Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 15:58:20 Player: LightKnight Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (106) 530 Value Destroyed (3878) 3878 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 14555 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 820 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -200 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Antimissile System Compact HERF Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Spiked Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Makeshift Trap Scanner Enhanced Optical Array Experimental Sensor Array Improved Core Shielding Improved System Guard > --- WEAPON ----------- Plasma Rifle Quantum Rifle Vortex Shotgun Vortex Driver > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Particle Reactor Spiked Heavy Treads Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved System Shield Hacking Drone Bay Plasma Rifle Advanced Datajack Improved Remote Datajack [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Spiked Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . 2 . . Utility 11 | . . . 2 . . . 2 2 1 . . . . 2 . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 121 | 1 3 5 11 8 3 9 14 3 5 6 2 5 8 16 5 12 5 Power 21 | . 2 1 1 1 . 2 2 1 1 2 . . 1 4 1 2 . Engine 10 | . 2 . 1 1 . 1 2 1 . 1 . . 1 . . . . Core 3 | . . 1 . . . 1 . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . 1 . . . . 4 1 2 . Propulsion 25 | . . 2 3 2 . 1 2 . 1 2 . 2 . 3 2 4 1 Treads 3 | . . . . . . . . . . . . 2 . 1 . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . Wheel 11 | . . . 3 2 . 1 2 . 1 2 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 8 | . . . . . . . . . . . . . . 2 1 4 1 Utility 49 | . 1 . 3 3 2 4 9 2 3 2 2 . 2 6 1 6 3 Device 22 | . . . 1 . 1 2 5 1 1 1 . . 1 4 1 3 1 Storage 1 | . . . 1 . . . . . . . . . . . . . . Processor 9 | . 1 . . 1 . . 2 . 1 1 . . 1 1 . 1 . Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 15 | . . . 1 2 1 2 2 1 1 . 2 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 1 . 2 4 2 1 2 1 . . . . 3 5 3 1 . 1 Energy Gun 13 | 1 . 1 1 1 . 1 1 . . . . 2 4 1 . . . Energy Cannon 10 | . . 1 2 1 1 . . . . . . 1 1 1 1 . 1 Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . . . 2 . . . 2 . Parts Lost 58 | . . . 2 6 . 1 3 . 1 3 . 2 3 18 5 . 14 Power 6 | . . . . 1 . . 1 . . . . . 1 2 . . 1 Propulsion 16 | . . . 1 2 . . . . 1 2 . . . 4 2 . 4 Utility 26 | . . . . 2 . . 2 . . 1 . 2 1 7 3 . 8 Weapon 10 | . . . 1 1 . 1 . . . . . . 1 5 . . 1 Highest Loss Streak 13 | . . . 1 4 . 1 1 . 1 2 . 2 2 13 4 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 100 88 85 100 92 72 76 74 73 67 68 74 74 8 17 40 Engine 6 | . 14 10 8 11 11 9 5 5 . 1 5 5 7 . . . . Core 1 | . . 3 2 . . 1 6 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . 4 5 5 5 1 7 . 2 3 Treads 2 | . . . . . . . . . . . . 8 10 7 . . . Leg 2 | . 28 28 . . . . . . . . . . . . . . . Wheel 8 | . . . 21 14 22 14 13 11 11 11 10 1 . . . . . Device 9 | . . . 7 3 6 11 12 17 15 11 10 10 13 21 . 4 9 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 3 . . . Processor 9 | . 9 14 3 4 4 . 9 11 10 18 16 14 10 9 5 1 3 Protection 10 | . . . 11 18 22 21 10 11 15 10 8 10 9 3 . . 4 Energy Gun 6 | . 28 17 3 2 2 8 5 5 5 5 5 5 9 10 . . . Energy Cannon 6 | . . 10 17 18 19 11 . . . . . . 2 1 1 . 2 Peak Build Rating 130 | 6 7 14 20 20 31 41 73 81 89 94 95 121 126 130 31 102 108 Average Rating 68 | 6 6 11 18 16 26 37 72 80 86 89 93 115 119 115 15 43 88 On Entrance 50 | 6 6 7 14 18 17 31 40 71 80 89 90 93 113 115 15 2 94 Naked Turns 165 | . . . . . . . . . . . . . . . 74 76 15 Heaviest Build 113 | 12 14 18 53 55 54 59 81 83 88 85 93 104 104 113 13 44 40 Greatest Support 150 | 20 20 25 25 20 20 28 38 38 48 38 26 150 150 150 10 45 45 Greatest Overweight (x) 5 | . . . 5 5 2 2 2 2 2 3 3 3 . 1 4 . . Average Overweight (x) 1 | . . . 2 3 2 1 1 2 1 2 2 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 6 8 8 15 14 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 12 | 6 7 7 11 12 13 14 13 14 14 14 14 14 10 12 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 8 14 11 15 15 15 15 15 15 15 15 13 5 4 5 4 Class Distribution -------------------- 42% | Mutant 17% | Derelict-Tank 12% | Skirmisher 9% | Derelict-Skirmisher 5% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Gunner | -5/Factory Tank | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Warlord Derelict-Tank | -3/Proximity Caves Derelict-Tank | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 1428 | 200 40 66 125 80 20 125 135 . 55 65 20 20 95 372 . . 10 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3822 | . 190 88 344 327 . 137 747 . 184 297 . 46 614 848 . . . Parts 200 | . 17 9 28 21 . 7 40 . 6 9 . 3 14 46 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 20 . . . 12 . . 13 . . . . Prevented 10 | . . . . . . 10 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 81 | . 5 5 11 5 . 4 11 . 2 4 . 1 12 21 . . . Guns 48 | . 4 4 . 2 . 2 10 . 2 4 . . 8 12 . . . Cannons 21 | . . . 3 2 . 2 . . . . . 1 4 9 . . . AOE 10 | . 1 1 8 . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 . 3 2 . 2 2 . . . . 1 . . . . . Worker 6 | . 1 . 1 . . . 1 . . . . . . 3 . . . Builder 5 | . . . . 2 . . 1 . . . . . . 2 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Recycler 4 | . . . 2 1 . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . Watcher 7 | . 2 . 2 . . . 2 . . . . . . 1 . . . Swarmer 40 | . 3 5 9 4 . 2 . . . . . . 3 14 . . . Grunt 15 | . 2 . 1 . . . 3 . . 2 . . 7 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . Sentry 7 | . . . 1 . . . 2 . 2 1 . . . 1 . . . Hunter 7 | . . . . . . . 4 . . 1 . . . 2 . . . Programmer 7 | . . . . . . . 2 . . . . . 1 4 . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 4 5 3 . 4 3 . 1 3 . 1 4 5 . . . Combat Bots Only 5 | . 4 3 4 3 . 4 3 . 1 3 . 1 4 5 . . . Max Kills in Single Turn 5 | . 2 2 5 1 . 1 2 . 1 1 . 1 2 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 1 1 4 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 954 | . 8 25 27 41 . 28 105 . 12 24 . . 115 265 100 15 189 Missed 326 | . 4 8 11 14 . 7 26 . 1 3 . . 37 101 36 9 69 Damage Taken 13551 | . 53 266 319 678 . 541 989 . 266 396 . 273 1562 3632 1574 133 2869 Core 4404 | . 21 15 . 137 . . 113 . 28 39 . . 47 1080 1323 133 1468 Absorbed by Shields 205 | . . . . . . . . . . . . . . . . . 205 Redirected to Shielding 224 | . . . . . . . 6 . 30 51 . . 18 13 . . 106 Ignored by Resistances 8 | . . . . . . . 8 . . . . . . . . . . Regen/Repaired (Parts) 292 | . . . . . 263 . . . . . . 29 . . . . . Core Remaining (%) 68 | 100 . 85 . . . 65 86 100 . . . . 90 16 8 . . Volleys Fired 250 | . 11 13 17 27 . 17 26 . 6 8 . 15 44 57 . . 9 Largest 4 | . 2 2 2 2 . 2 1 . 1 1 . 3 3 4 . . 1 Hottest 316 | . 80 103 131 120 . 120 250 . 250 250 . 254 254 316 . . 120 Shots Fired 418 | . 22 26 34 43 . 34 26 . 6 8 . 19 52 139 . . 9 Gun 250 | . 22 22 8 7 . 15 26 . 6 8 . 17 48 71 . . . Cannon 166 | . . 4 24 36 . 19 . . . . . 2 4 68 . . 9 Launcher 2 | . . . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . 7 . . . . . . . 47 . . . Thermal 221 | . . . 9 36 . 19 26 . 6 8 . 15 44 49 . . 9 Explosive 2 | . . . 2 . . . . . . . . . . . . . . Electromagnetic 86 | . 22 26 23 7 . 8 . . . . . . . . . . . Entropic 55 | . . . . . . . . . . . . 4 8 43 . . . Robot Hit Streak 14 | . 3 7 9 6 . 6 6 . 14 10 . 1 10 7 . . 1 Robot Miss Streak 21 | . 2 3 3 5 . 3 9 . 4 7 . 2 21 6 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 227 | . 11 15 21 20 . 24 26 . 5 8 . 2 29 65 . . 1 Core Hits 190 | . 9 6 14 10 . 15 38 . 10 14 . 1 33 40 . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . 1 1 1 . . . . . . . . 2 7 . . . Burn 1 | . . . . . . . . . . . . . . 1 . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . Sunder 7 | . . . . . . . . . . . . . 2 5 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11513 | . 324 353 1280 438 . 482 1890 . 652 715 . 109 1955 3259 . 12 44 Guns 6859 | . 177 130 86 48 . 207 1890 . 652 715 . 27 1635 1292 . . . Cannons 3351 | . . 91 376 390 . 275 . . . . . 82 320 1776 . . 41 Explosions 1255 | . 147 132 818 . . . . . . . . . . 158 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . 33 . 12 3 Kinetic 753 | . . . . . . 109 . . . . . . . 644 . . . Thermal 7227 | . 147 132 751 390 . 275 1890 . 652 715 . . 1437 797 . . 41 Explosive 171 | . . . 171 . . . . . . . . . . . . . . Electromagnetic 902 | . 177 221 358 48 . 98 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2412 | . . . . . . . . . . . . 109 518 1785 . . . Highest Corruption 8 | . . 1 . . . 1 . . . . . 7 . 8 . . 3 Average Corruption 1 | . . 1 . . . 1 . . . . . 7 . 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . . 6 . . . . . . . . . . . 1 . . 3 Message Errors 2 | . . 1 . . . . . . . . . . . 1 . . . Matter Fused 3 | . . 2 . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . 2 . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 533 | . 8 . 206 25 . 6 . . . . . . . 288 . . . Projectiles 287 | . . . 18 25 . 6 . . . . . . . 238 . . . Explosions 246 | . 8 . 188 . . . . . . . . . . 50 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . 13 . 96 . . . . . . . . . . 15 . 5 1 Shots 2 | . 1 . 1 . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . 4 . 3 2 Targets Rammed 9 | . . . . . . . . . . . . . . 4 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 66 216 333 257 . 331 216 . 198 190 . 196 198 191 . . 171 Average Temperature 100 | . 26 64 104 100 . 180 104 . 110 112 . 112 113 80 . . 54 Received Heat Transfer 1077 | . 12 90 57 27 . 96 96 . 45 72 . . 216 207 72 . 87 Effects 7 | . . . 2 2 . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . 1 2 . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 1 2 . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Melted 26 | . . . . 2 . . 6 . 4 3 . . 7 4 . . . Heat Transferred 10229 | . 300 100 635 629 . 444 2750 . 825 1000 . . 1985 1524 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 513 | . 178 225 370 219 . . 473 172 154 . . . . 513 335 375 376 Initial 357 | . . 69 58 139 . . 357 172 84 . . . . 9 270 188 240 Average 230 | . 96 156 237 116 . . 338 172 103 . . . . 332 288 326 272 Maximum Alert Level 2 | . . 1 1 1 . . 2 . . . . . . 2 1 1 1 Low Security (%) 44 | 100 100 51 45 81 . . 3 100 100 . . . . 18 . 8 . Level 1 43 | . . 48 54 18 . . 65 . . . . . . 39 100 91 100 Level 2 12 | . . . . . . . 30 . . . . . . 42 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 1 . 1 4 1 3 . . . 1 5 3 1 3 Investigation 4 | . . . . . . . 2 . . . . . . . . . 2 Extermination 6 | . . . . . . . 1 1 . . . . . 2 1 1 . Reinforcement 8 | . . . 1 1 . . 1 . . . . . . 2 2 . 1 Assault 2 | . . . . . . 1 . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . 3 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 12 | . 1 . 2 . . . . . . . . 1 . 3 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 12 10 21 9 . 20 16 . 3 4 . 2 26 59 22 8 22 Peak Tracking Total 26 | . 3 3 4 3 . 8 4 1 1 2 . 5 11 26 16 6 16 Tactical Retreats 21 | . 1 1 1 1 . 1 1 . . . . . 2 4 3 4 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 8 | . . 1 . . . . . . . . . . . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . Triggered 10 | . . . . . . . . . . . . 10 . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 7 | . . 2 4 . . . . . . . . . . 1 . . . Max in Single Turn 2 | . . 2 2 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 12 | . 2 1 2 . . . 1 . . 1 . 2 . . . 3 . Terminals 4 | . 1 . . . . . . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 17 | . 5 1 2 . . . 1 . . 1 . 2 . . . 5 . Successful 12 | . 2 1 2 . . . 1 . . 1 . 2 . . . 3 . Failed 5 | . 3 . . . . . . . . . . . . . . 2 . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . . . . . . . . . . . . . . 3 6 2 13 Terminals 9 | . 4 . . . . . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 1 . . . . . . . 1 . 2 . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . 1 . 2 . . . 3 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 14 | . . 3 . . 9 . . . . . . . . 1 1 . . Largest Group 9 | . . 3 3 1 9 9 3 . . . . . . 1 1 . . Highest-Rated Group 294 | . . 76 76 31 294 294 104 . . . . . . 96 29 . . Highest-Rated Ally 96 | . . 31 31 31 41 41 41 . . . . . . 96 29 . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . 5 6 10 . 56 25 . . . . . . 1 . . . Total Damage 2549 | . . 82 87 188 . 1921 226 . . . . . . 45 . . . Kills 26 | . . 4 2 3 . 15 1 . . . . . . 1 . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 2 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . 3 Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 11528 | 2 271 679 562 795 1294 635 1011 310 492 601 729 794 1687 922 295 312 137 Spaces Moved 9052 | 1 190 509 408 532 1073 487 777 253 401 442 535 483 960 478 409 821 293 Core 556 | . . . . . . . . . . . . . . 58 343 144 11 Treads 1734 | . . . . . . . . . . . . 384 960 390 . . . Legs 702 | 1 190 509 2 . . . . . . . . . . . . . . Wheels 5005 | . . . 406 532 1073 487 777 253 401 442 535 99 . . . . . Hover 38 | . . . . . . . . . . . . . . . 38 . . Flight 1017 | . . . . . . . . . . . . . . 30 28 677 282 Fastest Speed 30 | 120 120 120 110 95 110 110 105 120 101 116 120 135 160 40 40 30 30 Average Speed 114 | 120 120 120 110 133 110 115 112 120 113 125 134 155 160 151 66 35 34 Slowest Speed 260 | 120 120 120 190 155 110 130 120 120 120 135 135 260 160 260 250 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 2 . . . . . . . . . 2 11 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 2 46 93 39 91 90 64 26 9 12 71 76 46 92 15 16 26 21 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . 1 . . . 1 1 . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . . . 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 2 3 . . . 3 3 . 3 . . . . Spaces Dug 18 | . . . . . . . . . . . . 7 2 2 . . 7 Terrain Destroyed 164 | . 3 9 49 10 . . . . . . . 21 24 40 . . 8 Melee . | . . . . . . . . . . . . . . . . . . Projectile 98 | . . . . 10 . . . . . . . 21 24 35 . . 8 AOE 66 | . 3 9 49 . . . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total 9766 | 1 213 554 488 572 1187 531 841 260 422 468 544 514 1030 575 427 827 312 Wait 162 | . . 17 24 2 102 1 . . 3 . . . . 4 9 . . Move 8999 | . 189 508 407 531 1068 486 776 252 400 441 534 482 959 478 404 801 283 Hop 17 | . . . . . 2 . . . . . . . . . 2 8 5 Pick Up 91 | . 5 3 17 3 4 7 13 3 4 7 3 4 10 5 2 1 . Fast Attach 39 | . 1 1 1 2 3 3 2 . . 1 1 2 . 4 5 10 3 Attach 54 | . . . 7 5 . 1 9 2 2 4 1 3 8 8 . 2 2 Detach 26 | . . . 5 . 3 . 5 . . . 1 . 3 5 1 2 1 Swap 28 | 1 2 4 3 1 . 5 3 1 3 1 . . . 4 . . . Drop 83 | . 5 8 7 1 5 11 7 2 4 6 4 8 4 7 4 . . Fire 250 | . 11 13 17 27 . 17 26 . 6 8 . 15 44 57 . . 9 Melee . | . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . 3 . 3 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered Mines 306 | -10/Mines | Learned Materials security intel 307 | -10/Mines | Build established: Mutant 359 | -10/Mines | Escorted by a lone wolf Derelict 412 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 700 | -10/Mines | Discovered new exit (range 10) 721 | -10/Mines | Learned Materials interactive machine intel 746 | -10/Mines | Discovered new exit (range 13) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Accompanied by 3 allies 953 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Loaded intel: 18 interactive machine locations 958 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1364 | -9/Materials | Discovered new exit (range 16) 1482 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Entered Mines 1515 | -9/Mines | Accompanied by 1 ally 1545 | -9/Mines | Discovered new exit (range 7) 1609 | -9/Mines | Discovered new exit (range 9) 1678 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1692 | -9/Mines | Learned 2 Materials zone layouts 1770 | -9/Mines | Lost 4 parts (2n2u) 1780 | -9/Mines | Destroyed YI-UF0 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1787 | -9/Mines | Discovered new exit (range 5) 1883 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1975 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1978 | -9/Mines | Found Prototype Device 2310 | -9/Mines | Entered Zion 2425 | -7/Zion | Gained Derelict followers 2429 | -7/Zion | Discovered new exit (range 10) 2463 | -7/Zion | Found Prototype Energy Gun 2546 | -7/Zion | Learned 4 Factory zone layouts 2785 | -7/Zion | Visited the Megawrench Repair Shop 2785 | -7/Zion | Megawrench repaired 8 parts 2794 | -7/Zion | Identified Exp. Sensor Array 3067 | -7/Zion | Learned Factory terminal intel 3077 | -7/Zion | Given A8's code to call for help 3271 | -7/Zion | Given the Hacking Drone Bay 3271 | -7/Zion | Found Prototype Device 3300 | -7/Zion | Met Imprinter 3316 | -7/Zion | Imprinted 3318 | -7/Zion | Declared Zion's savior 3604 | -7/Zion | Entered Proximity Caves 3604 | -6/Proximity Caves | Accompanied by 9 allies 3620 | -6/Proximity Caves | Spotter reported a threat 4099 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4165 | -6/Proximity Caves | Lost 3 allies 4167 | -6/Proximity Caves | Spotted B-75 Beast 4189 | -6/Proximity Caves | Allies destroyed B-75 Beast 4229 | -6/Proximity Caves | Discovered new exit (range 6) 4239 | -6/Proximity Caves | Entered Factory 4239 | -6/Factory | Accompanied by 3 allies 4239 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4240 | -6/Factory | Identified exit to Factory 4241 | -6/Factory | Loaded intel: 26 terminal locations 4242 | -6/Factory | Identified Storm Laser 4542 | -6/Factory | Build established: Scavenger-Tank 4853 | -6/Factory | Identified Hacking Drone Bay 5207 | -6/Factory | Build established: Gunner 5250 | -6/Factory | Entered another Factory area 5250 | -5/Factory | Evolved 2 slots: Utility x2 5252 | -5/Factory | Discovered new exit (range 18) 5560 | -5/Factory | Entered another Factory area 5560 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6010 | -4/Factory | Build established: Tank 6033 | -4/Factory | Discovered new exit (range 12) 6051 | -4/Factory | Identified exit to Upper Caves 6052 | -4/Factory | Entered Upper Caves 6084 | -4/Upper Caves | Learned location of Quarantine (-3) 6156 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6357 | -4/Upper Caves | Build established: Skirmisher 6454 | -4/Upper Caves | Encountered a Warlord checkpoint 6608 | -4/Upper Caves | Discovered new exit (range 8) 6619 | -4/Upper Caves | Identified exit to Upper Caves 6653 | -4/Upper Caves | Entered another Upper Caves area 6656 | -4/Upper Caves | Discovered new exit (range 20) 6667 | -4/Upper Caves | Learned location of Armory (-3) 6891 | -4/Upper Caves | Identified exit to Research 7176 | -4/Upper Caves | Discovered new exit (range 19) 7182 | -4/Upper Caves | Learned Research emergency access door positions 7381 | -4/Upper Caves | Identified exit to Warlord 7382 | -4/Upper Caves | Entered Warlord 7577 | -4/Warlord | Visited the Vortex Lab 7587 | -4/Warlord | Found Prototype Energy Gun 7590 | -4/Warlord | Warlord's base attacked by MAIN.C 7592 | -4/Warlord | Found Prototype Energy Cannon 7765 | -4/Warlord | Opened side exit 7814 | -4/Warlord | Build established: Derelict-Skirmisher 7940 | -4/Warlord | Warlord forces counterattacked 8113 | -4/Warlord | Identified Vortex Driver 8114 | -4/Warlord | Identified Vortex Shotgun 8158 | -4/Warlord | Spotted Striker 8162 | -4/Warlord | Destroyed Striker 8165 | -4/Warlord | Crushed by falling debris 8165 | -4/Warlord | Discovered new exit (range 8) 8172 | -4/Warlord | Spotted Executioner 8176 | -4/Warlord | Entered Proximity Caves 8183 | -3/Proximity Caves | Lost 7 allies 8467 | -3/Proximity Caves | Build established: Derelict-Tank 9714 | -3/Proximity Caves | Spotted B-86 Titan 9835 | -3/Proximity Caves | Discovered exit to Research (range 3) 9852 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9863 | -3/Proximity Caves | Entered Research 9863 | -3/Research | Evolved 2 slots: Utility x2 10043 | -3/Research | Build established: Derelict-Skirmisher 10466 | -3/Research | Build established: Derelict-Tank 10716 | -3/Research | Garrison activated, responded to threat 10738 | -3/Research | Cargo convoy interrupted 10758 | -3/Research | Core integrity fell below 50% 10776 | -3/Research | Discovered new exit (range 20) 10785 | -3/Research | Enhanced Grunt warped into view, answering call for help 10785 | -3/Research | Core integrity fell below 20% 10785 | -3/Research | Entered another Research area 10785 | -2/Research | Evolved 2 slots: Propulsion x2 10803 | -2/Research | Lost 13 parts (2p2n5u4w) 11004 | -2/Research | Zion Heavy Resupply teleported in 11024 | -2/Research | Lost 4 parts (1n3u) 11037 | -2/Research | Build established: Mutant 11039 | -2/Research | Core integrity fell below 50% 11073 | -2/Research | Discovered new exit (range 15) 11075 | -2/Research | Core integrity fell below 20% 11080 | -2/Research | Entered Access 11080 | -1/Access | Evolved 2 slots: Utility x2 11210 | -1/Access | Spotted B-99 Colossus 11356 | -1/Access | Found Prototype Device 11356 | -1/Access | Identified Exp. Focal Shield 11390 | -1/Access | Discovered new exit (range 7) 11392 | -1/Access | Entered Command 11408 | -1/Command | Retrieved Zion intel report: Trap Installations 11415 | -1/Command | Retrieved Zion intel report: Active Terminals 11432 | -1/Command | Retrieved Zion intel report: Component Schematics 11450 | -1/Command | Spotted B-99 Colossus 11503 | -1/Command | Spotted Executioner 11503 | -1/Command | Spotted Executioner 11503 | -1/Command | Spotted Executioner 11503 | -1/Command | Spotted Executioner 11503 | -1/Command | Spotted Striker 11503 | -1/Command | Spotted Striker 11503 | -1/Command | Spotted Alpha 7 11503 | -1/Command | Spotted Alpha 7 11503 | -1/Command | Spotted B-99 Colossus 11509 | -1/Command | Spotted B-99 Colossus 11516 | -1/Command | Core integrity fell below 50% 11522 | -1/Command | Core integrity fell below 20% 11528 | -1/Command | Discovered new exit (range 4) 11529 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 11521_ Triggered Stasis Trap. 11521_ A bubble of rippling energy engulfs the area. 11521_ Field strength at 94. 11522_ Field strength at 88. 11522_ Field strength at 9. 11523_ Field strength at 82. 11523_ Stasis field depleted. 11524_ Field strength at 76. 11524_ Penetrated by Slug. 11524_ Slug penetrates Wall. 11524_ Penetrated by Slug. 11524_ Slug penetrates Access Shell. 11525_ Field strength at 30. 11526_ Field strength at 24. 11526_ Critical hit (Impale). 11528_ Stasis field depleted. 11528_ Slammed into Striker. 11528_ Destabilizing: System corrupted (+2). 11528_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????###+####### ##########+#+###?????????????? | | +?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ?#/#########+####### ##########??????????????? | | ?????????# ## #???????????????????????? | | ?????????# ## #???????????????????????? | | ?????????# ## #???????????????????????? | | ?????????# + #???????????????????????? | | ?????????# # #???????????????????????? | | ?????????# # #???????????????????????? | | ?????????# + #???????????????????????? | | ?????????# ########???????????????????????? | | ?????????# #??????????????????????????????? | | ?????????#/########??????????????????????????????? | | ?????????# #???????????????????????????? ######+## | | ?????????# #????????????????????????????? | | ?????????# #?????????????????????????????# | | ?????????# #?????????????????????????????# | | ?????????# #?????##############??????????# ! | | ?????????# #?????# ##?????????# ! | | ?????????# #?????# % 7 E ;########??# ! | | ####+##### #?????# ^^^ KE BB; # # # #### | | #?????# ^""""@ ^BB7 ^%^^g^^^## | | ######?# ?^?? K^ p^^ %^^ gg^/ | | # #????^" "" "^ E^^^%^^^^^^/ | | ! # ##???^" <" "^E ^^^ ^^^^^b+% | | # "#???^" "^ BB^ ^ ^%^+ | | # = #????^"""""" BB^^%^^^^^#"###### | | / #??? ^^^^^^^ # # ; # ;"%# ???#=! | | ##+###### # !#??? #######%####? ?#=! | | ?# # # #??? #???????#??????? #!! | | ?# """ + # #????###########????????????????# | | ?# """" # # #???????????????????????????????# | | ?# """" # ######???????????????????????????????# | | ?# T"" # #????????????????????????????????? " | | ?# # #??????????????????????????????# # | | ######+##/##+########????????????????????# ?+ | | # / ############?????????#] ??### | | + ##### #?????????# ??????? | | # === #???# #### #?????????#???????? | | # ==! # #??# #?????????????????? | | # ==! !# T"## ##????????????????? | | ############## ""# !####??????######## | | ?????????????# ###* #??????# | | ?????????????# #?# ## #??????# | | ?????????????# #?###### #??????# "" | | ?????????????# #??????# #??????#"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Antigrav System | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Cmb. Gravmag System | -1/Command | Z-intel HERF Cannon | -1/Command | Z-intel Drone Bay | -1/Command | Z-intel Imp. Shield Generator | -1/Command | Z-intel Adv. Heavy Treads | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Adv. Launcher Guidance Computer | -1/Command | Z-intel Imp. Corruption Screen | -1/Command | Z-intel Adv. ECM Suite | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Sniper Challenges ------------ None Game ------ Seed SeismicEncryptedDrivehammer Manual? 0 Play Time 02:04:03 Cumulative 120.5 hours Start 2025.01.26 @ 13:53:54 End 2025.01.26 @ 15:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 25x22 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c63cda17-d729-47e8-9f4b-345679900ad3