Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 22:04:26 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (215) 1075 Value Destroyed (8210) 8210 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (5310) 5310 TOTAL SCORE: 24415 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 839 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1492/1600 Matter 182/300 Energy 218/220 System Corruption 7% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Antigrav System Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Coolant Injector Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (5) ---- Advanced Hacking Suite Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Transdimensional Reconstructor Enhanced Nova Cannon Plasma Cutter [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 . . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 2 . . 2 . . . . . . . . . . . . . 2 . Utility 10 | . . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 190 | . 7 16 16 34 12 13 5 10 8 . . 3 7 14 18 16 4 1 . 6 Power 16 | . 1 3 . 3 . 1 . . 1 . . . 2 3 1 . . 1 . . Engine 5 | . 1 1 . 2 . 1 . . . . . . . . . . . . . . Core 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 3 1 . . 1 . . Propulsion 65 | . 2 5 11 12 4 4 4 5 . . . 1 . 4 7 3 . . . 3 Treads 32 | . 2 4 . 6 4 4 3 1 . . . . . 1 7 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 24 | . . 1 11 6 . . . 4 . . . . . 2 . . . . . . Hover 5 | . . . . . . . 1 . . . . . . 1 . . . . . 3 Flight 4 | . . . . . . . . . . . . 1 . . . 3 . . . . Utility 58 | . 2 2 2 10 5 2 1 3 3 . . 2 3 6 5 9 1 . . 2 Device 24 | . . . 1 4 2 1 . 3 1 . . 1 2 2 2 5 . . . . Storage 6 | . 1 . . 3 . . . . . . . 1 . . . . 1 . . . Processor 4 | . . . . . . . . . 1 . . . 1 . . 1 . . . 1 Hackware 6 | . . . . . . . . . . . . . . 2 . 3 . . . 1 Protection 18 | . 1 2 1 3 3 1 1 . 1 . . . . 2 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . 2 6 3 9 3 6 . 2 4 . . . 2 1 5 4 3 . . 1 Energy Gun 13 | . . 2 3 1 . 2 . . 3 . . . 1 . . 1 . . . . Energy Cannon 13 | . . 2 . 2 . 2 . 2 . . . . 1 1 . 2 1 . . . Ballistic Gun 11 | . 2 2 . 4 3 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 4 . . . . . Launcher 5 | . . . . 2 . . . . 1 . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 2 . 4 1 . . . . 4 . . . . 4 . . . Parts Lost 38 | . . 3 6 3 2 2 . . 2 . . . 9 5 5 . . . . 1 Power 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . . . Propulsion 10 | . . 1 2 1 . 1 . . . . . . . 2 2 . . . . 1 Utility 12 | . . 2 1 1 1 . . . 1 . . . 4 2 . . . . . . Weapon 12 | . . . 3 1 1 . . . . . . . 4 1 2 . . . . . Highest Loss Streak 5 | . . 2 5 2 2 1 . . 1 . . . 4 3 2 . . . . 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . Average Backups 21 | . 13 24 24 24 22 22 24 23 21 22 22 22 20 23 23 11 4 4 5 4 Power . | . . 1 2 1 1 . . . . . . . . . 1 . . . . . Propulsion 2 | . 4 3 4 5 2 2 3 2 1 1 1 . . . . . . . . . Utility 9 | . 3 6 6 10 13 13 13 13 12 12 12 12 12 13 13 6 . . . . Weapon 6 | . 4 11 11 6 4 4 7 6 6 7 7 7 5 5 4 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 10 7 2 13 4 4 . 4 3 1 1 1 . . 4 7 1 . . 3 Power 6 | . . 2 . 2 . . . . . . . . . . 1 1 . . . . Propulsion 15 | . 2 1 1 6 1 . . 4 . . . . . . . . . . . . Utility 19 | . 4 1 . 1 . . . . 2 . . 1 . . 3 6 . . . 1 Weapon 22 | . 4 3 1 4 3 4 . . 1 . . . . . . . 1 . . 1 Tool/Special 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 99 99 99 99 99 99 92 77 76 76 54 67 79 95 79 76 76 69 77 Engine 5 | . 14 5 11 8 7 7 7 7 5 5 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 10 9 9 9 9 8 8 Treads 24 | . 27 40 22 18 45 45 46 38 11 11 11 6 . . 22 6 . . . . Wheel 7 | . . 3 21 17 . . . 3 11 11 11 13 17 15 2 . . . . . Flight 1 | . . . . . . . . . . . . . . . . 10 14 14 13 12 Device 11 | . . . 2 11 15 15 15 13 13 11 11 10 15 17 20 21 23 23 21 20 Storage 7 | . 14 11 11 10 7 7 7 7 5 5 5 5 5 5 5 1 . . . . Processor 2 | . . . . . . . . . 4 5 5 5 2 5 5 5 9 9 8 11 Hackware 1 | . . . . . . . . . . . . . . 6 . 9 14 14 13 16 Protection 7 | . 12 10 8 13 7 7 7 7 2 5 5 5 1 . 8 3 . . . . Energy Gun 5 | . . 10 21 4 . 2 . . 15 11 11 . 9 . . . . . . . Energy Cannon 4 | . . 3 . 4 . 1 13 12 . . . . 4 15 5 . . . . . Ballistic Gun 5 | . 27 8 . 8 15 9 . . . 5 5 . 1 . . . . . . . Peak Build Rating 166 | . 10 20 20 42 48 48 49 64 82 75 75 79 91 100 109 135 145 138 138 166 Average Rating 56 | . 7 17 18 32 46 45 46 52 75 75 75 61 79 96 98 117 136 137 137 155 On Entrance 67 | 6 6 10 19 17 42 44 47 42 64 75 75 75 79 91 95 109 118 137 138 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 10 90 99 99 112 109 117 110 111 111 111 111 111 134 153 163 159 39 39 35 35 Greatest Support 167 | 20 40 83 63 82 122 120 120 128 40 40 40 68 68 68 167 167 39 39 39 39 Greatest Overweight (x) 7 | . 2 1 2 6 1 . . 2 2 2 2 2 1 3 7 2 . . . . Average Overweight (x) . | . . 1 1 1 . . . . 2 2 2 1 1 1 1 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | . 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 12 5 5 5 5 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Carried 22 | . 13 24 24 24 24 24 24 24 24 24 25 24 21 24 24 11 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 5 4 5 5 5 Class Distribution -------------------- 36% | Mutant 14% | Scavenger-Mutant 12% | Commander-Mutant 10% | Scrapper 9% | Scavenger-Tank 9% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scrapper | -5/Factory Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Scrapper | -5/Zhirov Scrapper | -4/Proximity Caves Hacker-Scrapper | -4/Factory Scavenger-Tank | -4/Extension Hacker-Mutant | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Protoforge Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Matter Collected 5574 | 194 334 395 206 1344 524 815 72 125 173 49 57 . 309 160 506 219 60 9 . 23 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10060 | . 512 1057 78 1770 740 1171 375 . 853 201 60 . 792 902 799 282 262 153 30 23 Parts 417 | . 42 52 2 82 37 58 15 . 24 3 1 . 21 33 31 1 . 9 5 1 Haulers Intercepted 10 | . 1 1 . 3 . 3 . . 1 . . . . . 1 . . . . . Recyclers Shooed 20 | . 4 2 . 3 1 3 1 . 1 . . . . 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 5 1 . 17 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Combat Hostiles Destroyed 153 | . 12 13 5 35 13 16 1 . 15 3 1 . 12 13 12 . 1 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Guns 91 | . 12 9 5 19 13 14 . . 7 3 1 . 8 . . . . . . . Cannons 36 | . . 2 . 8 . 2 1 . . . . . 4 7 12 . . . . . AOE 14 | . . 2 . 5 . . . . 4 . . . . 3 . . . . . . Classes Destroyed 22 | . 9 2 2 4 1 1 . . . . . . 1 . 1 . 1 . . . Worker 15 | . 1 3 1 3 1 . . . 2 . . . . 2 . . . 1 . 1 Builder 5 | . 1 1 . . . . . . 1 . . . . . 2 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 1 . 3 . 3 . . 1 . . . . . 1 . . . . . Recycler 16 | . 2 3 . 1 1 1 4 . . . . . . 1 1 2 . . . . Mechanic 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 2 . . . . 2 . . . . . . . 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 9 | . 1 2 . 1 . 1 . . . . . . . 1 . 1 . 2 . . Swarmer 26 | . 9 . . 6 3 . . . 1 . . . . 4 3 . . . . . Grunt 64 | . 3 10 . 16 2 8 . . 11 2 . . 8 3 1 . . . . . Brawler 4 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Sentry 27 | . . 2 . 9 6 3 1 . 1 . . . . 3 2 . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 6 | . . . . 1 . 2 . . . . . . . 2 1 . . . . . Programmer 12 | . . . . . 2 2 . . 2 . 1 . 1 1 2 . . 1 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 7 4 2 5 5 4 4 . 10 3 1 . 3 6 6 2 1 2 1 1 Combat Bots Only 6 | . 6 3 2 5 3 3 1 . 6 3 1 . 3 4 6 . 1 1 . . Max Kills in Single Turn 4 | . 2 2 2 2 1 2 1 . 4 1 1 . 1 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . 2 . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Hostile Shots Fired 1283 | . 40 82 29 152 273 134 9 . 94 7 14 . 132 86 83 4 18 20 22 84 Missed 436 | . 6 22 4 57 91 50 1 . 32 . 3 . 40 32 24 4 10 6 12 42 Hits 847 | . 34 60 25 95 182 84 8 . 62 7 11 . 92 54 59 . 8 14 10 42 Melee 11 | . . . . . . 7 . . . . . . . . . . . . 4 . Projectile 836 | . 34 60 25 95 182 77 8 . 62 7 11 . 92 54 59 . 8 14 6 42 AOE 12 | . . . 11 . . 1 . . . . . . . . . . . . . . Critical Strikes 31 | . . 2 . 7 . 2 . . 2 1 . . 7 3 1 . 1 . 2 3 Part Disruptions 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 Damage Taken 13929 | . 310 760 713 1756 1620 1357 100 . 1275 117 229 . 1709 1192 1166 . 163 356 270 836 Core 1208 | . 17 52 147 80 137 102 6 . 125 . . . 213 117 23 . . 58 23 108 Absorbed by Shields 72 | . . . . . . . . . . . . . . . 72 . . . . . Redirected to Shielding 36 | . . . . 36 . . . . . . . . . . . . . . . . Ignored by Resistances 117 | . . . . . . . . . . 14 . . 103 . . . . . . . Regen/Repaired (Parts) 795 | . . . . 23 . . . . 30 . . 10 . . . . . 247 . 485 Core Remaining (%) 83 | 100 93 . 50 85 . . . 65 . . . . 66 . 87 . . 95 98 93 Volleys Fired 574 | . 44 52 18 102 62 96 9 . 39 7 8 . 45 44 44 2 . . . 2 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 3 . 3 3 3 1 . . . 1 Hottest 210 | . 40 112 90 112 50 60 60 . 76 75 75 . 150 210 210 5 . . . 52 Shots Fired 1271 | . 88 104 35 202 123 184 19 . 117 22 24 . 116 122 111 2 . . . 2 Gun 893 | . 88 96 35 136 123 164 . . 111 22 24 . 94 . . . . . . . Cannon 357 | . . 8 . 64 . 20 19 . . . . . 22 120 104 . . . . . Launcher 12 | . . . . 2 . . . . 6 . . . . 2 . . . . . 2 Special 9 | . . . . . . . . . . . . . . . 7 2 . . . . Kinetic 615 | . 88 60 . 113 123 133 . . . 7 8 . 25 . 58 . . . . . Thermal 492 | . . . . 23 . 51 19 . 111 15 16 . 91 120 46 . . . . . Explosive 12 | . . . . 2 . . . . 6 . . . . 2 . . . . . 2 Electromagnetic 143 | . . 44 35 64 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 6 11 10 19 21 15 6 . 25 9 9 . 15 9 10 1 . . . . Robot Miss Streak 12 | . 3 4 9 12 6 5 1 . 2 1 2 . 4 6 5 1 . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 14 | . 3 2 2 2 . 2 . . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 . . . 1 . . . . . . . Shots Hit Robots 883 | . 52 71 24 159 83 125 11 . 95 15 17 . 78 71 68 5 2 4 2 1 Core Hits 415 | . 27 34 14 108 31 48 6 . 46 7 3 . 29 28 30 . . 3 1 . Critical Kills 7 | . . . . . . 3 . . . 1 . . 1 2 . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 1 . 4 . . 2 . . . . Critical Strikes 40 | . . . . 3 . 5 . . 5 1 1 . 8 2 13 2 . . . . Burn 12 | . . . . 2 . 2 . . 5 . . . 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . . . . . . Destroy 10 | . . . . . . 3 . . . 1 1 . 5 . . . . . . . Blast 13 | . . . . . . . . . . . . . . . 13 . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 60 | . . . . . . . . . . . . . . . . 4 10 24 7 15 Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact 5 | . . . . . . . . . . . . . . . . 4 1 . . . Slashing 54 | . . . . . . . . . . . . . . . . . 8 24 7 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 3 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21808 | . 727 1459 408 3725 1666 2575 361 . 2550 232 305 . 1603 2836 2131 317 107 425 223 158 Guns 11599 | . 713 1050 335 2223 1661 2069 . . 1835 232 305 . 1176 . . . . . . . Cannons 6800 | . . 139 . 1017 . 490 296 . . . . . 427 2300 2131 . . . . . Explosions 2067 | . . 270 73 480 . . . . 708 . . . . 536 . . . . . . Melee 1230 | . . . . . . . . . . . . . . . . 317 107 425 223 158 Ramming 112 | . 14 . . 5 5 16 65 . 7 . . . . . . . . . . . Kinetic 8200 | . 713 567 . 1883 1661 1638 . . . 22 52 . 147 . 1517 . . . . . Thermal 9211 | . . 270 73 606 . 921 296 . 1835 210 253 . 1456 2677 614 . . . . . Explosive 1081 | . . . . 214 . . . . 708 . . . . 159 . . . . . . Electromagnetic 1974 | . . 622 335 1017 . . . . . . . . . . . . . . . . Impact 317 | . . . . . . . . . . . . . . . . 317 . . . . Slashing 913 | . . . . . . . . . . . . . . . . . 107 425 223 158 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 . . . 3 5 5 . 2 2 3 3 4 3 4 . . 2 . 7 Average Corruption 3 | . 2 . . . 1 5 5 . 1 2 2 3 3 2 3 . . 1 . 4 Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 89 | . 3 . . . 5 . 20 . 1 3 3 5 14 5 23 . . 5 . 2 Message Errors 20 | . . . . . 1 . 5 . . 1 . 1 1 1 9 . . 1 . . Matter Fused 23 | . . . . . 1 . 5 . 1 1 2 . 2 3 4 . . 3 . 1 Heat Flow Errors 15 | . 1 . . . 1 . 2 . . . . 1 5 1 2 . . 1 . 1 Energy Discharges 7 | . 1 . . . . . 2 . . . . . 1 . 3 . . . . . Data Loss (minor) 13 | . 1 . . . 1 . 3 . . . 1 2 2 . 3 . . . . . Data Loss (major) 5 | . . . . . . . 2 . . . . 1 . . 2 . . . . . Misfires 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 741 | . . 6 6 25 . . . . . . . . . 161 27 208 37 141 12 118 Projectiles 105 | . . . . 10 . . . . . . . . . 68 27 . . . . . Explosions 120 | . . 6 6 15 . . . . . . . . . 93 . . . . . . Melee 516 | . . . . . . . . . . . . . . . . 208 37 141 12 118 Knockbacks 10 | . 1 . . . . . 1 . . . . . . . 5 3 . . . . Impact 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . 40 50 32 . . . . 18 . . . . 159 . . . . . . Shots 8 | . . 2 2 1 . . . . 1 . . . . 2 . . . . . . Rammed 9 | . 2 . . 1 2 . 3 . 1 . . . . . . . . . . . Targets Rammed 12 | . 3 . . 2 2 1 3 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 314 | . 222 225 314 23 138 9 155 . 39 21 . 83 222 193 195 . . 11 . 180 Average Temperature 58 | . 63 51 113 9 24 6 85 . 16 6 . 52 63 62 75 . . 11 . 114 Received Heat Transfer 3159 | . 66 408 220 468 390 324 24 . 498 81 . . 441 69 44 . . 45 27 54 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 3 . . . . . . . . . . . 2 . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . . . . Parts Fried 15 | . . 1 . 6 . . . . . . . . . . 1 7 . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . 5 . . . . Robots Melted 7 | . . . . . . . . . 4 . . . . 3 . . . . . . Combat Hostiles 7 | . . . . . . . . . 4 . . . . 3 . . . . . . Parts Melted 38 | . . . . . . 1 . . 13 . 4 . 11 5 4 . . . . . Heat Transferred 14728 | . . 400 100 1077 . 1478 407 . 3848 407 407 . 2633 3129 842 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 9 | . . 4 2 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Maximum Alert Level 3 | . . . . 1 1 2 1 . 1 . . . . 3 2 1 . 1 . 1 Low Security (%) 72 | . 100 100 100 65 95 87 89 . 33 . . . . . 2 44 100 98 100 89 Level 1 19 | . . . . 34 4 8 10 . 66 . . . . . 73 55 . 1 . 10 Level 2 3 | . . . . . . 3 . . . . . . . 8 23 . . . . . Level 3 4 | . . . . . . . . . . . . . . 91 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 949 | . 172 82 40 298 213 434 214 . 270 . . . . 949 455 247 135 209 37 295 Initial 914 | . . 25 11 . 126 57 164 . . . . . . 914 378 207 108 21 . 8 Average 162 | . 81 29 2 178 128 139 145 . 184 . . . . 823 330 202 77 39 12 117 Influence Increases 7853 | . 359 460 68 1106 377 901 235 . 544 100 30 . 255 1568 697 107 110 343 78 515 Destroy 0b10 Robot/C 3420 | . 240 260 40 720 260 520 60 . 340 60 20 . 200 260 400 . 20 20 . . Destroy 0b10 Robot/NC 355 | . 45 50 5 45 10 45 20 . 20 . . . 10 25 40 15 . 15 5 5 Destroy Leader 774 | . 54 56 10 198 90 130 . . 72 10 10 . 30 62 36 2 . 14 . . Allied During Kill 334 | . . . . 9 . 170 23 . . . . . . . 132 . . . . . Successful Hack 410 | . 4 22 . 32 . 14 4 . 43 . . . . . 14 45 35 78 22 97 Select Force Hacks 170 | . . . . . . . 120 . . . . . . . . . . . . 50 Disable Machine 225 | . . 15 . 30 . 15 . . 30 . . . . 90 15 . 30 . . . Destroy Structure 515 | . 1 12 13 27 2 7 8 . 24 . . . . 186 60 . 10 36 6 123 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . . Partial Spotted 150 | . . 15 . . . . . . . . . . . . . 45 15 30 30 15 Lose Combat Pursuer 600 | . 15 30 . 45 15 . . . 15 30 . . 15 45 . . . 150 15 225 Influence Decreases 7528 | . 299 490 98 828 528 606 616 41 358 189 127 . 231 820 1074 308 266 381 63 205 Entered New Map 1365 | . . 35 19 . 152 70 258 41 . 69 19 . . 10 394 188 86 17 . 7 Time Decay 4686 | . 299 434 59 608 356 416 318 . 298 120 108 . 186 310 510 100 170 153 63 178 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . . . . . Lost Part 286 | . . 21 20 30 20 20 . . 20 . . . 45 50 50 . . . . 10 Lost Ally 380 | . . . . 40 . 100 40 . 40 . . . . . 120 20 10 . . 10 Purge Threat 511 | . . . . 150 . . . . . . . . . 150 . . . 211 . . Squads Dispatched 52 | . 2 . . 9 7 5 . . 9 . . . . 4 . 2 2 4 3 5 Investigation 10 | . . . . . 2 . . . 3 . . . . 3 . 1 . . . 1 Extermination 11 | . . . . . 2 1 . . 2 . . . . . . . 1 1 1 3 Reinforcement 17 | . 2 . . 3 . 2 . . 1 . . . . 1 . 1 1 3 2 1 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . Garrison 12 | . . . . 6 3 . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Distress Signals 14 | . 1 2 . 4 . 4 . . . . . . 1 . 1 . . . . 1 Communications Jammed 64 | . . . . . . . . . . . . . . 3 25 4 . 6 11 15 Distress Signals 61 | . . . . . . . . . . . . . . 3 25 4 . 6 11 12 Times Spotted 318 | . 22 19 5 55 16 35 3 . 18 4 1 . 16 22 24 5 8 16 15 34 Peak Tracking Total 15 | . 5 5 2 6 4 6 2 . 8 3 1 . 4 6 7 2 5 9 10 15 Tactical Retreats 24 | . 1 2 . 1 1 . . . 1 1 . . 1 2 . . . 5 1 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Traps Triggered 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Machines Disabled 15 | . . 1 . 2 . 1 . . 2 . . . . 6 1 . 2 . . . Max in Single Turn 3 | . . 1 . 1 . 1 . . 1 . . . . 3 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Machines Accessed 92 | . 3 6 . 12 2 4 9 6 5 . 2 8 . 8 4 2 5 7 4 5 Terminals 58 | . 3 6 . 9 . 4 4 . 4 . . . . 2 4 2 5 7 4 4 Fabricators 4 | . . . . . 1 . . . . . . . . 2 . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 5 . . . . . . 3 . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . Total Hacks 289 | . 10 18 . 35 6 7 21 42 15 . 7 38 . 10 7 8 18 22 10 15 Successful 191 | . 4 9 . 18 2 2 10 42 7 . 7 38 . 7 2 5 12 14 3 9 Failed 98 | . 6 9 . 17 4 5 11 . 8 . . . . 3 5 3 6 8 7 6 Catastrophic 19 | . . 1 . 1 1 4 1 . 5 . . . . 2 . 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 8 11 . 10 1 3 17 . 6 . . . . 3 2 5 6 11 10 10 Terminals 167 | . 10 18 . 26 . 7 14 . 11 . . . . 3 7 8 18 22 10 13 Fabricators 7 | . . . . . 2 . . . . . . . . 3 . . . . . 2 Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 7 . . . . . . 3 . . . . . . Scanalyzers 9 | . . . . 5 . . . . 4 . . . . . . . . . . . Garrison Access 6 | . . . . 1 4 . . . . . . . . 1 . . . . . . Terminal Hacks 129 | . 1 3 . 4 . 2 1 42 2 . 7 38 . 2 2 3 10 7 1 4 Record 72 | . . . . . . . . 35 . . 6 26 . . . 2 2 1 . . Part Schematic 5 | . . . . . . . . . . . . 4 . . . . 1 . . . Robot Analysis 14 | . 1 1 . . . . . 7 . . . 4 . . . . 1 . . . Prototype ID Bank 7 | . . . . 1 . . . . 1 . . 4 . . . . 1 . . . Open Door 4 | . . . . . . . . . . . 1 . . 1 2 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . . 1 . 1 . . . . . . . . . . . 1 1 1 . 1 Terminal Index 4 | . . . . . . 1 . . . . . . . . . . . 1 1 1 Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . 1 . . . . . . . . . 1 . . . 2 . . Locate Traps 4 | . . 1 . 1 . . . . . . . . . . . . 1 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 4 . . . . 4 . . . . . . . . . . . Insert Component 5 | . . . . 3 . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 49 | . 3 6 . 8 1 . 9 . 1 . . . . 3 . 2 2 7 2 5 Terminals 40 | . 3 6 . 8 . . 5 . 1 . . . . . . 2 2 7 2 4 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Botnet 13 | . . 1 . 2 . . 2 . 1 . . . . . . 2 1 2 1 1 Skim 25 | . 3 5 . 6 . . 3 . . . . . . . . . . 5 1 2 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 4 . . . . . . 3 . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . 2 . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 57 | . 2 3 . 11 1 4 5 . 5 . . . . 3 2 2 4 7 4 4 Full Trace Events 6 | . . . . . 1 . 2 . 2 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . . . 1 . . 4 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Total Allies 25 | . . . 3 . . 12 . . . . . . . . 8 . 1 . . 1 Largest Group 10 | . . . 3 3 . 10 6 4 4 . . . . . 8 1 1 . . 1 Highest-Rated Group 408 | . . . 40 40 . 200 121 74 74 . . . . . 408 39 10 . . 45 Highest-Rated Ally 159 | . . . 16 16 . 31 31 29 29 . . . . . 159 39 10 . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 243 | . . . . 14 . 107 17 . 14 . . . . . 89 2 . . . . Total Damage 4569 | . . . . 130 . 1448 226 . 200 . . . . . 2542 23 . . . . Kills 28 | . . . . 1 . 11 2 . 2 . . . . . 12 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Active Infowar (turns) 5876 | . . . . 112 64 . . . 698 250 328 187 477 697 1385 200 342 575 189 372 Optics 3838 | . . . . . . . . . . . . . 78 697 1385 200 342 575 189 372 Sensors 1628 | . . . . . . . . . . . . . . . . 150 342 575 189 372 Structural 5033 | . . . . 111 64 . . . 697 250 328 157 477 697 628 149 339 575 189 372 Seismic 111 | . . . . 111 . . . . . . . . . . . . . . . . Machine Analysis 1583 | . . . . . . . . . 698 250 328 187 120 . . . . . . . Jamming 3346 | . . . . . . . . . . . . . . 283 1385 200 342 575 189 372 Robot Analysis Total 14 | . 1 1 . . . . . 7 . . . 4 . . . . 1 . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Turns Passed 16905 | . 974 1551 1606 2423 803 1015 712 2117 702 250 328 187 477 697 1385 200 342 575 189 372 Spaces Moved 10449 | 1 326 556 547 1073 368 402 395 1317 581 240 335 185 303 522 616 299 618 631 430 704 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 4020 | . 315 556 118 370 368 402 395 1022 . . . . . . 449 25 . . . . Legs 12 | 1 11 . . . . . . . . . . . . . . . . . . . Wheels 3760 | . . . 429 703 . . . 295 581 240 335 185 303 522 167 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2657 | . . . . . . . . . . . . . . . . 274 618 631 430 704 Fastest Speed 34 | 120 120 240 110 110 165 166 166 90 90 90 90 90 91 91 115 34 34 34 34 34 Average Speed 121 | 120 233 240 138 158 166 166 166 156 90 90 90 90 91 98 191 45 34 34 34 34 Slowest Speed 330 | 120 320 240 320 250 245 166 166 330 90 90 90 91 91 115 240 320 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . 1 4 1 14 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 52 39 84 96 12 51 71 74 10 44 59 62 41 21 66 15 47 23 19 36 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 13 | . . 3 2 . . . 4 . . . . 3 . 1 . . . . . . Known Exits Taken 11 | . . 1 1 1 1 . 1 1 . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . . . 1 . . 1 1 1 1 1 . 1 . . . . . Scrap Searched 13 | . . . 2 . . . . 5 . 2 1 . 3 . . . . . . . Spaces Dug 121 | . . . . 25 . . . . . . . . . 5 2 . 5 18 2 64 Terrain Destroyed 299 | . . 10 13 35 . 2 7 . 11 1 . . 5 94 32 . 5 18 2 64 Melee 36 | . . . . . . . . . . . . . . . . . 5 18 2 11 Projectile 66 | . . . . . . 2 7 . . . . . 4 21 32 . . . . . AOE 195 | . . 10 13 35 . . . . 11 . . . . 73 . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res Acc Total 13562 | . 455 693 1368 1624 489 604 433 1378 673 258 344 207 417 613 724 365 729 941 444 803 Wait 1855 | . 24 40 762 330 21 49 13 26 31 10 . . 50 18 13 5 84 287 20 72 Move 10388 | . 325 555 546 1072 367 401 394 1316 580 239 334 184 302 521 615 296 609 628 401 703 Hop 20 | . . . . . . . . . . . . . . . . 1 4 1 14 . Pick Up 157 | . 34 14 12 29 10 10 1 7 6 1 1 3 5 9 5 4 4 . 1 1 Fast Attach 72 | . 2 3 . 9 1 8 1 5 3 . . 7 4 4 10 7 5 . . 3 Attach 68 | . 1 7 9 6 6 3 1 2 3 . . 2 7 6 3 8 1 . . 3 Detach 12 | . . . . . . . . 2 . . . 1 1 . 1 4 1 . . 2 Swap 98 | . 4 6 10 29 6 8 5 3 4 . . . 2 6 9 4 . 1 . 1 Drop 228 | . 18 16 11 45 14 19 6 17 6 1 1 10 1 5 15 30 11 . 1 1 Fire 574 | . 44 52 18 102 62 96 9 . 39 7 8 . 45 44 44 2 . . . 2 Melee 60 | . . . . . . . . . . . . . . . . 4 10 24 7 15 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 . . 2 2 1 3 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 9 . . . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 344 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 7) 742 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x2 1055 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Discovered new exit (range 10) 2286 | -9/Materials | Learned Storage garrison access intel 2304 | -9/Materials | Learned location of Zion (-7) 2316 | -9/Materials | Loaded intel: 2 repair station locations 2329 | -9/Materials | Identified exit to Materials 2384 | -9/Materials | Learned Storage stockpile data 2526 | -9/Materials | Entered Mines 2547 | -9/Mines | Assembled infested the area 2552 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3766 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3768 | -9/Mines | Found Prototype Device 3904 | -9/Mines | Lost 5 parts (2n1u2w) 4071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4084 | -9/Mines | Discovered exit to Materials (range 7) 4127 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4132 | -9/Mines | Entered Materials 4132 | -8/Materials | Accompanied by 3 allies 4132 | -8/Materials | Evolved 2 slots: Utility x2 4173 | -8/Materials | Build established: Scavenger-Mutant 4178 | -8/Materials | Repaired Cooling System 4208 | -8/Materials | Identified Exp. Sensor Array 5082 | -8/Materials | Discovered new exit (range 15) 5108 | -8/Materials | Build established: Mutant 5179 | -8/Materials | Garrison activated, responded to threat 5260 | -8/Materials | Discovered new exit (range 5) 5297 | -8/Materials | Learned Factory fabricator intel 5348 | -8/Materials | Learned Factory stockpile data 5388 | -8/Materials | Learned 4 Recycling zone layouts 5420 | -8/Materials | Identified exit to Factory 5443 | -8/Materials | Learned location of 1 exit from Recycling 5476 | -8/Materials | Learned location of 1 exit from Lower Caves 5518 | -8/Materials | Learned location of 1 exit from Storage 5813 | -8/Materials | Garrison activated, responded to threat 6555 | -8/Materials | Entered Factory 6555 | -7/Factory | Evolved 2 slots: Propulsion x2 6556 | -7/Factory | Identified exit to Storage 6558 | -7/Factory | Loaded intel: 6 fabricator locations 7002 | -7/Factory | Garrison activated, responded to threat 7358 | -7/Factory | Entered Storage 7359 | -7/Storage | Identified exit to Factory 7361 | -7/Storage | Loaded intel: 1 garrison access location 7383 | -7/Storage | Build established: Scavenger-Mutant 7429 | -7/Storage | Found Prototype Processor 8017 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8216 | -7/Storage | Used back door to open Recycling access 8216 | -7/Storage | Discovered new exit (range 4) 8227 | -7/Storage | Met a pair of Derelict thieves 8363 | -7/Storage | Lost 4 allies 8364 | -7/Storage | Build established: Commander-Mutant 8373 | -7/Storage | Entered Recycling 8373 | -7/Recycling | Accompanied by 6 allies 8374 | -7/Recycling | Identified exit to Factory 8375 | -7/Recycling | Identified exit to Scraptown 8935 | -7/Recycling | Build established: Scavenger-Mutant 9020 | -7/Recycling | Scanned before Scraplab entrance 9045 | -7/Recycling | Entered Scraplab 9085 | -7/Recycling | Entered Scraptown 9085 | -7/Scraptown | Accompanied by 4 allies 9085 | -7/Scraptown | System corruption cleaned by C-Scrubber 9490 | -7/Scraptown | Visited Comm Corps 9523 | -7/Scraptown | Visited Awakened 9529 | -7/Scraptown | Build established: Commander-Mutant 9581 | -7/Scraptown | Visited Cave Peace 9646 | -7/Scraptown | Visited Junk Repository 9829 | -7/Scraptown | Visited Observation Area 9853 | -7/Scraptown | Visited CPS Storage 9922 | -7/Scraptown | Visited UFD Registry 9922 | -7/Scraptown | Registered with UFD as "Arcslicer" 9962 | -7/Scraptown | Visited Curators Association 9986 | -7/Scraptown | Visited LU-1G1's Boring Crew 10024 | -7/Scraptown | Visited Chapter 10 10213 | -7/Scraptown | Visited Science Testing Area 10241 | -7/Scraptown | Visited Scrap Suit Storage 10264 | -7/Scraptown | Visited Analyses Database 10384 | -7/Scraptown | Visited Modified Component R&D 10424 | -7/Scraptown | Visited Junk Repository 10502 | -7/Scraptown | Visited Abandonware Association 10524 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 10524 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 10565 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10573 | -7/Scraptown | Found DCF Scrap (29 items) 10684 | -7/Scraptown | Found Scrap Suit 10961 | -7/Scraptown | Found Scrap Suit 11092 | -7/Scraptown | Build established: Commander-Scrapper 11123 | -7/Scraptown | Met Optimus 11123 | -7/Scraptown | Accepted into 0bPrime 11185 | -7/Scraptown | Discovered exit to Factory (range 3) 11202 | -7/Scraptown | Entered Factory 11202 | -5/Factory | Accompanied by 4 allies 11202 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11278 | -5/Factory | Garrison activated, responded to threat 11457 | -5/Factory | Identified Exp. Targeting Computer 11479 | -5/Factory | Discovered new exit (range 8) 11554 | -5/Factory | Build established: Scrapper 11671 | -5/Factory | Discovered new exit (range 4) 11904 | -5/Factory | Entered Upper Caves 12118 | -5/Upper Caves | Discovered new exit (range 14) 12154 | -5/Upper Caves | Entered another Upper Caves area 12189 | -5/Upper Caves | Entered an active Warlord outpost 12213 | -5/Upper Caves | Learned 8 Factory zone layouts 12213 | -5/Upper Caves | Learned Extension emergency access door positions 12213 | -5/Upper Caves | Learned Armory stockpile data 12213 | -5/Upper Caves | Learned Factory garrison access intel 12443 | -5/Upper Caves | Learned Factory emergency access door positions 12472 | -5/Upper Caves | Discovered new exit (range 11) 12482 | -5/Upper Caves | Entered Zhirov 12484 | -5/Zhirov | Discovered new exit (range 3) 12500 | -5/Zhirov | Met Zhirov 12520 | -5/Zhirov | Learned location of Quarantine (-3) 12520 | -5/Zhirov | Learned location of Command (-1) 12536 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12557 | -5/Zhirov | Found Alien Artifact 12557 | -5/Zhirov | Identified Integrated Dissipator 12557 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12615 | -5/Zhirov | Found Alien Artifact 12669 | -5/Zhirov | Entered Proximity Caves 12671 | -4/Proximity Caves | Spotter reported a threat 12672 | -4/Proximity Caves | Spotter reported a threat 12758 | -4/Proximity Caves | Spotter reported a threat 12908 | -4/Proximity Caves | Spotter reported a threat 12971 | -4/Proximity Caves | Spotter reported a threat 13004 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 13055 | -4/Proximity Caves | Spotter reported a threat 13129 | -4/Proximity Caves | Discovered new exit (range 10) 13146 | -4/Proximity Caves | Entered Factory 13146 | -4/Factory | Evolved 2 slots: Utility x2 13147 | -4/Factory | Identified exit to Extension 13149 | -4/Factory | Loaded intel: 4 garrison access locations 13396 | -4/Factory | Search patrols dispatched 13447 | -4/Factory | Loaded intel: 8 recycling unit locations 13469 | -4/Factory | Learned location of Protoforge (-3) 13510 | -4/Factory | Build established: Hacker-Scrapper 13580 | -4/Factory | Lost 3 parts (1n2u) 13646 | -4/Factory | Search patrols dispatched 13843 | -4/Factory | Entered Extension 13973 | -4/Extension | Rescued a captive Derelict 14025 | -4/Extension | Build established: Scavenger-Tank 14174 | -4/Extension | Rescued A7 14268 | -4/Extension | Rescued a captive Derelict 14269 | -4/Extension | Rescued a captive Derelict 14857 | -4/Extension | Spotted B-86 Titan 14887 | -4/Extension | Allies destroyed B-86 Titan 14902 | -4/Extension | Spotted B-86 Titan 14916 | -4/Extension | Lost 3 allies 14920 | -4/Extension | Destroyed B-86 Titan 14926 | -4/Extension | Found Quantum Capacitor 14968 | -4/Extension | Disrupted transfer network 15045 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15049 | -4/Extension | P-70 Sage assimilated allied 1H-U7N(b) 15076 | -4/Extension | Lost 3 allies 15181 | -4/Extension | Discovered new exit (range 20) 15182 | -4/Extension | Discovered new exit (range 19) 15228 | -4/Extension | Entered Research 15228 | -3/Research | Accompanied by 1 ally 15228 | -3/Research | Evolved 2 slots: Utility x2 15229 | -3/Research | Identified exit to Quarantine 15339 | -3/Research | Identified exit to Armory 15403 | -3/Research | Spotted B-86 Titan 15428 | -3/Research | Entered Quarantine 15436 | -3/Quarantine | Found Alien Slashing Weapon 15436 | -3/Quarantine | Identified Sigix Broadsword 15445 | -3/Quarantine | Identified exit to Research 15449 | -3/Quarantine | Spotted Alpha 7 15467 | -3/Quarantine | Found Fusion Bomb Launcher 15670 | -3/Quarantine | Found Alien Impact Weapon 15670 | -3/Quarantine | Identified Core Stripper 15693 | -3/Quarantine | Build established: Hacker-Ninja 15737 | -3/Quarantine | Spotted Fortress 15739 | -3/Quarantine | Destroyed Fortress 15765 | -3/Quarantine | Discovered new exit (range 6) 15765 | -3/Quarantine | Discovered new exit (range 7) 15767 | -3/Quarantine | Identified exit to Protoforge 15768 | -3/Quarantine | Identified exit to Section 7 15770 | -3/Quarantine | Entered Protoforge 15854 | -3/Protoforge | Superfortress began startup sequence 15871 | -3/Protoforge | Spotted Hotshot 15871 | -3/Protoforge | Spotted Hotshot 15871 | -3/Protoforge | Spotted Hotshot 15871 | -3/Protoforge | Spotted AP7-3 15884 | -3/Protoforge | Spotted AP7-3 15887 | -3/Protoforge | Spotted Hotshot 15887 | -3/Protoforge | Spotted Hotshot 15895 | -3/Protoforge | Spotted Hotshot 15929 | -3/Protoforge | Spotted Hotshot 15929 | -3/Protoforge | Spotted Hotshot 16071 | -3/Protoforge | Learned Testing emergency access door positions 16105 | -3/Protoforge | Learned Access fabricator intel 16131 | -3/Protoforge | Learned 8 Research zone layouts 16145 | -3/Protoforge | Learned location of 1 exit from Armory 16150 | -3/Protoforge | Learned Research stockpile data 16167 | -3/Protoforge | Learned Testing scanalyzer intel 16345 | -3/Protoforge | Entered Research 16345 | -2/Research | Evolved 2 slots: Propulsion x2 16486 | -2/Research | Spotted B-90 Cyclops 16492 | -2/Research | Spotted B-90 Cyclops 16527 | -2/Research | Discovered new exit (range 20) 16534 | -2/Research | Identified exit to Access 16534 | -2/Research | Entered Access 16534 | -1/Access | Evolved 2 slots: Utility x2 16535 | -1/Access | Loaded intel: 4 fabricator locations 16836 | -1/Access | Spotted B-99 Colossus 16836 | -1/Access | Spotted B-99 Colossus 16867 | -1/Access | Identified exit to Command 16867 | -1/Access | Identified exit to Surface 16903 | -1/Access | Door terminal overloaded 16906 | *** | Escaped! Last Messages --------------- 16879_ W-44 Eye distress signal jammed. 16883_ C-30 ARC bursts open, deploying its payload. 16883_ G-73 Enforcer unfolds itself. 16883_ Imp. Antigrav System destroyed. 16892_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 16892_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 16893_ Fabricator zaps K-01 Serf with an electromagnetic arc. 16893_ K-01 Serf system terminally corrupted. 16894_ Fabricator zaps Cogmind with an electromagnetic arc. 16894_ U-05 Engineer builds a Wall. 16898_ System corrupted: Matter fused (-10). 16903_ System overload, Sealed Barrier opened. 16903_ Terminal disabled. 16904_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | " ########## ##????????????????????????? | | # # ##????????????????????????? | | # # ##????????????????????????? | | # """ # ##????????????????????????? | | # "F" # ##????????????????????????? | | # " " #########????????????????????????? | | # """ ! # #########????????????????????????? | | # """ # ##???????????????????????????????? | | # # ##???????????????????????????????? | | #### # ########################?????????? | | ########+#### ######################### ???????? | | % A gp # ???????? | | # ???????? | | ########/############ "#####?????????????? | | ##### ######## ""#####?????????????? | | ??? # ?????????????## ""##????????????????? | | ??? # ?????????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????### ""###???????????????? | | ??????????????????### ""###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### ###???????????????? | | ??????????????????### ###???????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""??????BB????BB???????????????????? | | ?????????????"""??????BB????BB???????????????????? | | ?????????????"""?????????????????????????????????? | | ??????????????F"?????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 46 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Exp. Targeting Computer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Nova Cannon | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 54% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGravmagMantle Manual? 0 Play Time 02:45:32 Cumulative 261.4 hours Start 2025.06.13 @ 19:13:46 End 2025.06.13 @ 22:04:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f16409-4784-471c-8911-eaeda6d4b601