Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 17:25:09 Player: orthostice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1650) 1650 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5380 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 96/100 System Corruption 9% Temperature Warning (365) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Structural Scanner > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Flak Gun Flak Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Xenon Bombardment Thruster Large Storage Unit Structural Scanner Experimental Sensor Array Matter Filter Improved Medium Armor Plating Chronowheel Particle Gun Pulse Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 56 | 8 6 . . 10 16 16 Power 11 | 2 1 . . 3 1 4 Engine 7 | 2 1 . . 2 . 2 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 16 | 3 . . . 4 5 4 Treads 6 | 2 . . . 2 2 . Leg 5 | . . . . 2 3 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 14 | 1 3 . . 1 5 4 Device 5 | . . . . 1 2 2 Storage 5 | 1 2 . . . 1 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 15 | 2 2 . . 2 5 4 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | . 2 . . 2 3 . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 9 | . . . . . . 9 Parts Lost 27 | . . . . 4 5 18 Power 4 | . . . . 1 . 3 Propulsion 14 | . . . . 3 3 8 Utility 6 | . . . . . 1 5 Weapon 3 | . . . . . 1 2 Highest Loss Streak 10 | . . . . 2 4 10 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 92 100 100 99 98 70 Engine 9 | . 14 14 14 13 . . Core 2 | . . . . . 9 5 Treads 20 | . 28 28 28 25 1 9 Leg 7 | . . . . 1 33 9 Device 3 | . . . . 9 9 1 Storage 14 | . 14 14 14 14 18 14 Processor 6 | . 6 14 14 4 . . Protection 2 | . . . . . 7 10 Energy Gun 2 | . 8 . . . . 4 Ballistic Gun 21 | . 19 28 28 28 16 . Naked Turns . | . . . . . . . Heaviest Build 79 | 14 47 47 47 55 74 79 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 26 | 2 1 1 1 2 3 26 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 14 20 20 20 20 18 Most Carried 20 | 6 13 15 17 19 20 20 Average Carried 15 | 3 8 14 16 18 17 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 13 15 17 17 20 4 Class Distribution -------------------- 71% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1060 | 198 152 18 . 231 275 186 Remotely . | . . . . . . . Salvage Created 1553 | . 236 37 . 426 514 340 Parts 100 | . 27 7 . 20 27 19 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 7 3 . 9 8 15 Guns 26 | . 7 3 . 9 7 . Cannons 11 | . . . . . 1 10 AOE 5 | . . . . . . 5 Classes Destroyed 10 | . 4 . . 1 2 3 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . 1 . Watcher 4 | . 2 . . . 1 1 Swarmer 12 | . 6 3 . . . 3 Grunt 22 | . 1 . . 8 5 8 Brawler 2 | . . . . 1 1 . Sentry 5 | . . . . . 2 3 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | . 3 3 . 2 4 12 Combat Bots Only 7 | . 3 3 . 2 3 7 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 477 | . 41 8 . 59 82 287 Missed 143 | . 9 2 . 15 17 100 Damage Taken 4362 | . 259 45 . 694 859 2505 Core 833 | . 42 7 . 54 19 711 Absorbed by Shields 143 | . . . . . 143 . Core Remaining (%) 84 | 100 . . . 58 96 . Volleys Fired 145 | . 21 4 . 33 44 43 Largest 2 | . 2 2 . 2 2 2 Hottest 125 | . 90 40 . 40 125 125 Shots Fired 278 | . 42 8 . 66 87 75 Gun 204 | . 42 8 . 66 84 4 Cannon 55 | . . . . . 3 52 Launcher 19 | . . . . . . 19 Special . | . . . . . . . Kinetic 224 | . 20 8 . 66 82 48 Thermal 22 | . 15 . . . 3 4 Explosive 19 | . . . . . . 19 Electromagnetic 13 | . 7 . . . 2 4 Robot Hit Streak 19 | . 8 4 . 19 10 13 Robot Miss Streak 4 | . 3 2 . 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 4 1 . 1 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 179 | . 26 5 . 51 54 43 Core Hits 101 | . 12 3 . 22 30 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . 1 . . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3517 | . 282 53 . 443 601 2138 Guns 1345 | . 282 53 . 431 551 28 Cannons 794 | . . . . . 50 744 Explosions 1366 | . . . . . . 1366 Melee . | . . . . . . . Ramming 12 | . . . . 12 . . Kinetic 1836 | . 104 53 . 431 504 744 Thermal 468 | . 113 . . . 50 305 Explosive 1061 | . . . . . . 1061 Electromagnetic 140 | . 65 . . . 47 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 5 . 9 Average Corruption 5 | . . . . 4 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . 36 . 10 Message Errors 9 | . . . . 8 . 1 Matter Fused 16 | . . . . 12 . 4 Heat Flow Errors 5 | . . . . 4 . 1 Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 4 | . . . . 3 . 1 Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Weapon Failures 4 | . . . . 1 . 3 Overload Shots . | . . . . . . . Overflow Damage 155 | . . . . . . 155 Projectiles . | . . . . . . . Explosions 155 | . . . . . . 155 Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 184 | . . . . . . 184 Shots 7 | . . . . . . 7 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 358 | . 180 . . 250 76 358 Average Temperature 70 | . 55 . . 59 24 126 Received Heat Transfer 1415 | . 6 . . 288 389 732 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 731 | . 407 . . . 74 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 334 | . 184 73 . 95 100 334 Initial 28 | . . 3 . . 19 28 Average 48 | . 48 70 . 33 48 81 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 94 Level 1 . | . . . . . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . . 7 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 13 2 . 12 17 20 Peak Tracking Total 6 | . 3 2 . 3 5 6 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 3 . 1 1 . 2 Terminals 4 | . 3 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 10 | . 3 . 1 1 . 5 Successful 4 | . 2 . 1 1 . . Failed 6 | . 1 . . . . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 4 | . 3 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 4 | . 2 . 1 1 . . Record 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6228 | 114 1166 114 1771 1319 1099 645 Spaces Moved 2564 | 61 617 43 738 463 389 253 Core 12 | 6 . . . . . 6 Treads 2066 | 52 617 43 738 429 37 150 Legs 388 | . . . . 34 352 2 Wheels 3 | 3 . . . . . . Hover . | . . . . . . . Flight 95 | . . . . . . 95 Fastest Speed 27 | 50 160 240 240 240 190 27 Average Speed 209 | 148 168 240 240 241 195 188 Slowest Speed 1350 | 160 240 240 240 260 330 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 73 11 90 74 28 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . . . . . 1 104 Melee . | . . . . . . . Projectile 10 | . . . . . 1 9 AOE 95 | . . . . . . 95 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3187 | 81 707 48 739 608 652 352 Wait 341 | 8 46 . . 93 184 10 Move 2558 | 60 616 42 737 462 388 253 Hop . | . . . . . . . Pick Up 52 | 5 12 2 2 6 15 10 Fast Attach 9 | 6 1 . . . . 2 Attach 25 | . . . . 5 10 10 Detach 1 | . . . . . 1 . Swap 22 | 2 5 . . 5 6 4 Drop 30 | . 6 . . 2 4 18 Fire 145 | . 21 4 . 33 44 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Identified exit to Materials 936 | -10/Materials | Discovered new exit (range 6) 1012 | -10/Materials | Discovered exit to Materials (range 9) 1279 | -10/Materials | Identified exit to Mines 1281 | -10/Materials | Entered Mines 1378 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1380 | -10/Mines | Discovered new exit (range 5) 1390 | -10/Mines | Identified exit to Exiles 1395 | -10/Mines | Entered Exiles 1479 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1701 | -10/Exiles | Met EX-DEC 1832 | -10/Exiles | Visited The Gauntlet 2299 | -10/Exiles | Discovered new exit (range 14) 2719 | -10/Exiles | Met EX-BIN 2769 | -10/Exiles | Aligned with FarCom system 2772 | -10/Exiles | Given EX-Vault access code 2844 | -10/Exiles | Opened EX-Vault 2865 | -10/Exiles | Found Prototype Device 2878 | -10/Exiles | Identified Chronowheel 2929 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3164 | -10/Exiles | Identified exit to Mines 3166 | -10/Exiles | Left Exiles lab with Chronowheel 3166 | -10/Exiles | Entered Mines 3197 | -9/Mines | Met a Derelict bent on vengeance 3487 | -9/Mines | Build established: Scavenger-Mutant 3584 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3792 | -9/Mines | Learned Materials terminal intel 3945 | -9/Mines | Learned location of 1 exit from Materials 4315 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4320 | -9/Mines | Found Prototype Device 4459 | -9/Mines | Discovered new exit (range 8) 4485 | -9/Mines | Entered Materials 4485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4486 | -8/Materials | Identified exit to Factory 4487 | -8/Materials | Loaded intel: 12 terminal locations 5296 | -8/Materials | Build established: Mutant 5499 | -8/Materials | Lost 4 parts (3n1w) 5584 | -8/Materials | Entered Factory 5584 | -7/Factory | Evolved 2 slots: Utility x2 6061 | -7/Factory | Lost 10 parts (2p4n2u2w) 6066 | -7/Factory | Destroyed 7 combat bots 6115 | -7/Factory | Core integrity fell below 50% 6221 | -7/Factory | Core integrity fell below 20% 6228 | -7/Factory | Garrison activated, responded to threat 6229 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Matter Filter destroyed. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Deuterium Engine destroyed. Penetrated by Slug. VTOL Module destroyed. Critical hit (Burn: +37). Penetrated by Slug. G-47 Trooper knocked back. Penetrated by Slug. Destroyed Aluminum Leg. G-47 Trooper suffers critical hit (Blast). Penetrated by Slug. G-47 Trooper destroyed. System corrupted: Matter fused (-7). G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access F001. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????+ ???? ?????????????????????? | | ??????????????# ??? # ????????????????? | | ??????????????# #=????????????????? | | ????????????? # #;### ;; # ! ???????????? | | ????????????? # #;#; % ;;##???????????? | | ????????????? # # % ; ##??????????? | | ????????????? # # %g ;###??????????? | | ?????????????## # % ; ##??????????? | | ?????????????## % %% ; ##??????????? | | ?????????????## % ;###??????????? | | ?????????????## h ;##???????????? | | ?????????????## ###???????????? | | ???############ % ##????????????? | | ???# ## ; ##????????????? | | ???# ; !!! ##????????????? | | ???# % ; @ !! ##????????????? | | ???# k ; !! ##????????????? | | ???# #;;;;;#########????????????? | | ???# ! #### ##########????????????? | | ???# #### ##???????????????????? | | ???# #??## ##???????????????????? | | ???# ##########??## ##???????????????????? | | ???### ####???????????####???????????????????? | | ?????# #??????????????####???????????????????? | | ?????# ##############????????????????????????? | | ?????# # ^ #????????????????????????? | | ###### # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | + """ """ #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ###+## # ""T"" #????????????????????????? | | [ # # """"" #????????????????????????? | | ] # + #????????????????????????? | | # ##############????????????????????????? | | !# #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 2 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoNuclearExpander Manual? 0 Play Time 00:41:17 Cumulative 8.9 hours Start 2024.04.30 @ 22:03:09 End 2024.05.02 @ 17:25:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c900a1a-6d79-4dd2-a1b7-a7878deb373e