Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.06 @ 10:01:42 Player: weirdfoe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1734) 1734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 5064 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 207/550 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Treads Advanced Heat Sink Medium Matter Pod (100) EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON ----------- Guided Plasma Cannon Scythe > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Heat Sink Medium Matter Pod Pulse Rifle EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 56 | 6 4 . 20 1 8 . 7 10 Power 5 | 1 . . 3 . . . . 1 Engine 5 | 1 . . 3 . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 . 9 . . . . 3 Treads 2 | . . . 2 . . . . . Leg 12 | . 2 . 7 . . . . 3 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 . 6 . 5 . 5 5 Device 9 | . . . 4 . 2 . 2 1 Storage 6 | 1 . . 1 . 3 . 1 . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . . . 1 4 Artifact . | . . . . . . . . . Weapon 12 | 2 1 . 2 1 3 . 2 1 Energy Gun 3 | 1 . . . . 1 . 1 . Energy Cannon 3 | . . . 1 . 2 . . . Ballistic Gun 4 | 1 1 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . . Parts Lost 15 | . . . 3 . . . . 12 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 7 | . . . 1 . . . . 6 Weapon 5 | . . . 2 . . . . 3 Highest Loss Streak 8 | . . . 2 . . . . 8 Average Slot Usage (%) 94 | . 85 100 95 100 95 88 97 91 Engine 10 | . 14 14 10 11 11 11 9 8 Treads 12 | . . . . 22 22 22 18 9 Leg 7 | . 7 28 21 . . . . 7 Device 17 | . . . 12 22 21 22 20 16 Storage 19 | . 14 14 21 22 21 22 24 15 Processor 3 | . . . . . . . 4 8 Protection 4 | . 2 14 5 . . . 2 11 Energy Cannon 7 | . . . . 11 10 11 9 8 Ballistic Gun 8 | . 23 28 21 11 7 . . . Special Weapon 1 | . . . . . . . 8 1 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 17 17 24 22 29 28 32 38 Greatest Support 40 | 32 32 20 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . . 1 . . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 Most Carried 10 | 6 8 7 8 8 10 10 10 10 Average Carried 8 | 3 7 7 7 7 8 10 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 6 7 7 7 8 10 10 10 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1347 | 231 101 . 697 58 . . 160 100 Remotely . | . . . . . . . . . Salvage Created 2485 | . 129 . 697 141 . . 205 1313 Parts 112 | . 6 . 40 9 . . 11 46 Haulers Intercepted 4 | . . . 1 . . . . 3 Recyclers Shooed 5 | . . . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 43 | . 3 . 14 5 . . 4 17 Melee 4 | . . . . . . . . 4 Guns 20 | . 3 . 14 3 . . . . Cannons 18 | . . . . 2 . . 3 13 Classes Destroyed 10 | . 1 . 3 1 . . 2 3 Worker 3 | . . . 1 1 . . . 1 Builder 1 | . . . 1 . . . . . Hauler 4 | . . . 1 . . . . 3 Recycler 3 | . . . . . . . . 3 Watcher 2 | . . . . . . . . 2 Swarmer 3 | . . . . 3 . . . . Grunt 29 | . 3 . 14 2 . . 2 8 Brawler 5 | . . . . . . . 1 4 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . . . . 1 4 Best Kill Streak 6 | . 1 . 5 3 . . 3 6 Combat Bots Only 5 | . 1 . 5 3 . . 3 4 Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 2515 | . 129 . 819 168 . . 65 1334 Core 526 | . 21 . 120 42 . . 13 330 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . 91 . . . 59 . . Volleys Fired 150 | . 13 . 64 12 . . 8 53 Largest 2 | . 2 . 2 2 . . 1 1 Hottest 120 | . 40 . 40 91 . . 120 120 Shots Fired 227 | . 26 . 117 24 . . 8 52 Gun 155 | . 26 . 117 12 . . . . Cannon 72 | . . . . 12 . . 8 52 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 155 | . 26 . 117 12 . . . . Thermal 72 | . . . . 12 . . 8 52 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 62 | . 6 . 14 7 . . 10 62 Robot Miss Streak 3 | . 2 . 3 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 181 | . 17 . 77 16 . . 8 63 Core Hits 76 | . 6 . 33 8 . . 3 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . . . . . . 3 Destroy 1 | . 1 . . . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3947 | 1 220 . 988 318 . . 273 2147 Guns 1301 | . 220 . 981 100 . . . . Cannons 2299 | . . . . 185 . . 273 1841 Explosions . | . . . . . . . . . Melee 291 | . . . . . . . . 291 Ramming 56 | 1 . . 7 33 . . . 15 Kinetic 1301 | . 220 . 981 100 . . . . Thermal 2299 | . . . . 185 . . 273 1841 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 291 | . . . . . . . . 291 Piercing . | . . . . . . . . . Highest Corruption 14 | 1 1 1 . . . . . 14 Average Corruption 2 | 1 1 1 . . . . . 6 Corruption Purged . | . . . . . . . . . Effects 6 | . 1 . . . . . . 5 Message Errors 1 | . 1 . . . . . . . Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . . . 10 . . . 115 Projectiles 125 | . . . . 10 . . . 115 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | 1 . . . 5 . . . 1 Targets Rammed 11 | 1 . . 2 6 . . . 2 Kicked 3 | . . . 2 . . . . 1 Crushed 1 | . . . . 1 . . . . Highest Temperature 220 | . 2 . . . . . 202 220 Average Temperature 65 | . 2 . . . . . 77 64 Received Heat Transfer 1050 | . 72 . 450 24 . . 36 468 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . . . . . 10 Heat Transferred 5133 | . . . . 333 . . 640 4160 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 264 | . 83 31 211 125 . . 158 264 Initial 82 | . . 31 11 82 . . . 66 Average 90 | . 33 31 102 85 . . 99 100 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 94 | 100 100 100 94 100 . 100 100 88 Level 1 5 | . . . 5 . . . . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . . 7 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . 2 . . . . 1 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 . 3 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 5 . 32 5 . . 9 28 Peak Tracking Total 6 | . 3 . 6 3 . . 4 5 Tactical Retreats 2 | . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 9 | . 2 . 2 . . . 2 3 Terminals 7 | . 2 . 2 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 14 | . 3 . 3 . . . 3 5 Successful 8 | . 1 . 2 . . . 2 3 Failed 6 | . 2 . 1 . . . 1 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 3 . 1 . 3 . Terminals 10 | . 3 . 3 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 6 | . 1 . 2 . . . 2 1 Open Door 1 | . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . Zone Layout 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 315 | . . . . . . . . 315 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 4305 | 61 202 97 798 778 728 13 374 1254 Spaces Moved 2180 | 47 144 80 320 453 444 9 199 484 Core 28 | 2 . . . . . . . 26 Treads 1398 | . . . 19 453 444 9 199 274 Legs 595 | . 30 80 301 . . . . 184 Wheels 159 | 45 114 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 160 160 160 160 160 Average Speed 158 | 97 104 120 161 160 160 160 160 181 Slowest Speed 450 | 100 120 120 200 160 160 160 160 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 33 25 33 69 87 7 20 41 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2786 | 59 171 81 490 479 463 8 246 789 Wait 311 | . 4 2 68 5 . . 26 206 Move 2172 | 46 143 79 319 452 443 8 198 484 Hop . | . . . . . . . . . Pick Up 22 | 6 3 . 2 1 2 . 2 6 Fast Attach 34 | 6 2 . 8 1 7 . 4 6 Attach 5 | . 2 . 1 . . . 1 1 Detach 4 | . 1 . . 1 1 . 1 . Swap 17 | . . . 11 . 1 . 2 3 Drop 43 | . 3 . 15 1 9 . 4 11 Fire 150 | . 13 . 64 12 . . 8 53 Melee 12 | . . . . . . . . 12 Ram 1 | 1 . . . . . . . . Kick 3 | . . . 2 . . . . 1 Crush 7 | . . . . 6 . . . 1 Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 315 | -10/Mines | Learned location of Zion (-6) 358 | -10/Mines | Discovered new exit (range 4) 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Utility x2 410 | -9/Materials | Identified exit to Mines 1159 | -9/Materials | Entered Mines 1224 | -9/Mines | Discovered new exit (range 10) 1226 | -9/Mines | Met a Derelict bent on vengeance 1252 | -9/Mines | Learned location of Storage (-8) 1330 | -9/Mines | Discovered new exit (range 4) 1757 | -9/Mines | Assembled infested the area 1930 | -9/Mines | Discovered new exit (range 5) 1937 | -9/Mines | Entered Exiles 1974 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2093 | -9/Exiles | Met EX-DEC 2120 | -9/Exiles | Visited The Gauntlet 2319 | -9/Exiles | Met EX-BIN 2341 | -9/Exiles | Aligned with FarCom system 2343 | -9/Exiles | Given EX-Vault access code 2407 | -9/Exiles | Opened EX-Vault 2417 | -9/Exiles | Found Prototype Energy Gun 2417 | -9/Exiles | Identified AWS/Thermal 2421 | -9/Exiles | Found Prototype Energy Cannon 2421 | -9/Exiles | Identified Gui. Plasma Cannon 2478 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2652 | -9/Exiles | Discovered new exit (range 10) 2665 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2665 | -9/Exiles | Entered Mines 2665 | -8/Mines | Discovered new exit (range 8) 2678 | -8/Mines | Entered Materials 2678 | -8/Materials | Evolved 2 slots: Utility x2 2831 | -8/Materials | Identified exit to Storage 3052 | -8/Materials | Entered Storage 3252 | -8/Storage | Build established: Scavenger-Mutant 3405 | -8/Storage | Garrison activated, responded to threat 3932 | -8/Storage | Learned location of Armory (-3) 4029 | -8/Storage | Met a pair of Derelict thieves 4263 | -8/Storage | System corruption reached 10% 4290 | -8/Storage | Core integrity fell below 50% 4293 | -8/Storage | Lost 8 parts (1p2n3u2w) 4306 | -8/Storage | Self-destructed Last Messages --------------- 04238_ Hvy. Ion Engine destroyed. 04242_ Penetrated by Slug. 04242_ Imp. Aluminum Leg destroyed. 04246_ Slug penetrates G-47 Trooper. 04249_ Slug penetrates Wall. 04256_ Imp. Weapon Shielding destroyed. 04262_ Broken Gui. Plasma Cannon destroyed. 04262_ Scythe destroyed. 04262_ Imp. Targeting Computer destroyed. 04262_ System corrupted by crushing effect (+3). 04262_ System corrupted by crushing effect (+5). 04262_ Slug penetrates U-05 Engineer. 04262_ U-05 Engineer destroyed. 04263_ System corrupted: Component data lost. 04271_ U-05 Engineer builds a Door. 04275_ Slug penetrates Wall. 04291_ System corrupted: Matter fused (-10). 04295_ Imp. Heat Sink destroyed. 04295_ System corrupted by crushing effect (+2). 04305_ Penetrated by Slug. 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