 116 4 20 . . . . 9 . . . . 33 . . . . . . . . . . . . . . . . Total Damage 1976 | . . . 891 61 273 . . . . 234 . . . . 517 . . . . . . . . . . . . . . . . Kills 20 | . . . 8 2 5 . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 1 Derelict Logs Recovered 11 | . . 2 . . . . . 1 . 1 . 1 1 . . 2 . 1 1 . . . . 1 . . . . . . . Drone Launches 32 | . . . 24 . . . . . . . . . . . 4 . . . . . . . 1 . . . 2 1 . . . Drone Recoveries 28 | . . . 24 . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 37780 | 5 1135 627 1470 238 1316 1147 540 514 117 752 410 431 747 2608 3733 449 989 3575 964 1570 1842 1636 1027 777 1048 1337 847 2378 549 1543 1459 Spaces Moved 16347 | 1 553 378 660 184 785 813 407 398 94 539 189 225 347 1400 1126 226 373 555 466 762 431 673 183 357 411 601 316 847 318 910 819 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1373 | 1 553 378 418 . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Legs 14974 | . . . 242 184 785 813 407 398 94 539 189 225 347 1400 1126 226 373 555 466 762 431 673 183 357 411 601 316 847 318 910 796 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 97 | 160 160 160 120 120 126 123 123 123 123 120 190 190 190 120 120 176 97 136 189 176 172 133 133 133 133 176 176 100 102 102 118 Average Speed 157 | 160 160 160 175 120 126 123 123 123 123 122 190 190 190 174 185 176 166 188 189 184 175 175 139 133 150 176 176 172 136 114 121 Slowest Speed 260 | 160 160 160 240 120 126 126 123 123 123 123 190 190 190 190 260 176 180 189 189 189 176 176 240 133 176 176 176 176 170 180 250 Overloaded Moves 48 | . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 51 | 1 92 90 79 41 61 19 55 57 72 61 7 46 54 81 81 52 9 52 62 90 56 19 48 58 60 77 11 93 14 25 28 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . 2 1 1 . . . . . 1 . . . 1 2 . . . 1 1 . . . . 1 3 . . . . . . Known Exits Taken 24 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Scrap Searched 24 | . . 1 . 1 . . 1 1 . 1 . 1 2 2 . 4 . 2 3 . 1 . 1 1 . 2 . . . . . Spaces Dug 291 | . . 1 . . 7 . . 2 . . 10 . . 3 . 12 24 40 2 2 19 20 . 13 . 73 8 12 4 31 8 Terrain Destroyed 944 | . . 1 27 2 66 6 2 3 . 5 10 . 53 3 49 15 46 50 2 63 22 69 54 16 . 121 16 22 4 159 58 Melee 40 | . . 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . 11 4 12 8 Projectile 412 | . . . 24 2 31 5 2 2 . 5 10 . 3 . 9 15 46 50 2 2 22 58 1 16 . 79 16 11 . . 1 AOE 476 | . . . . . 28 . . . . . . . 46 . 40 . . . . 60 . 11 53 . . 42 . . . 147 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 26525 | 6 664 395 886 197 1006 898 438 418 95 597 222 229 390 1488 2612 268 663 3030 544 896 1484 940 930 641 825 788 600 1595 374 1250 1156 Wait 7811 | . 6 10 133 11 48 29 27 14 2 18 11 5 5 17 1237 27 173 2382 71 68 1003 110 690 249 327 85 196 512 18 159 168 Move 16315 | . 552 377 659 183 784 812 406 397 93 538 188 224 346 1399 1125 225 372 554 465 761 430 672 182 356 410 600 315 846 317 909 818 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | . 11 2 10 1 24 9 . 1 . 7 3 . 1 2 16 4 6 5 2 6 3 9 6 2 14 5 3 19 3 15 9 Fast Attach 117 | . 1 1 1 . 1 . . . . 3 . . . 2 21 . 1 . . 8 . 2 6 1 6 2 3 20 2 16 20 Attach 140 | 2 1 . 6 . 5 2 . . . . 2 . 2 . 15 . 4 6 . 2 4 10 3 6 9 5 4 13 3 21 15 Detach 51 | . . . . . . . . . . . . . . . 8 . . 1 . 2 5 4 1 4 11 . 1 . . 7 7 Swap 173 | . 6 2 5 . 17 5 1 . . 3 3 . 9 1 24 . 3 4 . 7 6 10 4 1 3 3 7 18 1 14 16 Drop 302 | 4 6 1 20 . 17 9 . 1 . 11 1 . . 4 41 2 4 22 1 18 5 19 17 2 20 5 7 33 1 11 20 Fire 1035 | . 81 . 52 2 110 32 4 5 . 17 14 . 27 12 83 10 100 56 5 19 23 104 12 17 1 83 64 50 . 21 31 Melee 381 | . . 2 . . . . . . . . . . . 51 42 . . . . 5 5 . 9 3 24 . . 84 29 77 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 6) 866 | -10/Materials | Discovered new exit (range 4) 890 | -10/Materials | Discovered new exit (range 13) 952 | -10/Materials | Identified exit to Mines 1141 | -10/Materials | Entered Mines 1188 | -10/Mines | Learned location of Zion (-6) 1258 | -10/Mines | Build established: Scavenger-Mutant 1266 | -10/Mines | Found the Drone Emporium 1277 | -10/Mines | Found Prototype Device 1277 | -10/Mines | Identified Thief Drone Bay 1321 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1325 | -10/Mines | Found Prototype Device 1326 | -10/Mines | Learned Materials terminal intel 1487 | -10/Mines | Discovered new exit (range 8) 1560 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -10/Mines | Discovered new exit (range 9) 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Exiles 1768 | -10/Exiles | Accompanied by 3 allies 1815 | -10/Exiles | Met 8R-AWN 1839 | -10/Exiles | Met EX-HEX 1887 | -10/Exiles | Build established: Mutant 1903 | -10/Exiles | Met EX-DEC 2170 | -10/Exiles | Attacked by the Exiles 2268 | -10/Exiles | Core integrity fell below 50% 2303 | -10/Exiles | Found 8R-AWN's Boregun 2304 | -10/Exiles | Found 8R-AWN's Boregun 2653 | -10/Exiles | Destroyed 8R-AWN 2664 | -10/Exiles | Found Prototype Protection 2939 | -10/Exiles | Allies destroyed EX-BIN 2952 | -10/Exiles | Allies destroyed EX-HEX 2983 | -10/Exiles | Allies destroyed EX-DEC 3051 | -10/Exiles | Identified Exp. Sensor Array 3058 | -10/Exiles | Identified 8R-AWN's Armor/EX 3229 | -10/Exiles | Discovered new exit (range 10) 3238 | -10/Exiles | Entered Mines 3327 | -9/Mines | Discovered new exit (range 13) 3330 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3430 | -9/Mines | Escorted by a lone wolf Derelict 3476 | -9/Mines | Entered Materials 3476 | -8/Materials | Accompanied by 3 allies 3476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3477 | -8/Materials | Loaded intel: 12 terminal locations 3481 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4073 | -8/Materials | Repaired Faulty Exp. Sensor Array 4099 | -8/Materials | Repaired Lgt. Armor Plating 4458 | -8/Materials | Discovered new exit (range 20) 4674 | -8/Materials | Discovered new exit (range 5) 4792 | -8/Materials | Entered Factory 4792 | -7/Factory | Evolved 2 slots: Utility x2 5081 | -7/Factory | Build established: Skirmisher 5210 | -7/Factory | Discovered new exit (range 6) 5215 | -7/Factory | Identified exit to Factory 5649 | -7/Factory | Identified exit to Storage 5649 | -7/Factory | Identified exit to Lower Caves 5939 | -7/Factory | Entered Lower Caves 6315 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6473 | -7/Lower Caves | Discovered new exit (range 6) 6478 | -7/Lower Caves | Identified exit to Lower Caves 6479 | -7/Lower Caves | Entered another Lower Caves area 6668 | -7/Lower Caves | Learned 8 Factory zone layouts 6800 | -7/Lower Caves | Discovered new exit (range 12) 6819 | -7/Lower Caves | Build established: Mutant 6849 | -7/Lower Caves | Identified exit to Data Miner 6993 | -7/Lower Caves | Entered Data Miner 6994 | -7/Data Miner | Discovered new exit (range 7) 7014 | -7/Data Miner | Met Data Miner 7041 | -7/Data Miner | Learned location of Section 7 (-2) 7041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7062 | -7/Data Miner | Received God Mode back door access code from Data Miner 7109 | -7/Data Miner | Identified exit to Proximity Caves 7110 | -7/Data Miner | Entered Proximity Caves 7428 | -6/Proximity Caves | Build established: Skirmisher 7443 | -6/Proximity Caves | Escorted by Enhanced Grunt 7579 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7653 | -6/Proximity Caves | Learned Factory security intel 7835 | -6/Proximity Caves | Found Prototype Device 7835 | -6/Proximity Caves | Identified Exp. Thermal Shield 7862 | -6/Proximity Caves | Entered Factory 7862 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7863 | -6/Factory | Identified exit to Factory 7863 | -6/Factory | Identified exit to Extension 7972 | -6/Factory | Identified exit to Lower Caves 7972 | -6/Factory | Discovered exit to Factory (range 14) 8108 | -6/Factory | Build established: Scavenger-Mutant 8272 | -6/Factory | Entered Lower Caves 8478 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8580 | -6/Lower Caves | Discovered new exit (range 15) 8701 | -6/Lower Caves | Identified exit to Lower Caves 8703 | -6/Lower Caves | Entered another Lower Caves area 8792 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8964 | -6/Lower Caves | Learned Factory stockpile data 8964 | -6/Lower Caves | Learned Research emergency access door positions 8964 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 8964 | -6/Lower Caves | Identified exit to Zion 8964 | -6/Lower Caves | Learned location of 1 exit from Factory 8983 | -6/Lower Caves | Learned location of 1 exit from Factory 9293 | -6/Lower Caves | Encountered a Warlord checkpoint 9450 | -6/Lower Caves | Entered Zion 9547 | -6/Zion | Discovered new exit (range 12) 9650 | -6/Zion | System corruption cleaned by Quarantine Array 9917 | -6/Zion | Learned location of Quarantine (-3) 10305 | -6/Zion | Learned Factory garrison access intel 10337 | -6/Zion | Given the Hacking Drone Bay 10636 | -6/Zion | Given A8's code to call for help 10761 | -6/Zion | Found CR-A16's Pointy Stick 10963 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10964 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11949 | -6/Zion | Discovered new exit (range 3) 12046 | -6/Zion | Identified exit to Deep Caves 12058 | -6/Zion | Entered Deep Caves 12058 | -6/Deep Caves | Accompanied by 2 allies 12289 | -6/Deep Caves | Attacked by Z-Imprinter 12341 | -6/Deep Caves | Destroyed Z-Imprinter 12381 | -6/Deep Caves | Lost 7 parts (1p1n4u1w) 12479 | -6/Deep Caves | Z-Facility disabled 12529 | -6/Deep Caves | Found Prototype Protection 12529 | -6/Deep Caves | Identified Zio. Heavy Carapace 12652 | -6/Deep Caves | Lost 11 parts (1p2n4u4w) 12917 | -6/Deep Caves | Found Prototype Protection 12917 | -6/Deep Caves | Identified Zio. Weapon Casing 12921 | -6/Deep Caves | Found Zio. Heavy Carapace 12997 | -6/Deep Caves | Found Zio. Heavy Carapace 13420 | -6/Deep Caves | Discovered new exit (range 15) 13522 | -6/Deep Caves | Spotted as-53214 13554 | -6/Deep Caves | Core integrity fell below 50% 13557 | -6/Deep Caves | Destroyed as-53214 13590 | -6/Deep Caves | Found AS-neutralizer No. 17b 13615 | -6/Deep Caves | Triggered Deep Caves wall 13622 | -6/Deep Caves | Spotted AS-18118 13625 | -6/Deep Caves | Spotted AS-37487 13635 | -6/Deep Caves | Destroyed AS-37487 13639 | -6/Deep Caves | Destroyed AS-18118 13656 | -6/Deep Caves | Spotted as-09062 13676 | -6/Deep Caves | Exposed GOLEM chamber 13680 | -6/Deep Caves | Found GOLEM Unit 13969 | -6/Deep Caves | Build established: Mutant 14556 | -6/Deep Caves | Build established: Golem 14635 | -6/Deep Caves | Destroyed as-09062 14637 | -6/Deep Caves | Found Prototype Leg 14661 | -6/Deep Caves | Lost 3 parts (2u1w) 14692 | -6/Deep Caves | Found GOLEM Unit 14922 | -6/Deep Caves | Identified Potential Leg 15111 | -6/Deep Caves | Found GOLEM Unit 15116 | -6/Deep Caves | Found GOLEM Unit 15138 | -6/Deep Caves | Found GOLEM Unit 15378 | -6/Deep Caves | Found Zio. Heavy Carapace 15412 | -6/Deep Caves | Build established: Mutant 15418 | -6/Deep Caves | Found Zio. Weapon Casing 15662 | -6/Deep Caves | Found GOLEM Unit 15791 | -6/Deep Caves | Entered Proximity Caves 16005 | -5/Proximity Caves | Learned 12 Factory zone layouts 16095 | -5/Proximity Caves | Learned Factory machine intel 16240 | -5/Proximity Caves | Entered Factory 16240 | -5/Factory | Evolved 2 slots: Utility x2 16241 | -5/Factory | Identified exit to Upper Caves 16241 | -5/Factory | Identified exit to Factory 16244 | -5/Factory | Loaded intel: 254 machine locations 16245 | -5/Factory | Loaded intel: 4 garrison access locations 16496 | -5/Factory | Repaired Faulty Exp. Sensor Array 16556 | -5/Factory | Incoming investigation squad redirected 16966 | -5/Factory | Lost 6 parts (5u1w) 16972 | -5/Factory | Destroyed 7 combat bots 17168 | -5/Factory | Lost 3 parts (1p1u1w) 17229 | -5/Factory | Entered Upper Caves 17232 | -5/Upper Caves | Build established: Golem 18386 | -5/Upper Caves | Build established: Mutant 18608 | -5/Upper Caves | Learned location of Armory (-3) 19461 | -5/Upper Caves | Discovered new exit (range 19) 19942 | -5/Upper Caves | Build established: Golem 20803 | -5/Upper Caves | Identified exit to Upper Caves 20804 | -5/Upper Caves | Entered another Upper Caves area 20805 | -5/Upper Caves | Encountered a Warlord checkpoint 20927 | -5/Upper Caves | Discovered exit to Factory (range 18) 21208 | -5/Upper Caves | Discovered new exit (range 17) 21334 | -5/Upper Caves | Identified exit to Warlord 21768 | -5/Upper Caves | Entered Warlord 21804 | -5/Warlord | Discovered new exit (range 19) 22237 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22284 | -5/Warlord | Learned Testing emergency access door positions 22288 | -5/Warlord | Learned Armory security intel 22553 | -5/Warlord | Visited the Vortex Lab 22563 | -5/Warlord | Warlord's base attacked by MAIN.C 22571 | -5/Warlord | Found Prototype Piercing Weapon 22574 | -5/Warlord | Found Prototype Piercing Weapon 22592 | -5/Warlord | Identified Vortex Lance (x2) 22789 | -5/Warlord | Met Warlord 22808 | -5/Warlord | Opened Warlord's prototype stash 22818 | -5/Warlord | Found Prototype Device 22818 | -5/Warlord | Identified System Purifier 22839 | -5/Warlord | Found Prototype Hackware 22845 | -5/Warlord | Found Prototype Processor 22845 | -5/Warlord | Identified Exp. Target Analyzer 22853 | -5/Warlord | Found Prototype Reactor 22913 | -5/Warlord | Warlord forces counterattacked 22937 | -5/Warlord | Identified Vortex Chain Reactor 22941 | -5/Warlord | Identified Ghost Barrier 23003 | -5/Warlord | Spotted Executioner 23007 | -5/Warlord | Spotted Executioner 23016 | -5/Warlord | P-70 Sage assimilated allied TE-9YX(g) 23061 | -5/Warlord | Core integrity fell below 50% 23081 | -5/Warlord | Lost 3 parts (2u1w) 23230 | -5/Warlord | Opened side exit 23238 | -5/Warlord | Warlord base infiltrated, sounded retreat 23263 | -5/Warlord | Spotted B-75 Beast 23263 | -5/Warlord | Spotted B-86 Titan 23266 | -5/Warlord | Spotted Executioner 23273 | -5/Warlord | System corruption reached 10% 23336 | -5/Warlord | Identified exit to Proximity Caves 23338 | -5/Warlord | Entered Proximity Caves 23345 | -4/Proximity Caves | Lost 6 parts (1p3u2w) 24738 | -4/Proximity Caves | Core integrity fell below 20% 25033 | -4/Proximity Caves | Build established: Mutant 25105 | -4/Proximity Caves | Discovered exit to Factory (range 16) 25180 | -4/Proximity Caves | Entered Factory 25180 | -4/Factory | Evolved 2 slots: Utility x2 25433 | -4/Factory | Incoming investigation squad redirected 25519 | -4/Factory | Garrison activated, responded to threat 25609 | -4/Factory | Spotted B-86 Titan 25610 | -4/Factory | Spotted B-86 Titan 25824 | -4/Factory | Discovered new exit (range 14) 25886 | -4/Factory | Identified exit to Research 25893 | -4/Factory | Build established: Golem 25992 | -4/Factory | Identified exit to Upper Caves 26784 | -4/Factory | Cargo convoy interrupted 26785 | -4/Factory | Build established: Mutant 26816 | -4/Factory | Entered Upper Caves 26818 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26880 | -4/Upper Caves | Found GOLEM Unit 27796 | -4/Upper Caves | Build established: Hacker-Mutant 27834 | -4/Upper Caves | Discovered new exit (range 7) 27842 | -4/Upper Caves | Identified exit to Upper Caves 27843 | -4/Upper Caves | Entered another Upper Caves area 28047 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28403 | -4/Upper Caves | Build established: Hacker-Assassin 28561 | -4/Upper Caves | Discovered new exit (range 15) 28612 | -4/Upper Caves | Identified exit to Zhirov 28620 | -4/Upper Caves | Entered Zhirov 28621 | -4/Zhirov | Discovered new exit (range 3) 28645 | -4/Zhirov | Met Zhirov 28669 | -4/Zhirov | Learned location of Testing (-2) 28669 | -4/Zhirov | Learned location of Command (-1) 28682 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28703 | -4/Zhirov | Found Alien Artifact 28704 | -4/Zhirov | Identified Integrated Dissipator 28704 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28721 | -4/Zhirov | Found Alien Artifact 29203 | -4/Zhirov | Build established: Hacker-Golem 29308 | -4/Zhirov | Destroyed Zhirov 29308 | -4/Zhirov | Attacked by Zhirov 29329 | -4/Zhirov | Destroyed Perun 29437 | -4/Zhirov | Destroyed Svarog 29469 | -4/Zhirov | Found Prototype Device 29470 | -4/Zhirov | Identified Exp. Transmission Jammer 29521 | -4/Zhirov | Found Prototype Hackware 29524 | -4/Zhirov | Found Prototype Hackware 29552 | -4/Zhirov | Found Prototype Hackware 29556 | -4/Zhirov | Found Alien Artifact 29667 | -4/Zhirov | Identified exit to Proximity Caves 29668 | -4/Zhirov | Entered Proximity Caves 29774 | -3/Proximity Caves | Build established: Hacker-Mutant 29916 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30197 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30884 | -3/Proximity Caves | Spotted B-86 Titan 30981 | -3/Proximity Caves | Discovered exit to Research (range 14) 31005 | -3/Proximity Caves | Entered Research 31005 | -3/Research | Evolved 2 slots: Utility x2 31006 | -3/Research | Identified exit to Armory 31021 | -3/Research | Found Quantum Capacitor 31571 | -3/Research | Discovered new exit (range 33) 31656 | -3/Research | Build established: Hacker-Skirmisher 31850 | -3/Research | Identified exit to Quarantine 31852 | -3/Research | Entered Quarantine 31889 | -3/Quarantine | Cryocooling Duct disabled 31904 | -3/Quarantine | Ambient heat levels rising (+20) 31904 | -3/Quarantine | Non-combat units ordered to evacuate 31979 | -3/Quarantine | Found Alien Slashing Weapon 32394 | -3/Quarantine | Identified Quantum Router (x2) 32426 | -3/Quarantine | Identified exit to Research 32440 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 32449 | -3/Quarantine | Identified Sigix Broadsword 32565 | -3/Quarantine | Warped through subspace 32693 | -3/Quarantine | Build established: Hacker-Mutant 32703 | -3/Quarantine | Lost 3 parts (2u1w) 32797 | -3/Quarantine | Found Unknown Device 32798 | -3/Quarantine | Identified Antimissile System 32843 | -3/Quarantine | Found Alien Artifact 32893 | -3/Quarantine | Found Alien Artifact 32893 | -3/Quarantine | Identified Phase Armor 33412 | -3/Quarantine | Met incapacitated Sigix Warrior 33412 | -3/Quarantine | Lockdown squad dispatched 33459 | -3/Quarantine | Identified Subatomic Replicator 33459 | -3/Quarantine | Used Subatomic Replicator to replicate Quantum Capacitor 33489 | -3/Quarantine | Spotted Lightning 33624 | -3/Quarantine | Spotted Lightning 33628 | -3/Quarantine | Spotted Lightning 33631 | -3/Quarantine | System corruption reached 10% 33635 | -3/Quarantine | Warped through subspace 33680 | -3/Quarantine | Core integrity fell below 50% 33939 | -3/Quarantine | Found Alien Artifact 33939 | -3/Quarantine | Identified Phase Redirector 33963 | -3/Quarantine | Build established: Hacker-Gladiator 34011 | -3/Quarantine | Found Alien Artifact 34111 | -3/Quarantine | Core integrity fell below 20% 34138 | -3/Quarantine | System corruption reached 30% 34148 | -3/Quarantine | Destroyed Lightning 34183 | -3/Quarantine | Found Prototype Device 34183 | -3/Quarantine | Identified Exp. Phase Shifter 34230 | -3/Quarantine | Entered Research 34230 | -2/Research | Warlord forces began assault on 0b10 34230 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 34340 | -2/Research | Research machine network offline 34344 | -2/Research | Met up with Warlord 34557 | -2/Research | Borebot progress halted 34582 | -2/Research | Spotted Striker 34586 | -2/Research | Borebot progress halted 34588 | -2/Research | Destroyed Striker 34589 | -2/Research | Spotted Striker 34592 | -2/Research | Spotted Striker 34601 | -2/Research | Destroyed Striker 34691 | -2/Research | Spotted Striker 34692 | -2/Research | Discovered new exit (range 14) 34779 | -2/Research | Entered Access 34779 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 35056 | -1/Access | Spotted B-99 Colossus 35105 | -1/Access | Energy Cycler disabled 35129 | -1/Access | Destroyed 10 combat bots 35143 | -1/Access | Lost 6 parts (2p2n1u1w) 35147 | -1/Access | Identified Deep Network Scanner 35148 | -1/Access | Identified exit to Command 35209 | -1/Access | Destroyed 11 combat bots 35232 | -1/Access | Lost 6 parts (1p1n4u) 35529 | -1/Access | First assault squad dispatched 35631 | -1/Access | Build established: Wizard-Gladiator 35863 | -1/Access | Incoming assault squad redirected 35876 | -1/Access | System corruption reached 10% 35973 | -1/Access | Lost 7 parts (3p1n3u) 36069 | -1/Access | Incoming assault squad redirected 36125 | -1/Access | Found Prototype Slashing Weapon 36297 | -1/Access | Incoming assault squad redirected 36297 | -1/Access | Identified Matter Drive 36322 | -1/Access | Entered Command 36561 | -1/Command | Found Antimissile System 36572 | -1/Command | First assault squad dispatched 36819 | -1/Command | Lost 4 parts (1p2u1w) 36859 | -1/Command | System corruption reached 30% 36863 | -1/Command | Identified Vibroblade 36964 | -1/Command | Disengaged cave seal 36964 | -1/Command | Derelicts emerged from the dark tunnel 36964 | -1/Command | Welcomed Warlord to Command 37035 | -1/Command | Warlord commented on Warlord statues 37043 | -1/Command | Spotted M Guard 37043 | -1/Command | Spotted M Guard 37043 | -1/Command | Spotted Combat Programmer 37044 | -1/Command | Spotted Combat Programmer 37065 | -1/Command | Core integrity fell below 50% 37071 | -1/Command | Destroyed Combat Programmer 37092 | -1/Command | All MAIN.C guards destroyed 37099 | -1/Command | Found Prototype Device 37099 | -1/Command | Identified AEGIS Remote Shield 37120 | -1/Command | Lost 6 parts (2p1n2u1w) 37366 | -1/Command | Derelicts emerged from the dark tunnel 37387 | -1/Command | Incoming assault squad redirected 37454 | -1/Command | Incoming assault squad redirected 37472 | -1/Command | Repaired Exp. Transmission Jammer 37573 | -1/Command | Identified exit to Surface 37591 | -1/Command | Build established: Hacker-Gladiator 37613 | -1/Command | Spotted Executioner 37613 | -1/Command | Spotted Executioner 37613 | -1/Command | Spotted Striker 37613 | -1/Command | Spotted Alpha 7 37613 | -1/Command | Spotted Executioner 37613 | -1/Command | Spotted Executioner 37613 | -1/Command | Spotted Striker 37620 | -1/Command | Spotted Alpha 7 37620 | -1/Command | Destroyed Striker 37658 | -1/Command | Spotted B-99 Colossus 37676 | -1/Command | Found Prototype Ballistic Gun 37682 | -1/Command | Identified Multirail 37691 | -1/Command | Destroyed Executioner 37715 | -1/Command | Lost 8 parts (2p2n3u1w) 37716 | -1/Command | Found Antimissile System 37735 | -1/Command | Spotted B-99 Colossus 37781 | *** | Escaped! Last Messages --------------- 37743_ Slug penetrates B-99 Colossus. 37743_ B-99 Colossus suffers critical hit (Destroy). 37743_ Destroyed Arm. Heavy Treads. 37743_ Slug penetrates B-99 Colossus. 37743_ Slug penetrates Wall. 37743_ Slug penetrates B-99 Colossus. 37746_ Blast Slug penetrates Wall. 37746_ Blast Slug penetrates B-99 Colossus. 37746_ Penetrated by Slug. 37746_ Centrium Medium Armor Plating destroyed. 37748_ Slug penetrates B-99 Colossus. 37750_ Slug penetrates Warlord. 37750_ System corrupted: Multirail jammed. 37750_ Slug penetrates B-99 Colossus. 37750_ Slug penetrates Access Shell. 37752_ B-99 Colossus destroyed. 37752_ Blast Slug penetrates Wall. 37758_ Ended siege mode. 37768_ The Access Shell folds into the floor. 37775_ System corrupted: Matter fused (-6). 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" * ! ????????? | | ????????" * !"""+#####! ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 83 Energy Capacity 2100 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 22 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Reclamation Efficiency 20 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 10 Core Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 37 Defensive Hacking 70 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Beamcaster | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Force Field | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Centrium Leg | -1/Command | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Phase Armor Subatomic Replicator Phase Redirector Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBeamBarrier Manual? 0 Play Time 03:55:28 Cumulative 478.9 hours Start 2021.11.13 @ 19:04:02 End 2021.11.13 @ 23:42:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35c742db-3a87-42d5-9e7d-bdbf010739f2