Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:59:57 Player: BionicBot Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2310) 2310 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4527 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Medium Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Propulsion Shielding Propulsion Shielding Utility Shielding Utility Shielding Hacking Suite Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Propulsion Shielding Propulsion Shielding Utility Shielding Utility Shielding Hardened Medium Armor Plating Hacking Suite Grenade Launcher Hammer Katana [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 51 | 7 7 15 22 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 5 5 Treads 9 | 2 . 4 3 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 3 5 3 Device 5 | . . 3 2 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 22 | 3 4 3 12 Energy Gun 7 | 2 1 1 3 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 2 4 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 20 | . . 2 18 Power 4 | . . 1 3 Propulsion 5 | . . . 5 Utility 5 | . . 1 4 Weapon 6 | . . . 6 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 85 98 69 Engine 10 | . 14 10 5 Treads 19 | . 28 22 9 Device 14 | . . 20 13 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Protection 6 | . . 11 2 Energy Gun 5 | . 11 1 5 Ballistic Gun 15 | . 11 19 8 Launcher 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 65 | 11 51 65 64 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 20 | . 1 1 20 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 4 13 20 20 Average Carried 16 | 2 9 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 13 20 18 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1936 | 315 254 789 578 Remotely 758 | . . 758 . Salvage Created 3397 | 173 619 1475 1130 Parts 233 | 14 45 110 64 Haulers Intercepted 6 | . 1 3 2 Recyclers Shooed 4 | 1 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 9 27 19 Melee 3 | . . . 3 Guns 45 | . 4 27 14 AOE 7 | . 5 . 2 Classes Destroyed 12 | 2 6 3 1 Worker 6 | . 3 2 1 Builder 3 | . 2 . 1 Tunneler 6 | 4 1 . 1 Hauler 6 | . 1 3 2 Recycler 6 | 1 2 2 1 Operator 3 | . . 1 2 Watcher 6 | . 2 4 . Swarmer 9 | . 3 6 . Grunt 33 | . 6 13 14 Duelist 2 | . . 1 1 Sentry 10 | . . 7 3 Specialist 1 | . . . 1 Best Kill Streak 6 | 2 4 5 6 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | . 36 130 173 Missed 79 | . 8 39 32 Damage Taken 3892 | . 380 1090 2422 Core 773 | . 96 119 558 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 61 70 . Volleys Fired 245 | 15 47 97 86 Largest 2 | 2 2 2 2 Hottest 94 | 60 70 60 94 Shots Fired 475 | 30 89 194 162 Gun 463 | 30 82 193 158 Cannon . | . . . . Launcher 12 | . 7 1 4 Special . | . . . . Kinetic 335 | 15 43 177 100 Thermal 128 | 15 39 16 58 Explosive 12 | . 7 1 4 Electromagnetic . | . . . . Robot Hit Streak 17 | 6 11 16 17 Robot Miss Streak 7 | 2 3 3 7 Penetration Max . | . . . . Secondary Targets 11 | . . 7 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 328 | 19 56 130 123 Core Hits 148 | 6 29 63 50 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Destroy 2 | . 1 . 1 Sever 2 | . . . 2 Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5625 | 220 976 2011 2418 Guns 4583 | 220 577 1963 1823 Cannons . | . . . . Explosions 586 | . 395 30 161 Melee 418 | . . . 418 Ramming 38 | . 4 18 16 Kinetic 3280 | 120 284 1845 1031 Thermal 1303 | 100 293 118 792 Explosive 586 | . 395 30 161 Electromagnetic . | . . . . Impact . | . . . . Slashing 418 | . . . 418 Piercing . | . . . . Highest Corruption 5 | . 3 1 5 Average Corruption 3 | . 2 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 15 1 14 Message Errors 5 | . 2 . 3 Matter Fused 9 | . 4 1 4 Heat Flow Errors 4 | . 2 . 2 Energy Discharges 4 | . 2 . 2 Data Loss (minor) 3 | . 1 . 2 Data Loss (major) 2 | . 2 . . Misfires 1 | . . . 1 Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 59 | . 2 . 57 Projectiles . | . . . . Explosions 9 | . 2 . 7 Melee 50 | . . . 50 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . 77 . 57 Shots 6 | . 4 . 2 Rammed 7 | . 2 3 2 Targets Rammed 7 | . 2 3 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 265 23 142 Average Temperature 40 | . 61 4 31 Received Heat Transfer 1701 | . 135 441 1125 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 1 2 Heat Transferred 2840 | 225 675 275 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 436 | 25 233 428 436 Initial 180 | . 16 34 180 Average 150 | 14 91 116 293 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 65 | 100 93 83 4 Level 1 31 | . 6 12 91 Level 2 3 | . . 4 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 8 | . 1 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 15 38 33 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 13 14 5 Successful 12 | . 4 5 3 Failed 20 | . 9 9 2 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 26 | . 11 10 5 Terminals 32 | . 13 14 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 2 3 Prototype ID Bank 3 | . . 2 1 Level Access Points 2 | . 1 . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 3 . Terminals 6 | . 3 3 . Botnet 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4556 | 309 886 2174 1187 Spaces Moved 1615 | 159 339 762 355 Core 18 | 3 . . 15 Treads 1466 | 156 339 762 209 Legs . | . . . . Wheels 131 | . . . 131 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 110 Average Speed 224 | 157 211 240 235 Slowest Speed 1050 | 160 240 240 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 9 73 61 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 67 | . 31 4 32 Melee . | . . . . Projectile . | . . . . AOE 67 | . 31 4 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2047 | 184 413 926 524 Wait 64 | . 8 22 34 Move 1612 | 158 338 761 355 Hop . | . . . . Pick Up 31 | 4 8 15 4 Fast Attach 26 | 6 3 4 13 Attach 10 | . . 2 8 Detach 5 | . 2 . 3 Swap 15 | 1 4 9 1 Drop 19 | . 1 13 5 Fire 245 | 15 47 97 86 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush 7 | . 2 3 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 310 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Discovered new exit (range 7) 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Utility x2 1694 | -9/Materials | Discovered new exit (range 13) 2576 | -9/Materials | Discovered new exit (range 10) 2947 | -9/Materials | Build established: Scavenger-Mutant 2959 | -9/Materials | Discovered new exit (range 9) 3281 | -9/Materials | Discovered new exit (range 13) 3319 | -9/Materials | Identified exit to Storage 3348 | -9/Materials | Discovered new exit (range 10) 3367 | -9/Materials | Identified exit to Materials 3370 | -9/Materials | Entered another Materials area 3370 | -8/Materials | Evolved 2 slots: Utility x2 3455 | -8/Materials | Lost 3 parts (1n1u1w) 3955 | -8/Materials | Lost 4 parts (1p2n1w) 3978 | -8/Materials | Core integrity fell below 50% 4239 | -8/Materials | Identified exit to Factory 4493 | -8/Materials | Core integrity fell below 20% 4538 | -8/Materials | Lost 4 parts (2n2w) 4557 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- local area. 04517_ Acquired 47 matter. 04527_ System corrupted: Component data lost. 04530_ R-06 Scavenger collects Core Analyzer. 04534_ R-06 Scavenger collects Lgt. Nuclear Core. 04537_ R-06 Scavenger collects Unknown Energy Gun. 04538_ U-05 Engineer lays Concrete. 04540_ U-05 Engineer builds a Wall. 04541_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 04545_ U-05 Engineer lays Concrete. 04547_ U-05 Engineer builds a Wall. 04550_ System corrupted: Heat flow error (+134). 04551_ Penetrated by Slug. 04551_ Adv. Heat Sink destroyed. 04552_ U-05 Engineer lays Concrete. 04554_ Penetrated by Slug. 04554_ Grenade Launcher destroyed. 04554_ Imp. Ion Engine destroyed. 04554_ U-05 Engineer builds a Wall. 04555_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ########## ###????????????????? ????????????? | | #????????????????# #???????????? | | #????????????????# #???????????? | | """ #????????????????# #???????????? | | """ #?????????###????# ???????????? | | """ #????????? ????# #???????????? | | ## #????????"" ""???# #???????????? | | ?# #???????""" """??# #???????????? | | ?# """ #????????"" 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