Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 23:39:49 Player: LandRaider Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (90) 450 Value Destroyed (2361) 2361 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1802) 1802 TOTAL SCORE: 12373 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 569 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Improved Hacking Suite System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Sensor Array Experimental Signal Interpreter Advanced ECM Suite Hardened Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Ripper > --- INVENTORY -------- Neutrino Core Micro Fission Core Antigrav System Antigrav System Antigrav System Antigrav System Advanced Cooling System Advanced Weight Redist. System Improved Signal Interpreter ECM Suite Improved Shield Generator Tesla Rifle Dispersion Rifle Improved Remote Datajack [Rating: 118] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Antigrav System Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Machine Analyzer Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Slots Evolved 14 | . . 2 . 2 . 2 2 . . . . 2 . . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . Utility 9 | . . 1 . 1 . 2 1 . . . . 1 . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 5 7 8 7 5 12 9 4 3 . 9 . 8 12 29 4 . 2 8 7 5 Power 16 | 1 1 1 2 . 1 1 2 . . . . . 3 2 . . . 1 1 . Engine 7 | 1 1 1 2 . 1 . 1 . . . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . . 2 . . . 1 . . Reactor 4 | . . . . . . . . . . . . . 3 . . . . . 1 . Propulsion 48 | 2 2 3 2 4 1 4 1 2 . 3 . 4 3 11 . . . 1 2 3 Treads 9 | . . 1 . . . . . . . 1 . . 3 4 . . . . . . Leg 5 | . 2 1 . . . . . . . 2 . . . . . . . . . . Wheel 4 | 2 . . . 2 . . . . . . . . . . . . . . . . Hover 18 | . . . . . 1 . . 2 . . . 3 . 6 . . . 1 2 3 Flight 12 | . . 1 2 2 . 4 1 . . . . 1 . 1 . . . . . . Utility 50 | 1 3 1 1 . 4 3 1 1 . 3 . 4 2 13 3 . 1 5 3 1 Device 28 | . 1 . 1 . 1 2 1 1 . . . 3 1 9 2 . 1 1 3 1 Storage 5 | 1 2 . . . . . . . . . . . . 2 . . . . . . Processor 6 | . . 1 . . 2 . . . . . . 1 . 1 . . . 1 . . Hackware 5 | . . . . . . . . . . 2 . . . . . . . 3 . . Protection 6 | . . . . . 1 1 . . . 1 . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 1 3 2 1 6 1 . . . 3 . . 4 3 1 . 1 1 1 1 Energy Gun 8 | . . . . . 1 1 . . . . . . 2 2 . . 1 . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 2 . 1 . . . . 1 . . . 1 . . . . 1 . Ballistic Cannon 5 | . . 3 . . . . . . . 1 . . 1 . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 6 1 . . . 1 . . 1 2 . . . 2 . . Parts Lost 64 | . 1 . 1 . . 13 . 4 . 1 7 . . 8 1 . 1 . . 27 Power 6 | . . . . . . 1 . 1 . . . . . 1 . . . . . 3 Propulsion 23 | . 1 . 1 . . 4 . 2 . 1 3 . . 2 . . . . . 9 Utility 25 | . . . . . . 5 . 1 . . 3 . . 3 1 . 1 . . 11 Weapon 10 | . . . . . . 3 . . . . 1 . . 2 . . . . . 4 Highest Loss Streak 27 | . 1 . 1 . . 4 . 4 . 1 7 . . 5 1 . 1 . . 27 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . Average Backups 9 | 4 9 9 9 9 9 8 3 3 5 4 6 5 4 6 14 14 15 14 14 11 Power . | . 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . Propulsion 3 | 3 5 5 2 1 2 2 . 1 1 . 1 1 2 3 5 5 5 4 3 1 Utility 3 | . 2 2 2 1 2 2 2 2 3 1 1 1 . 1 6 6 6 6 5 6 Weapon 2 | 1 1 1 4 5 3 1 . . 1 2 3 3 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 3 2 . 1 . . . . . 3 . 1 2 1 . . . 1 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 3 . . . . . . . . . . . 1 . . . . . . Utility 10 | . 1 . 1 . . . . . . . 1 . 1 1 1 . . . 1 3 Weapon 4 | . . . 1 . 1 . . . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 85 97 77 80 77 50 50 20 75 72 41 87 90 100 100 99 99 98 71 Engine 3 | . 13 11 11 9 8 . 6 4 . . . . . . . . . . . . Core 3 | . . . . . . 6 4 4 . . . . . 4 11 11 11 10 7 1 Reactor 1 | . . . . . . . . . . . . . 8 5 . . . . . 2 Treads 2 | . . . . . . . . . . 4 5 . 5 14 . . . . . . Leg 4 | . 20 23 1 . . . . . . 10 10 . . . . . . . . . Wheel 2 | . 7 . . 12 17 10 6 3 . . . . . . . . . . . . Hover 9 | . . . . . . . 6 6 . . . 3 13 7 29 29 29 31 28 17 Flight 3 | . . 6 30 8 . 6 6 2 . 1 . 2 . . . . . . . . Device 11 | . 7 10 11 11 13 10 . 8 6 6 6 14 17 14 13 11 10 9 14 16 Storage 6 | . 17 11 11 9 9 7 6 4 . 5 5 . . . 5 5 5 5 4 3 Processor 12 | . . . 11 9 10 15 13 13 13 13 13 14 17 18 17 17 17 15 14 10 Hackware 5 | . . . . . . . . . . 12 11 5 5 5 5 5 5 14 14 10 Protection 2 | . . . . . 2 5 . . . 5 4 . 3 3 3 5 5 . 2 . Ballistic Gun 7 | . 25 1 18 15 7 3 . . . 4 5 . . 2 4 5 5 5 4 2 Ballistic Cannon 2 | . . 20 1 . . . . . . 5 5 . 5 3 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . 3 5 1 . 4 3 1 Peak Build Rating 118 | 5 8 12 13 28 39 44 34 41 12 48 42 63 92 92 90 87 91 113 118 118 Average Rating 55 | 3 7 10 12 23 32 36 29 29 12 40 38 33 85 78 86 86 89 108 115 78 On Entrance 46 | . 5 8 12 13 28 39 22 34 12 12 42 15 63 92 88 85 87 91 109 118 Avg Prop Armor Cover (%) 10 | . . 2 . 8 10 8 10 9 . 11 11 17 13 13 5 . . . 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 9 21 23 23 23 34 35 24 35 1 23 22 9 61 61 58 56 57 57 68 56 Greatest Support 167 | 26 26 30 21 65 28 28 28 28 3 30 30 13 140 167 72 57 72 69 84 77 Greatest Overweight (x) 7 | . 1 1 1 . 3 7 . 1 . 7 5 . 1 1 1 . . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 5 10 10 5 5 15 15 15 15 15 15 15 Average Capacity 10 | 6 9 10 10 10 10 10 10 8 5 9 9 5 5 6 15 15 15 15 15 13 Most Carried 15 | 7 10 10 10 10 10 10 3 6 5 7 7 5 5 15 15 15 15 15 15 15 Average Carried 9 | 4 9 9 9 9 9 8 2 4 5 4 6 5 4 6 14 14 15 14 14 10 Final Capacity 15 | 8 10 10 10 10 10 10 10 5 5 10 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 7 10 10 10 9 10 4 3 5 5 7 5 5 5 15 14 15 15 15 15 5 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 14% | Hacker-Ninja 6% | Scavenger-Skirmisher 5% | Scavenger-Scout 4% | Scavenger-Ninja 4% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scout | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Skirmisher | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Matter Collected 3506 | 214 327 143 248 . 368 336 . . . 509 . . 250 643 108 . 77 . 52 231 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2791 | . 497 198 28 . 453 586 . . . 22 . . . 667 30 . 30 . 52 228 Parts 168 | . 25 18 5 . 19 33 . . . 3 . . . 41 2 . 1 . 6 15 Haulers Intercepted 6 | . 2 1 . . 2 . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 7 5 . . . 2 . 4 . . . Prevented 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Combat Hostiles Destroyed 54 | . 7 7 4 . 7 8 . . . 2 . . . 11 1 . 1 . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 19 | . 7 . . . 1 1 . . . 1 . . . 2 1 . 1 . . 5 Cannons 21 | . . 7 4 . . 3 . . . 1 . . . 6 . . . . . . AOE 11 | . . . . . 5 4 . . . . . . . 2 . . . . . . Classes Destroyed 12 | . 7 2 . . 1 2 . . . . . . . . . . . . . . Worker 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . Builder 10 | . . . . . 1 1 . . . . . . . 5 . . . . 3 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 1 . . 2 . . . . . . . . 1 . . . . . . Recycler 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . Mechanic 4 | . . 1 . . 2 . . . . . . . . 1 . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Swarmer 29 | . 3 4 4 . . 7 . . . 2 . . . 2 1 . 1 . . 5 Grunt 14 | . 4 2 . . 7 . . . . . . . . 1 . . . . . . Sentry 5 | . . 1 . . . . . . . . . . . 4 . . . . . . Programmer 6 | . . . . . . 1 . . . . . . . 4 . . . . . 1 Best Kill Streak 9 | . 7 4 4 . 9 7 . . . 2 . . . 6 1 . 1 . 2 5 Combat Bots Only 5 | . 4 4 4 . 5 4 . . . 2 . . . 4 1 . 1 . . 5 Max Kills in Single Turn 4 | . 1 2 1 . 2 2 . . . 1 . . . 4 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Hostile Shots Fired 830 | . 76 30 31 2 25 138 . 4 9 48 59 . . 161 10 . 25 . 14 198 Missed 276 | . 32 8 7 1 9 59 . 1 5 17 20 . . 54 3 . 5 . 3 52 Hits 554 | . 44 22 24 1 16 79 . 3 4 31 39 . . 107 7 . 20 . 11 146 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . Projectile 551 | . 44 22 24 1 16 79 . . 4 31 39 . . 107 7 . 20 . 11 146 Critical Strikes 15 | . . . . . 2 2 . 2 . . 1 . . 3 . . . . 1 4 Part Disruptions 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . Damage Taken 10357 | . 431 205 212 17 373 1737 . 132 38 467 648 . . 2357 225 . 392 . 230 2893 Core 2641 | . 100 18 27 17 101 339 . 118 28 93 263 . . 219 . . 18 . 40 1260 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . . . . . 70 Regen/Repaired (Parts) 530 | . 8 . . . . 140 . . . . . . . 88 . 70 . . 224 . Core Remaining (%) 74 | 100 60 . 88 . 78 51 . . . . 40 . . . . . 76 100 . . Volleys Fired 266 | . 50 19 11 3 36 57 . . . 9 2 . . 48 2 . 5 . 8 16 Largest 2 | . 2 2 2 2 2 2 . . . 2 2 . . 2 1 . 2 . 2 2 Hottest 121 | . 40 66 66 40 60 105 . . . 79 79 . . 102 33 . 93 . 66 121 Shots Fired 426 | . 100 38 22 6 44 81 . . . 18 3 . . 65 2 . 10 . 11 26 Gun 248 | . 100 . 6 6 24 24 . . . 9 1 . . 30 1 . 10 . 11 26 Cannon 149 | . . 38 16 . 10 39 . . . 9 2 . . 35 . . . . . . Launcher 28 | . . . . . 10 18 . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 325 | . 100 38 22 6 24 24 . . . 18 3 . . 60 1 . 5 . 11 13 Thermal 62 | . . . . . 10 39 . . . . . . . 3 . . . . . 10 Explosive 28 | . . . . . 10 18 . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . 2 . . 5 . . 3 Robot Hit Streak 18 | . 18 6 4 2 8 8 . . . 1 2 . . 7 2 . 4 . 1 4 Robot Miss Streak 10 | . 3 4 3 2 4 10 . . . 7 2 . . 4 . . 2 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 218 | . 66 20 9 2 22 24 . . . 6 1 . . 39 2 . 5 . 6 16 Core Hits 127 | . 21 11 5 1 23 23 . . . 4 . . . 24 1 . 1 . 2 11 Critical Kills 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 1 . . . . . . . . 3 . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 Blast 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 130 | . . . . 1 2 . . . . . . . . 27 . . . 24 75 1 Impact 3 | . . . . 1 2 . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . . . . . 27 . . . 24 75 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 2 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7218 | . 760 448 171 18 1187 1528 . . . 167 20 . . 1950 27 . 131 . 273 538 Guns 2369 | . 760 . 28 18 216 179 . . . 48 20 . . 345 27 . 131 . 76 521 Cannons 2107 | . . 448 143 . 125 422 . . . 119 . . . 850 . . . . . . Explosions 2351 | . . . . . 846 898 . . . . . . . 607 . . . . . . Melee 345 | . . . . . . . . . . . . . . 148 . . . . 197 . Ramming 46 | . . . . . . 29 . . . . . . . . . . . . . 17 Kinetic 3648 | . 760 448 171 18 216 179 . . . 167 20 . . 1153 27 . 75 . 76 338 Thermal 751 | . . . . . 125 422 . . . . . . . 42 . . . . . 162 Explosive 2351 | . . . . . 846 898 . . . . . . . 607 . . . . . . Electromagnetic 77 | . . . . . . . . . . . . . . . . . 56 . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 345 | . . . . . . . . . . . . . . 148 . . . . 197 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . . . . . . 2 2 2 . . . . Average Corruption 2 | . . . . . . 5 . . . . . . . 1 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . 19 . . . . . . . 10 3 . . . . . Message Errors 11 | . . . . . . 5 . . . . . . . 5 1 . . . . . Matter Fused 6 | . . . . . . 4 . . . . . . . 1 1 . . . . . Heat Flow Errors 4 | . . . . . . 2 . . . . . . . 2 . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 325 | . . . . . 25 55 . . . 13 . . . 181 . . . . 51 . Projectiles 58 | . . . . . 6 19 . . . 13 . . . 20 . . . . . . Explosions 138 | . . . . . 19 36 . . . . . . . 83 . . . . . . Melee 129 | . . . . . . . . . . . . . . 78 . . . . 51 . Knockbacks 13 | . . 5 1 . . . . . . 2 . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 5 1 . . . . . . 2 . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 90 14 . . . . . . . 59 . . . . . 8 Shots 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Rammed 6 | . . . . . . 4 . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . 4 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 6 8 18 4 28 268 . . . 16 17 . . 277 276 . 280 . . 150 Average Temperature 60 | . 6 4 8 2 8 72 . . . 8 9 . . 113 59 . 137 . . 74 Received Heat Transfer 1496 | . 123 27 18 . 189 174 . . 18 29 171 . . 423 36 . 60 . 42 186 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . Heat Transferred 1146 | . . . . . 200 650 . . . . . . . 74 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . 1 . . . . . . Low Security (%) 83 | 100 100 100 100 100 53 79 100 100 100 . . 100 100 33 . . . 100 100 100 Level 1 14 | . . . . . 11 20 . . . . . . . 66 . . . . . . Level 2 1 | . . . . . 34 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 522 | . 77 80 82 34 522 232 63 18 . . . 30 . 336 . . . 29 29 170 Initial 232 | . . . 12 . . 232 63 18 . . . 9 . . . . . 29 . . Average 71 | . 16 29 13 3 226 158 60 3 . . . 6 . 190 . . . 4 4 73 Influence Increases 3396 | . 247 195 93 54 846 401 . . . 70 15 30 . 645 65 52 157 44 199 283 Destroy 0b10 Robot/C 1480 | . 140 140 80 20 380 160 . . . 40 . . . 220 20 40 120 . . 120 Destroy 0b10 Robot/NC 190 | . 35 15 . . 40 45 . . . . . . . 40 . . . . 15 . Destroy Leader 268 | . 38 32 10 10 94 22 . . . . . . . 62 . . . . . . Allied During Kill 190 | . . . . 2 154 . . . . . . . . . . 12 22 . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . . . . Successful Hack 195 | . 19 5 3 21 34 14 . . . . . . . 3 . . . . 88 8 Select Force Hacks 30 | . . . . . . . . . . . . 30 . . . . . . . . Disable Machine 150 | . . . . . 75 45 . . . . . . . 30 . . . . . . Destroy Structure 423 | . . 3 . 1 49 85 . . . . . . . 140 . . . 44 96 5 Lose Combat Pursuer 450 | . 15 . . . . 30 . . . 30 15 . . 150 45 . 15 . . 150 Influence Decreases 3346 | . 247 163 125 54 335 783 76 53 . 64 6 45 . 393 234 83 162 91 199 233 Entered New Map 655 | . . . 20 . . 279 66 35 . . 2 6 . . 94 83 52 18 . . Time Decay 1907 | . 237 163 95 14 135 374 10 18 . 54 4 39 . 313 130 . 70 73 178 . Lost Part 483 | . 10 . 10 . . 130 . . . 10 . . . 80 10 . . . . 233 Lost Ally 290 | . . . . 40 200 . . . . . . . . . . . 40 . 10 . Purge Threat 11 | . . . . . . . . . . . . . . . . . . . 11 . Squads Dispatched 28 | . 3 1 . 1 5 4 . . . . . 2 . 5 . . . 2 5 . Investigation 8 | . 1 . . . 1 1 . . . . . 1 . 2 . . . 1 1 . Extermination 9 | . . . . . . 1 . . . . . 1 . 2 . . . 1 4 . Reinforcement 9 | . 2 1 . 1 2 2 . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Distress Signals 9 | . 1 1 . . 4 1 . . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 26 14 5 4 16 24 . 6 1 10 7 3 . 28 8 . 7 1 17 31 Peak Tracking Total 17 | . 4 6 4 2 5 8 . 6 3 3 7 2 . 8 7 . 7 1 5 17 Tactical Retreats 33 | . 6 1 . 2 2 3 . . . 1 1 . . 4 3 . 1 . 3 6 ECM-based Alert Blocks 36 | . 10 3 . 3 4 2 . . . . . . . . 4 . . . 8 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Traps Triggered 10 | . 1 . . . 1 1 1 . . . . 1 . 1 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Machines Disabled 10 | . . . . . 5 3 . . . . . . . 2 . . . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Machines Accessed 58 | . 6 3 2 1 7 6 . . 1 . . 3 . 9 . 4 1 2 12 1 Terminals 34 | . 4 3 2 1 7 3 . . . . . 1 . 3 . . 1 1 7 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 7 | . 1 . . . . 2 . . . . . . . 1 . . . 1 2 . Recycling Units 8 | . 1 . . . . 1 . . 1 . . 2 . 2 . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 158 | . 22 6 6 6 20 15 . . 1 . . 5 . 24 . 9 2 5 33 4 Successful 103 | . 14 2 4 4 13 9 . . 1 . . 3 . 13 . 9 2 1 27 1 Failed 55 | . 8 4 2 2 7 6 . . . . . 2 . 11 . . . 4 6 3 Catastrophic 4 | . 1 . . . 1 . . . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 5 2 . 1 3 3 . . . . . 2 . 9 . . . 1 21 . Terminals 95 | . 15 6 6 6 20 6 . . . . . 2 . 9 . . 2 1 18 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Repair Stations 25 | . 3 . . . . 7 . . . . . . . 4 . . . 4 7 . Recycling Units 18 | . 4 . . . . 2 . . 1 . . 3 . 6 . . . . 2 . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 4 . Terminal Hacks 56 | . 6 2 4 3 11 2 . . . . . 2 . 3 . 9 2 . 11 1 Record 28 | . 4 . 4 . 5 1 . . . . . 2 . . . 7 2 . 3 . Open Door 4 | . . . . . 2 . . . . . . . . . . 2 . . . . Open DSF 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . 1 . . . . . . . . . 1 . . . . 3 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . 2 . . . . . . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 14 | . 3 . . . . 5 . . . . . . . . . . . 1 5 . Scan Component 8 | . 1 . . . . 3 . . . . . . . . . . . 1 3 . Repair 5 | . 1 . . . . 2 . . . . . . . . . . . . 2 . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 2 . . 1 . . . . 3 . . . . 1 . Report Inventory 6 | . 1 . . . . 1 . . 1 . . . . 2 . . . . 1 . Retrieve Components 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 3 . . 1 2 . . . . . . 1 . 2 . . . . 8 . Terminals 12 | . 3 . . 1 2 . . . . . . . . 1 . . . . 5 . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 3 . . 1 2 . . . . . . . . 1 . . . . 2 . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 2 2 . 7 3 . . . . . 3 . 6 . . 1 2 12 1 Full Trace Events 7 | . 2 . . . 1 1 . . . . . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Repaired 5 | . 1 . . . . 2 . . . . . . . . . . . . 2 . Time 128 | . 26 . . . . 70 . . . . . . . . . . . . 32 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 7 . . . . 4 . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Total Allies 21 | . . . 3 . 10 . . 1 . 1 . . . . . 5 . . 1 . Largest Group 10 | . . . 3 3 10 . . 1 . . . . . . . 5 3 . 1 . Highest-Rated Group 272 | . . . 40 40 173 . . 31 . . . . . . . 272 182 . 26 . Highest-Rated Ally 68 | . . . 16 16 29 . . 31 . . . . . . . 68 68 . 26 . Total Orders 4 | . . . . . . . . . . . . 2 . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 140 | . . . . 24 89 . . 1 . 1 . . . . . 8 17 . . . Total Damage 2327 | . . . . 216 967 . . 21 . 19 . . . . . 219 885 . . . Kills 23 | . . . . 1 14 . . . . . . . . . . 2 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Active Infowar (turns) 7928 | . 581 423 37 88 352 879 26 159 73 628 303 159 409 1359 274 318 146 411 1206 97 Optics 3036 | . . . . . . . . . . . . . . 589 274 318 146 411 1201 97 Sensors 4120 | . . . . . 126 313 . . . . . 136 409 753 274 318 146 411 1201 33 Terrain 1601 | . . . . . . 383 . . . . . 20 373 825 . . . . . . Traps 56 | . . . . . . . . . . . . . . . 56 . . . . . Seismic 64 | . . . . . . . . . . . . . . . 64 . . . . . Machine Analysis 6377 | . . . . . 45 879 26 159 73 628 303 159 409 1359 274 318 146 411 1156 32 ECM 3506 | . 581 423 37 88 352 323 . . . . . . . 531 156 318 9 7 648 33 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 2 . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Turns Passed 9238 | 68 1127 448 616 128 352 879 26 159 73 628 303 184 409 1359 274 318 146 411 1206 124 Spaces Moved 8725 | 61 819 210 657 130 219 530 22 168 145 455 267 337 302 947 536 571 348 412 1464 125 Core 480 | 1 . . . . . 1 . 60 145 23 55 172 . . . . . . . 23 Treads 559 | . . . . . . . . . . . 7 . 60 492 . . . . . . Legs 1384 | . 547 210 2 . . . . . . 420 205 . . . . . . . . . Wheels 1138 | 60 272 . . 80 215 425 22 64 . . . . . . . . . . . . Hover 4110 | . . . . . 4 . . 44 . . . . 174 455 536 571 348 412 1464 102 Flight 1054 | . . . 655 50 . 104 . . . 12 . 165 68 . . . . . . . Fastest Speed 17 | 50 90 120 34 34 100 100 100 50 50 40 50 40 40 38 24 38 24 35 17 23 Average Speed 73 | 89 110 169 34 74 109 115 100 86 50 124 111 45 119 109 44 38 36 35 36 39 Slowest Speed 435 | 90 190 190 190 100 240 435 100 115 50 400 300 50 160 165 92 38 38 35 92 400 Overloaded Moves 237 | . . . . . . . . . . . . . . . 33 . 31 . 120 53 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . 5 . . . . . . . 2 . . . . 4 . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 68 28 99 16 50 20 1 94 5 52 30 9 97 20 59 88 59 12 29 28 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . 3 . . . . . . 2 . . . . 3 . . . . . Spaces Dug 124 | . . . . 1 2 15 . . . . . . . 28 . . . 23 55 . Terrain Destroyed 332 | . . 2 . 1 52 93 . . . 8 3 . . 94 . . . 23 55 1 Melee 105 | . . . . 1 1 . . . . . . . . 25 . . . 23 55 . Projectile 62 | . . 2 . . 4 22 . . . 8 3 . . 22 . . . . . 1 AOE 165 | . . . . . 47 71 . . . . . . . 47 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp War Pro Fac Res Gar Total 10908 | 72 950 265 1024 155 293 722 26 182 144 503 270 365 352 1165 569 670 354 642 2013 172 Wait 1312 | . 56 14 339 7 2 87 . 3 . 14 . 20 14 49 18 59 . 186 439 5 Move 8701 | 60 818 209 650 129 218 528 22 167 144 454 266 337 301 946 535 570 347 411 1464 125 Hop 3 | . . . 3 . . . . . . . . . . . . . . . . . Pick Up 81 | 7 9 4 4 2 5 3 . 3 . 11 . . 3 19 3 1 . 3 4 . Fast Attach 97 | 5 5 6 3 2 10 14 1 2 . 1 . 8 12 22 . . 1 4 1 . Attach 64 | . 4 . 3 3 . 12 2 3 . 10 . . 3 6 1 . . 4 4 9 Detach 17 | . . . 2 1 1 2 . 3 . 1 1 . 3 1 . . . 2 . . Swap 54 | . 1 3 2 2 4 2 1 . . 1 . . 2 10 7 1 1 3 13 1 Drop 109 | . 7 10 7 5 14 12 . 1 . . 1 . 14 24 3 . . 5 5 1 Fire 266 | . 50 19 11 3 36 57 . . . 9 2 . . 48 2 . 5 . 8 16 Melee 130 | . . . . 1 2 . . . . . . . . 27 . . . 24 75 1 Ram 6 | . . . . . . 4 . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 1 . . . . . . . 13 . . . . . 12 Rewire 42 | . . . . . 1 . . . . 2 . . . . . 39 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 160 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Repaired ECM Suite 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Identified exit to Mines 1644 | -9/Materials | Entered Mines 1758 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1793 | -9/Mines | Discovered new exit (range 7) 1795 | -9/Mines | Identified exit to Materials 1962 | -9/Mines | Build established: Scavenger-Mutant 1972 | -9/Mines | Learned location of Zion (-6) 2000 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2085 | -9/Mines | Discovered exit to Materials (range 10) 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Accompanied by 3 allies 2260 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -8/Materials | Identified exit to Factory 2340 | -8/Materials | Identified exit to Storage 2388 | -8/Materials | Entered Storage 2389 | -8/Storage | Lost 3 allies 2504 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2529 | -8/Storage | Garrison activated, responded to threat 2643 | -8/Storage | Garrison activated, responded to threat 2647 | -8/Storage | Lost 8 allies 2727 | -8/Storage | Discovered exit to Factory (range 11) 2740 | -8/Storage | Entered Factory 2740 | -7/Factory | Evolved 2 slots: Utility x2 2762 | -7/Factory | Identified exit to DSF 2881 | -7/Factory | Repaired ECM Suite 2927 | -7/Factory | Repaired Arm. Huge Wheel 3054 | -7/Factory | Crushed by falling debris 3237 | -7/Factory | Crushed by falling debris 3413 | -7/Factory | Lost 3 parts (1n1u1w) 3533 | -7/Factory | Lost 4 parts (3n1u) 3600 | -7/Factory | System corruption reached 10% 3602 | -7/Factory | Discovered new exit (range 16) 3618 | -7/Factory | Identified exit to Factory 3619 | -7/Factory | Entered another Factory area 3619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3645 | -6/Factory | Sucked down chute 3645 | -6/Factory | Entered Waste 3646 | -6/Waste | Met a frightened Derelict 3705 | -6/Waste | Spotted C-40 Crusher 3720 | -6/Waste | Spotted C-40 Crusher 3720 | -6/Waste | Spotted C-40 Crusher 3749 | -6/Waste | Spotted C-40 Crusher 3753 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3761 | -6/Waste | Spotted C-40 Crusher 3767 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3778 | -6/Waste | Spotted C-40 Crusher 3795 | -6/Waste | Discovered new exit (range 11) 3800 | -6/Waste | Identified exit to Factory 3801 | -6/Waste | Lost 4 parts (1p2n1u) 3804 | -6/Waste | Entered Factory 3808 | -6/Factory | Build established: Mutant 3874 | -6/Factory | Discovered new exit (range 6) 3876 | -6/Factory | Identified exit to Lower Caves 3877 | -6/Factory | Entered Lower Caves 3879 | -6/Lower Caves | Encountered a Warlord checkpoint 3946 | -6/Lower Caves | Lost 3 allies 4285 | -6/Lower Caves | Build established: Scavenger-Mutant 4425 | -6/Lower Caves | Learned 4 Factory zone layouts 4432 | -6/Lower Caves | Discovered new exit (range 6) 4438 | -6/Lower Caves | Identified exit to Lower Caves 4469 | -6/Lower Caves | Learned location of 1 exit from Factory 4505 | -6/Lower Caves | Entered another Lower Caves area 4526 | -6/Lower Caves | Encountered a Warlord checkpoint 4569 | -6/Lower Caves | Discovered new exit (range 3) 4743 | -6/Lower Caves | Attracted the attention of an 0b10 base 4777 | -6/Lower Caves | Core integrity fell below 50% 4806 | -6/Lower Caves | Lost 7 parts (3n3u1w) 4807 | -6/Lower Caves | Identified exit to Factory 4808 | -6/Lower Caves | Entered Factory 4808 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4809 | -5/Factory | Identified exit to Factory 4992 | -5/Factory | Sucked down chute 4992 | -5/Factory | Entered Waste 4992 | -5/Waste | The area was eerily silent 4997 | -5/Waste | 1 allies followed down the chute 5017 | -5/Waste | Found Gamma Bomb Array 5263 | -5/Waste | Discovered new exit (range 16) 5367 | -5/Waste | Build established: Scavenger-Skirmisher 5399 | -5/Waste | Identified exit to Factory 5401 | -5/Waste | Entered Factory 5825 | -5/Factory | Build established: Scavenger-Assassin 6008 | -5/Factory | Lost 5 parts (1n3u1w) 6267 | -5/Factory | Build established: Scavenger-Mutant 6299 | -5/Factory | Spotted B-75 Beast 6730 | -5/Factory | Discovered new exit (range 7) 6732 | -5/Factory | Identified exit to Upper Caves 6760 | -5/Factory | Entered Upper Caves 6912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7006 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7033 | -5/Upper Caves | Identified exit to Warlord 7034 | -5/Upper Caves | Entered Warlord 7053 | -5/Warlord | Discovered new exit (range 14) 7084 | -5/Warlord | System corruption cleaned by Quarantine Array 7174 | -5/Warlord | Visited the Vortex Lab 7184 | -5/Warlord | Warlord's base attacked by MAIN.C 7218 | -5/Warlord | Met Warlord 7280 | -5/Warlord | Opened side exit 7291 | -5/Warlord | Identified exit to Proximity Caves 7352 | -5/Warlord | Entered Proximity Caves 7352 | -4/Proximity Caves | Accompanied by 3 allies 7362 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7403 | -4/Proximity Caves | Build established: Scavenger-Scout 7498 | -4/Proximity Caves | Entered Factory 7498 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7507 | -4/Factory | Found Prototype Processor 7507 | -4/Factory | Identified Exp. Signal Interpreter 7850 | -4/Factory | Build established: Hacker-Ninja 7887 | -4/Factory | Discovered new exit (range 12) 7899 | -4/Factory | Identified exit to Research 7909 | -4/Factory | Entered Research 7909 | -3/Research | Evolved 2 slots: Utility x2 8017 | -3/Research | Repaired Ripper 8819 | -3/Research | Repaired Hrd. Light Armor Plating 9115 | -3/Research | Identified exit to Garrison 9115 | -3/Research | Entered Garrison 9125 | -3/Garrison | Spotted B-86 Titan 9133 | -3/Garrison | Triggered checkpoint 9140 | -3/Garrison | Triggered checkpoint 9214 | -3/Garrison | Triggered checkpoint 9219 | -3/Garrison | Core integrity fell below 50% 9223 | -3/Garrison | Core integrity fell below 20% 9239 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09216_ S-43 Plague destroyed. 09216_ Imp. Sensor Array destroyed. 09219_ Slug penetrates Wall. 09220_ Dropped Lrg. Storage Unit. 09220_ Adv. System Shield destroyed. 09221_ Critical hit (Burn: +37). 09229_ Triggered Stasis Trap. 09229_ A bubble of rippling energy engulfs the area. 09229_ Field strength at 94. 09229_ Field strength at 88. 09230_ Field strength at 82. 09231_ Field strength at 70. 09232_ Field strength at 64. 09233_ Field strength at 52. 09234_ Field strength at 40. 09235_ Field strength at 27. 09236_ Field strength at 15. 09237_ Field strength at 4. 09238_ Stasis field depleted. 09239_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????? +???+ #??????# ######## #?????? | | ??????????????###???# #??????# ## ## #?????? | | ????????????????????# #?????## ## ## ##????? | | ????????????????????# ####### #????? | | ????????????????????# #????? | | ????????????????????# #????? | | ?????+??+??+????????##+#######^ #" "# #????? | | ?????????????????????????????# #" "" ###??? | | ???????????????????????+???+?" #??? | | ?????????????????????????????" #??? | | ?????????????????????????????" #??? | | ?????????????????????????????" #??? | | ?????????????????????????????# ## "" ###??? | | ????????????????????????###### ## ## ###### | | ?????????????????????? " [ | | ?????????????????????????????+ % %=!== | | ?????????????????????????????# !/ = ==[ | | ?????????????????????????????# ## #"""####[## | | ?????????????????????????????# ## #" #??#=#? | | ?????????????????????????????# ######## #??#[#? | | ?????????????????????????????+ #??????# #??#*#? | | ?????????????????????????????# #??????# #??" #? | | ?????????????????????????????# #??????# #? "=#? | | ?????????????????????????????# #??????# #"""*#? | | ?????????????????####++####### #??????# ==[? | | ?????????? @ sg #??????# ? | | ?????????? s #??????#########? | | ?????????? ^ #???????????????? | | ???????????#++####### #######+###???????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 39 Energy Capacity 605 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 69 Recoil Reduction 5 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 60% | -10/Materials ECM Suite | 35% | -7/Factory Arm. Huge Wheel | 49% | -7/Factory Ripper | 18% | -3/Research Hrd. Light Armor Plating | 1% | -3/Research Studied --------- Antigrav System | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Fist Fight Knowing Is Half The Battle Prolific Hacker Challenges ------------ None Game ------ Seed TractorCombatFirepult Manual? 0 Play Time 03:27:59 Cumulative 64.5 hours Start 2026.08.13 @ 15:24:00 End 2026.08.13 @ 23:39:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 57 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdbe034c-9760-4a0f-bc59-04ccac763504