Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 21:54:19 Player: kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (284) 1420 Value Destroyed (12060) 12060 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4232) 4232 TOTAL SCORE: 24332 Bonus ------- High Alert Combat Kills 2817 Follower Combat Kills 801 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -1386 Cogmind --------- Core Integrity 455/850 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Jamming Amplifier Hacking Suite > --- WEAPON (4) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (5) ---- Matter Compressor (0) Improved Dynamic Insulation System Missile Launcher Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Heavy Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Microactuators Transmission Jammer Jamming Amplifier Supersonic Drone Bay > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer Power Sword Power Sword > --- INVENTORY -------- Light Treads Light Treads Light Treads Encrypted Comm Array Microactuators Improved Core Shielding Improved Light Armor Plating Hacking Suite Improved Dynamic Insulation System Missile Launcher Remote Datajack Plasma Cutter Improved Plasma Cutter Heavy Flail Makeshift Hammer Makeshift Hammer Katana Makeshift Sword Power Sword Power Sword Makeshift Spear [Rating: 75] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Power Sword Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . . . . Utility 3 | . . . . . . . 2 . . . 1 . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Attached 204 | 6 5 1 18 5 2 4 8 28 20 14 5 26 18 10 14 . 8 10 2 Power 21 | 1 . . 2 . . . 3 6 . 1 1 2 1 1 1 . 2 . . Engine 7 | 1 . . 2 . . . 1 2 . . . . . . . . 1 . . Core 13 | . . . . . . . 2 4 . 1 1 1 1 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 81 | 2 . . 8 4 . 3 2 13 7 6 1 12 11 2 3 . 6 . 1 Treads 38 | 2 . . 3 2 . . . 1 6 6 1 7 3 2 2 . 2 . 1 Leg 26 | . . . 5 . . . . 10 1 . . 5 4 . 1 . . . . Wheel 17 | . . . . 2 . 3 2 2 . . . . 4 . . . 4 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 61 | 1 3 . 2 . 1 1 2 7 10 2 3 7 4 6 7 . . 4 1 Device 16 | . 2 . 1 . . . . 2 1 . . 3 . 3 3 . . 1 . Storage 8 | 1 1 . . . 1 . 1 . 2 . . . 1 . . . . . 1 Processor 12 | . . . . . . 1 . 3 2 . . 3 2 . . . . 1 . Hackware 5 | . . . . . . . . . . . 3 1 . . . . . 1 . Protection 20 | . . . 1 . . . 1 2 5 2 . . 1 3 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 1 6 1 1 . 1 2 3 5 . 5 2 1 3 . . 6 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . Launcher 5 | . . 1 1 1 . . . 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 14 | . . . 2 . . . 1 . 3 1 . 3 . . 2 . . 2 . Slashing Weapon 15 | . 2 . 3 . . . . 1 . . . 1 2 1 1 . . 4 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 12 | . . . . . . . . . . . . . . . 12 . . . . Parts Lost 81 | . 1 . 7 4 . . 1 5 5 3 . 19 8 1 5 . 10 . 12 Power 12 | . . . 1 1 . . 1 2 . 1 . 1 1 1 . . 2 . 1 Propulsion 43 | . . . 5 3 . . . 2 2 1 . 11 6 . 3 . 4 . 6 Utility 21 | . 1 . 1 . . . . 1 3 1 . 5 . . 2 . 4 . 3 Weapon 5 | . . . . . . . . . . . . 2 1 . . . . . 2 Highest Loss Streak 12 | . 1 . 6 3 . . 1 2 3 1 . 5 2 1 2 . 5 . 12 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . . . . . Average Backups 19 | 2 12 15 14 15 13 13 25 24 18 19 19 17 17 22 22 23 21 17 21 Power . | . 1 1 1 1 . . . 1 1 1 1 . . . . 1 . . . Propulsion 4 | 1 1 2 . 2 . . 8 7 3 3 5 5 3 6 3 3 3 2 2 Utility 7 | . 4 4 5 6 6 8 9 9 7 8 6 4 7 8 8 8 6 4 7 Weapon 5 | . 3 6 6 4 4 4 5 5 5 5 6 6 4 5 7 8 7 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | 1 10 . 6 . 1 1 2 12 13 5 . 6 7 . 3 . . 1 9 Power 4 | . . . . . . . 2 1 1 . . . . . . . . . . Propulsion 20 | . 2 . 2 . . . . 5 6 1 . 2 1 . . . . 1 . Utility 33 | 1 3 . 3 . 1 1 . 5 3 3 . . 5 . 3 . . . 5 Weapon 18 | . 4 . 1 . . . . 1 3 1 . 4 1 . . . . . 3 Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 93 89 96 100 89 93 97 99 95 91 92 84 87 92 84 76 77 Engine 2 | . 14 14 7 8 9 11 5 2 . . . . . . . . 3 . . Core 5 | . . . . . . . 2 6 9 8 7 3 4 6 7 7 3 6 4 Treads 21 | . 28 28 24 14 22 22 9 6 28 35 34 28 1 26 28 30 16 5 7 Leg 8 | . . . 16 13 19 15 . 18 5 . . 5 28 . . . . . . Wheel 3 | . . . . 10 . 6 26 10 . . . . 5 3 . . 8 13 9 Device 6 | . 13 14 8 . . . . 3 6 9 7 5 6 6 4 7 7 17 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 5 Processor 4 | . . . . . . 5 9 9 7 . . 2 6 7 7 7 3 1 6 Hackware 1 | . . . . . . . . . . . 20 7 6 . . . . . 6 Protection 9 | . . . 2 11 11 5 8 8 12 18 1 8 3 8 14 15 16 1 5 Impact Weapon 7 | . . . 9 11 11 11 9 3 8 7 . 5 10 5 8 15 8 15 13 Slashing Weapon 8 | . 10 28 12 10 3 11 8 12 9 8 7 5 3 9 6 . 5 8 12 Peak Build Rating 75 | 6 10 9 16 15 17 17 27 37 42 44 46 52 50 60 63 62 62 75 73 Average Rating 37 | 5 8 9 12 14 14 16 23 29 38 37 45 41 46 56 60 62 57 65 60 On Entrance 33 | . 6 9 9 16 12 17 17 27 35 37 43 46 49 47 60 62 62 37 70 Avg Prop Armor Cover (%) 10 | . . . 6 16 9 12 7 12 . . . 10 9 . . . 8 19 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 14 31 31 37 37 39 39 221 222 69 76 67 82 115 120 115 111 111 103 102 Greatest Support 120 | 40 40 40 83 40 40 40 48 50 112 100 112 112 75 120 120 120 120 44 60 Greatest Overweight (x) 12 | . . . 2 3 . 1 5 12 1 . . 1 7 2 1 . 3 2 3 Average Overweight (x) . | . . . . . . . 4 3 . . . . . . . . . 2 2 Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 35 35 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 15 15 35 25 18 20 20 20 20 25 25 25 25 25 23 Most Carried 35 | 5 15 15 15 15 15 15 35 35 20 20 20 20 25 25 25 25 25 21 25 Average Carried 20 | 2 12 15 14 15 13 14 26 24 18 19 19 18 20 24 24 25 22 17 21 Final Capacity 35 | 8 15 15 15 15 15 15 35 15 20 20 20 20 25 25 25 25 25 25 5 Final Carried 35 | 5 15 15 15 15 15 15 35 15 20 20 20 19 25 25 25 25 21 21 5 Class Distribution -------------------- 36% | Mutant 25% | Gladiator 18% | Scavenger-Mutant 8% | Hauler-Gladiator 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gladiator | -8/Mines Hauler-Gladiator | -8/Materials Hauler-Gladiator | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Matter Collected 5069 | 278 218 82 463 66 . 100 119 728 362 563 80 563 424 200 428 . 278 59 58 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10054 | 81 345 48 1386 83 . 178 436 1361 1285 753 116 1250 1107 139 732 . 554 85 115 Parts 517 | 5 28 6 59 13 . 8 22 67 91 64 . 49 42 7 25 . 15 6 10 Haulers Intercepted 8 | . 1 . 2 . . . . . 3 . . . 2 . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . 6 19 . 11 . . Prevented 6 | . . . . . . . . . . . . . . . 5 . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 211 | . 9 3 21 5 . . 8 36 20 34 . 29 13 3 16 . 11 1 2 Melee 129 | . 6 . 15 1 . . 4 24 15 18 . 20 4 3 10 . 6 1 2 Guns 3 | . 3 . . . . . . . . . . . . . . . . . . AOE 45 | . . 3 1 4 . . 4 10 3 15 . 3 2 . . . . . . Classes Destroyed 20 | 2 6 . 3 1 . . . 5 1 . . . . . 2 . . . . Worker 17 | . 1 1 4 . . 1 1 . 4 . . . 5 . . . . . . Builder 10 | . 1 . 2 2 . . . . 1 . . . 4 . . . . . . Tunneler 6 | 1 . . . . . 1 1 . . . 1 . 2 . . . . . . Hauler 8 | . 1 . 2 . . . . . 3 . . . 2 . . . . . . Recycler 15 | 1 . . 4 . . 2 2 . 3 . 1 . 2 . . . . . . Mechanic 3 | . . . . . . . . 2 . . . . 1 . . . . . . Operator 5 | . 1 . . . . . 1 . 2 . . 1 . . . . . . . Watcher 7 | . . . 1 . . . . . 2 . . . 1 . . . 2 1 . Swarmer 68 | . 4 3 . 4 . . 4 10 7 19 . 8 . . 3 . 6 . . Grunt 73 | . 5 . 15 . . . 2 13 2 5 . 17 5 . 7 . 2 . . Brawler 10 | . . . . . . . . 3 . . . 1 4 . . . 2 . . Duelist 12 | . . . 4 . . . . 2 . . . . 2 . 3 . 1 . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 2 . . . 2 3 8 7 . 1 1 1 1 . . 1 . Demolisher 2 | . . . . 1 . . . 1 . . . . . . . . . . . Specialist 6 | . . . . . . . . 2 . 1 . . 1 . . . . . 2 Hunter 8 | . . . . . . . . 1 2 . . 2 1 2 . . . . . Programmer 3 | . . . . . . . . 1 . 2 . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 4 6 7 . 3 4 5 6 8 1 6 6 1 6 . 3 2 2 Combat Bots Only 8 | . 3 3 4 4 . . 4 5 6 8 . 6 3 1 6 . 3 1 2 Max Kills in Single Turn 5 | 1 1 3 1 4 . 1 2 2 3 4 1 2 5 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 4 . . 2 2 2 4 . 2 2 . . . . . . Melee 1 | . 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 1511 | . 78 7 117 9 . . 23 153 150 123 . 229 118 25 193 . 158 36 92 Missed 383 | . 22 2 19 1 . . 5 37 32 33 . 56 34 4 49 . 49 11 29 Hits 1128 | . 56 5 98 8 . . 18 116 118 90 . 173 84 21 144 . 109 25 63 Melee 56 | . . . 16 . . . . 2 . . . 10 13 . 13 . 2 . . Projectile 1072 | . 56 5 82 8 . . 18 114 118 90 . 163 71 21 131 . 107 25 63 AOE 11 | . . . . 7 . . . 4 . . . . . . . . . . . Critical Strikes 50 | . . . 3 . . . . 6 3 5 . 8 8 . 13 . 2 . 2 Actively Blocked 4 | . . . . . . . . . . 1 . 1 . . 1 . 1 . . Damage Taken 16348 | . 376 31 1153 558 . . 229 1530 1441 728 . 2471 1563 182 2682 . 1569 193 1642 Core 1866 | . 72 7 132 93 . . . 175 262 74 . 174 124 24 162 . 172 12 383 Absorbed by Shields 1359 | . 137 15 372 . . . . 221 254 285 . 75 . . . . . . . Redirected to Shielding 277 | . . . . . . . . . . 10 . 56 . 3 61 . 56 . 91 Ignored by Resistances 143 | . . . . . . . . . 46 87 . . . . . . 10 . . Core Remaining (%) 44 | 100 . 68 . . . 43 . . . 7 . . . . . . 6 . . Volleys Fired 89 | 3 28 3 1 1 . . 3 15 2 16 . 15 2 . . . . . . Largest 2 | 2 2 1 1 1 . . 1 2 1 2 . 1 1 . . . . . . Hottest 70 | 40 40 30 30 33 . . 33 69 36 56 . 70 36 . . . . . . Shots Fired 127 | 6 56 3 1 1 . . 3 22 2 16 . 15 2 . . . . . . Gun 63 | 6 56 . . . . . . . . 1 . . . . . . . . . Cannon 9 | . . . . . . . . . . . . 9 . . . . . . . Launcher 55 | . . 3 1 1 . . 3 22 2 15 . 6 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 72 | 6 56 . . . . . . . . 1 . 9 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 55 | . . 3 1 1 . . 3 22 2 15 . 6 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 9 . . 2 . . . 3 . 2 . 4 . . . . . . . Robot Miss Streak 5 | . 5 . . . . . . 2 1 1 . 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 623 | 3 40 . 87 10 3 9 21 85 57 54 2 78 54 7 51 . 30 4 28 Core Hits 278 | 3 17 4 24 5 . 1 12 51 32 45 1 25 24 3 13 . 10 3 5 Critical Kills 7 | . . . 1 . . . . . 1 . . . . 1 2 . 1 1 . Critical Parts Destroyed 28 | . 1 . 3 . . . . 1 2 1 . 5 11 . 3 . 1 . . Critical Strikes 79 | . 1 . 7 . . . . 10 7 8 1 13 14 1 9 . 5 2 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 38 | . . . 5 . . . . 1 3 1 . 5 13 1 5 . 3 1 . Sever 38 | . . . 2 . . . . 9 4 7 . 7 1 . 4 . 2 1 1 Impale 2 | . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 884 | . 18 . 117 12 3 10 24 126 108 80 9 114 91 9 69 . 48 8 38 Impact 284 | . . . 48 3 . 2 5 8 33 6 . 31 56 4 40 . 32 4 12 Slashing 575 | . 18 . 69 9 . 8 19 118 75 73 1 70 35 5 29 . 16 4 26 Piercing 22 | . . . . . . . . . . 1 8 13 . . . . . . . Sneak Attacks 103 | . 1 . 22 4 3 6 8 4 19 4 2 3 16 . . . 11 . . Combat Hostiles 9 | . . . 1 . . . . . 1 3 . 2 . . . . 2 . . Follow-up Attacks 93 | . 1 . 12 2 . 1 2 11 11 3 . 11 5 1 11 . 5 3 14 Damage Inflicted 29514 | 50 643 170 3071 586 . 498 1312 4315 3266 3620 151 3765 3297 341 2070 . 1548 135 676 Guns 404 | 50 354 . . . . . . . . . . . . . . . . . . Cannons 228 | . . . . . . . . . . . . 228 . . . . . . . Explosions 4554 | . . 170 108 206 . . 338 1039 186 1347 . 459 701 . . . . . . Melee 24324 | . 289 . 2963 380 . 498 974 3273 3080 2273 151 3078 2595 341 2070 . 1548 135 676 Ramming 4 | . . . . . . . . 3 . . . . 1 . . . . . . Kinetic 632 | 50 354 . . . . . . . . . . 228 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 4554 | . . 170 108 206 . . 338 1039 186 1347 . 459 701 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 8203 | . . . 1037 11 . 27 150 255 1045 246 . 1268 1609 219 1266 . 790 67 213 Slashing 15727 | . 289 . 1926 369 . 471 824 3018 2035 2027 . 1567 986 122 804 . 758 68 463 Piercing 394 | . . . . . . . . . . . 151 243 . . . . . . . Highest Corruption 34 | . . . . 2 2 2 . 5 7 8 . 19 22 22 34 34 34 . . Average Corruption 14 | . . . . 2 2 2 . 4 6 7 . 13 20 22 29 34 34 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 467 | . . . . . 3 1 . 38 56 64 . 67 60 47 78 7 46 . . Message Errors 119 | . . . . . . 1 . 5 13 21 . 23 16 16 17 1 6 . . Matter Fused 116 | . . . . . . . . 10 17 10 . 17 15 12 19 1 15 . . Heat Flow Errors 61 | . . . . . . . . 6 5 10 . 9 5 2 16 1 7 . . Energy Discharges 57 | . . . . . . . . 8 13 3 . 4 6 7 10 2 4 . . Parts Rejected 9 | . . . . . . . . 1 . 2 . 1 1 1 2 . 1 . . Parts Fused 5 | . . . . . . . . . . 2 . 1 1 . . . 1 . . Data Loss (minor) 51 | . . . . . 1 . . 5 5 8 . 6 7 4 9 2 4 . . Data Loss (major) 26 | . . . . . 1 . . 2 2 5 . 3 4 3 3 . 3 . . Alerts 11 | . . . . . 1 . . 1 1 2 . 1 2 2 . . 1 . . Misdirections 11 | . . . . . . . . . . . . 2 3 . 2 . 4 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3859 | . 29 . 455 89 . 209 175 195 577 253 110 425 824 17 272 . 219 . 10 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 206 | . . . . 18 . . 39 16 . 66 . 45 22 . . . . . . Melee 3653 | . 29 . 455 71 . 209 136 179 577 187 110 380 802 17 272 . 219 . 10 Knockbacks 30 | . . . 5 . . . 3 . 3 3 . 8 6 . . . 1 . 1 Impact 24 | . . . 5 . . . 2 . 3 2 . 4 6 . . . 1 . 1 Kinetic 3 | . . . . . . . . . . . . 3 . . . . . . . Secondary 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . Self-Inflicted Damage 245 | . . 3 . 39 . . . 45 . 9 . 63 86 . . . . . . Shots 9 | . . 2 . 1 . . . 1 . 1 . 2 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . . 1 . . . . . . Kicked 2 | . . . . . . . . 1 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . . . . . . . . 264 259 252 . 244 256 148 267 103 269 . . Average Temperature 91 | . . . . . . . . 102 98 94 . 84 81 65 81 54 117 . . Received Heat Transfer 3989 | . 90 . 341 . . . 72 402 252 233 . 613 489 12 927 . 219 60 279 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 41 | . . . 7 . . . . 2 3 1 . 8 9 . 6 . 5 . . Combat Hostiles 35 | . . . 5 . . . . 2 2 1 . 7 7 . 6 . 5 . . Parts Fried 44 | . . . 8 . . . . 3 5 1 . 5 14 . 3 . 5 . . Impact Corruptions 84 | . . . 13 . . . . 4 11 4 . 13 19 1 10 . 8 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Maximum Alert Level 5 | . . . 1 1 . . . 5 3 5 4 5 4 . . . . . . Low Security (%) 27 | 100 100 100 91 69 . 100 100 17 . . . . . . . . . 100 100 Level 1 2 | . . . 8 30 . . . 11 . . . . . . . . . . . Level 2 7 | . . . . . . . . 18 14 9 . . . . . . . . . Level 3 22 | . . . . . . . . 22 85 11 . 13 . . . . . . . Level 4 25 | . . . . . . . . 18 . 42 100 34 100 . . . . . . Level 5 14 | . . . . . . . . 11 . 36 . 52 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2259 | 10 119 103 257 203 . 5 120 1933 985 2144 1299 2259 1510 . . . . 48 73 Initial 1185 | . . 33 12 97 . . 1 . 941 515 1125 895 1185 . . . . 31 8 Average 869 | . 30 53 84 174 . 1 50 786 782 1432 1164 1592 1390 . . . . 24 23 Influence Increases 9929 | 10 294 90 712 156 . 20 270 2043 728 1659 284 1574 916 80 622 . 365 41 65 Destroy 0b10 Robot/C 4780 | . 180 60 420 100 . . 160 840 400 700 140 620 460 60 320 . 260 20 40 Destroy 0b10 Robot/NC 385 | 10 20 5 65 10 . 20 25 20 75 . 15 10 90 . 5 . 10 5 . Destroy Leader 698 | . 42 10 96 20 . . 40 30 160 40 20 50 88 20 40 . 20 12 10 Allied During Kill 162 | . . . . . . . . 16 . 5 29 19 76 . 2 . 15 . . Successful Hack 62 | . 7 . . . . . 6 14 12 . . 6 13 . . . . 4 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . Disable Machine 330 | . . . . 15 . . . 45 30 30 75 60 75 . . . . . . Anti-Garrison Action 1950 | . . . . . . . . 900 . 650 . 400 . . . . . . . Destroy Structure 512 | . . 15 11 11 . . 24 133 51 129 5 64 69 . . . . . . Partial Spotted 30 | . . . . . . . 15 15 . . . . . . . . . . . Lose Combat Pursuer 960 | . 15 . 90 . . . . 30 . 105 . 345 45 . 255 . 60 . 15 Influence Decreases 9929 | 10 209 142 493 285 123 15 275 110 1868 308 1149 594 1720 971 708 478 315 79 77 Entered New Map 5250 | . . 52 21 155 123 . 4 . 992 278 1019 384 1074 539 108 478 . 19 4 Time Decay 3581 | 10 199 90 402 50 . 15 261 . 666 . 90 . 526 422 530 . 260 60 . Lost Part 718 | . 10 . 70 40 . . 10 50 50 30 . 190 80 10 50 . 55 . 73 Lost Ally 230 | . . . . 40 . . . 60 10 . 40 20 40 . 20 . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 28 | . 4 . 2 . . . 2 . 7 . . . 10 . 1 . . . 2 Investigation 7 | . 3 . 2 . . . 1 . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . Reinforcement 12 | . 1 . . . . . 1 . 5 . . . 3 . . . . . 2 Assault 7 | . . . . . . . . . 2 . . . 4 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Distress Signals 15 | . 1 . 5 . . . . . 5 . . . 3 . . . . 1 . Communications Jammed 82 | . . . . . . . . . . . . . 67 . . . 15 . . Distress Signals 82 | . . . . . . . . . . . . . 67 . . . 15 . . Times Spotted 362 | . 19 3 41 6 . . 11 46 36 31 3 55 41 3 33 . 22 2 10 Peak Tracking Total 9 | . 7 3 9 4 . . 5 6 5 5 3 8 7 1 7 . 7 2 7 Tactical Retreats 52 | . 1 . 5 . . . . 2 . 7 . 19 3 . 10 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Traps Triggered 18 | . 1 . 1 . . . 1 10 1 . . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Machines Disabled 45 | . . . . 1 . . . 9 2 13 5 9 5 . . . 1 . . Max in Single Turn 4 | . . . . 1 . . . 2 2 2 . 1 4 . . . 1 . . Garrison Relay 15 | . . . . . . . . 6 . 7 . 2 . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Machines Accessed 37 | . 3 . 2 . 2 . 2 1 5 2 2 2 8 1 1 4 1 1 . Terminals 22 | . 2 . 1 . . . 1 1 4 2 1 2 6 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . Total Hacks 95 | . 8 . 4 . 5 . 2 2 14 2 5 3 17 1 1 29 1 1 . Successful 55 | . 2 . 1 . 5 . 2 1 5 . 3 1 2 1 1 29 1 1 . Failed 40 | . 6 . 3 . . . . 1 9 2 2 2 15 . . . . . . Catastrophic 15 | . 2 . 1 . . . . . 4 1 . 2 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 6 . 2 . 1 . 1 . 9 . 1 2 7 . . . . . . Terminals 49 | . 7 . 3 . . . 1 2 12 2 3 3 14 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . 2 . 1 . . . . . . Terminal Hacks 46 | . 1 . . . 5 . 1 1 2 . 1 1 1 1 1 29 1 1 . Record 15 | . . . . . 4 . . . . . . . . . . 11 . . . Part Schematic 10 | . 1 . . . . . . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . Open Door 4 | . . . . . . . . . . . . 1 . 1 1 . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . . . 2 . 1 . 1 . . . . . . Terminals 4 | . . . . . . . . . 2 . 1 . 1 . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . Botnet 2 | . . . . . . . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . 2 1 3 2 2 1 7 . . . 1 . . Full Trace Events 4 | . 2 . . . . . . . . . . 1 1 . . . . . . Feedback Events 2 | . . . . . . . . . . . . 2 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . . . . 29 . 32 . 7 . . . . . . . Machine Destruction 65 | . . . . . . . . 26 . 32 . 7 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 4 . 3 . 6 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Total Allies 19 | . . . . 2 . . . 4 1 4 . 6 . . 1 . 1 . . Largest Group 5 | . . . . 1 . . . 3 1 4 4 5 5 . 1 . 1 . . Highest-Rated Group 174 | . . . . 31 . . . 34 10 76 76 174 174 . 32 . 96 . . Highest-Rated Ally 96 | . . . . 31 . . . 34 10 31 31 43 43 . 32 . 96 . . Initial Warlord ECA Mod 30 | . . . . . . . . . 10 10 22 22 30 30 30 30 29 29 29 Total Orders 5 | . . . . . . . . . . . 1 . . . . . . 4 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 130 | . . . . 2 . . . 22 . 4 32 7 48 . 8 . 7 . . Total Damage 4085 | . . . . 42 . . . 743 . 85 1047 267 1343 . 285 . 273 . . Kills 34 | . . . . . . . . 7 . 1 9 2 12 . 1 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Active Infowar (turns) 2836 | . . . . . . . . . 950 . . 214 1429 53 . . 72 118 . Optics 2 | . . . . . . . . . . . . 2 . . . . . . . Machine Analysis 1069 | . . . . . . . . . 950 . . . 119 . . . . . . Jamming 1853 | . . . . . . . . . . . . 212 1398 53 . . 72 118 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . . 2 3 . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Turns Passed 18031 | 121 768 189 1320 103 438 91 631 2588 2541 1936 190 1913 1474 1020 1484 129 799 128 168 Spaces Moved 8829 | 65 368 113 564 54 264 42 253 1196 1257 917 96 851 829 559 708 79 488 66 60 Core 8 | 6 . . . . . . . . . . . . . . . . . . 2 Treads 5380 | 59 368 113 315 12 264 28 . 2 1038 917 96 673 . 501 708 79 204 . 3 Legs 1890 | . . . 249 9 . . . 671 219 . . 178 564 . . . . . . Wheels 1551 | . . . . 33 . 14 253 523 . . . . 265 58 . . 284 66 55 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 95 160 100 160 112 120 158 158 120 100 100 165 165 115 130 130 Average Speed 156 | 149 160 160 143 126 160 140 164 164 154 158 158 162 135 160 177 165 136 130 139 Slowest Speed 960 | 160 160 160 260 190 160 160 168 960 240 162 159 240 193 167 246 165 165 130 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 47 34 41 14 60 11 23 92 87 81 4 77 26 61 66 69 60 9 63 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 9 | . 1 . 1 . 1 . . . . . . . . 3 1 1 1 . . Known Exits Taken 6 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . . . Scrap Searched 7 | . . 1 . . . . . . . . . . . 1 3 . 2 . . Spaces Dug 77 | . . . 1 . . . . 4 34 3 5 5 23 1 1 . . . . Terrain Destroyed 588 | . . 16 8 11 . . 34 98 50 197 5 96 71 1 1 . . . . Melee 77 | . . . 1 . . . . 4 34 3 5 5 23 1 1 . . . . Projectile 5 | . . . . . . . . . . . . 5 . . . . . . . AOE 506 | . . 16 7 11 . . 34 94 16 194 . 86 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Total 11735 | 80 463 117 896 70 279 62 430 1632 1719 1246 116 1192 1016 668 862 78 592 105 112 Wait 1060 | . 14 . 175 . . 3 115 84 277 142 2 79 30 61 32 . 28 4 14 Move 8813 | 64 367 112 563 53 263 41 253 1195 1257 916 96 850 828 558 707 78 487 65 60 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 6 21 . 16 . 4 1 23 20 30 14 3 21 19 12 13 . 8 7 5 Fast Attach 103 | 6 1 . 8 2 . 3 1 9 9 5 1 8 18 4 15 . 4 7 2 Attach 82 | . 1 . 5 . 4 . 2 10 5 4 1 19 3 8 5 . 7 4 4 Detach 5 | . . . . . . . . . . . . 2 . . . . . 3 . Swap 121 | . 3 2 9 4 2 1 7 21 11 23 3 8 7 3 6 . 8 3 . Drop 235 | 1 12 . 17 1 3 5 4 49 34 18 2 13 23 13 19 . 9 8 4 Fire 89 | 3 28 3 1 1 . . 3 15 2 16 . 15 2 . . . . . . Melee 766 | . 16 . 102 9 3 8 22 113 94 75 8 99 85 8 56 . 41 4 23 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . 1 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 47 . . . . . . . . . . . Rewire 181 | . . . . . . . . 68 . 25 . 78 . 1 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / DSF) -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 10) 890 | -10/Materials | Entered Mines 1069 | -10/Mines | Discovered new exit (range 7) 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Evolved 2 slots: Propulsion x2 1957 | -9/Materials | Lost 6 parts (5n1u) 2354 | -9/Materials | Discovered new exit (range 13) 2399 | -9/Materials | Entered Mines 2400 | -9/Mines | Met a Derelict bent on vengeance 2461 | -9/Mines | Learned location of 1 exit from Materials 2463 | -9/Mines | Assembled infested the area 2468 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2468 | -9/Mines | Discovered new exit (range 9) 2484 | -9/Mines | Crushed by falling debris 2484 | -9/Mines | Core integrity fell below 50% 2494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2494 | -9/Mines | Discovered new exit (range 5) 2502 | -9/Mines | Entered Exiles 2503 | -9/Exiles | Lost 3 allies 2515 | -9/Exiles | Lost 3 parts (1p2n) 2542 | -9/Exiles | Met 8R-AWN 2596 | -9/Exiles | Met EX-HEX 2644 | -9/Exiles | Met EX-BIN 2665 | -9/Exiles | Aligned with FarCom system 2667 | -9/Exiles | Given EX-Vault access code 2705 | -9/Exiles | Opened EX-Vault 2715 | -9/Exiles | Found Supersonic Drone Bay 2748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2796 | -9/Exiles | Met EX-DEC 2804 | -9/Exiles | Learned location of Zion (-6) 2845 | -9/Exiles | Build established: Scavenger-Mutant 2924 | -9/Exiles | Discovered new exit (range 11) 2940 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2940 | -9/Exiles | Entered Mines 2951 | -8/Mines | Discovered new exit (range 15) 3031 | -8/Mines | Entered Materials 3031 | -8/Materials | Evolved 2 slots: Utility x2 3032 | -8/Materials | Identified exit to Factory 3313 | -8/Materials | Build established: Hauler-Gladiator 3662 | -8/Materials | Identified exit to Garrison 3662 | -8/Materials | Entered Garrison 3774 | -8/Garrison | Triggered checkpoint 3835 | -8/Garrison | Garrison Relay disabled 4314 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Triggered checkpoint 4413 | -8/Garrison | Build established: Hauler-Mutant 4417 | -8/Garrison | Triggered checkpoint 4524 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Garrison Relay disabled 4707 | -8/Garrison | Discovered new exit (range 14) 4816 | -8/Garrison | Build established: Hauler-Gladiator 5116 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Garrison Relay disabled 5368 | -8/Garrison | Triggered checkpoint 5401 | -8/Garrison | Discovered new exit (range 5) 5444 | -8/Garrison | Discovered new exit (range 10) 5638 | -8/Garrison | Build established: Scavenger-Mutant 5786 | -8/Garrison | Lost 3 allies 5822 | -8/Garrison | Garrison Relay disabled 5830 | -8/Garrison | Discovered new exit (range 14) 5870 | -8/Garrison | Triggered checkpoint 6004 | -8/Garrison | Garrison Relay disabled 6055 | -8/Garrison | Garrison Relay disabled 6085 | -8/Garrison | Build established: Scavenger-Gladiator 6250 | -8/Garrison | Entered Materials 6611 | -8/Materials | Discovered exit to Factory (range 13) 6942 | -8/Materials | Build established: Gladiator 7330 | -8/Materials | Core integrity fell below 50% 7335 | -8/Materials | Lost 3 parts (1n2u) 7510 | -8/Materials | Discovered exit to Factory (range 12) 7587 | -8/Materials | Build established: Mutant 8250 | -8/Materials | First assault squad dispatched 8791 | -8/Materials | Identified exit to Garrison 8791 | -8/Materials | Entered Garrison 8809 | -8/Garrison | Triggered checkpoint 8888 | -8/Garrison | Garrison Relay disabled 8973 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | Core integrity fell below 20% 9012 | -8/Garrison | Phase Generator disabled 9015 | -8/Garrison | Destroyed 8 combat bots 9051 | -8/Garrison | Garrison Relay disabled 9270 | -8/Garrison | Triggered checkpoint 9289 | -8/Garrison | Triggered checkpoint 9349 | -8/Garrison | Triggered checkpoint 9381 | -8/Garrison | Garrison Relay disabled 9460 | -8/Garrison | Discovered exit to Factory (range 15) 10033 | -8/Garrison | Triggered checkpoint 10043 | -8/Garrison | Garrison Relay disabled 10123 | -8/Garrison | Discovered exit to Factory (range 15) 10317 | -8/Garrison | Discovered exit to Factory (range 10) 10391 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Triggered checkpoint 10529 | -8/Garrison | Garrison Relay disabled 10567 | -8/Garrison | Rescued a captive Derelict 10727 | -8/Garrison | Entered Factory 10727 | -7/Factory | Accompanied by 4 allies 10727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10917 | -7/Factory | Identified exit to Garrison 10917 | -7/Factory | Entered Garrison 10933 | -7/Garrison | System Shield fried by hacking feedback 11050 | -7/Garrison | Phase Generator disabled 11085 | -7/Garrison | Triggered checkpoint 11257 | -7/Garrison | Triggered checkpoint 11344 | -7/Garrison | Lost 3 parts (2n1u) 11500 | -7/Garrison | System corruption reached 10% 11541 | -7/Garrison | Lost 5 parts (1p2n1u1w) 11595 | -7/Garrison | Triggered checkpoint 11630 | -7/Garrison | Build established: Scavenger-Mutant 11739 | -7/Garrison | Discovered new exit (range 10) 11771 | -7/Garrison | Triggered checkpoint 11812 | -7/Garrison | Lost 3 parts (1n1u1w) 11825 | -7/Garrison | Garrison Relay disabled 12176 | -7/Garrison | Heavy support dispatched to Factory 12375 | -7/Garrison | Discovered new exit (range 14) 12500 | -7/Garrison | Lost 3 parts (2n1u) 12516 | -7/Garrison | Garrison Relay disabled 12585 | -7/Garrison | H-XX Assembler disabled 12761 | -7/Garrison | Triggered checkpoint 12771 | -7/Garrison | Discovered new exit (range 3) 12830 | -7/Garrison | Entered Factory 12830 | -7/Factory | Accompanied by 5 allies 13188 | -7/Factory | P-60 Hacker assimilated allied Chaingunner 4a 13230 | -7/Factory | First assault squad dispatched 13771 | -7/Factory | Identified exit to Storage 13771 | -7/Factory | Identified exit to Lower Caves 14039 | -7/Factory | Cargo convoy interrupted 14304 | -7/Factory | Entered Lower Caves 14327 | -7/Lower Caves | Build established: Scavenger-Gladiator 14343 | -7/Lower Caves | Met a Warlord Commander 14344 | -7/Lower Caves | Learned location of Warlord (-4) 14345 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14359 | -7/Lower Caves | Found Encrypted Comm Array 14618 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14636 | -7/Lower Caves | Build established: Gladiator 14851 | -7/Lower Caves | Discovered new exit (range 13) 15324 | -7/Lower Caves | Entered another Lower Caves area 15325 | -7/Lower Caves | Encountered a Warlord checkpoint 15343 | -7/Lower Caves | Learned 12 Factory zone layouts 15446 | -7/Lower Caves | Found DCF Scrap (12 items) 15560 | -7/Lower Caves | Core integrity fell below 50% 15764 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15920 | -7/Lower Caves | System corruption reached 30% 16346 | -7/Lower Caves | Identified exit to Factory 16393 | -7/Lower Caves | Spotted B-75 Beast 16490 | -7/Lower Caves | Destroyed B-75 Beast 16777 | -7/Lower Caves | Discovered new exit (range 16) 16808 | -7/Lower Caves | Entered Data Miner 16808 | -7/Data Miner | Discovered new exit (range 6) 16840 | -7/Data Miner | Met Data Miner 16873 | -7/Data Miner | Learned location of Section 7 (-2) 16873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16901 | -7/Data Miner | Received God Mode back door access code from Data Miner 16937 | -7/Data Miner | Entered Proximity Caves 17043 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17044 | -6/Proximity Caves | Escorted by Enhanced Grunt 17328 | -6/Proximity Caves | Spotted B-75 Beast 17329 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 17405 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 17553 | -6/Proximity Caves | Core integrity fell below 20% 17632 | -6/Proximity Caves | Learned location of Extension (-4) 17717 | -6/Proximity Caves | Discovered exit to Factory (range 3) 17736 | -6/Proximity Caves | Entered Factory 17736 | -6/Factory | Evolved 2 slots: Weapon x2 17737 | -6/Factory | Identified exit to Lower Caves 17737 | -6/Factory | Identified exit to Factory 17746 | -6/Factory | Discovered exit to Factory (range 35) 17765 | -6/Factory | Lost 5 parts (1p2n2u) 17855 | -6/Factory | Identified exit to DSF 17864 | -6/Factory | Entered DSF 17907 | -6/DSF | Additional patrols routed to DSF 18032 | -6/DSF | Self-destructed Last Messages --------------- 18013_ Mak. Hammer follow-up attack on H-61 Shepherd. 18017_ Penetrated by Slug. 18017_ Lgt. Treads destroyed. 18019_ Power Sword destroyed. 18021_ Mak. Hammer follow-up attack on H-61 Shepherd. 18021_ Critical hit (Burn: +37). 18022_ C-30 ARC bursts open, deploying its payload. 18022_ S-27 Virus unfolds itself. 18022_ Lgt. Treads destroyed. 18022_ Knocked back. 18023_ Dropped Huge Storage Unit. 18026_ Mak. Hammer follow-up attack on H-61 Shepherd. 18027_ Penetrated by Slug. 18027_ Imp. Core Shielding destroyed. 18027_ Knocked back. 18030_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????!! ??????????????????????? | | ?????????????????????! ??????????????????????? | | ?????????????????????! ??????????????????????? | | ???????????????????###s% ##?????????????????????? | | ???????????????????#!! s !??????????????????????? | | ????????????????????!! !??????????????????????? | | ?????????????????????! !??????????????????????? | | ?????######????###???# ss#???###????????????????? | | ?????# ## ??#!!!?## ##?***#?? #????????????? | | ?????# ## #!!!##A %/A##***# ## !!???????? | | ?????# ^|!%!H ???????? | | ?????# ^!!/@/ g ???????? | | ?????# /!%!!/| g ???????? | | ?????? ##!!!#]]]##A/!=%##!!!#!!!## ???????? | | ??????? #?????????## /%##??!!#????????????????? | | ??????## ###??????##;^^%###??##????????????????? | | ??????#! #??????#!!% !!#????????????????????? | | ??????#! #?????#;!! !!#????????????????????? | | ??????# #????# #!! !!#????????????????????? | | ??????## ###????##;;; ###????????????????????? | | ??????#! !!#?????#;!!% **#????????????????????? | | ??????#! !#?????## ! **#????????????????????? | | ??????## ##########! % **#????????????????????? | | ?????### ### # ### ###????????????????????? | | ???###"" ## # !### ###????????????????????? | | ??#""""" [ *!% #????????????????????? | | ??#"##"" !![[= #????????????????????? | | ?????#"""""##!!# #!!%! #????????????????????? | | ?????#"""""#########!!= #????????????????????? | | ?????####"##???????####"####????????????????????? | | ????????#"#???????????? #???????????????????????? | | ????????""#????????????##???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 20 Recoil Reduction 5 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageFieldMatrix Manual? 0 Play Time 01:45:29 Cumulative 456.9 hours Start 2026.07.14 @ 20:03:05 End 2026.07.14 @ 21:54:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2069925d-274f-4286-bdb2-7034972f702a