Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.28 @ 13:07:04 Player: Gadabout Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (100) 500 Value Destroyed (4608) 4608 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1589) 1589 TOTAL SCORE: 15497 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 507 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 22/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Advanced Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Kinecellerator Advanced Thermal Shield System Backup Module > --- WEAPON ----------- Heavy Dispersion Rifle Centrium Greatsword Force Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Railgun Gamma Bomb Array [Rating: 139] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 10 | . . . 1 . . . 2 . . . . . 2 1 . . 2 . . 1 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 207 | 7 3 . 5 8 5 . 18 12 3 7 . 8 13 3 3 1 3 15 3 42 48 Power 32 | 1 2 . . 1 . . 1 2 1 2 . 2 4 . . . . 2 . 7 7 Engine 13 | 1 2 . . 1 . . . . 1 2 . 2 4 . . . . . . . . Core 5 | . . . . . . . 1 2 . . . . . . . . . . . 1 1 Reactor 14 | . . . . . . . . . . . . . . . . . . 2 . 6 6 Propulsion 53 | 2 . . 2 4 . . 4 7 . 3 . . 4 . . . . 3 . 15 9 Treads 7 | 2 . . 2 . . . . . . . . . . . . . . . . . 3 Leg 15 | . . . . 1 . . . . . . . . . . . . . . . 8 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . 3 . . 1 6 . . . . 4 . . . . 3 . 7 . Flight 7 | . . . . . . . 3 1 . 3 . . . . . . . . . . . Utility 71 | 1 1 . 1 1 1 . 5 1 2 . . 4 4 2 3 1 1 10 2 15 16 Device 48 | . . . . . 1 . 1 . 1 . . 3 3 2 2 1 . 9 1 11 13 Storage 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . 1 Processor 13 | . . . . . . . 2 1 1 . . 1 1 . 1 . 1 . 1 2 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protection 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 . . 2 2 4 . 8 2 . 2 . 2 1 1 . . 2 . 1 5 16 Energy Gun 11 | 1 . . 1 . . . . . . . . . . . . . 1 . . . 8 Energy Cannon 8 | . . . . . 1 . . . . . . . . 1 . . . . . . 6 Ballistic Gun 12 | 2 . . 1 1 3 . 4 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . 3 1 . . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . 1 . 1 1 . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 1 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . 1 1 . 1 . 1 . . . . . . . 4 5 Parts Lost 96 | . . . 4 2 . . 3 . 2 3 . 5 . . 1 5 4 . . 26 41 Power 19 | . . . 1 . . . 1 . 1 . . 2 . . . 2 . . . 5 7 Propulsion 31 | . . . 2 1 . . 1 . 1 3 . 1 . . 1 1 1 . . 9 10 Utility 25 | . . . 1 . . . . . . . . 1 . . . 1 3 . . 8 11 Weapon 21 | . . . . 1 . . 1 . . . . 1 . . . 1 . . . 4 13 Highest Loss Streak 18 | . . . 3 2 . . 3 . 1 2 . 3 . . 1 3 4 . . 15 18 Average Slot Usage (%) 79 | . 99 100 90 96 98 100 87 74 81 71 69 64 68 92 88 76 57 78 87 79 59 Engine 4 | . 14 14 9 11 11 11 1 . 5 7 7 5 8 11 11 6 . . . . . Core 1 | . . . . . . . 3 6 . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 7 10 5 4 Treads 5 | . 28 28 27 12 . . . . . . . . . . . . . . . . 3 Leg 2 | . . . . 7 . . . . . . . . . . . . . . . 10 9 Hover 8 | . . . . 9 33 33 15 5 29 13 . . 8 17 17 12 10 18 21 10 . Flight 3 | . . . . . . . 6 14 . 7 23 21 11 5 . . . . . . . Device 10 | . . . . . 5 11 9 7 7 5 . 3 9 22 22 29 19 17 15 15 16 Storage 8 | . 27 28 22 33 27 22 14 7 7 7 7 5 . . . . . . . . 1 Processor 10 | . . . . . . . 15 7 9 15 15 15 19 17 17 11 15 15 15 17 9 Hackware 2 | . . . . . . . 2 7 7 7 7 7 6 5 5 5 5 5 5 2 . Protection 2 | . . . 8 . . . 3 7 5 . . . . . . . . 2 5 2 1 Energy Gun 2 | . 14 14 11 5 . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . 4 5 2 . . . . 3 Ballistic Gun 3 | . 14 14 11 14 20 22 6 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 7 4 7 3 2 5 5 5 5 5 5 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 8 9 1 Naked Turns 56 | . . . . . . . . . . . . . . . . . . . . . 56 Heaviest Build 102 | 13 26 26 30 32 29 27 29 19 19 19 15 18 25 36 39 39 14 90 94 102 81 Greatest Support 155 | 40 40 40 60 66 66 66 66 41 41 30 18 18 45 45 36 45 34 110 110 129 155 Greatest Overweight (x) 9 | . . . 1 9 . . 3 3 1 1 . . 1 . 1 1 . 1 . 5 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 10 14 14 12 12 8 8 8 8 8 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 9 10 10 13 12 12 10 8 8 8 8 7 4 4 4 4 4 4 4 4 4 Most Carried 12 | 4 9 10 10 11 12 11 12 8 8 8 8 8 4 4 4 4 4 4 4 4 4 Average Carried 5 | 2 6 9 9 8 10 11 8 7 8 7 8 6 2 3 3 3 3 4 3 3 2 Final Capacity 14 | 6 10 10 10 14 12 12 8 8 8 8 8 4 4 4 4 4 4 4 4 4 4 Final Carried 11 | 4 9 10 10 11 11 11 7 8 8 8 8 2 4 4 4 3 4 4 4 4 1 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Mutant 10% | Scout 5% | Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Matter Collected 2978 | 219 28 98 107 62 . 32 360 44 127 84 . 120 73 . 99 36 . 229 30 375 855 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4985 | . 145 106 471 53 . . 412 93 40 44 . 84 152 53 63 . . . 223 1365 1681 Parts 269 | . 8 7 29 4 . . 36 7 3 7 . 3 3 5 1 . . . 7 67 82 Haulers Intercepted 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 3 11 . 4 . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Combat Hostiles Destroyed 90 | . 5 2 10 4 . . 16 2 1 1 . 2 1 1 1 . . . . 18 26 Melee 38 | . . . . . . . 7 2 1 1 . 1 1 1 1 . . . . 18 5 Guns 22 | . 5 2 9 1 . . 1 . . . . . . . . . . . . . 4 Cannons 11 | . . . . . . . . . . . . . . . . . . . . . 11 AOE 17 | . . . 1 3 . . 8 . . . . 1 . . . . . . . . 4 Classes Destroyed 15 | . 2 . 3 2 . . 4 1 . 1 . . . . . . . . 1 1 . Worker 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 5 | . . . 2 . . . 1 . . . . . . . . . . . . 1 1 Swarmer 26 | . 3 . 1 . . . 8 . . . . . . . . . . . . 2 12 Grunt 28 | . 2 2 4 . . . 2 . . . . 2 . . 1 . . . . 9 6 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . . 4 . . . 4 . . . . . . . . . . . . 4 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . Programmer 13 | . . . . . . . . 2 . . . . 1 . . . . . . 3 7 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 4 3 . . 9 1 1 1 . 1 1 1 1 . . . 1 7 8 Combat Bots Only 8 | . 3 2 4 3 . . 8 1 1 1 . 1 1 1 1 . . . . 7 7 Max Kills in Single Turn 3 | . 2 1 1 2 . . 3 1 1 1 . 1 1 1 1 . . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . . 3 . . . . 1 . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 1 1 . 1 1 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Damage Taken 14774 | . 247 64 790 254 . . 755 173 253 421 . 614 . . 117 350 226 . 20 3719 6771 Core 3532 | . 62 . 85 46 . . 120 76 91 127 . 283 . . . 54 97 . . 1021 1470 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 177 | . . . . . . . . . . . . . . . . . . . . . 177 Core Remaining (%) 71 | 100 . 75 . . . 67 78 . . . . 17 100 . . 94 . . 91 21 . Volleys Fired 151 | . 11 4 37 10 . . 13 . . 2 . 5 . . 1 . . . . . 68 Largest 3 | . 2 2 2 2 . . 1 . . 1 . 1 . . 1 . . . . . 3 Hottest 360 | . 60 60 76 43 . . 33 . . . . 36 . . 90 . . . . . 360 Shots Fired 241 | . 21 8 74 18 . . 13 . . 2 . 5 . . 1 . . . . . 99 Gun 151 | . 21 8 74 16 . . 2 . . . . . . . . . . . . . 30 Cannon 66 | . . . . . . . . . . . . . . . 1 . . . . . 65 Launcher 22 | . . . . 2 . . 11 . . . . 5 . . . . . . . . 4 Special 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 86 | . 11 4 37 16 . . 2 . . . . . . . . . . . . . 16 Thermal 68 | . . . 17 . . . . . . . . . . . 1 . . . . . 50 Explosive 18 | . . . . 2 . . 11 . . . . 5 . . . . . . . . . Electromagnetic 67 | . 10 4 20 . . . . . . . . . . . . . . . . . 33 Robot Hit Streak 17 | . 11 4 17 7 . . 8 . . 1 . 6 . . 7 . . . . . 16 Robot Miss Streak 7 | . 1 1 3 1 . . 4 . . 3 . . . . . . . . . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 3 . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 296 | . 16 6 54 12 . . 30 2 3 2 . 6 9 1 7 1 . . 2 54 91 Core Hits 182 | . 7 4 18 9 . . 31 2 1 1 . 9 3 1 2 . . . 2 32 60 Critical Hits 17 | . . . . . . . 1 . . . . . . . . . . . . 12 4 Critical Kills 11 | . . . . . . . 1 . . . . . . . . . . . . 8 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . 4 2 Melee Attacks 227 | . . . . . . . 30 6 6 7 . 3 13 1 7 1 . . 12 95 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 128 | . . . . . . . 30 6 6 7 . 3 13 1 7 1 . . 2 19 33 Piercing 99 | . . . . . . . . . . . . . . . . . . . 10 76 13 Sneak Attacks 12 | . . . . . . . 4 . . . . . 1 1 . . . . 2 3 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . 17 2 Damage Inflicted 12815 | . 207 86 672 341 . . 1931 83 116 49 . 505 406 125 275 37 . . 189 2806 4987 Guns 1859 | . 207 86 626 160 . . 33 . . . . . . . . . . . . . 747 Cannons 2022 | . . . . . . . . . . . . . . . 36 . . . . . 1986 Explosions 2340 | . . . 46 181 . . 897 . . . . 470 . . . . . . . . 746 Melee 6528 | . . . . . . . 1001 83 116 49 . 35 406 125 239 27 . . 189 2793 1465 Ramming 66 | . . . . . . . . . . . . . . . . 10 . . . 13 43 Kinetic 1083 | . 92 41 315 160 . . 33 . . . . . . . . . . . . . 442 Thermal 2146 | . . . 207 . . . . . . . . . . . 36 . . . . . 1903 Explosive 1548 | . . . . 181 . . 897 . . . . 470 . . . . . . . . . Electromagnetic 1444 | . 115 45 150 . . . . . . . . . . . . . . . . . 1134 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3818 | . . . . . . . 1001 83 116 49 . 35 406 125 239 27 . . . 673 1064 Piercing 2710 | . . . . . . . . . . . . . . . . . . . 189 2120 401 Highest Corruption 16 | . 1 1 . . . . . 2 2 2 2 4 . . . . . . . 13 16 Average Corruption 5 | . 1 1 . . . . . 1 2 2 2 2 . . . . . . . 10 10 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Effects 69 | . 2 3 . . . . . 4 . 3 . 4 . . . . . . . 18 35 Message Errors 17 | . . 2 . . . . . 3 . 2 . 2 . . . . . . . 3 5 Matter Fused 12 | . . . . . . . . . . . . 1 . . . . . . . 5 6 Heat Flow Errors 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . 1 . . . . . . . 1 . 1 . . . . . . . 2 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Targeting Errors 6 | . 1 . . . . . . . . . . . . . . . . . . 2 3 Weapon Failures 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 603 | . . . . 9 . . 179 . . . . 44 21 . 19 . . . . 70 261 Projectiles 96 | . . . . . . . . . . . . . . . . . . . . . 96 Explosions 195 | . . . . 9 . . 29 . . . . 44 . . . . . . . . 113 Melee 312 | . . . . . . . 150 . . . . . 21 . 19 . . . . 70 52 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . 81 . . . . . . . . 5 . . . 6 69 Shots 13 | . . . . . . . 2 . . . . . . . . . . . . . 11 Rammed 11 | . . . . . . . . . . . . . . . . 1 . . . 1 9 Targets Rammed 14 | . . . . . . . . . . . . . . . . 1 . . . 1 12 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 724 | . 102 75 306 24 . . . 87 . . . 14 . . 46 . . 319 . 7 724 Average Temperature 137 | . 48 38 75 19 . . . 49 . . . 6 . . 25 . . 215 . 4 185 Received Heat Transfer 2457 | . 117 36 267 60 . . 234 27 9 81 . 177 . . 54 72 36 . . 666 621 Effects 28 | . . . . . . . . . . . . . . . . . . 7 . . 21 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . 10 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Interference 6 | . . . . . . . . . . . . . . . . . . 5 . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 53 | . . . . . . . . . . . . . . . . . . . . . 53 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . 34 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 2065 | . . . 507 . . . . . . . . . . . 50 . . . . . 1508 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Peak Influence 783 | . 135 102 251 89 . . 488 220 . . . . 144 82 . . 6 . 311 783 576 Initial 379 | . . 52 39 64 . . . 179 . . . . 103 37 . . 6 . . 162 379 Average 252 | . 32 96 140 70 . . 353 141 . . . . 95 59 . . 5 . 158 606 409 Maximum Alert Level 3 | . . . 1 . . . 2 1 . . . . . . . . . . 1 3 2 Low Security (%) 51 | 100 100 100 74 100 . 100 10 94 . . . . 100 100 . . 100 100 36 6 . Level 1 21 | . . . 25 . . . 63 5 . . . . . . . . . . 63 1 42 Level 2 22 | . . . . . . . 26 . . . . . . . . . . . . 63 57 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 29 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 . . . 3 3 . . . 1 1 . . . . . 5 9 8 Investigation 8 | . . . . . . . 1 1 . . . . . . . . . . 2 1 3 Extermination 8 | . . . . . . . . 2 . . . . 1 . . . . . 1 1 3 Reinforcement 11 | . 1 . 1 . . . 2 . . . . . . . . . . . 2 3 2 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Distress Signals 13 | . . . 3 . . . 2 . . . . . 1 . . . . . 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 8 2 19 5 . . 25 8 8 10 . 28 3 . 7 6 4 . 3 34 47 Peak Tracking Total 17 | . 3 2 4 4 . . 10 3 8 11 . 17 2 . 5 5 4 . 1 7 9 Tactical Retreats 22 | . . . . 1 . . 1 . 1 1 . 6 2 . 3 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Traps Triggered 11 | . 1 . . . . . 1 2 . . . . 1 . . . 1 . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Power Sources Rigged 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . Exploded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Machines Disabled 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Machines Accessed 24 | . 1 . 3 . 1 . 3 3 . . 4 . 5 . 1 . 1 . 1 . 1 Terminals 12 | . 1 . 3 . . . 2 1 . . . . 3 . . . . . 1 . 1 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 2 . 14 . 4 . 6 9 . . 27 . 12 . 1 . 2 . 3 . 2 Successful 53 | . . . 4 . 4 . 4 6 . . 27 . 4 . 1 . 1 . 1 . 1 Failed 29 | . 2 . 10 . . . 2 3 . . . . 8 . . . 1 . 2 . 1 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . 2 . . . 1 . 2 . . 1 . . . . . . . . . . . Terminals 34 | . 2 . 14 . . . 4 2 . . . . 7 . . . . . 3 . 2 Fabricators 8 | . . . . . . . . 3 . . . . 5 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 6 | . . . . . . . 2 4 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . . . 4 . 4 . 2 1 . . 27 . 2 . 1 . . . 1 . 1 Record 18 | . . . . . 4 . . . . . 11 . 2 . . . . . 1 . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . 2 3 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 . . . 3 3 . . . . 5 . . . 1 . 1 . 1 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Matter 219 | . . . . . . . . . . . . . 219 . . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 1 . . 8 . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . Matter 219 | . . . . . . . . 219 . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Total Allies 23 | . . . . . . . . . . . . 1 2 . . . . 20 . . . Largest Group 20 | . . . . . . . . . . . . 1 2 . . . . 20 20 16 . Highest-Rated Group 806 | . . . . . . . . . . . . 94 34 . . . . 806 806 653 . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 17 . . . . 50 50 50 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 139 | . . . . . . . . . . . . 11 . . . . . . 56 72 . Total Damage 5192 | . . . . . . . . . . . . 195 . . . . . . 1232 3765 . Kills 23 | . . . . . . . . . . . . . . . . . . . 9 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Robot Analysis Total 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Turns Passed 7602 | 70 319 300 577 171 186 65 681 628 134 352 30 231 553 83 540 75 85 252 263 740 1267 Spaces Moved 7181 | 40 174 170 273 95 246 85 709 500 189 589 103 623 605 53 598 105 116 287 422 537 662 Core 121 | 6 . . . 1 . . . . . . . . . . . . . . . 1 113 Treads 950 | 34 174 170 273 50 . . . . . . . . . . . . . . . . 249 Legs 541 | . . . . . . . . . . . . . . . . . . . . 241 300 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3687 | . . . . 44 246 85 372 121 189 333 . . 421 53 598 105 116 287 422 295 . Flight 1882 | . . . . . . . 337 379 . 256 103 623 184 . . . . . . . . Fastest Speed 29 | 50 160 160 160 72 72 72 29 29 48 29 29 29 32 52 52 52 56 48 48 44 50 Average Speed 77 | 143 160 160 160 125 72 72 53 88 48 47 29 29 73 52 84 57 59 64 48 82 121 Slowest Speed 500 | 160 160 160 180 500 72 72 245 245 120 120 29 32 110 52 108 111 60 131 48 300 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 6 . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 41 48 36 21 61 22 41 12 40 57 75 71 15 3 65 24 3 87 14 18 17 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . 2 . . 1 . . 2 2 . . . . . Spaces Dug 48 | . . . . . . . 2 1 . 6 . 2 3 . . . . . 6 11 17 Terrain Destroyed 179 | . . . 6 27 . . 73 1 . 6 . 10 3 . . . . . 6 11 36 Melee 45 | . . . . . . . 2 1 . 6 . 2 3 . . . . . 6 11 14 Projectile 17 | . . . . . . . . . . . . . . . . . . . . . 17 AOE 117 | . . . 6 27 . . 71 . . . . 8 . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Res Total 8586 | 49 192 190 341 129 255 88 949 679 220 645 102 656 690 105 622 117 131 350 465 682 929 Wait 709 | . . 16 16 12 . 4 160 144 22 35 . 13 51 48 7 10 9 42 23 15 82 Move 7142 | 39 173 169 272 94 245 84 697 499 188 588 102 614 604 52 597 104 116 286 421 536 662 Hop 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . Pick Up 51 | 3 4 1 5 3 . . 9 5 . 1 . 2 4 . 2 . 2 . 2 3 5 Fast Attach 142 | 6 1 . 2 3 3 . 6 9 1 2 . 3 10 2 1 . 2 15 2 36 38 Attach 37 | . 1 . 1 4 1 . 7 . . 4 . 3 3 1 1 . 1 . . 3 7 Detach 20 | . 1 . . 2 2 . 4 2 . 3 . 1 2 1 . . . . . 2 . Swap 29 | 1 1 . 2 1 1 . 5 3 2 1 . 2 . . 1 1 . . 1 4 3 Drop 85 | . . . 6 . 3 . 12 11 1 2 . 6 2 . 4 . 1 7 3 15 12 Fire 151 | . 11 4 37 10 . . 13 . . 2 . 5 . . 1 . . . . . 68 Melee 189 | . . . . . . . 30 6 6 7 . 3 13 1 7 1 . . 8 67 40 Ram 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crush 9 | . . . . . . . . . . . . . . . . . . . . . 9 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 679 | -10/Mines | Discovered new exit (range 8) 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -9/Materials | Discovered new exit (range 16) 1205 | -9/Materials | Lost 3 parts (1p1n1u) 1267 | -9/Materials | Entered Mines 1279 | -9/Mines | Assembled infested the area 1435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1436 | -9/Mines | Discovered new exit (range 5) 1438 | -9/Mines | Entered Exiles 1459 | -9/Exiles | Met 8R-AWN 1471 | -9/Exiles | Met EX-HEX 1492 | -9/Exiles | Met EX-BIN 1500 | -9/Exiles | Aligned with FarCom system 1501 | -9/Exiles | Given EX-Vault access code 1518 | -9/Exiles | Opened EX-Vault 1521 | -9/Exiles | Found Prototype Device 1521 | -9/Exiles | Identified PSU Rigger 1526 | -9/Exiles | Found Prototype Energy Cannon 1526 | -9/Exiles | Identified YOLO Cannon 1547 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1570 | -9/Exiles | Met EX-DEC 1583 | -9/Exiles | Learned location of Zion (-6) 1617 | -9/Exiles | Discovered new exit (range 12) 1624 | -9/Exiles | Left Exiles lab with PSU Rigger 1624 | -9/Exiles | Entered Mines 1679 | -8/Mines | Discovered new exit (range 10) 1686 | -8/Mines | Build established: Scavenger-Mutant 1689 | -8/Mines | Entered Materials 1689 | -8/Materials | Evolved 2 slots: Utility x2 1800 | -8/Materials | Destroyed 8 combat bots 1867 | -8/Materials | Lost 3 parts (1p1n1w) 2366 | -8/Materials | Discovered new exit (range 16) 2370 | -8/Materials | Identified exit to Factory 2370 | -8/Materials | Entered Factory 2370 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2673 | -7/Factory | Build established: Assassin 2804 | -7/Factory | Discovered new exit (range 3) 2805 | -7/Factory | Identified exit to Lower Caves 2873 | -7/Factory | Fabricated Imp. VTOL Module? 2998 | -7/Factory | Entered Lower Caves 3073 | -7/Lower Caves | Spotted B-75 Beast 3094 | -7/Lower Caves | Learned Factory emergency access door positions 3128 | -7/Lower Caves | Discovered new exit (range 8) 3131 | -7/Lower Caves | Identified exit to Lower Caves 3132 | -7/Lower Caves | Entered another Lower Caves area 3139 | -7/Lower Caves | Discovered new exit (range 7) 3165 | -7/Lower Caves | Identified exit to Factory 3215 | -7/Lower Caves | Encountered a Warlord checkpoint 3268 | -7/Lower Caves | Build established: Mutant 3287 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3292 | -7/Lower Caves | Found Prototype Special Weapon 3292 | -7/Lower Caves | Identified Molecular Deconstructor 3313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3364 | -7/Lower Caves | Identified exit to Data Miner 3454 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3472 | -7/Lower Caves | Spotted B-75 Beast 3484 | -7/Lower Caves | Entered Data Miner 3484 | -7/Data Miner | Discovered new exit (range 6) 3490 | -7/Data Miner | Met Data Miner 3499 | -7/Data Miner | Learned location of Section 7 (-2) 3499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3507 | -7/Data Miner | Received God Mode back door access code from Data Miner 3514 | -7/Data Miner | Identified exit to Proximity Caves 3514 | -7/Data Miner | Entered Proximity Caves 3521 | -6/Proximity Caves | Learned Factory emergency access door positions 3557 | -6/Proximity Caves | Escorted by Enhanced Grunt 3591 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3597 | -6/Proximity Caves | Core integrity fell below 50% 3622 | -6/Proximity Caves | Found Prototype Device 3622 | -6/Proximity Caves | Identified Exp. Thermal Shield 3631 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3668 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3683 | -6/Proximity Caves | Build established: Sprinter 3713 | -6/Proximity Caves | Core integrity fell below 20% 3744 | -6/Proximity Caves | Discovered exit to Factory (range 6) 3745 | -6/Proximity Caves | Entered Factory 3745 | -6/Factory | Evolved 2 slots: Utility x2 3824 | -6/Factory | Fabricated W-25 Informer (x2) 4199 | -6/Factory | Discovered new exit (range 18) 4214 | -6/Factory | Identified exit to Factory 4298 | -6/Factory | Entered another Factory area 4298 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4299 | -5/Factory | Discovered new exit (range 21) 4350 | -5/Factory | Build established: Scout 4380 | -5/Factory | Identified exit to Upper Caves 4381 | -5/Factory | Entered Upper Caves 4387 | -5/Upper Caves | Learned location of 1 exit from Factory 4642 | -5/Upper Caves | Discovered new exit (range 18) 4659 | -5/Upper Caves | Identified exit to Upper Caves 4683 | -5/Upper Caves | Build established: Mutant 4921 | -5/Upper Caves | Entered another Upper Caves area 4959 | -5/Upper Caves | Discovered new exit (range 24) 4985 | -5/Upper Caves | Lost 3 parts (1p1n1w) 4996 | -5/Upper Caves | Identified exit to Factory 4996 | -5/Upper Caves | Entered Factory 4996 | -4/Factory | Evolved 2 slots: Utility x2 4997 | -4/Factory | Identified exit to Research 5081 | -4/Factory | Sucked down chute 5081 | -4/Factory | Entered Waste 5082 | -4/Waste | Joined by Warlord forces that had cleared the area 5098 | -4/Waste | Found Broken Adv. Force Booster 5111 | -4/Waste | Lost 4 parts (1n3u) 5194 | -4/Waste | Found Damper Plating 5207 | -4/Waste | Discovered new exit (range 11) 5294 | -4/Waste | Identified exit to Factory 5333 | -4/Waste | Entered Factory 5333 | -4/Factory | Accompanied by 20 allies 5374 | -4/Factory | Incoming investigation squad redirected 5397 | -4/Factory | Build established: Scavenger-Mutant 5565 | -4/Factory | Discovered exit to Research (range 6) 5596 | -4/Factory | Entered Research 5596 | -3/Research | Accompanied by 16 allies 5596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5641 | -3/Research | Garrison activated, responded to threat 5657 | -3/Research | Spotted B-86 Titan 5709 | -3/Research | Spotted B-86 Titan 5870 | -3/Research | Lost 9 parts (2p4n2u1w) 5896 | -3/Research | First assault squad dispatched 5912 | -3/Research | Incoming assault squad redirected 6008 | -3/Research | System corruption reached 10% 6016 | -3/Research | Core integrity fell below 50% 6055 | -3/Research | Lost 15 parts (3p5n5u2w) 6058 | -3/Research | Destroyed 7 combat bots 6186 | -3/Research | Found Prototype Slashing Weapon 6186 | -3/Research | Identified Centrium Greatsword 6192 | -3/Research | Found Gamma Bomb Array 6238 | -3/Research | Found Prototype Device 6238 | -3/Research | Identified Adv. Kinecellerator 6267 | -3/Research | Discovered new exit (range 4) 6270 | -3/Research | Identified exit to Research 6336 | -3/Research | Entered another Research area 6336 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6839 | -2/Research | Lost 10 parts (2p4n2u2w) 6953 | -2/Research | Released all parts (7) 6956 | -2/Research | Destroyed 7 combat bots 6969 | -2/Research | Core integrity fell below 50% 6982 | -2/Research | Lost 18 parts (2p4n5u7w) 6990 | -2/Research | Incoming investigation squad redirected 7093 | -2/Research | System corruption reached 10% 7186 | -2/Research | Core integrity fell below 20% 7219 | -2/Research | Lost 3 parts (1p2w) 7284 | -2/Research | Found Prototype Device 7284 | -2/Research | Identified Exp. Focal Shield 7287 | -2/Research | Found Exp. Focal Shield 7390 | -2/Research | Build established: Mutant 7521 | -2/Research | Incoming investigation squad redirected 7602 | -2/Research | Released all parts (6) 7603 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07569_ U-05 Engineer destroyed. 07570_ K-01 Serf collects debris. 07571_ Penetrated by Slug. 07573_ K-01 Serf collects debris. 07574_ System corrupted: Matter fused (-7). 07582_ Exp. Focal Shield destroyed. 07585_ Critical hit. 07585_ Adv. Heavy Siege Treads destroyed. 07586_ ALERT: Rogue bot located, Programmers report to Research Zone 7V. 07595_ Penetrated by Slug. 07595_ Imp. Particle Charger destroyed. 07597_ Fabricator disabled. 07600_ Penetrated by Slug. 07602_ Released Biometal Heavy Treads. 07602_ Released Adv. Dynamic Insulation System. 07602_ Released Exp. Focal Shield. 07602_ Released Broken Energy Filter. 07602_ Released Adv. Signal Interpreter. 07602_ Released Adv. Dynamic Insulation System. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ? #??????????????????????????????? | | ? ###########????????????????????? | | ? !# """ #????????????????????? | | # =!# """ #????????????????????? | | =!%# """ #????????????????????? | | %!=#/ ##???????????????????? | | %%[# ! #???????????????????? | | %![%+ #????????????????????? | | !%=%#= #????????????????????? | | !% !# #????????????????????? | | ^ ###########????????????????????? | | ##### #?????????????????????? | | ! u =#?????????????????????? | | " """" ???????????????? | | " """" ##### ???????????????? | | " """" ###/######??# #######????????????????? | | " """" # g #??# #??????????????????????? | | " # #??# #??????????????????????? | | # g #??# #??????????????????????? | | # #??# ##########?????????????? | | # """ g #??# # ??????????????? | | # """ #??# # #?????????????? | | #""Y""# # """ Y#### Y# """ #?????????????? | | #"""""#? # g p !#! "F" #?????????????? | | #######?? # #### =+! #?????????????? | | ???????????##########??# @# """ #?????????????? | | ???????????????????????# # """ #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# #Y ! ??????????????? | | ???????????????????????# # ########?????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 43 Energy Capacity 550 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Power Amplification 20 Additional Mass Support 9 EM Shielding 8 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 71 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory W-25 Informer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Deadly Force Explorer Knowing Is Half The Battle My Command Is Your Wish Part-time Excavator Respectable Loadout Significant Disruption The Oracle Challenges ------------ None Game ------ Seed IntegrationAssembledNegator Manual? 0 Play Time 01:29:35 Cumulative 11.2 hours Start 2021.01.27 @ 18:14:07 End 2021.01.28 @ 13:07:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677b20f5-1532-4f0b-9177-6cb53a1ac96e