Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:24:55 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (167) 835 Value Destroyed (8837) 8837 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (13319) 13319 TOTAL SCORE: 30851 Bonus ------- High Alert Combat Kills 3213 Follower Combat Kills 6934 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -828 Cogmind --------- Core Integrity 0/1450 Matter 121/300 Energy 284/292 System Corruption 23% Temperature Cool (0) Movement Flying (79) Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION (7) --- Flying XBT-Centrium Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Transmission Jammer Advanced Thermal Shield Relay Coupler [NC] (29) Relay Coupler [NC] (37) Relay Coupler [Grunt] (2) Relay Coupler [Hunter] (1) Relay Coupler [Proto] (9) > --- WEAPON (2) ------- Advanced Remote Datajack Kinetic Spear > --- INVENTORY (20) --- Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Matter Compressor (250) Experimental Reaction Control System Relay Coupler [NC] (32) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (25) Relay Coupler [Proto] (9) Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum-Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Flying XBT-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Transmission Jammer Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Improved Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Advanced Heat Sink Matter Compressor Matter Compressor Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Proto] Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Improved Plasma Cutter Kinetic Spear [Rating: 152] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Slots Evolved 16 | . . 2 2 . . . 4 . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . . . . 1 . . 2 . . . . 1 . . Utility 10 | . . 1 2 . . . 3 . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 263 | 7 3 13 34 14 8 . 30 15 33 6 6 6 12 10 4 25 37 Power 21 | 1 . 1 2 1 . . 1 2 2 . 1 . 2 1 . 3 4 Engine 12 | 1 . 1 2 1 . . . 2 1 . 1 . 2 . . 1 . Core 2 | . . . . . . . 1 . . . . . . 1 . . . Reactor 7 | . . . . . . . . . 1 . . . . . . 2 4 Propulsion 69 | 2 1 6 16 4 . . 13 4 11 4 . 1 4 . . . 3 Treads 7 | 1 . 2 1 . . . 1 . . . . . 2 . . . . Leg 43 | . . . 2 4 . . 12 4 11 4 . 1 2 . . . 3 Wheel 11 | 1 1 3 6 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8 | . . 1 7 . . . . . . . . . . . . . . Utility 72 | 2 . 3 9 3 1 . 12 5 10 . 2 . 2 5 1 6 11 Device 30 | 1 . . 3 2 . . 3 3 7 . 1 . . 3 . 3 4 Storage 8 | 1 . 2 3 . 1 . 1 . . . . . . . . . . Processor 3 | . . . . . . . . . 2 . . . . 1 . . . Hackware 21 | . . . . 1 . . 4 . 1 . 1 . 2 1 1 3 7 Protection 10 | . . 1 3 . . . 4 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 101 | 2 2 3 7 6 7 . 4 4 10 2 3 5 4 4 3 16 19 Energy Gun 42 | 1 . . 2 3 4 . 2 1 7 1 3 3 2 1 . 6 6 Energy Cannon 5 | . . 1 . . . . . 1 . . . . . . . . 3 Ballistic Gun 10 | 1 1 2 2 2 . . 1 . 1 . . . . . . . . Ballistic Cannon 14 | . . . 2 . . . . 2 2 . . . . 2 2 4 . Launcher 10 | . 1 . 1 1 1 . 1 . . 1 . 1 1 . . 2 . Special Weapon 18 | . . . . . 2 . . . . . . 1 1 1 . 4 9 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 3 . 4 . 1 . 4 . . . . 1 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 17 | . . . . . . . . . . . . . . . . . 17 Parts Lost 70 | . 1 1 12 7 . . 4 4 9 3 . 5 2 2 . 13 7 Power 11 | . 1 . 2 1 . . . 1 1 . . . . . . 4 1 Propulsion 20 | . . 1 6 2 . . . . 3 3 . 2 1 . . 2 . Utility 23 | . . . 3 2 . . 3 2 4 . . 1 1 1 . 4 2 Weapon 16 | . . . 1 2 . . 1 1 1 . . 2 . 1 . 3 4 Highest Loss Streak 8 | . 1 1 6 3 . . 2 2 8 2 . 4 1 2 . 8 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 97 85 91 98 97 100 93 99 93 77 76 71 65 66 61 62 67 Engine 3 | . 12 6 8 9 9 9 1 5 4 . 2 5 5 1 . 1 . Reactor 2 | . . . . . . . . . 1 5 2 . . . . 5 7 Treads 1 | . 14 14 7 . . . 1 . . . . . 3 1 . . . Leg 11 | . . . 2 25 27 27 24 26 25 18 17 12 4 . . . 4 Wheel 2 | . 14 13 13 . . . . . . . . . . . . . . Device 13 | . 14 11 16 18 27 27 18 12 11 11 12 10 5 10 10 9 14 Storage 6 | . 14 11 17 9 9 9 6 6 6 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . 4 5 2 . . 4 4 4 1 Hackware 17 | . . . . 8 9 9 8 26 23 17 19 23 27 24 21 20 25 Protection 2 | . . 6 7 7 . . 11 5 . . . . . . . . . Energy Gun 7 | . 14 4 2 12 14 18 11 5 10 10 11 10 8 3 . 2 3 Ballistic Gun 2 | . 10 11 7 5 . . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . 4 1 . . . 1 6 9 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 14 38 43 44 63 63 73 70 70 63 65 62 65 75 75 100 92 Greatest Support 216 | 10 10 20 30 45 45 45 71 71 72 94 83 67 106 148 167 167 216 Greatest Overweight (x) 8 | 1 1 3 8 4 1 1 2 . 1 2 . 2 1 . . 1 3 Average Overweight (x) . | . . 1 2 . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 11 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 13 15 15 17 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 5 8 14 14 15 19 19 19 19 19 19 18 19 19 19 19 19 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 13 15 15 17 19 19 20 20 19 20 18 20 20 20 20 18 Scrap Engine Consumption 221 | . . . . . . . . . 30 5 16 13 39 26 9 34 49 Constructs Created 8 | . . . . . . . . . 2 1 . 1 . 1 . 3 . Constructs Modified 83 | . . . . . . . . . . 5 1 4 17 16 3 13 24 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Botlord-Mutant 20% | Hacker-Mutant 14% | Botlord-Construct 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Construct | -4/Factory Botlord-Construct | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Matter Collected 6488 | 177 167 241 622 341 98 . 361 464 606 53 140 105 409 327 . 1578 799 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7391 | 166 140 301 557 477 36 54 565 455 1409 297 288 162 560 390 . 432 1102 Parts 399 | 19 16 15 27 39 5 4 22 21 86 23 14 15 17 18 . 6 52 Haulers Intercepted 5 | . . 2 . . . . 1 . 1 . . . . . . . 1 Recyclers Shooed 9 | 1 1 . . . . . . . 4 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 143 | . 5 6 15 12 . 1 9 13 24 8 5 3 12 5 . 12 13 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 84 | . 3 5 3 8 . 1 8 11 23 4 5 2 6 2 . 1 2 Cannons 36 | . . 1 8 . . . . 2 1 . . . 4 3 . 11 6 AOE 16 | . 2 . 3 4 . . . . . 4 . 1 2 . . . . Classes Destroyed 20 | 2 3 2 2 2 . . 1 1 5 . . . . 1 . 1 . Worker 7 | . . . . . . . . . 2 . . 2 . . . . 3 Builder 7 | . 1 . . . . . . . 3 2 . 1 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 5 | . . 2 . . . . 1 . 1 . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . 1 . . . . . . . . Watcher 4 | . . . . 1 1 . . . . . . . . 2 . . . Swarmer 26 | . 3 3 3 4 . . . . 5 4 . . 2 . . 2 . Saboteur 3 | . . . . . . . . . 1 . . 1 . . . . 1 Grunt 43 | . 2 1 7 . . . 5 2 7 3 1 1 6 1 . 2 5 Brawler 5 | . . . . 1 . . 1 . 1 . . . . 1 . . 1 Duelist 6 | . . . . . . . . . 2 . 1 . . . . 2 1 Sentry 21 | . . 2 4 6 . 1 . 1 3 . . . . 1 . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 9 | . . . 1 1 . . 2 . . 1 1 1 1 . . 1 . Programmer 16 | . . . . . . . 1 2 2 . 2 . 3 1 . . 5 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . Assembled 8 | . . . . . . . . 8 . . . . . . . . . Best Kill Streak 9 | 4 2 4 5 4 1 1 3 4 4 9 2 4 6 1 . 3 4 Combat Bots Only 7 | . 2 3 5 4 . 1 3 4 3 7 2 2 6 1 . 3 3 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 2 1 2 2 1 1 2 1 . 2 2 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . . Exploded 3 | . 2 . 3 2 . . . . . 2 . 1 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Hostile Shots Fired 1309 | . 27 42 94 101 2 . 127 36 188 35 26 45 135 49 6 265 131 Missed 469 | . 7 13 25 21 . . 49 11 64 13 11 15 48 20 2 94 76 Damage Taken 16640 | . 266 382 1187 1250 24 . 1146 714 2364 693 415 634 1538 606 93 3996 1332 Core 2628 | . 98 88 124 274 . . 83 153 357 131 94 67 297 134 . 577 151 Absorbed by Shields 1146 | . . . . 28 10 . 167 . . . . . . . . 744 197 Redirected to Shielding 133 | . . . . . . . 102 31 . . . . . . . . . Ignored by Resistances 145 | . . . . . . . . . 4 . . . . . . . 141 Regen/Repaired (Parts) 2256 | . . . . . . . . . 122 . 214 202 413 365 . 399 541 Core Remaining (%) 49 | 100 41 78 . . . 16 . . 12 . . . 37 88 . 26 . Volleys Fired 820 | 16 13 37 49 89 7 1 52 54 92 22 36 25 64 28 2 103 130 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 185 | 60 60 91 103 106 141 141 141 141 130 93 146 146 110 124 137 158 185 Shots Fired 1384 | 31 24 74 97 144 11 2 101 91 178 38 72 44 113 43 4 158 159 Gun 979 | 31 22 65 25 141 11 2 100 60 151 32 72 39 85 22 . 45 76 Cannon 307 | . . 9 70 . . . . 31 27 . . . 26 15 4 100 25 Launcher 26 | . 2 . 2 3 . . 1 . . 6 . 4 1 . . 7 . Special 72 | . . . . . . . . . . . . 1 1 6 . 6 58 Kinetic 449 | 16 11 37 48 37 . . 24 38 36 . . 1 48 28 4 121 . Thermal 746 | 15 11 37 47 63 11 2 76 50 142 32 72 38 63 9 . 24 54 Explosive 25 | . 2 . 2 3 . . . . . 6 . 4 1 . . 7 . Electromagnetic 92 | . . . . 41 . . 1 3 . . . . . . . . 47 Robot Hit Streak 33 | 14 7 11 13 21 8 8 15 21 8 5 16 8 33 11 2 14 14 Robot Miss Streak 8 | 1 3 4 3 4 1 1 4 7 7 2 1 2 4 3 3 5 8 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 14 | . 1 2 . 2 . . 1 . 5 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 1 1 . 1 . . . . Shots Hit Robots 830 | 23 14 45 55 71 5 2 75 30 110 20 36 31 71 34 1 99 108 Core Hits 383 | 11 10 16 25 25 4 2 28 20 61 21 13 21 37 30 . 40 19 Critical Kills 6 | . . . 1 . . . 1 3 1 . . . . . . . . Critical Parts Destroyed 9 | . . 1 . . . . . 2 6 . . . . . . . . Critical Strikes 43 | . . 1 2 6 . . 5 5 10 . 1 . 4 1 . 6 2 Burn 19 | . . . 1 5 . . 4 . 3 . 1 . 3 1 . 1 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 14 | . . 1 . . . . 1 5 7 . . . . . . . . Blast 6 | . . . . . . . . . . . . . 1 . . 5 . Corrupt 3 | . . . . 1 . . . . . . . . . . . . 2 Melee Attacks 11 | . . . . . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20849 | 196 327 527 1492 1634 95 41 1691 726 2906 781 900 1044 1905 1026 65 3426 2067 Guns 13369 | 196 202 404 323 1463 95 41 1450 648 2567 436 900 680 1307 557 . 749 1351 Cannons 5234 | . . 123 780 . . . . 78 284 . . . 486 434 65 2268 716 Explosions 2098 | . 125 . 389 171 . . 233 . . 343 . 316 112 . . 409 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 148 | . . . . . . . 8 . 55 2 . 48 . 35 . . . Kinetic 6781 | 77 78 217 508 396 . . 276 183 460 . . 21 917 841 65 2742 . Thermal 10688 | 119 124 310 595 824 95 41 1174 543 2391 436 900 659 876 150 . 275 1176 Explosive 1865 | . 125 . 389 171 . . . . . 343 . 316 112 . . 409 . Electromagnetic 1367 | . . . . 243 . . 233 . . . . . . . . . 891 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 2 2 . 1 2 2 2 2 5 . . . 23 Average Corruption 3 | . . . 1 2 2 2 . 1 1 2 2 2 3 . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 164 | . . . 11 21 4 3 . 6 21 6 4 6 32 . . . 50 Message Errors 34 | . . . 2 1 2 1 . 2 3 3 . . 7 . . . 13 Matter Fused 33 | . . . 2 6 2 . . 3 6 2 1 1 2 . . . 8 Heat Flow Errors 19 | . . . 2 4 . . . 1 4 . . 2 3 . . . 3 Energy Discharges 22 | . . . 1 2 . 1 . . 5 . . 1 7 . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 22 | . . . 3 6 . . . . 1 . 1 1 3 . . . 7 Data Loss (major) 10 | . . . . . . 1 . . . . . . 3 . . . 6 Misfires 7 | . . . 1 . . . . . . . 1 1 2 . . . 2 Alerts 3 | . . . . 2 . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . . 1 . . 4 . . . 3 Overload Shots 12 | . . . . . . . . . . 1 . 4 1 6 . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 232 | . 1 . 21 10 . . . . 10 76 . . . . 18 71 25 Projectiles 114 | . . . . . . . . . . . . . . . 18 71 25 Explosions 108 | . 1 . 21 10 . . . . . 76 . . . . . . . Melee 10 | . . . . . . . . . 10 . . . . . . . . Knockbacks 32 | . . . 4 . . . . 4 2 . . 1 1 2 1 17 . Impact 2 | . . . . . . . . . 1 . . 1 . . . . . Kinetic 27 | . . . 4 . . . . 3 1 . . . 1 2 1 15 . Secondary 3 | . . . . . . . . 1 . . . . . . . 2 . Self-Inflicted Damage 217 | . . . . . . . . . . 181 . 36 . . . . . Shots 4 | . . . . . . . . . . 2 . 2 . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . . . Targets Rammed 16 | . . . . . . . 1 . 8 1 . 3 . 3 . . . Kicked 13 | . . . . . . . 1 . 8 1 . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 60 60 99 205 301 . . 157 133 219 . 66 220 212 72 6 407 276 Average Temperature 65 | 34 27 20 39 44 . . 77 58 79 . 30 90 61 22 4 80 112 Received Heat Transfer 4105 | . 102 174 432 315 12 . 384 69 456 117 153 171 486 193 . 853 188 Effects 4 | . . . . 1 . . . . . . . . . . . 2 1 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 Parts Fried 13 | . . . . . . . . . . . . . . . . . 13 Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Melted 30 | . . 1 4 2 . . 8 . 6 . 2 . 3 . . 1 3 Heat Transferred 17420 | 275 275 622 1147 1505 211 87 2568 814 3626 740 1320 977 1522 275 . 444 1012 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Peak Influence 1907 | 30 440 878 628 1293 698 296 896 1079 1907 1351 1219 1004 1566 889 460 1852 1713 Initial 1041 | . 19 185 286 282 620 271 123 627 566 914 700 639 611 821 382 345 1041 Average 861 | 14 251 646 451 864 644 286 389 915 1103 1125 996 825 1065 784 398 1002 1221 Maximum Alert Level 5 | . 2 3 2 4 2 1 3 3 5 4 4 3 4 3 2 5 5 Low Security (%) 3 | 100 32 6 . . . . 21 . . . . . . . . . . Level 1 9 | . 49 9 14 9 . 100 41 . . . . . . . 78 1 . Level 2 24 | . 17 50 85 29 100 . 23 4 25 . . 21 17 4 21 22 . Level 3 37 | . . 33 . 31 . . 13 95 33 27 72 78 21 96 . 41 50 Level 4 21 | . . . . 29 . . . . 23 72 27 . 60 . . 24 33 Level 5 5 | . . . . . . . . . 17 . . . . . . 9 16 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 1 4 . . . 12 . 15 3 . 2 . 3 1 . 14 Investigation 10 | . 1 1 4 . . . 2 . 1 1 . . . . . . . Extermination 13 | . . . . . . . 2 . 4 1 . . . 1 1 . 4 Reinforcement 13 | . . . . . . . 5 . 5 1 . 1 . . . . 1 Assault 18 | . . . . . . . 1 . 5 . . 1 . 2 . . 9 Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Distress Signals 9 | . . . 1 1 . . 1 . 4 . . . . . . . 2 Communications Jammed 97 | . . . . . . . . . . . . . . 16 . . 81 Distress Signals 95 | . . . . . . . . . . . . . . 16 . . 79 Times Spotted 378 | . 14 16 24 27 2 1 32 24 57 10 11 16 27 14 2 32 69 Peak Tracking Total 13 | . 7 5 5 4 1 1 7 6 6 4 4 5 13 5 1 7 10 Tactical Retreats 15 | . . 2 3 1 . . 1 1 1 . . . 1 1 . 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Traps Triggered 38 | . 2 1 5 13 . . 1 5 3 1 1 . 4 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Machines Disabled 64 | . 1 3 3 6 2 . 7 1 15 9 4 . 5 . . 3 5 Max in Single Turn 4 | . . . 1 1 . . . 1 1 4 1 . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Garrison Relay 7 | . . . . . . . . 1 . . 1 . 2 . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Machines Accessed 56 | . 2 6 10 3 1 2 4 1 7 3 2 5 . 4 2 1 3 Terminals 43 | . 2 5 9 3 1 2 3 1 5 2 2 3 . 2 . 1 2 Fabricators 5 | . . . . . . . . . 1 . . 1 . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . 1 . . 1 . 1 . . 1 . 1 Total Hacks 148 | . 4 21 27 6 3 4 8 4 17 10 9 15 . 9 4 2 5 Successful 47 | . 2 5 11 2 . 1 3 1 2 3 3 4 . 6 2 . 2 Failed 101 | . 2 16 16 4 3 3 5 3 15 7 6 11 . 3 2 2 3 Catastrophic 25 | . 1 1 5 2 . . 2 1 6 . 3 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 83 | . 4 15 19 . 1 3 6 2 10 5 7 9 . 2 . . . Terminals 123 | . 4 20 25 6 3 4 6 4 12 7 9 11 . 6 . 2 4 Fabricators 10 | . . . . . . . . . 2 . . 2 . 3 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 11 | . . . 2 . . . 2 . . 3 . 2 . . 1 . 1 Terminal Hacks 27 | . 1 3 8 2 . 1 1 1 . 1 3 1 . 4 . . 1 Record 1 | . . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . 1 1 . . . 1 . . 1 . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 1 . . . 1 . . . Locate Traps 3 | . . . . . . . 1 . . . . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . 1 . 2 1 . . Network Status 4 | . . . . . . . . . 1 . . 1 . 1 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . 1 . . 1 . 1 . . 1 . 1 Unlock Access 5 | . . . 1 . . . 1 . . 1 . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 2 2 . . . 1 . . 1 . 1 . . . . . Terminals 6 | . 1 2 2 . . . . . . . . 1 . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . . . . Operators 4 | . 1 1 1 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . Reprogram 2 | . . . . . . . 1 . . 1 . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 50 | . 2 6 9 1 2 2 4 1 7 3 2 5 . 1 2 1 2 Full Trace Events 8 | . . . 3 1 . . 1 . . 1 1 . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Used RIF Installer 6 | . . . . 1 . . . 2 . . 1 . 1 . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 45 | . . . . . . . . . . . . 1 4 2 . 6 32 Non-combat 13 | . . . . . . . . . . . . . . 1 . 1 11 Combat 32 | . . . . . . . . . . . . 1 4 1 . 5 21 Autooverrided 9 | . . . . . . . . . . . . . 3 . . 1 5 Autoassimilated 3 | . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 46 | . . . . . . . . . . . . 1 1 2 . 5 37 parse_system 2 | . . . . . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . . . . . 1 start_evac 1 | . . . . . . . . . . . . . . . . . 1 ignore_repairs 3 | . . . . . . . . . . . . . . . . . 3 map_walls 1 | . . . . . . . . . . . . . . . . . 1 randomize_corridors 1 | . . . . . . . . . . . . . . . . . 1 map_earth 1 | . . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 ignore_parts 4 | . . . . . . . . . . . . . . . . . 4 purge_threat 2 | . . . . . . . . . . . . . . . . . 2 clear_recycling 1 | . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . 1 redirect_shields 2 | . . . . . . . . . . . . . . . . 1 1 find_shortcuts 1 | . . . . . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . 1 . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . 2 disrupt_area 15 | . . . . . . . . . . . . . 1 1 . 4 9 spike_heat 1 | . . . . . . . . . . . . . . . . . 1 amplify_resonance 2 | . . . . . . . . . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . . . . . . . 1 . . 1 formatsys_deep 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 32 | . . . . . . . . 4 . . 3 . 11 . . 12 2 Machine Destruction 28 | . . . . . . . . 4 . . 3 . 7 . . 12 2 Programmers 4 | . . . . . . . . . . . . . 4 . . . . Attached 14 | . . . . . . . . . . . 1 . 2 1 1 3 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Total Allies 29 | . 1 1 . 1 . . 2 . . . . . 5 2 . 3 14 Largest Group 5 | . 1 2 2 2 1 1 3 3 1 1 1 1 3 3 1 3 5 Highest-Rated Group 412 | . 58 78 82 117 95 95 150 150 130 136 136 136 324 336 153 255 412 Highest-Rated Ally 187 | . 58 68 82 95 95 95 126 130 130 136 136 136 144 150 153 170 187 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 538 | . 19 10 12 49 1 . 37 23 57 10 15 11 39 28 3 83 141 Total Damage 31700 | . 509 750 430 1694 16 . 3010 997 4217 572 1230 672 2165 2087 244 4401 8706 Kills 226 | . 8 11 7 15 1 . 27 20 35 4 6 9 10 8 2 21 42 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Turns Passed 16993 | 150 358 547 1463 1700 253 166 1140 691 1792 838 411 525 1270 1050 371 2432 1836 Spaces Moved 8887 | 106 235 376 1067 888 137 86 511 410 986 182 228 287 713 631 218 1071 755 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 512 | . . . . . . . . . . . . . 234 186 . 71 21 Legs 4677 | . . . . 783 137 86 511 410 986 182 228 224 232 . 35 261 602 Wheels 1881 | 103 235 376 1062 105 . . . . . . . . . . . . . Hover 1292 | . . . . . . . . . . . . . 45 445 63 739 . Flight 522 | . . . 5 . . . . . . . . 63 202 . 120 . 132 Fastest Speed 50 | 50 80 80 95 120 120 190 120 120 120 99 117 101 63 65 135 123 74 Average Speed 131 | 84 91 106 115 148 142 190 166 120 140 120 117 143 107 87 135 143 171 Slowest Speed 595 | 95 95 125 595 190 190 190 260 120 190 226 126 260 185 143 135 227 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 39 36 82 89 28 30 20 56 28 6 44 9 59 11 6 59 27 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 37 | . 7 . . 7 . . . . . 11 . . . . . 5 7 Terrain Destroyed 234 | . 16 . 22 25 . . . . . 64 . 29 10 5 2 45 16 Melee 7 | . . . . . . . . . . . . . . . . . 7 Projectile 46 | . . . . . . . . . . . . . 7 5 2 23 9 AOE 181 | . 16 . 22 25 . . . . . 64 . 29 3 . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Total 12933 | 135 356 454 1210 1142 174 87 718 531 1224 762 309 357 1091 1088 293 1822 1180 Wait 2493 | . 96 15 15 87 4 . 87 23 58 548 22 33 280 404 61 553 207 Move 8871 | 105 234 375 1067 886 136 85 510 409 985 181 227 287 712 630 217 1070 755 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 139 | 7 5 6 18 9 2 1 10 10 13 . 8 1 7 5 4 17 16 Fast Attach 125 | 7 . 9 21 2 6 . 14 3 16 3 3 . 8 5 1 11 16 Attach 44 | . . . 7 6 . . 2 2 6 1 2 2 . 2 1 4 9 Detach 12 | . . . 3 . 1 . . . . 1 . . . . . 3 4 Swap 94 | . 3 4 6 6 2 . 14 10 11 2 1 4 4 3 2 10 12 Drop 203 | . 5 8 24 7 7 . 28 15 30 3 10 2 10 8 5 21 20 Fire 820 | 16 13 37 49 89 7 1 52 54 92 22 36 25 64 28 2 103 130 Melee 11 | . . . . . . . . . . . . . . . . . 11 Ram . | . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . 1 . 8 1 . 3 . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . . Escape Stasis 67 | . . . . 50 . . . 5 5 . . . 6 . . 1 . Rewire 29 | . . . . . . . . . . . . . . . . 29 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 633 | -9/Materials | Discovered new exit (range 12) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Accompanied by 1 ally 1056 | -8/Materials | Evolved 2 slots: Utility x2 1210 | -8/Materials | Build established: Scavenger-Mutant 1273 | -8/Materials | Discovered new exit (range 8) 1462 | -8/Materials | Lost 6 parts (1p3n2u) 1635 | -8/Materials | Discovered new exit (range 4) 1686 | -8/Materials | Lost 3 parts (1p1u1w) 1696 | -8/Materials | Met 7R-MNS 2075 | -8/Materials | Discovered new exit (range 16) 2519 | -8/Materials | Identified exit to Garrison 2519 | -8/Materials | Entered Garrison 2713 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Discovered new exit (range 12) 2863 | -8/Garrison | Triggered checkpoint 3296 | -8/Garrison | Discovered new exit (range 8) 3351 | -8/Garrison | Triggered checkpoint 3354 | -8/Garrison | Core integrity fell below 50% 3501 | -8/Garrison | Triggered checkpoint 3561 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Discovered new exit (range 11) 3643 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Rescued a captive Derelict 3882 | -8/Garrison | Installed Relay Interface Framework 3997 | -8/Garrison | Spotted B-75 Beast 4007 | -8/Garrison | Core integrity fell below 20% 4036 | -8/Garrison | Allies destroyed B-75 Beast 4053 | -8/Garrison | Lost 3 parts (1p1u1w) 4219 | -8/Garrison | Entered Storage 4448 | -8/Storage | Used back door to open Recycling access 4448 | -8/Storage | Discovered new exit (range 4) 4472 | -8/Storage | Entered Recycling 4472 | -8/Recycling | Found Scrap Engine 4608 | -8/Recycling | Discovered new exit (range 15) 4638 | -8/Recycling | Entered Factory 4638 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5041 | -6/Factory | Discovered new exit (range 16) 5671 | -6/Factory | Garrison activated, responded to threat 5688 | -6/Factory | First assault squad dispatched 5737 | -6/Factory | Identified exit to Garrison 5778 | -6/Factory | Entered Garrison 5778 | -6/Garrison | Accompanied by 2 allies 5813 | -6/Garrison | Assembled breached garrison interior 5910 | -6/Garrison | Build established: Hacker-Mutant 6051 | -6/Garrison | Garrison Relay disabled 6180 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 6254 | -6/Garrison | Discovered new exit (range 5) 6419 | -6/Garrison | Expanded RIF knowledge: Autooverride 6445 | -6/Garrison | Discovered new exit (range 12) 6469 | -6/Garrison | Entered Factory 6829 | -6/Factory | Discovered new exit (range 21) 6956 | -6/Factory | Core integrity fell below 50% 7031 | -6/Factory | Lost 8 parts (3n4u1w) 7519 | -6/Factory | First assault squad dispatched 7640 | -6/Factory | Core integrity fell below 20% 8261 | -6/Factory | Entered another Factory area 8261 | -5/Factory | Evolved 2 slots: Propulsion x2 8509 | -5/Factory | Destroyed 7 combat bots 8525 | -5/Factory | Identified exit to Garrison 9099 | -5/Factory | Entered Garrison 9289 | -5/Garrison | Found Relay Coupler [Proto] 9292 | -5/Garrison | Found Relay Coupler [Proto] 9350 | -5/Garrison | Garrison Relay disabled 9390 | -5/Garrison | Triggered checkpoint 9412 | -5/Garrison | Triggered checkpoint 9467 | -5/Garrison | Discovered new exit (range 26) 9467 | -5/Garrison | Discovered new exit (range 40) 9467 | -5/Garrison | Discovered new exit (range 54) 9491 | -5/Garrison | Expanded RIF knowledge: Robot Detection 9510 | -5/Garrison | Entered Factory 9775 | -5/Factory | Build established: Botlord-Mutant 9810 | -5/Factory | First assault squad dispatched 9904 | -5/Factory | Spotted B-75 Beast 9986 | -5/Factory | Lost 4 parts (1n1u2w) 10035 | -5/Factory | Identified exit to Garrison 10035 | -5/Factory | Entered Garrison 10251 | -5/Garrison | Triggered checkpoint 10261 | -5/Garrison | Garrison Relay disabled 10329 | -5/Garrison | Triggered checkpoint 10464 | -5/Garrison | Triggered checkpoint 10471 | -5/Garrison | P-80 Master assimilated allied G-50 Soldier 10498 | -5/Garrison | Triggered checkpoint 10504 | -5/Garrison | Triggered checkpoint 10531 | -5/Garrison | Triggered checkpoint 10538 | -5/Garrison | Core integrity fell below 50% 10868 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 11003 | -5/Garrison | Discovered new exit (range 10) 11030 | -5/Garrison | Triggered checkpoint 11119 | -5/Garrison | Triggered checkpoint 11151 | -5/Garrison | Found embedded Infiltrators 11164 | -5/Garrison | Garrison Relay disabled 11301 | -5/Garrison | Build established: Botlord-Construct 11305 | -5/Garrison | Entered Factory 11305 | -4/Factory | Accompanied by 2 allies 11305 | -4/Factory | Evolved 2 slots: Utility x2 11315 | -4/Factory | Identified exit to DSF 11488 | -4/Factory | Found Prototype Processor 11488 | -4/Factory | Identified Exp. Signal Interpreter 11509 | -4/Factory | Spotted B-86 Titan 11543 | -4/Factory | Destroyed B-86 Titan 11555 | -4/Factory | First assault squad dispatched 11560 | -4/Factory | Discovered new exit (range 15) 11602 | -4/Factory | Identified exit to Upper Caves 11619 | -4/Factory | Build established: Botlord-Mutant 11711 | -4/Factory | Fabricated A-02 Transporter? 11937 | -4/Factory | Discovered new exit (range 4) 11939 | -4/Factory | Identified exit to Research 11964 | -4/Factory | Build established: Botlord-Construct 12355 | -4/Factory | Entered Research 12355 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12617 | -3/Research | Identified exit to Garrison 12726 | -3/Research | Entered Garrison 13276 | -3/Garrison | Triggered checkpoint 13630 | -3/Garrison | Spotted B-86 Titan 13831 | -3/Garrison | Triggered checkpoint 13885 | -3/Garrison | Core integrity fell below 50% 13888 | -3/Garrison | Destroyed B-86 Titan 13924 | -3/Garrison | Lost 8 parts (2p1n2u3w) 14124 | -3/Garrison | Build established: Botlord-Mutant 14170 | -3/Garrison | Spotted B-86 Titan 14178 | -3/Garrison | Allies destroyed B-86 Titan 14476 | -3/Garrison | Lost 3 parts (1p1n1u) 14539 | -3/Garrison | Garrison Relay disabled 14697 | -3/Garrison | Discovered new exit (range 5) 14701 | -3/Garrison | Identified exit to Research 14898 | -3/Garrison | Triggered checkpoint 14976 | -3/Garrison | Expanded RIF knowledge: Hotswap 14992 | -3/Garrison | Garrison Relay disabled 15124 | -3/Garrison | Discovered exit to Research (range 10) 15158 | -3/Garrison | Entered Research 15158 | -2/Research | Accompanied by 1 ally 15158 | -2/Research | Evolved 2 slots: Utility x2 15658 | -2/Research | First assault squad dispatched 15980 | -2/Research | System corruption reached 10% 16015 | -2/Research | Assimilated ARC 9a with formatsys_deep 16022 | -2/Research | Lost 3 parts (1p1u1w) 16035 | -2/Research | Identified exit to Quarantine 16164 | -2/Research | Lost 3 allies 16522 | -2/Research | Core integrity fell below 50% 16530 | -2/Research | Lost 4 allies 16569 | -2/Research | Core integrity fell below 20% 16869 | -2/Research | Spotted B-90 Cyclops 16994 | -2/Research | Core destroyed Last Messages --------------- 16964_ System corrupted: Matter fused (-8). 16967_ >> Watcher Feeds: Feed link from W-44 Eye lost. 16968_ W-44 Eye sends out distress signal. 16970_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 16970_ W-44 Eye distress signal jammed. 16973_ Scrap Engine modifies Centrium-Myomer Exoskeleton: Energy +7.5, Coverage -24, Energy Upkeep -1.5 Renamed Flying Myomer-Centrium Exoskeleton. 16978_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 16985_ System corrupted: Energy discharge (-61). 16988_ U-05 Engineer builds a Wall. 16991_ U-05 Engineer destroyed. 16993_ Scrap Engine modifies Flying Myomer-Centrium Exoskeleton: Max Integrity +217, Time/Move -69, Heat +2 Renamed Flying XBT-Centrium Exoskeleton. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ?????####/####???????????????????????????????????? | | ?????# ???????????????????????????????????? | | ?????? ?####+################# ???????????? | | ???????] =! ?# ??????????? | | ?????# = ?# ??????????? | | ?????# ?# ??????????? | | ??????? *?# ??????????? | | ???????? ?# ######+######+#???????????#??? | | ?????????? ?# #?????????????????????????? ?? | | ????????####+### #??????????????????????????? ? | | ????????# #???????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# ########????????????????????????????? | | ????????# #?? #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????+ / ############################## | | ????????# # + @ wk !%! | | ????????# #?? ######i k u !@ | | ????????# #???? #????########+##############+# | | ????????# w#??????#?????????? ?## ! | | ????????# #??????#???????? ## ! | | ????????# #???? #??????# ## | | ????????# #?? #??????# ## | | ????????# w# #??????# ! ## "" "" | | ????????# + #??????# ## ""T"" | | ????????# # #??????# ## """ | | ????????# #??#####??????# ############# | | ????????# #?????????????###########! | | ????????# #???????????????????????# / | | ????????+ #???????????????????????# | | ????????# #???????????????????????# ] | | ????????# h#???????????????????????# ! | | ????????# #???????????????????????############# | | ????????# #????????????????????????????????#### | | ????????# #????????????????????????????????# | | ????????# #????????????????????????????????# | | ????????# h#????????????????????????????????# | | ????????# k#????????????????????????????????# | | ????????# #????????????????????????????????# | | ????????# #????????????????????????????????# " | | ????????# #????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 44 Energy Capacity 655 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 30 Relay Coupler Types 5 Relay Coupler Value 174 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Fac Fac Gar Fac Gar Fac Res Gar Res Slots Evolved 16 | . 2 2 . . . 4 . . 2 . . . 2 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 . 1 . Utility 7 | . . 1 . . . 1 . . 2 . . . 2 . . 1 . Weapon 3 | . 2 . . . . 1 . . . . . . . . . . . Parts Attached 201 | . 13 9 10 9 . . 19 4 16 2 2 3 18 7 2 28 59 Parts Lost 53 | . 1 1 . 1 . . . . 4 . 2 . 1 2 . 9 32 Damage Taken 12036 | . 161 212 74 374 . . 128 290 1652 184 400 41 313 579 . 1876 5752 Core 1986 | . 48 . 48 15 . . . . 148 . 39 . . . . 373 1315 Player 2/Cogmind (%) 43 | . 32 . 27 5 . . . . 29 . 29 . . . . 39 89 Absorbed by Shields 156 | . . . . . . . . . . . . . . . . 48 108 Damage Inflicted 28860 | . 509 750 430 1509 16 . 3010 948 4217 572 1230 672 1979 1562 244 3577 7635 Player 2/Cogmind (%) 58 | . 60 58 22 48 14 . 64 56 59 42 57 39 50 60 78 51 78 Combat Hostiles Destroyed 187 | . 6 8 7 15 1 . 18 18 25 3 6 9 9 7 2 20 33 Player 2/Cogmind (%) 56 | . 54 57 31 55 100 . 66 58 51 27 54 75 42 58 100 62 71 Game ------ Seed ComponentRefineryShielding Manual? 0 Play Time 02:47:01 Cumulative 88.8 hours Start 2024.04.13 @ 13:55:40 End 2024.04.14 @ 01:24:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9433c766-f4cc-4569-ae65-898b5c76fe34