Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 14:12:39 Player: Cynic Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (812) 812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2672 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Experimental Sensor Array Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Battery Large Matter Pod Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Large Matter Pod Experimental Sensor Array Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Large Matter Pod Device Tractor Beam Storage Large Matter Pod Processor Salvage Targeting Computer Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 6 3 . 11 . 2 9 Power 5 | 1 1 . 2 . . 1 Engine 5 | 1 1 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 1 . 2 . 1 3 Treads . | . . . . . . . Leg 7 | 2 1 . 1 . 1 2 Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 1 | . . . . . . 1 Utility 8 | . . . 4 . 1 3 Device 4 | . . . 1 . 1 2 Storage 3 | . . . 3 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 3 1 . 3 . . 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 3 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 . 3 . . 17 Power 3 | . . . 1 . . 2 Propulsion 7 | . . . 2 . . 5 Utility 5 | . . . . . . 5 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 13 | . 1 . 2 . . 13 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 3 4 5 5 2 Power . | . . 1 1 1 1 . Propulsion . | . . . . . . . Utility 1 | . . . 1 2 2 1 Weapon 1 | . 1 2 2 2 2 . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 71 71 75 88 96 75 Engine 10 | . 14 14 10 11 11 6 Leg 24 | . 28 28 14 22 29 22 Device 9 | . . . 7 11 11 13 Storage 16 | . . . 19 22 22 14 Energy Gun 2 | . 14 14 1 . . . Ballistic Gun 3 | . 12 14 1 . . 6 Ballistic Cannon 1 | . . . . . . 3 Launcher 14 | . . . 18 22 22 6 Peak Build Rating 25 | 5 5 6 12 12 20 25 Average Rating 14 | 3 4 5 10 12 16 19 On Entrance 8 | . 5 5 6 12 12 20 Naked Turns . | . . . . . . . Heaviest Build 24 | 8 8 7 17 17 20 24 Greatest Support 48 | 20 20 20 23 23 43 48 Greatest Overweight (x) 5 | . . . 5 . . 4 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 Average Carried 3 | . 1 3 4 5 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1206 | 191 101 25 221 . 138 530 Remotely 292 | . . . 221 . 71 . Salvage Created 1024 | . 184 . 366 . . 474 Parts 48 | . 9 . 30 . . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 4 . 8 . . 7 Guns 4 | . 4 . . . . . Cannons 3 | . . . . . . 3 AOE 12 | . . . 8 . . 4 Classes Destroyed 9 | . 1 . 7 . . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Recycler 4 | . . . 4 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 4 | . . . 4 . . . Grunt 12 | . 4 . 2 . . 6 Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Packrat 2 | . . . . . . 2 Best Kill Streak 9 | . 4 . 9 . . 3 Combat Bots Only 5 | . 4 . 5 . . 3 Max Kills in Single Turn 4 | . 1 . 4 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 154 | . 28 . 19 . . 107 Missed 47 | . 4 . 7 . . 36 Hits 107 | . 24 . 12 . . 71 Melee 9 | . . . . . . 9 Projectile 98 | . 24 . 12 . . 62 Critical Strikes 3 | . 1 . 1 . . 1 Part Disruptions 1 | . . . 1 . . . Damage Taken 1985 | . 333 . 356 . . 1296 Core 469 | . 56 . 66 . . 347 Absorbed by Shields 226 | . . . . . . 226 Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 59 | . 13 . 14 . . 32 Largest 2 | . 2 . 2 . . 2 Hottest 100 | . 100 . 63 . . 63 Shots Fired 97 | . 25 . 24 . . 48 Gun 50 | . 24 . 2 . . 24 Cannon 11 | . . . . . . 11 Launcher 35 | . . . 22 . . 13 Special 1 | . 1 . . . . . Kinetic 48 | . 12 . 1 . . 35 Thermal 7 | . 6 . 1 . . . Explosive 35 | . . . 22 . . 13 Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 13 | . 12 . 13 . . 7 Robot Miss Streak 2 | . 2 . 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 64 | . 20 . 9 . . 35 Core Hits 63 | . 10 . 25 . . 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2691 | . 223 . 1044 . . 1424 Guns 465 | . 223 . 11 . . 231 Cannons 240 | . . . . . . 240 Explosions 1986 | . . . 1033 . . 953 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 559 | . 88 . . . . 471 Thermal 67 | . 56 . 11 . . . Explosive 1986 | . . . 1033 . . 953 Electromagnetic 79 | . 79 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 1 2 2 . 1 . Message Errors 3 | . . 1 1 . 1 . Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 130 | . . . 73 . . 57 Projectiles . | . . . . . . . Explosions 130 | . . . 73 . . 57 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 434 | . . . 250 . . 184 Shots 15 | . . . 7 . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | . 145 236 145 . . 24 Average Temperature 50 | . 54 126 51 . . 9 Received Heat Transfer 555 | . 201 . 21 . . 333 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . 125 . 25 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 86 | 100 100 100 73 100 . . Level 1 13 | . . . 26 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 256 | . 70 15 256 87 . . Initial 87 | . . 15 . 87 . . Average 58 | . 23 4 96 82 . . Influence Increases 652 | . 101 . 386 . . 165 Destroy 0b10 Robot/C 380 | . 80 . 160 . . 140 Destroy 0b10 Robot/NC 50 | . . . 45 . . 5 Destroy Leader 84 | . 20 . 44 . . 20 Disable Machine 30 | . . . 30 . . . Destroy Structure 108 | . 1 . 107 . . . Influence Decreases 652 | . 61 40 160 149 77 165 Entered New Map 241 | . . 25 . 139 77 . Time Decay 351 | . 51 15 130 10 . 145 Lost Part 60 | . 10 . 30 . . 20 Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 4 . 13 . . 10 Peak Tracking Total 5 | . 4 . 5 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 4 . . . . . Successful 2 | . 2 . . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Record 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 47 | . . . . . . 47 Sensors 47 | . . . . . . 47 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2203 | 60 162 91 355 36 922 577 Spaces Moved 1590 | 47 95 75 168 31 766 408 Core 88 | 11 . . 34 . . 43 Treads . | . . . . . . . Legs 1471 | 36 95 75 105 31 766 363 Wheels . | . . . . . . . Hover 29 | . . . 29 . . . Flight 2 | . . . . . . 2 Fastest Speed 35 | 50 120 120 120 120 120 35 Average Speed 124 | 103 120 120 175 120 120 116 Slowest Speed 300 | 120 120 120 300 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 19 27 23 11 83 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 250 | . 1 . 153 . . 96 Melee . | . . . . . . . Projectile 4 | . 1 . . . . 3 AOE 246 | . . . 153 . . 93 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1717 | 58 118 76 202 30 768 465 Wait . | . . . . . . . Move 1584 | 46 94 74 167 30 765 408 Hop . | . . . . . . . Pick Up 21 | 6 4 2 4 . . 5 Fast Attach 9 | . . . 6 . 2 1 Attach 20 | 5 2 . . . . 13 Detach 4 | . 1 . . . . 3 Swap 10 | 1 3 . 5 . . 1 Drop 10 | . 1 . 6 . 1 2 Fire 59 | . 13 . 14 . . 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 223 | -10/Materials | Entered Mines 229 | -10/Mines | Met a Derelict bent on vengeance 275 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 277 | -10/Mines | Found Prototype Device 286 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Discovered new exit (range 10) 308 | -10/Mines | Build established: Mutant 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Discovered new exit (range 10) 630 | -9/Materials | Discovered new exit (range 12) 669 | -9/Materials | Entered Mines 670 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 705 | -9/Mines | Entered Zion 799 | -7/Zion | Received a hallucinogenic algorithm 799 | -7/Zion | Ran a hallucination algorithm 819 | -7/Zion | Ran a hallucination algorithm 855 | -7/Zion | System corruption cleaned by Quarantine Array 970 | -7/Zion | Learned location of Warlord (-4) 1183 | -7/Zion | Given A8's code to call for help 1298 | -7/Zion | Learned Factory security intel 1619 | -7/Zion | Discovered new exit (range 7) 1627 | -7/Zion | Entered Proximity Caves 1703 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1947 | -6/Proximity Caves | Core integrity fell below 50% 1994 | -6/Proximity Caves | Core integrity fell below 20% 2005 | -6/Proximity Caves | Identified Exp. Sensor Array 2030 | -6/Proximity Caves | Lost 13 parts (2p4n4u3w) 2114 | -6/Proximity Caves | Learned Factory terminal intel 2185 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2204 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lrg. Battery destroyed. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. Identified Exp. Sensor Array. Acquired Drone Bay. Acquired Salvage Targeting Computer. Acquired 2 matter. Acquired 38 matter. Acquired 37 matter. Acquired 7 matter. Acquired 5 matter. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Magnetic Acceleration Cannon destroyed. Drone released from Drone Bay. Drone Bay destroyed. >> Lost connection to Drone. Carbon-fiber Leg destroyed. Drone destroyed. 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" " ? ? ????? ##???????? | | ??????# ""##" "##### ???? #????????? | | ??????####? %* ###???# ??? ## #????????? | | ??????????? !#" #?????## #?? #?## ????????? | | ?????????? ### ??????# ??####???## ????????? | | ?????????? #??? ??????# ??????????# ???????? | | ?????????##???? ?????? ??????????## #???????? | | ??????????????? ?????? ???????????# ##???????? | | ???????????????# ?????? ???????????? ##????????? | | ???????????????? ???????????????????##?????????? | | ???????????????? ???????????????????????? ?????? | | ????????????????##????????????????????????# ????? | | ??????????#####?#####?????????????????????# ????? | | ?????????## ## ##?????????????? ????# ????# | | ?????????# ## ##?????????????? #???# ##?## | | ?????????# % # #???????????? # #??# | | ?????????# ! #??????????? # #?# # | | ?????????##=* #????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 490 Matter Stores 507 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Use The Force Challenges ------------ None Game ------ Seed ChipConstructScrapsphere Manual? 0 Play Time 00:23:22 Cumulative 2.7 hours Start 2025.06.22 @ 13:49:16 End 2025.06.22 @ 14:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45442d34-778b-45d6-98da-c3c53fa1166e