Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 22:38:59 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2672) 2672 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 6172 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 105 Cogmind --------- Core Integrity 496/700 Matter 260/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Improved Propulsion Shielding > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (10) --- Microactuators Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating System Restoration Module Mini Grenade Launcher Datajack Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Seismic Detector Improved Melee Analysis Suite Microactuators Transmission Jammer Improved Propulsion Shielding System Restoration Module Mini Grenade Launcher Datajack Chainsword Chainsword [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Improved Melee Analysis Suite Device Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 110 | 7 13 40 34 16 . Power 19 | 1 4 9 3 2 . Engine 19 | 1 4 9 3 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 1 6 9 . . Treads . | . . . . . . Leg 13 | 2 1 1 9 . . Wheel 5 | . . 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 44 | 2 2 13 14 13 . Device 19 | 1 1 6 5 6 . Storage 2 | 1 1 . . . . Processor 6 | . . . 4 2 . Hackware 2 | . . . 1 1 . Protection 15 | . . 7 4 4 . Artifact . | . . . . . . Weapon 29 | 2 6 12 8 1 . Energy Gun 17 | 2 6 6 3 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 3 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 3 1 . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . 2 11 3 1 1 Power 7 | . 2 3 1 1 . Propulsion 3 | . . 2 . . 1 Utility 5 | . . 5 . . . Weapon 3 | . . 1 2 . . Highest Loss Streak 6 | . 1 6 1 1 1 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 98 | . 100 95 98 99 100 Engine 9 | . 14 10 8 6 7 Leg 16 | . 28 9 17 15 15 Wheel 3 | . . 10 . . . Device 11 | . 14 20 6 6 7 Storage 10 | . 14 11 9 7 7 Processor 14 | . . . 21 32 38 Hackware 2 | . . . 5 3 . Protection 8 | . . 10 10 8 7 Energy Gun 9 | . 28 15 2 . . Ballistic Gun 2 | . . 5 2 . . Slashing Weapon 7 | . . . 12 15 15 Naked Turns . | . . . . . . Heaviest Build 36 | 13 20 26 34 36 29 Greatest Support 36 | 20 20 28 36 24 24 Greatest Overweight (x) 2 | . . 2 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 4 10 10 10 10 9 Average Carried 8 | 2 7 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 9 9 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 1612 | 260 115 615 497 125 . Remotely . | . . . . . . Salvage Created 3931 | 151 422 1673 1481 204 . Parts 233 | 11 27 86 93 16 . Haulers Intercepted 9 | . . 6 3 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 78 | . 13 32 30 3 . Melee 20 | . . . 17 3 . Guns 55 | . 13 32 10 . . AOE 3 | . . . 3 . . Classes Destroyed 13 | 2 3 3 3 2 . Worker 10 | . . 7 3 . . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 9 | . . 6 3 . . Recycler 4 | 1 . 2 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 5 | . 1 3 1 . . Swarmer 26 | . 6 10 10 . . Grunt 36 | . 7 15 14 . . Duelist 1 | . . . 1 . . Sentry 14 | . . 7 5 2 . Hunter 1 | . . . . 1 . Best Kill Streak 10 | 3 3 10 7 1 . Combat Bots Only 8 | . 3 8 6 1 . Max Kills in Single Turn 3 | 1 1 2 3 1 . Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 3 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 3272 | . 449 1319 978 474 52 Core 582 | . 122 143 113 152 52 Absorbed by Shields 124 | . . 40 . 84 . Redirected to Shielding 62 | . . 27 . 35 . Regen/Repaired (Parts) 39 | . . . 39 . . Core Remaining (%) 73 | 100 51 64 79 . . Volleys Fired 218 | 10 49 122 37 . . Largest 2 | 2 2 2 2 . . Hottest 130 | 100 130 130 88 . . Shots Fired 413 | 20 96 225 72 . . Gun 411 | 20 96 225 70 . . Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 100 | . . 65 35 . . Thermal 276 | 20 85 160 11 . . Explosive 2 | . . . 2 . . Electromagnetic 35 | . 11 . 24 . . Robot Hit Streak 15 | 4 8 15 11 . . Robot Miss Streak 5 | 3 5 5 2 . . Penetration Max . | . . . . . . Secondary Targets 7 | . . 7 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 341 | 11 56 163 93 18 . Core Hits 174 | 5 23 99 41 6 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . 5 5 7 4 . Burn 11 | . 5 5 1 . . Destroy 1 | . . . 1 . . Sever 9 | . . . 5 4 . Melee Attacks 87 | . . 3 62 22 . Impact . | . . . . . . Slashing 83 | . . . 61 22 . Piercing . | . . . . . . Sneak Attacks 17 | . . 3 11 3 . Combat Hostiles 3 | . . . 2 1 . Follow-up Attacks 8 | . . . 6 2 . Damage Inflicted 7600 | 148 764 2521 3297 870 . Guns 4235 | 148 764 2521 802 . . Cannons . | . . . . . . Explosions 168 | . . . 168 . . Melee 3197 | . . . 2327 870 . Ramming . | . . . . . . Kinetic 1194 | . . 753 441 . . Thermal 2718 | 148 667 1768 135 . . Explosive 146 | . . . 146 . . Electromagnetic 345 | . 97 . 248 . . Impact . | . . . . . . Slashing 3197 | . . . 2327 870 . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 428 | . . . 376 52 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 428 | . . . 376 52 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | 195 234 393 128 . . Average Temperature 73 | 99 55 92 27 . . Received Heat Transfer 1278 | . 144 544 531 59 . Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 5 8 4 . . Heat Transferred 6948 | 444 2220 3901 383 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 588 | 20 322 375 588 319 . Initial 158 | . 13 11 61 158 . Average 179 | 5 149 130 290 110 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 57 | 100 78 74 22 67 100 Level 1 37 | . 21 25 61 32 . Level 2 5 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 7 9 4 . Investigation 15 | . 2 6 6 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 12 | . 2 3 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 23 45 54 8 5 Peak Tracking Total 10 | . 5 10 6 3 5 Tactical Retreats 12 | . 3 3 5 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 5 | . . 2 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 34 | . 10 9 11 4 . Terminals 24 | . 8 8 6 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 3 | . 2 . 1 . . Scanalyzers 4 | . . 1 2 1 . Garrison Access 1 | . . . 1 . . Total Hacks 138 | . 36 48 40 14 . Successful 79 | . 22 24 24 9 . Failed 57 | . 13 23 16 5 . Catastrophic 3 | . 1 1 1 . . Database Lockouts 2 | . 1 1 . . . Manual 85 | . 31 27 22 5 . Terminals 98 | . 29 41 22 6 . Fabricators . | . . . . . . Repair Stations 5 | . . . 2 3 . Recycling Units 10 | . 7 . 3 . . Scanalyzers 23 | . . 7 11 5 . Garrison Access 2 | . . . 2 . . Terminal Hacks 31 | . 11 13 5 2 . Robot Schematic 1 | . . 1 . . . Robot Analysis 5 | . 2 3 . . . Prototype ID Bank 7 | . 3 3 1 . . Branch Access Points 2 | . . 1 1 . . Terminal Index 2 | . 1 . . 1 . Unreport Threat 11 | . 3 4 3 1 . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 1 . Scan Component 2 | . . . 1 1 . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 17 | . . 6 9 2 . Insert Component 8 | . . 3 4 1 . Analyze 9 | . . 3 5 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 9 5 8 4 . Terminals 15 | . 4 4 4 3 . Botnet 11 | . 3 3 3 2 . Disrupt 1 | . . . 1 . . Operators 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 5 . 1 . . Monitor 1 | . 1 . . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 2 | . 1 . 1 . . Scanalyzers 4 | . . 1 2 1 . Extract 4 | . . 1 2 1 . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 8 9 9 4 . Full Trace Events 10 | . 3 5 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . 1 . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 4 9 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 8 | . . 3 4 1 . Part Schematics Acquired 8 | . . 3 4 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 2 1 . . Non-combat 3 | . . 2 1 . . Combat . | . . . . . . Robot Hacks Applied 4 | . . 3 1 . . no_distress 2 | . . 2 . . . find_recycling 2 | . . 1 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 32 | . . . 32 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 37 | . . . 37 . . Total Damage 341 | . . . 341 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total 5 | . 2 3 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 5016 | 106 846 1367 1701 922 74 Spaces Moved 3034 | 55 550 759 1115 514 41 Core 11 | 7 . 4 . . . Treads . | . . . . . . Legs 2436 | 48 550 238 1045 514 41 Wheels 587 | . . 517 70 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 85 90 180 Average Speed 117 | 111 120 113 106 141 180 Slowest Speed 200 | 120 120 190 200 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 97 65 68 13 54 Regions Visited 5 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 4 2 . Terrain Destroyed 32 | . . . 30 2 . Melee 6 | . . . 4 2 . Projectile . | . . . . . . AOE 26 | . . . 26 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3962 | 77 639 1042 1485 678 41 Wait 426 | 2 13 94 200 117 . Move 3030 | 54 549 758 1114 514 41 Hop . | . . . . . . Pick Up 50 | 4 9 13 19 5 . Fast Attach 26 | 6 . 9 9 2 . Attach 27 | 1 2 11 8 5 . Detach 10 | . . 1 6 3 . Swap 57 | . 11 20 17 9 . Drop 44 | . 6 11 23 4 . Fire 218 | 10 49 122 37 . . Melee 74 | . . 3 52 19 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 423 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 17) 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Discovered new exit (range 7) 1368 | -9/Materials | Discovered new exit (range 15) 1458 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Destroyed 8 combat bots 1610 | -9/Materials | Lost 6 parts (1p1n3u1w) 1948 | -9/Materials | Destroyed 7 combat bots 1994 | -9/Materials | Identified exit to Mines 2095 | -9/Materials | Build established: Mutant 2152 | -9/Materials | Central database locked down 2200 | -9/Materials | Discovered new exit (range 15) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Utility x2 2626 | -8/Materials | Garrison activated, responded to threat 3304 | -8/Materials | Discovered new exit (range 15) 3927 | -8/Materials | Repaired VSS Leg 3987 | -8/Materials | Discovered new exit (range 8) 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x2 4943 | -7/Factory | Sucked down chute 4943 | -7/Factory | Entered Waste 4958 | -7/Waste | EMP discharged 4958 | -7/Waste | Spotted C-40 Crusher 4990 | -7/Waste | Spotted C-40 Crusher 4992 | -7/Waste | Spotted C-40 Crusher 4992 | -7/Waste | Spotted C-40 Crusher 5010 | -7/Waste | Spotted C-40 Crusher 5015 | -7/Waste | Spotted C-40 Crusher 5017 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5017 | -7/Waste | Self-destructed Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 04606_ ALERT: Cargo convoy en route, clear transfer corridor. 04762_ Sneak attack on A-02 Transporter. 04762_ Destroyed Ion Engine. 04893_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 04930_ K-01 Serf cleans the Fabricator. 04934_ Connecting with Fabricator... 04943_ Triggered Chute Trap. 04943_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04948_ ALERT: Foreign system detected. Charging EMP. 04958_ Broken Tesla Rifle fried beyond repair. 04958_ System corrupted (+9). 04966_ LA9G93GDY, =7Z2>9PAGAFSWJ9M 05017_ Imp. Deuterium Engine crushed. 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Targeting Computer | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Shock Rifle | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Extracted VSS Leg | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Cld. VTOL Module | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGammaLauncher Manual? 0 Play Time 00:58:44 Cumulative 1025.5 hours Start 2022.12.18 @ 21:04:54 End 2022.12.18 @ 22:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d9b7429-f433-42a3-92d6-3f1f3edd91a1