Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:11:31 Player: dorusv Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1053) 1053 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4216 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 77/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Heat Sink Transmission Jammer Small Laser Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Structural Scanner Visual Processing Unit Improved Terrain Scanner Seismic Detector High-powered Tractor Beam > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Cryofiber Web Improved Terrain Scan Processor Small Laser Small Laser High-powered Shotgun [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Processor Visual Processing Unit Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 57 | 7 8 4 13 . 6 18 1 Power 7 | 1 2 . 1 . 2 1 . Engine 5 | 1 1 . 1 . 1 1 . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 4 4 . 2 3 . Treads 1 | . . . . . . 1 . Leg 4 | . . . . . 2 2 . Wheel 8 | 2 2 2 2 . . . . Hover 2 | . . . 2 . . . . Flight 2 | . . 2 . . . . . Utility 18 | 2 3 . 4 . 1 8 . Device 15 | 2 3 . 4 . 1 5 . Storage . | . . . . . . . . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 1 . 4 . 1 6 1 Energy Gun 8 | 2 1 . 2 . . 3 . Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 3 | . . . 2 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 5 . 2 . . 13 5 Power 5 | . 2 . 1 . . 2 . Propulsion 7 | . 2 . 1 . . 3 1 Utility 8 | . 1 . . . . 4 3 Weapon 5 | . . . . . . 4 1 Highest Loss Streak 9 | . 4 . 1 . . 9 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 93 100 96 100 90 69 83 Engine 6 | . 7 . 3 11 12 5 6 Core 2 | . 5 14 6 . 3 2 . Treads 3 | . . . . . . 2 6 Leg 2 | . . . . . 14 6 . Wheel 7 | . 26 22 19 . . . . Device 27 | . 24 28 42 44 36 23 22 Processor 10 | . . . . . . 10 22 Energy Gun 11 | . 28 28 3 . . 6 14 Energy Cannon 1 | . . . . . 4 4 . Ballistic Gun 8 | . . . 18 22 18 4 6 Peak Build Rating 36 | 9 11 11 22 22 28 36 32 Average Rating 23 | 5 8 10 17 22 24 25 31 On Entrance 16 | . 9 11 11 22 22 28 31 Naked Turns . | . . . . . . . . Heaviest Build 31 | 9 9 9 17 17 28 31 22 Greatest Support 32 | 26 26 20 26 16 32 32 20 Greatest Overweight (x) 4 | . 2 2 2 1 1 4 2 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 3 | 1 3 4 3 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 3 5 5 5 . 4 Class Distribution -------------------- 36% | Scavenger-Gunner 27% | Scavenger-Mutant 23% | Mutant 6% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1030 | 270 45 40 306 . 197 160 12 Remotely 533 | . . . 306 . 197 30 . Salvage Created 1140 | 120 242 47 354 . 166 211 . Parts 82 | 6 16 5 26 . 19 10 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 32 | . 8 3 12 . 4 5 . Guns 23 | . 3 3 12 . 2 3 . Cannons 4 | . . . . . 2 2 . AOE 5 | . 5 . . . . . . Classes Destroyed 9 | 2 1 1 2 . 1 2 . Builder 2 | . . . . . 2 . . Tunneler 3 | 2 1 . . . . . . Recycler 2 | 1 . . 1 . . . . Watcher 4 | . . . 2 . 2 . . Swarmer 15 | . . 3 7 . 3 2 . Grunt 12 | . 8 . 3 . 1 . . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . 2 . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | 2 7 3 5 . 3 2 . Combat Bots Only 6 | . 6 3 5 . 3 2 . Max Kills in Single Turn 7 | 1 7 1 2 . 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded 5 | . 5 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 293 | . 54 8 41 . 24 124 42 Missed 92 | . 17 1 16 . 7 40 11 Damage Taken 3005 | . 564 53 279 . 174 1139 796 Core 1004 | . 208 14 45 . 10 277 450 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 59 | . . . 59 . . . . Core Remaining (%) 74 | 100 . 11 . 88 98 . . Volleys Fired 105 | 16 16 7 25 . 19 21 1 Largest 3 | 2 2 2 2 . 3 3 3 Hottest 168 | 80 80 80 80 . 113 168 145 Shots Fired 208 | 32 32 14 50 . 44 32 4 Gun 178 | 32 32 14 50 . 31 15 4 Cannon 30 | . . . . . 13 17 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 86 | . . . 48 . 31 5 2 Thermal 104 | 32 32 14 2 . . 22 2 Explosive . | . . . . . . . . Electromagnetic 18 | . . . . . 13 5 . Robot Hit Streak 9 | 5 9 1 6 . 3 9 6 Robot Miss Streak 13 | 3 2 2 6 . 13 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 111 | 20 14 3 30 . 13 21 10 Core Hits 67 | 4 12 3 21 . 12 12 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 2 | . . . . . 1 . 1 Destroy 1 | . . . . . 1 . . Sever 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2717 | 218 931 32 508 . 363 422 243 Guns 1321 | 218 141 32 473 . 214 195 48 Cannons 363 | . . . . . 140 223 . Explosions 790 | . 790 . . . . . . Melee 195 | . . . . . . . 195 Ramming 48 | . . . 35 . 9 4 . Kinetic 770 | . . . 473 . 214 68 15 Thermal 1522 | 218 931 32 . . . 308 33 Explosive . | . . . . . . . . Electromagnetic 182 | . . . . . 140 42 . Impact . | . . . . . . . . Slashing 195 | . . . . . . . 195 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 3 2 12 Message Errors 6 | . . . . . 1 . 5 Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 2 | . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 169 | . 165 . . . . 1 3 Projectiles 1 | . . . . . . 1 . Explosions 165 | . 165 . . . . . . Melee 3 | . . . . . . . 3 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . 83 . 16 . . . . Shots 1 | . 1 . . . . . . Rammed 7 | . . . 6 . . 1 . Targets Rammed 9 | . . . 6 . 1 2 . Kicked 2 | . . . . . 1 1 . Crushed . | . . . . . . . . Highest Temperature 370 | 144 147 144 5 . 310 370 . Average Temperature 87 | 62 61 65 5 . 109 159 . Received Heat Transfer 696 | . 318 . 72 . 36 108 162 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2100 | 500 825 75 . . . 625 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 374 | 15 325 211 374 112 262 139 . Initial 126 | . 9 126 81 112 43 119 . Average 132 | 5 166 163 220 112 137 67 . Maximum Alert Level 1 | . 1 1 1 . 1 . . Low Security (%) 75 | 100 55 63 49 100 76 100 . Level 1 24 | . 44 36 50 . 23 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 4 . . 1 . Investigation 3 | . 1 . 2 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 2 | . . . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 15 3 17 . 11 5 7 Peak Tracking Total 8 | . 8 3 5 . 5 3 7 Tactical Retreats 4 | . 2 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 4 | . . . 1 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 3 | . 2 . . . 1 . . Max in Single Turn 2 | . 2 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 7 | . 3 . 4 . . . . Terminals 6 | . 3 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 11 . 11 . . . . Successful 11 | . 4 . 7 . . . . Failed 11 | . 7 . 4 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 18 | . 11 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 . 3 . . . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 4 . . . . Full Trace Events 4 | . 2 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 52 | . . . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . 127 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 395 | . . . . . . . 395 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 3200 | 133 367 102 485 38 317 646 1112 Spaces Moved 1887 | 81 364 84 412 33 187 340 386 Core 37 | 5 9 . . . . 22 1 Treads 507 | . . . . . . 122 385 Legs 370 | . . . . . 174 196 . Wheels 881 | 76 355 68 382 . . . . Hover 76 | . . . 30 33 13 . . Flight 16 | . . 16 . . . . . Fastest Speed 50 | 50 50 80 56 116 116 50 150 Average Speed 133 | 87 83 89 86 116 132 149 239 Slowest Speed 250 | 90 150 200 185 116 200 250 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 42 24 27 16 18 6 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . 37 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 37 | . 37 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 2345 | 107 392 98 490 32 217 446 563 Wait 245 | . . . 23 . . 62 160 Move 1881 | 80 363 83 411 32 187 339 386 Hop . | . . . . . . . . Pick Up 16 | 4 2 . 3 . 1 1 5 Fast Attach 36 | 7 4 2 7 . 5 11 . Attach 16 | . 3 2 2 . 1 7 1 Detach 9 | . 2 1 3 . . 2 1 Swap 5 | . 1 . 4 . . . . Drop 16 | . 1 3 6 . 4 1 1 Fire 105 | 16 16 7 25 . 19 21 1 Melee 8 | . . . . . . . 8 Ram 6 | . . . 6 . . . . Kick 1 | . . . . . . 1 . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Build established: Mutant 320 | -10/Materials | Lost 4 parts (1p2n1u) 340 | -10/Materials | Core integrity fell below 20% 489 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Entered Mines 572 | -10/Mines | Discovered new exit (range 10) 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Utility x2 617 | -9/Materials | Repaired Sml. Laser 641 | -9/Materials | Build established: Scavenger-Mutant 643 | -9/Materials | Repaired Sml. Laser 973 | -9/Materials | Discovered new exit (range 10) 1058 | -9/Materials | Discovered new exit (range 13) 1088 | -9/Materials | Entered Mines 1106 | -9/Mines | Discovered new exit (range 15) 1126 | -9/Mines | Entered Materials 1126 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1424 | -8/Materials | Discovered new exit (range 15) 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1679 | -7/Factory | Lost 9 parts (2p1n4u2w) 1811 | -7/Factory | Lost 3 parts (2n1w) 2060 | -7/Factory | Discovered new exit (range 9) 2089 | -7/Factory | Entered Lower Caves 2338 | -7/Lower Caves | Build established: Scavenger-Gunner 2900 | -7/Lower Caves | Encountered a Warlord checkpoint 3177 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3191 | -7/Lower Caves | Core integrity fell below 50% 3197 | -7/Lower Caves | CL-ANK showed up to help 3197 | -7/Lower Caves | Core integrity fell below 20% 3199 | -7/Lower Caves | CL-ANK revealed a hidden path 3201 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03191_ Lgt. Treads destroyed. 03192_ Imp. Terrain Scan Processor destroyed. 03193_ Cryofiber Web destroyed. 03194_ Penetrated by Slug. 03196_ Critical hit (Burn: +37). 03196_ Microactuators destroyed. A strange signal echoes through the caves. CL-ANK: "Let me deal with this, you get out of here!" 03197_ CL-ANK sneak attacks. 03197_ Y-64 Sentinel suffers critical hit (Smash). 03197_ Y-64 Sentinel destroyed. 03198_ Cryofiber Web severed. 03198_ L-41 Fighter destroyed. CL-ANK: "There's a hidden path right here." 03199_ L-41 Fighter suffers critical hit (Smash). 03201_ CL-ANK: "Saving the day is my middle initial... Or is that not how that works?" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?##??##????###????????????????????????????????? | | ## ##? ##?# ##???????????????????????????????? | | ### ##! #???????????????????????????????? | | ## #???????????????????????????????? | | #? #???????????????????????????????? | | ##? #???????????#? ?????????????????? | | ###??# #??????????# ? ?????????????? | | ##????# #???????#?? ? #????????????? | | ####### #??#???## ?? ? ##???????????? | | ## ## #?? ??? ?? ????????????? | | #?# ####+### ?????????????? | | #?# # ?# "# # #?????????????? | | ### #?# ?# "# # ##????????????? | | #?## #?# ?+ "# #????????????? | | ??#### ##?# ??+ "# ??????????????? | | #????# ##??# ??# ?# ????????????????? | | ????# # #???# #??#! ?# #?????????"???????? | | #???# #???# ####+### #???????? "???????? | | ##?# # ##### g!=[g g #?####??? "???????? | | #?# ## % !%=bl@ l #### ###? ????????? | | ### ## [! ! ### #? ????????? | | ######### ## #?? ????????? | | ##?????# #?? #????????? | | # #?????## ### ##?? #????????? | | # #??????## ##?## ## ###? #????????? | | # #????????#####???# ## ## #????????? | | ##????????????????##### #????????? | | ###??????????????????????# #????????? | | ####?????????????????????# #????????? | | ## #?????????###?????????## ##???????? | | ####?????## ##########?### ###?????? | | # ## #?????# #?### #?????? | | # #####?# ### #?????? | | # ### #### #?????? | | #### #??## #?????? | | ##??## ##???## #?????? | | ## ##????#### ####?????### # #?????? | | #?####????????########??????????#### #?????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Use The Force Challenges ------------ None Game ------ Seed ThermicHardenedShredder Manual? 0 Play Time 00:27:46 Cumulative 3.3 hours Start 2024.08.13 @ 12:37:37 End 2024.08.13 @ 13:11:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64532036-7ad3-44d3-b665-b29768f03312