Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 19:18:25 Player: aes256thetic Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1443) 1443 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-239) -239 TOTAL SCORE: 5619 Bonus ------- High Alert Combat Kills 13 Friendly Fire -252 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 290/295 System Corruption 6% Temperature Cool (3) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (6) ------ Hardened Heavy Armor Plating Improved Thermal Shield Hacking Suite > --- WEAPON (5) ------- Faulty Enhanced Force Rifle Long-range Proton Cannon Neutron Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Advanced Sensor Array Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Tesla Rifle Advanced Plasma Cannon Mass Driver Mini Grenade Launcher Great Axe > --- INVENTORY -------- Aluminum Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Great Maul Spear [Rating: 71] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . 1 2 1 . . Weapon 3 | . . 2 . . . 1 . . Parts Attached 109 | 6 2 11 24 12 13 9 10 22 Power 10 | 1 . 2 2 2 1 . 1 1 Engine 3 | 1 . 1 . . 1 . . . Core 5 | . . 1 2 2 . . . . Reactor 2 | . . . . . . . 1 1 Propulsion 39 | 2 . 6 12 4 4 1 4 6 Treads 2 | . . . . . . . 1 1 Leg 24 | . . 2 8 4 4 1 3 2 Wheel 10 | 2 . 4 4 . . . . . Hover 2 | . . . . . . . . 2 Flight 1 | . . . . . . . . 1 Utility 20 | 1 2 . . 2 2 4 1 8 Device 8 | . . . . 1 . 2 1 4 Storage 4 | 1 2 . . . . 1 . . Processor 3 | . . . . . 1 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . 1 1 . . 2 Artifact . | . . . . . . . . . Weapon 40 | 2 . 3 10 4 6 4 4 7 Energy Gun 9 | 1 . 1 3 . 1 1 . 2 Energy Cannon 6 | . . . . . 1 1 . 4 Ballistic Gun 10 | 1 . 1 6 . 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . 1 1 . 1 . . . Special Weapon 3 | . . . . 1 1 . 1 . Impact Weapon 3 | . . . . 1 1 . 1 . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon 3 | . . . . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 3 Parts Lost 35 | . . 1 3 1 9 . 13 8 Power 4 | . . . . 1 1 . 2 . Propulsion 11 | . . 1 1 . 3 . 2 4 Utility 7 | . . . . . 2 . 3 2 Weapon 13 | . . . 2 . 3 . 6 2 Highest Loss Streak 9 | . . 1 2 1 7 . 9 7 Average Slot Usage (%) 80 | . 93 99 97 99 86 84 49 23 Engine 2 | . 14 3 3 . 3 5 1 . Core 5 | . . 7 5 14 7 . . . Leg 16 | . . . 18 29 25 23 12 5 Wheel 7 | . 28 21 16 . . . . . Device 2 | . . . . 1 6 9 3 1 Storage 11 | . 21 22 18 13 6 6 5 . Processor 2 | . . . . . 6 10 4 3 Protection 2 | . . . . 7 4 . . . Energy Gun 5 | . 14 13 5 5 3 3 2 2 Ballistic Gun 12 | . 14 22 28 15 . . . . Launcher 1 | . . 8 . . 2 5 1 . Impact Weapon 1 | . . . . 1 4 3 . . Slashing Weapon 1 | . . . . 2 6 5 2 . Piercing Weapon 1 | . . . . 2 3 2 . . Naked Turns 21 | . . . . . . . 21 . Heaviest Build 77 | 13 41 46 51 65 57 61 77 56 Greatest Support 70 | 20 20 20 26 66 68 68 70 70 Greatest Overweight (x) 5 | . 2 4 5 2 1 . 1 1 Average Overweight (x) . | . 1 2 1 . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 10 10 10 4 Average Capacity 11 | 5 11 16 16 14 10 10 7 4 Most Carried 16 | 4 8 16 16 16 10 6 6 4 Average Carried 8 | 2 6 9 13 13 8 4 4 . Final Capacity 16 | 6 16 16 16 10 10 10 4 4 Final Carried 16 | 4 8 16 16 10 5 6 2 . Class Distribution -------------------- 53% | Mutant 17% | Scavenger-Gunner 14% | Gunner 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1555 | 227 47 235 414 241 129 . 262 . Remotely . | . . . . . . . . . Salvage Created 2527 | . 47 323 537 416 201 . 1003 . Parts 94 | . 7 24 24 14 5 . 20 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 38 | . 3 9 11 6 5 . 4 . Melee 8 | . . . . 3 4 . 1 . Guns 25 | . 3 8 10 3 . . 1 . AOE 5 | . . 1 1 . 1 . 2 . Classes Destroyed 10 | . 1 3 3 2 . . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . Swarmer 9 | . 3 3 3 . . . . . Grunt 17 | . . 4 4 5 4 . . . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . 1 . . 1 . . . Sentry 4 | . . 1 3 . . . . . Hunter 1 | . . . 1 . . . . . Compactor 4 | . . . . . . . 4 . Thug 1 | . . . . . . . 1 . Best Kill Streak 5 | . 3 5 3 4 3 . 1 . Combat Bots Only 5 | . 3 5 3 3 3 . 1 . Max Kills in Single Turn 2 | . 1 1 2 2 1 . 2 . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 1 . 1 . 1 . Melee 1 | . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Damage Taken 5360 | . 40 413 866 302 1411 . 1335 993 Core 1422 | . 7 52 165 13 181 . 718 286 Absorbed by Shields 16 | . . . . . . . . 16 Core Remaining (%) 88 | 100 97 87 70 98 78 . . . Volleys Fired 115 | . 5 24 49 9 7 . 19 2 Largest 4 | . 2 4 4 4 2 . 4 1 Hottest 250 | . 60 145 133 132 84 . 250 65 Shots Fired 309 | . 10 57 153 26 10 . 51 2 Gun 272 | . 10 56 151 25 7 . 21 2 Cannon 19 | . . . . . . . 19 . Launcher 15 | . . 1 2 . 3 . 9 . Special 3 | . . . . 1 . . 2 . Kinetic 202 | . 5 41 125 17 3 . 11 . Thermal 56 | . . 6 26 8 4 . 12 . Explosive 15 | . . 1 2 . 3 . 9 . Electromagnetic 33 | . 5 9 . . . . 17 2 Robot Hit Streak 13 | . 3 7 13 7 6 . 12 7 Robot Miss Streak 4 | . 3 4 4 2 1 . 3 . Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 243 | . 3 44 106 24 21 . 44 1 Core Hits 116 | . 3 21 40 14 13 . 25 . Critical Hits 5 | . . . 1 1 . . 3 . Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks 37 | . . . . 17 17 . 3 . Impact 5 | . . . . 4 . . 1 . Slashing 19 | . . . . 2 17 . . . Piercing 13 | . . . . 11 . . 2 . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . Damage Inflicted 5032 | . 39 459 1052 684 1010 . 1772 16 Guns 1896 | . 39 429 948 267 126 . 74 13 Cannons 565 | . . . . . . . 565 . Explosions 1508 | . . 30 104 . 358 . 1016 . Melee 1003 | . . . . 417 526 . 60 . Ramming 60 | . . . . . . . 57 3 Kinetic 1452 | . 15 276 676 167 46 . 272 . Thermal 874 | . . 85 272 100 80 . 337 . Explosive 1508 | . . 30 104 . 358 . 1016 . Electromagnetic 135 | . 24 68 . . . . 30 13 Impact 88 | . . . . 54 . . 34 . Slashing 597 | . . . . 71 526 . . . Piercing 318 | . . . . 292 . . 26 . Highest Corruption 6 | . . . . 4 . . 3 6 Average Corruption 3 | . . . . 4 . . 2 3 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . 3 . . 3 9 Message Errors 4 | . . . . 1 . . 1 2 Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 4 | . . . . 1 . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 86 | . . . 1 . 31 . 54 . Projectiles 25 | . . . . . . . 25 . Explosions 30 | . . . 1 . . . 29 . Melee 31 | . . . . . 31 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . . 1 . . 13 . 78 1 Shots 4 | . . 1 . . 1 . 2 . Rammed 38 | . . . . . . . 36 2 Targets Rammed 38 | . . . . . . . 36 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 480 | . . 480 393 354 209 . 296 142 Average Temperature 137 | . . 186 143 164 107 . 78 64 Received Heat Transfer 1308 | . . 132 369 117 483 . . 207 Effects 8 | . . 1 4 3 . . . . Shutdowns 3 | . . 1 1 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . 2 1 . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1438 | . . 100 505 185 148 . 500 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 403 | . 70 294 403 239 153 85 111 30 Average Influence 114 | . 47 179 234 129 82 82 37 3 Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 79 | 100 100 54 29 90 100 100 100 100 Level 1 20 | . . 45 65 9 . . . . Level 2 . | . . . 4 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 3 2 1 1 1 . . Investigation 2 | . . 2 . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 2 1 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 3 9 18 8 11 2 5 13 Peak Tracking Total 8 | . 3 3 5 3 5 1 2 8 Tactical Retreats 7 | . . . 1 . 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 2 | . . 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 2 | . . . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 6 | . 1 2 1 . 1 . . 1 Terminals 4 | . 1 1 . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 4 6 3 . 1 . . 2 Successful 9 | . 3 3 3 . . . . . Failed 7 | . 1 3 . . 1 . . 2 Catastrophic 2 | . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . 4 3 . . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 3 1 . . . . . . Record 2 | . 2 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 . . 1 . . 1 Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . Total Damage 85 | . . . . . . . 85 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 3098 | 43 131 370 597 640 372 97 503 345 Spaces Moved 2090 | 40 120 195 353 437 234 67 248 396 Core 28 | 6 . . . . . . 2 20 Treads 107 | . . . . . . . 100 7 Legs 1003 | . . . . 411 234 67 146 145 Wheels 728 | 34 120 195 353 26 . . . . Hover 13 | . . . . . . . . 13 Flight 211 | . . . . . . . . 211 Fastest Speed 40 | 50 80 100 100 110 120 125 50 40 Average Speed 107 | 75 91 100 101 119 121 125 147 74 Slowest Speed 160 | 80 100 120 130 150 150 125 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 29 19 37 8 6 2 80 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . . 7 13 . 13 . 47 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 78 | . . 7 13 . 13 . 45 . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total 2637 | 50 131 322 498 519 280 79 323 435 Wait 178 | . . 80 47 25 8 . 7 11 Move 2075 | 39 119 194 352 436 233 67 247 388 Hop 2 | . . . . . . . . 2 Pick Up 36 | 5 4 9 9 9 . . . . Fast Attach 48 | 5 2 3 5 2 3 7 6 15 Attach 34 | 1 . 3 8 4 6 1 4 7 Detach 13 | . . 2 4 . . 2 . 5 Swap 27 | . . 5 11 6 4 1 . . Drop 39 | . 1 2 13 16 2 1 1 3 Fire 115 | . 5 24 49 9 7 . 19 2 Melee 32 | . . . . 12 17 . 3 . Ram 16 | . . . . . . . 16 . Kick 2 | . . . . . . . . 2 Crush 20 | . . . . . . . 20 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 4) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Weapon x2 488 | -9/Materials | Discovered new exit (range 7) 545 | -9/Materials | Entered another Materials area 545 | -8/Materials | Evolved 2 slots: Propulsion x2 1075 | -8/Materials | Discovered new exit (range 11) 1142 | -8/Materials | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1417 | -7/Factory | Discovered new exit (range 8) 1451 | -7/Factory | Build established: Scavenger-Tank 1782 | -7/Factory | Entered another Factory area 1782 | -6/Factory | Evolved 2 slots: Utility x2 1892 | -6/Factory | Build established: Mutant 2098 | -6/Factory | Discovered new exit (range 7) 2101 | -6/Factory | Lost 7 parts (1p2n2u2w) 2154 | -6/Factory | Entered another Factory area 2154 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2251 | -5/Factory | Sucked down chute 2251 | -5/Factory | Entered Waste 2252 | -5/Waste | Met a frightened Derelict 2266 | -5/Waste | Spotted C-40 Crusher 2269 | -5/Waste | Destroyed C-40 Crusher 2355 | -5/Waste | Spotted C-40 Crusher 2374 | -5/Waste | Destroyed C-40 Crusher 2377 | -5/Waste | Spotted C-40 Crusher 2391 | -5/Waste | Spotted C-40 Crusher 2398 | -5/Waste | Destroyed C-40 Crusher 2438 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2444 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2475 | -5/Waste | Lost 3 parts (1p2w) 2485 | -5/Waste | Spotted C-40 Crusher 2515 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2518 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2521 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2524 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2527 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2530 | -5/Waste | Crushed by Compactor (1 part destroyed) 2533 | -5/Waste | Crushed by Compactor (1 part destroyed) 2549 | -5/Waste | Destroyed C-40 Crusher 2555 | -5/Waste | Core integrity fell below 50% 2564 | -5/Waste | Lost 9 parts (1p2n2u4w) 2736 | -5/Waste | Discovered new exit (range 12) 2754 | -5/Waste | Entered Factory 2942 | -5/Factory | Core integrity fell below 20% 3009 | -5/Factory | Lost 7 parts (3n2u2w) 3099 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03058_ Construction Platform disabled. 03062_ Penetrated by Slug. 03068_ Slug penetrates Wall. 03068_ Penetrated by Slug. 03068_ Imp. Gravmag System destroyed. 03073_ Acquired Hrd. Heavy Armor Plating. 03079_ Acquired Hacking Suite. 03081_ Acquired Prototype Energy Gun. 03081_ Identified Enh. Force Rifle. 03081_ Malfunction: System corrupted (+3). 03084_ Acquired Hvy. Treads. 03086_ Dropped Nuclear Pulse Array. 03086_ Slug penetrates Wall. 03087_ System corrupted: Matter fused (-8). 03095_ Slug penetrates Wall. 03096_ Penetrated by Slug. 03098_ Slug penetrates Wall. 03098_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ?! ! ?????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????# #???????????????????????????????? | | ?########### """ #???????????????????????????????? | | ?# ## """ ##########??????????????????????? | | ?# """"" ## R" # """ #??????????????????????? | | ?# """"" ## """ + "T" #??????????????????????? | | ## """ ## "" # #??????????????????????? | | # ## # #??????????????????????? | | # """"" ## # #??????????????????????? | | + """"" ## # ! #??????????????????????? | | # """ ## # #??????????????????????? | | # ## # = #??????????????????????? | | ############! # #######????????????????? | | ##############+#########+## #????????????????? | | h h ### #????????????? | | k #????????????? | | @ #####????????????? | | #######+#########+## ?????????? | | # #?????? ?##+#########??????????? | | + """ #?????? ???????????????????????? | | ##### """" #????? #??????????????????????? | | #???# """" #?????""" #??????????????????????? | | ##+###?# """" #???? """ #??????????????????????? | | #?# """" #???? """ #??????????????????????? | | #?# """" #??? #??????????????????????? | | """ #?# """" #??? ? !#??????????????????????? | | """ !#?# #??# ????#???????????????????????? | | """ #?##########??#?????????????????????????????? | | ######???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 34 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 600 Resistance: TH 25 Evasion (%) 62 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Cya! First Step to Greatness Fist Fight Made in Tau Ceti IV One Hack Too Far Please Form A Line Serviceable Loadout Shopping List Universal Adapter Challenges ------------ None Game ------ Seed ModifiedFluxAutohacker Manual? 0 Play Time 01:02:32 Cumulative 2.0 hours Start 2020.07.25 @ 18:13:48 End 2020.07.25 @ 19:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7512cfd-6fe8-4e2e-8a33-0d94dd9647f7