Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.02 @ 00:42:14 Player: lobstro Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2837) 2837 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1068) 1068 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 93 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Salvage Targeting Computer Relay Coupler [NC] (10) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Medium Armor Plating Remote Shield Relay Coupler [Grunt] (38) Dynamic Insulation System Plasma Rifle Plasma Rifle Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Salvage Targeting Computer Relay Coupler [NC] > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Medium Armor Plating Remote Shield Relay Coupler [Grunt] Dynamic Insulation System Plasma Rifle Plasma Rifle Gauss Cannon Spear [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Cloak of Protection Storage Medium Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 2 | . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 70 | 8 3 1 . 10 8 13 27 Power 15 | 2 . 1 . 2 2 3 5 Engine 7 | 2 . . . . 1 1 3 Core 8 | . . 1 . 2 1 2 2 Reactor . | . . . . . . . . Propulsion 21 | 2 . . . 3 2 4 10 Treads 7 | . . . . . . 4 3 Leg 2 | . . . . . . . 2 Wheel 7 | 2 . . . 3 2 . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 9 | 2 2 . . . 1 1 3 Device 2 | 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 25 | 2 1 . . 5 3 5 9 Energy Gun 6 | 2 . . . 2 2 . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 8 | . 1 . . . . 4 3 Launcher 3 | . . . . 1 1 1 . Special Weapon 2 | . . . . . . . 2 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . . 3 1 7 17 Power 9 | . . . . 1 . 3 5 Propulsion 13 | . . . . 1 1 2 9 Utility 1 | . . . . . . 1 . Weapon 5 | . . . . 1 . 1 3 Highest Loss Streak 9 | . . . . 1 1 6 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 95 99 98 90 Engine 7 | . 14 3 . . 9 8 12 Core 7 | . . 9 14 14 9 9 1 Treads 6 | . . . . . . 2 17 Wheel 17 | . 28 28 28 27 27 23 . Hover 2 | . . . . . . . 5 Device 2 | . 3 . . . 9 7 . Storage 10 | . 14 14 14 14 9 9 7 Processor 13 | . 10 14 14 14 9 10 15 Hackware 1 | . . . . . . . 3 Protection 1 | . . . . . . . 3 Energy Gun 6 | . 20 14 14 8 11 5 . Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 2 | . . . . 2 9 5 . Ballistic Cannon 10 | . 7 14 14 5 . 10 12 Launcher 1 | . . . . 2 6 5 . Piercing Weapon 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 48 | 15 20 20 20 26 42 48 44 Greatest Support 80 | 20 20 20 20 22 32 60 80 Greatest Overweight (x) 10 | 1 . . . 1 2 2 10 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 6 8 9 10 10 8 10 10 Average Carried 8 | 3 7 8 9 9 6 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 10 9 7 8 8 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Matter Collected 1759 | 280 30 122 . 168 127 334 698 Remotely . | . . . . . . . . Salvage Created 2482 | 55 209 274 . 414 371 392 767 Parts 162 | 3 19 17 . 20 34 27 42 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 69 | . 8 10 . 13 8 11 19 Melee 10 | . . . . 1 . . 9 Guns 20 | . 5 5 . 2 5 3 . Cannons 23 | . 1 4 . 5 . 3 10 AOE 13 | . 2 1 . 3 3 4 . Classes Destroyed 13 | 1 3 . . 3 2 3 1 Worker 1 | . . . . 1 . . . Builder 2 | . . . . . 2 . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . 1 . . Watcher 5 | . 2 . . . . . 3 Swarmer 29 | . 6 4 . 5 4 3 7 Grunt 25 | . 2 6 . 6 4 4 3 Brawler 2 | . . . . 1 . 1 . Sentry 5 | . . . . . . 1 4 Hunter 3 | . . . . . . 1 2 Programmer 3 | . . . . . . . 3 Behemoth 1 | . . . . . . 1 . Assembled 1 | . . . . 1 . . . Best Kill Streak 6 | 1 6 3 . 3 4 3 4 Combat Bots Only 5 | . 5 3 . 3 4 3 3 Max Kills in Single Turn 3 | 1 2 1 . 3 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 2 1 . 3 2 1 . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Damage Taken 4272 | . 65 218 . 279 360 738 2612 Core 1018 | . 13 74 . 39 31 145 716 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 14 | . . . . . . . 14 Regen/Repaired (Parts) 34 | . . . . . . . 34 Core Remaining (%) 72 | 100 . . . 49 . 68 . Volleys Fired 125 | 2 13 22 . 17 14 25 32 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 177 | 90 90 75 . 75 177 144 161 Shots Fired 281 | 4 26 44 . 33 33 65 76 Gun 105 | 4 20 22 . 17 28 14 . Cannon 156 | . 6 22 . 15 . 44 69 Launcher 13 | . . . . 1 5 7 . Special 7 | . . . . . . . 7 Kinetic 167 | . 6 22 . 16 14 51 58 Thermal 41 | 2 7 . . . 14 7 11 Explosive . | . . . . . . . . Electromagnetic 66 | 2 13 22 . 17 5 7 . Robot Hit Streak 28 | 2 11 12 . 28 6 8 17 Robot Miss Streak 4 | . 1 2 . 1 3 2 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 213 | 2 18 30 . 31 20 40 72 Core Hits 111 | 2 11 16 . 17 20 17 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 15 | . . 2 . 2 1 1 9 Burn 1 | . . . . . 1 . . Blast 5 | . . 1 . . . 1 3 Corrupt 1 | . . 1 . . . . . Smash 2 | . . . . 2 . . . Impale 6 | . . . . . . . 6 Melee Attacks 36 | . . . . 6 . . 30 Impact 6 | . . . . 6 . . . Slashing . | . . . . . . . . Piercing 30 | . . . . . . . 30 Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5551 | 27 385 533 . 687 842 1370 1707 Guns 1182 | 27 194 230 . 173 432 126 . Cannons 2322 | . 78 232 . 253 . 809 950 Explosions 1065 | . 113 71 . 36 410 435 . Melee 982 | . . . . 225 . . 757 Ramming . | . . . . . . . . Kinetic 2491 | . 78 232 . 253 227 857 844 Thermal 654 | . 164 71 . . 205 108 106 Explosive . | . . . . . . . . Electromagnetic 1424 | 27 143 230 . 209 410 405 . Impact 225 | . . . . 225 . . . Slashing . | . . . . . . . . Piercing 757 | . . . . . . . 757 Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . . 107 10 11 26 Projectiles 35 | . . . . 21 . . 14 Explosions 21 | . . . . . 10 11 . Melee 98 | . . . . 86 . . 12 Knockbacks 13 | . 2 2 . 3 . 1 5 Impact 1 | . . . . 1 . . . Kinetic 9 | . 1 2 . 1 . 1 4 Secondary 3 | . 1 . . 1 . . 1 Self-Inflicted Damage 28 | . 28 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | 30 160 165 . 174 391 520 368 Average Temperature 131 | 17 63 51 . 56 164 233 107 Received Heat Transfer 1370 | . 6 135 . 110 261 144 714 Effects 21 | . . . . . 2 17 2 Shutdowns 7 | . . . . . . 6 1 Energy Bleed 4 | . . . . . 1 2 1 Interference 6 | . . . . . . 6 . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . 1 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 1 1 2 . Impact Corruptions 6 | . . . . 6 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1251 | . 398 50 . . 457 198 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 2 . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Peak Influence 657 | 10 299 390 . 201 285 657 467 Initial 298 | . 5 48 . . 22 162 298 Average 192 | 1 158 199 . 48 115 456 155 Maximum Alert Level 2 | . 1 1 . 1 1 2 2 Low Security (%) 67 | 100 67 71 . 99 90 11 74 Level 1 14 | . 32 28 . . 9 15 15 Level 2 17 | . . . . . . 72 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . 1 3 . 7 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . . 2 . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Distress Signals 7 | . 2 . . 1 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 10 13 . 28 20 12 36 Peak Tracking Total 14 | . 6 3 . 14 11 3 6 Tactical Retreats 12 | . 1 2 . 5 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Traps Triggered 10 | . . . . . . 8 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Disabled 8 | . 1 1 . 2 1 2 1 Max in Single Turn 1 | . 1 1 . . 1 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Accessed 19 | . 5 1 2 1 4 . 6 Terminals 11 | . 4 1 . . 3 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 46 | . 13 1 10 1 7 . 14 Successful 26 | . 4 . 10 1 3 . 8 Failed 20 | . 9 1 . . 4 . 6 Catastrophic 5 | . 4 1 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 7 1 1 . . . . Terminals 27 | . 12 1 . . 6 . 8 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . . . . 3 Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 22 | . 4 . 10 1 2 . 5 Record 9 | . . . 9 . . . . Robot Analysis 2 | . 1 . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . 1 Unreport Threat 2 | . 1 . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 1 . . 3 . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 13 | . . . . . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 start_evac 1 | . . . . . . . 1 map_walls 2 | . . . . . . . 2 randomize_corridors 1 | . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 Relay Couplers Released 10 | . . . . . . 7 3 Machine Destruction 7 | . . . . . . 7 . Programmers 3 | . . . . . . . 3 Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . . . 2 . . 1 Largest Group 2 | . . . . 2 . . 1 Highest-Rated Group 46 | . . . . 46 . . 10 Highest-Rated Ally 31 | . . . . 31 . . 10 Total Orders 1 | . . . . . . . 1 ROAM 1 | . . . . . . . 1 Ally Attacks 14 | . . . . 14 . . . Total Damage 122 | . . . . 122 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Turns Passed 5835 | 243 249 732 234 1025 290 1104 1958 Spaces Moved 3813 | 106 209 678 286 889 140 719 786 Core 64 | 2 . . . . . . 62 Treads 537 | . . . . . . 57 480 Legs 20 | . . . . . . . 20 Wheels 2968 | 104 209 678 286 889 140 662 . Hover 224 | . . . . . . . 224 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 95 160 Average Speed 110 | 79 80 80 80 88 98 100 197 Slowest Speed 550 | 95 80 80 80 100 110 240 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 8 47 100 71 93 21 64 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . 4 6 . 1 . 1 16 Melee . | . . . . . . . . Projectile 18 | . . . . 1 . 1 16 AOE 10 | . 4 6 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Total 5105 | 256 266 823 290 1084 264 1045 1077 Wait 958 | 136 30 119 4 150 99 233 187 Move 3805 | 105 208 677 285 888 139 717 786 Hop . | . . . . . . . . Pick Up 41 | 5 6 2 1 5 3 10 9 Fast Attach 25 | 7 1 1 . 2 . 4 10 Attach 20 | . . . . 2 6 6 6 Detach . | . . . . . . . . Swap 25 | 1 2 . . 6 2 3 11 Drop 29 | . 6 2 . 8 1 6 6 Fire 125 | 2 13 22 . 17 14 25 32 Melee 36 | . . . . 6 . . 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 40 | . . . . . . 40 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 244 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 18) 483 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Entered Mines 732 | -10/Mines | Discovered new exit (range 14) 911 | -10/Mines | Learned location of 1 exit from Materials 918 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Discovered new exit (range 17) 1002 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1003 | -10/Mines | Discovered new exit (range 5) 1225 | -10/Mines | Entered Exiles 1244 | -10/Exiles | Met 8R-AWN 1258 | -10/Exiles | Met EX-HEX 1294 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Aligned with FarCom system 1310 | -10/Exiles | Given EX-Vault access code 1341 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found Cloak of Protection 1366 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1375 | -10/Exiles | Exiles lab attacked by MAIN.C 1451 | -10/Exiles | Discovered new exit (range 12) 1459 | -10/Exiles | Left Exiles lab with Cloak of Protection 1459 | -10/Exiles | Entered Mines 1566 | -9/Mines | Learned location of Storage (-7) 1804 | -9/Mines | Assembled infested the area 1809 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1934 | -9/Mines | Core integrity fell below 50% 2175 | -9/Mines | Met a Derelict shopkeep closing up shop 2451 | -9/Mines | Discovered new exit (range 12) 2484 | -9/Mines | Entered Materials 2484 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2485 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Identified exit to Garrison 2774 | -8/Materials | Entered Garrison 2785 | -8/Garrison | Build established: Scavenger-Skirmisher 2858 | -8/Garrison | Triggered checkpoint 2901 | -8/Garrison | Garrison Relay disabled 2960 | -8/Garrison | Triggered checkpoint 3070 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Discovered exit to Factory (range 12) 3266 | -8/Garrison | Triggered checkpoint 3272 | -8/Garrison | Garrison Relay disabled 3610 | -8/Garrison | Spotted B-75 Beast 3685 | -8/Garrison | Destroyed B-75 Beast 3711 | -8/Garrison | Lost 6 parts (3p1n1u1w) 3850 | -8/Garrison | Discovered exit to Factory (range 8) 3870 | -8/Garrison | Installed Relay Interface Framework 3878 | -8/Garrison | Entered Factory 3878 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -7/Factory | Discovered new exit (range 14) 4265 | -7/Factory | Discovered new exit (range 6) 4322 | -7/Factory | Identified exit to Factory 4411 | -7/Factory | Build established: Scavenger-Mutant 4988 | -7/Factory | Repaired Lgt. Ion Engine 5120 | -7/Factory | Identified exit to Storage 5120 | -7/Factory | Identified exit to Lower Caves 5271 | -7/Factory | Cargo convoy interrupted 5334 | -7/Factory | Build established: Scavenger-Skirmisher 5515 | -7/Factory | Garrison activated, responded to threat 5612 | -7/Factory | Lost 9 parts (2p6n1w) 5770 | -7/Factory | Build established: Mutant 5811 | -7/Factory | Core integrity fell below 50% 5826 | -7/Factory | Core integrity fell below 20% 5836 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05804_ Lgt. Deuterium Engine destroyed. 05804_ Mic. Nuclear Core destroyed. 05804_ Critical hit (Blast). 05804_ Knocked back. 05804_ Triggered Ambush Trap. 05804_ L-41 Fighter emerges from a hatch in the floor. 05804_ G-47 Trooper emerges from a hatch in the floor. 05814_ Penetrated by Slug. 05815_ Acquired 1 matter. 05816_ Penetrated by Slug. 05816_ Knocked back. 05819_ Acquired 3 matter. 05826_ W-25 Informer suffers critical hit (Impale). 05826_ W-25 Informer destroyed. 05827_ Spear destroyed. 05829_ Acquired 36 matter. 05832_ Slug penetrates Wall. 05834_ Hvy. Ion Cannon destroyed. 05834_ Knocked back. 05835_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ! # """" """" #??????????????????????? | | # """" """" #??????????????????????? | | ############## """" """" #??????????????????????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# [* #??????????????????????? | | ?????????????######+########?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????# ## #??####???????????????? | | ??????????????????# #?? % #? ########????????? | | ??????????????????# #####+## ?????? | | ??????????????????# g x g ?????? | | ??????????????????# ####%l## ?????? | | ??????????????????# #???# ##? #######+????????? | | ??????????????????#x#???# ;#??####???????????????? | | ??????????????????# #???# ##?????????????????????? | | ??????????????????# #???# ;#?????????????????????? | | ??????????????????# #???#H##?????????????????????? | | ??????????????????# #???# ;#?????????????????????? | | ??????????????????# #???# # #????????????????????? | | ??????????????????# #???# #??????????????????????? | | ??????????????????? ????#@#??????????????????????? | | ??????????????????? ??? ?????????????????????? | | ??????????????????? ? % ???????????????????? | | ??????????????????? # "" "" #??????????????????? | | ??????????????????? # "" "" #??????????????????? | | ??????????????????? + """ """ #??????????????????? | | ??????????????????? # """ """ #??????????????????? | | ??????????????????? # """ """ #??????????????????? | | ????????????????????# ???#??????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 44 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberCompositeHammer Manual? 0 Play Time 01:14:09 Cumulative 61.4 hours Start 2022.06.01 @ 23:29:03 End 2022.06.02 @ 00:42:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ca8f7f-4caa-4e58-abbb-75652107c1e7