Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.05 @ 20:24:38 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (193) 965 Value Destroyed (5358) 5358 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 12588 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 140 Met Data Miner 300 Friendly Fire -59 Cogmind --------- Core Integrity 819/1000 Matter 110/300 Energy 307/310 System Corruption 18% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Improved Signal Interpreter Improved Kinecellerator Heart of Steel > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Fission Core Advanced Heat Sink Improved Sensor Array Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Kinecellerator Heart of Steel > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Fission Core Heavy Particle Gun [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . 1 Utility 5 | . . . 1 . 1 1 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 125 | 7 7 3 36 . 19 9 5 . . 5 12 1 . 21 Power 13 | 1 . 1 3 . 1 . . . . 1 2 . . 4 Engine 9 | 1 . 1 3 . 1 . . . . . 1 . . 2 Core 3 | . . . . . . . . . . . 1 . . 2 Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 36 | 2 1 2 12 . 4 5 . . . . 4 . . 6 Treads . | . . . . . . . . . . . . . . . Leg 30 | 2 1 2 10 . 4 5 . . . . . . . 6 Wheel 2 | . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 . . . Utility 43 | 2 4 . 11 . 7 2 3 . . 3 3 . . 8 Device 20 | 1 1 . 4 . 1 2 2 . . 2 2 . . 5 Storage 5 | 1 3 . 1 . . . . . . . . . . . Processor 5 | . . . . . 2 . 1 . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 12 | . . . 6 . 4 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 10 . 7 2 2 . . 1 3 1 . 3 Energy Gun 14 | 2 1 . 5 . 3 . . . . . 2 . . 1 Energy Cannon 8 | . . . 3 . 3 1 . . . . 1 . . . Ballistic Gun 3 | . 1 . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . 1 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 3 . . . . . 2 . . 1 Corrupted Parts 4 | . . . . . . . . . . . 4 . . . System Corruption 40 | . . . . . . . . . . . 40 . . . Parts Lost 44 | . . . 12 . 2 2 . . . 2 12 . 2 12 Power 4 | . . . . . . . . . . . 1 . 1 2 Propulsion 23 | . . . 7 . . 2 . . . 1 6 . 1 6 Utility 10 | . . . 3 . 1 . . . . 1 3 . . 2 Weapon 7 | . . . 2 . 1 . . . . . 2 . . 2 Highest Loss Streak 10 | . . . 4 . 1 1 . . . 2 7 . 2 10 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 17 | . 7 14 19 20 19 19 19 18 18 17 15 3 3 2 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion 1 | . . 3 1 2 2 1 . . . . . . . . Utility 6 | . 3 6 6 6 5 7 9 9 9 8 6 1 . . Weapon 7 | . . 3 8 10 9 8 8 6 6 6 6 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 52 | . . . 22 . 16 3 . 3 . . 7 . . 1 Power 4 | . . . 2 . . 1 . . . . 1 . . . Propulsion 3 | . . . 3 . . . . . . . . . . . Utility 15 | . . . 5 . 5 1 . 1 . . 2 . . 1 Weapon 29 | . . . 12 . 11 1 . 2 . . 3 . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 100 98 100 99 99 99 100 86 95 78 24 19 65 Engine 8 | . 14 14 10 11 9 7 7 7 7 3 5 . . 3 Leg 31 | . 27 28 28 33 36 37 38 38 38 33 18 . . 23 Device 12 | . 14 14 10 11 10 14 15 15 15 13 10 . . 15 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 5 . . . Processor 4 | . . . . . . 7 14 15 15 15 11 . . 2 Protection 6 | . . . 11 11 15 7 . . . 1 5 . . . Energy Gun 6 | . 21 14 11 11 . . . . . . 7 . . . Energy Cannon 9 | . . . 8 11 16 15 13 14 1 14 2 . . . Ballistic Gun 2 | . 6 14 2 . . . . . . . . . . 9 Peak Build Rating 82 | 7 8 8 23 23 32 39 42 40 40 45 52 30 30 82 Average Rating 27 | 5 7 8 17 23 30 35 38 39 33 41 46 28 20 69 On Entrance 24 | . 7 8 8 23 23 32 37 38 40 40 44 24 30 12 Avg Prop Armor Cover (%) . | . . . 3 . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . 14 . . . Heaviest Build 90 | 15 30 30 67 62 72 74 72 64 63 80 90 10 10 56 Greatest Support 95 | 20 20 20 39 39 54 63 63 63 63 63 50 13 13 95 Greatest Overweight (x) 14 | . 6 1 5 1 1 1 1 1 . 1 3 . 1 14 Average Overweight (x) . | . . 1 2 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 6 10 15 19 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 1 13 15 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 17 | . 7 14 19 20 19 19 19 19 20 19 17 5 4 2 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 1 13 15 20 20 20 20 19 20 20 20 5 5 5 4 Class Distribution -------------------- 51% | Mutant 33% | Scientist-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scientist-Mutant | -7/Factory Scientist-Mutant | -7/Lower Caves Scientist-Mutant | -7/Lower Caves Scientist-Mutant | -7/Data Miner Scientist-Mutant | -6/Proximity Caves Scientist-Mutant | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 3784 | 205 169 214 964 51 471 201 155 54 . 273 407 . . 620 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7084 | 39 280 132 2230 79 1278 510 71 240 . 373 857 . . 995 Parts 396 | 9 21 15 127 13 83 29 5 7 . 11 34 . . 42 Haulers Intercepted 13 | . 1 . 6 . 3 . . . . . 2 . . 1 Recyclers Shooed 3 | . . 1 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 . . 7 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 127 | . 8 4 39 3 31 11 4 . . 8 12 . . 7 Guns 41 | . 8 4 19 1 . . . . . . 4 . . 5 Cannons 40 | . . . 8 2 19 7 1 . . 3 . . . . AOE 42 | . . . 11 . 11 4 3 . . 5 6 . . 2 Classes Destroyed 19 | 1 5 . 7 . 1 2 . 1 . . 2 . . . Worker 12 | . 1 . 2 . 2 2 . . . . 2 . . 3 Builder 9 | . . . 5 1 1 . . . . . 1 . . 1 Tunneler 8 | 2 . 2 1 2 . . . . . . 1 . . . Hauler 13 | . 1 . 6 . 3 . . . . . 2 . . 1 Recycler 5 | . . . 1 . . . . . . . 1 . . 3 Mechanic 2 | . . . 1 . . . . . . . . . . 1 Operator 3 | . . . 2 . . 1 . . . . . . . . Watcher 12 | . 2 . 4 . 2 1 . . . . 2 . . 1 Swarmer 42 | . 6 3 8 3 13 . 4 . . . 5 . . . Grunt 47 | . 2 1 18 . 12 3 . . . 6 2 . . 3 Brawler 4 | . . . 2 . . 1 . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 20 | . . . 10 . 7 2 . . . 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . 3 . . . . 2 . . . Programmer 7 | . . . . . . 2 . . . 1 1 . . 3 Zionite 1 | . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 6 | 1 3 3 6 3 5 4 4 . . 3 6 . . 6 Combat Bots Only 5 | . 3 3 5 3 4 4 4 . . 3 4 . . 4 Max Kills in Single Turn 5 | 1 1 1 4 2 5 2 2 1 . 2 3 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 2 2 . . 2 3 . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 885 | . 80 13 156 8 94 107 6 . . 35 236 2 5 143 Missed 315 | . 19 9 40 3 23 47 2 . . 15 106 2 3 46 Hits 570 | . 61 4 116 5 71 60 4 . . 20 130 . 2 97 Melee 10 | . . . 7 . . . . . . . . . . 3 Projectile 560 | . 61 4 109 5 71 60 4 . . 20 130 . 2 94 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 18 | . . . 6 . 2 1 . . . 1 1 . . 7 Actively Blocked 1 | . . . 1 . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . 2 . . 2 Damage Taken 8779 | . 517 28 1581 40 962 603 59 . . 353 2170 . 38 2428 Core 1394 | . 117 6 160 . 14 54 12 . . 31 819 . . 181 Absorbed by Shields 112 | . . . . . . . . . . . 112 . . . Redirected to Shielding 12 | . . . 12 . . . . . . . . . . . Regen/Repaired (Parts) 341 | . . . 153 . 99 89 . . . . . . . . Core Remaining (%) 66 | 100 . 50 . 60 97 . . . . 86 . . 3 . Volleys Fired 425 | 3 54 13 135 9 82 30 5 8 . 12 34 . . 40 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 . . 2 Hottest 165 | 100 100 70 124 124 150 155 155 155 . 155 165 . . 83 Shots Fired 791 | 6 75 26 260 20 154 56 8 15 . 23 66 . . 82 Gun 429 | 6 75 26 166 10 2 . . . . . 62 . . 82 Cannon 328 | . . . 85 10 145 53 6 14 . 15 . . . . Launcher 34 | . . . 9 . 7 3 2 1 . 8 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 130 | . 4 13 36 . . . . . . . . . . 77 Thermal 621 | 6 71 13 209 20 147 53 6 14 . 15 62 . . 5 Explosive 34 | . . . 9 . 7 3 2 1 . 8 4 . . . Electromagnetic 6 | . . . 6 . . . . . . . . . . . Robot Hit Streak 22 | 2 7 3 14 6 13 22 6 7 . 11 15 . . 15 Robot Miss Streak 5 | 2 5 2 4 2 4 2 . 1 . 2 3 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 2 2 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 506 | 2 38 14 166 11 95 43 3 10 . 16 51 . . 57 Core Hits 294 | 2 17 9 76 6 52 22 4 4 . 18 50 . . 34 Critical Kills 3 | . . . 1 . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 26 | . 5 2 10 1 1 . . . . . 6 . . 1 Burn 21 | . 5 1 8 1 . . . . . . 6 . . . Meltdown 2 | . . . 1 . 1 . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14779 | 26 498 175 3610 214 3024 1721 284 253 . 962 1998 . . 2014 Guns 4977 | 26 490 175 1619 105 . . . . . . 1060 . . 1502 Cannons 5277 | . . . 1289 105 2136 1152 52 253 . 290 . . . . Explosions 4456 | . . . 702 . 880 569 232 . . 672 901 . . 500 Melee . | . . . . . . . . . . . . . . . Ramming 69 | . 8 . . 4 8 . . . . . 37 . . 12 Kinetic 1943 | . . 88 376 . . . . . . . . . . 1479 Thermal 8411 | 26 490 87 2473 210 2136 1152 52 253 . 290 1060 . . 182 Explosive 4265 | . . . 702 . 880 569 232 . . 672 869 . . 341 Electromagnetic 91 | . . . 59 . . . . . . . 32 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 46 | . . . 11 11 . 3 3 . . . 46 46 46 18 Average Corruption 9 | . . . 10 11 . 2 2 . . . 10 46 46 7 Corruption Purged 3 | . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 221 | . . . 118 49 . 10 6 . . . 18 7 2 11 Message Errors 44 | . . . 23 13 . 2 3 . . . . . . 3 Matter Fused 40 | . . . 24 7 . 4 . . . . 3 . . 2 Heat Flow Errors 22 | . . . 11 6 . 2 . . . . 2 . . 1 Energy Discharges 31 | . . . 14 12 . 1 . . . . . 2 1 1 Parts Rejected 3 | . . . 1 . . . . . . . 2 . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . Data Loss (minor) 34 | . . . 21 7 . 1 1 . . . 2 1 . 1 Data Loss (major) 13 | . . . 9 1 . . 2 . . . . . . 1 Misfires 11 | . . . 7 2 . . . . . . . . . 2 Alerts 4 | . . . 1 1 . . . . . . 1 . 1 . Misdirections 14 | . . . 2 . . . . . . . 8 4 . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 293 | . . . 29 . 79 33 20 76 . 7 49 . . . Projectiles 176 | . . . 29 . 31 33 . 76 . 7 . . . . Explosions 117 | . . . . . 48 . 20 . . . 49 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 12 . . . . . . 18 160 . . . Shots 5 | . . . 1 . . . . . . 1 3 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . . 1 3 1 . . . . 7 . . 2 Kicked 15 | . 1 . . 1 3 1 . . . . 7 . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 484 | 78 327 45 280 218 126 246 138 138 . 170 484 . . 240 Average Temperature 70 | 33 112 14 59 102 32 51 58 69 . 49 150 . . 95 Received Heat Transfer 1735 | . 51 . 516 . 405 141 . . . 124 240 . 18 240 Effects 5 | . 1 . 1 . . . . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . 1 . . . . . 3 . . . Combat Hostiles 4 | . . . 1 . 1 . . . . . 2 . . . Parts Melted 54 | . 4 . 12 1 12 6 . . . 1 18 . . . Heat Transferred 17827 | 74 1813 333 5661 518 3552 1621 87 422 . 409 3150 . . 187 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Maximum Alert Level 2 | . . . 2 . 2 1 . . . . 1 . . 1 Low Security (%) 66 | 100 100 100 64 100 32 12 . . . . 98 100 100 94 Level 1 24 | . . . 27 . 32 87 . . . . 1 . . 5 Level 2 8 | . . . 7 . 34 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 641 | 5 146 75 413 160 641 398 . . . . 261 91 49 276 Initial 288 | . . 3 . 160 31 288 . . . . 31 91 49 9 Average 164 | . 55 6 200 35 319 257 . . . . 75 81 36 31 Influence Increases 5133 | 10 320 145 1269 224 1222 495 90 . . 190 712 . . 456 Destroy 0b10 Robot/C 2680 | . 160 80 780 140 700 220 80 . . 160 220 . . 140 Destroy 0b10 Robot/NC 325 | 10 20 10 110 15 40 20 . . . . 50 . . 50 Destroy Leader 628 | . 36 10 220 20 170 72 10 . . 30 36 . . 24 Allied During Kill 97 | . . . . 49 48 . . . . . . . . . Successful Hack 214 | . 44 . 51 . 52 38 . . . . 22 . . 7 Disable Machine 330 | . . . 15 . 75 75 . . . . 45 . . 120 Destroy Structure 289 | . . . 63 . 47 40 . . . . 39 . . 100 Partial Spotted 30 | . . . . . 15 . . . . . 15 . . . Lose Combat Pursuer 540 | . 60 45 30 . 75 30 . . . . 285 . . 15 Influence Decreases 4917 | 10 310 155 858 552 670 861 359 . . 140 501 190 52 259 Entered New Map 978 | . . 7 . 251 52 347 100 . . . 19 170 22 10 Time Decay 3504 | 10 310 148 738 281 588 494 259 . . 130 367 20 10 149 Lost Part 395 | . . . 120 . 10 20 . . . 10 115 . 20 100 Lost Ally 40 | . . . . 20 20 . . . . . . . . . Squads Dispatched 24 | . . . 6 . 8 4 . . . . 4 . . 2 Investigation 7 | . . . 2 . 2 2 . . . . 1 . . . Extermination 4 | . . . . . . 2 . . . . 2 . . . Reinforcement 9 | . . . 4 . 2 . . . . . 1 . . 2 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 18 | . . . 6 . 5 2 . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 239 | . 15 7 60 4 44 17 4 . . 8 47 6 5 22 Peak Tracking Total 16 | . 3 3 5 3 5 4 3 . . 3 16 6 5 14 Tactical Retreats 19 | . 3 3 2 . 4 1 . . . . 5 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 11 | . 1 . 2 . 2 2 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 22 | . . . 1 . 5 5 . . . . 3 . . 8 Max in Single Turn 4 | . . . 1 . 1 1 . . . . 2 . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 60 | . 10 . 16 . 14 6 1 2 4 . 4 . . 3 Terminals 36 | . 8 . 10 . 9 4 . . . . 4 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . 1 1 . . . . . . . 1 Recycling Units 6 | . 2 . 2 . 1 . . . . . . . . 1 Scanalyzers 5 | . . . 2 . 2 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 218 | . 33 . 58 . 55 17 1 2 34 . 10 . . 8 Successful 133 | . 15 . 35 . 35 7 1 2 34 . 3 . . 1 Failed 83 | . 17 . 22 . 20 10 . . . . 7 . . 7 Catastrophic 8 | . 2 . . . 1 1 . . . . 2 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 104 | . 34 . 30 . 33 3 . . . . 3 . . 1 Terminals 118 | . 27 . 33 . 32 13 . . . . 10 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 16 | . . . 8 . 3 2 . . . . . . . 3 Recycling Units 16 | . 6 . 3 . 5 . . . . . . . . 2 Scanalyzers 29 | . . . 14 . 13 2 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 60 | . 3 . 9 . 6 2 1 2 34 . 2 . . 1 Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . Robot Schematic 8 | . . . . . . 1 . . 7 . . . . . Robot Analysis 10 | . 3 . 4 . 3 . . . . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . 3 . . . . . Open Door 3 | . . . . . . . 1 2 . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . 2 2 . . . . . . . . Scan Component 5 | . . . 3 . 1 1 . . . . . . . . Repair 5 | . . . 3 . 1 1 . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . . . Scanalyzer 24 | . . . 13 . 9 2 . . . . . . . . Insert Component 7 | . . . 6 . 1 . . . . . . . . . Analyze 7 | . . . 6 . 1 . . . . . . . . . Retrieve Study 10 | . . . 1 . 7 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 35 | . 12 . 5 . 16 1 . . . . 1 . . . Terminals 31 | . 11 . 5 . 13 1 . . . . 1 . . . Track 3 | . . . 1 . 1 1 . . . . . . . . Botnet 14 | . 4 . 4 . 5 . . . . . 1 . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Skim 12 | . 6 . . . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 49 | . 10 . 14 . 13 5 . . . . 4 . . 3 Full Trace Events 9 | . 2 . 3 . 2 1 . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 4 . 1 . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . 7 2 . . . . . . . . Parts Repaired 5 | . . . 3 . 1 1 . . . . . . . . Time 126 | . . . 68 . 32 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 12 . 10 . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 5 | . . . . 5 . . . . . . . . . . Largest Group 5 | . . . . 5 4 . . . . . . . . . Highest-Rated Group 86 | . . . . 86 78 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 13 49 . . . . . . . . . Total Damage 684 | . . . . 80 604 . . . . . . . . . Kills 8 | . . . . 4 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Active Infowar (turns) 7696 | 31 993 1105 453 . 411 1159 771 861 110 1240 471 . . 91 Sensors 3427 | . . . . . . . 767 861 110 1227 371 . . 91 Terrain 2 | . . . . . 2 . . . . . . . . . Seismic 7366 | 31 993 1105 453 . 409 1156 610 861 110 1231 407 . . . ECM 3 | . . . . . . 3 . . . . . . . . Robot Analysis Total 10 | . 3 . 4 . 3 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 15220 | 67 1011 1105 3956 1169 2110 1302 774 861 110 1405 901 55 26 368 Spaces Moved 8513 | 42 618 555 1586 601 943 663 674 833 108 723 686 195 76 210 Core 26 | 4 1 . . . . . . . . . 20 . . 1 Treads . | . . . . . . . . . . . . . . . Legs 7271 | 38 617 555 1033 601 943 663 674 833 108 723 313 . . 170 Wheels 553 | . . . 553 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 663 | . . . . . . . . . . . 353 195 76 39 Fastest Speed 25 | 50 120 190 150 190 172 172 99 99 99 99 25 27 27 35 Average Speed 151 | 113 136 190 208 190 186 172 102 99 99 137 100 27 31 100 Slowest Speed 750 | 120 350 190 330 190 190 173 173 173 99 173 330 27 95 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 7 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 89 94 95 99 76 20 84 95 68 79 22 100 3 4 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . 1 . . 1 1 . 1 . 1 . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . 1 . Scrap Searched 7 | . . 1 . 1 . . 2 2 . 1 . . . . Spaces Dug 19 | . . . . . 12 . . . . . 7 . . . Terrain Destroyed 362 | . . . 69 . 46 38 31 21 . 67 39 . . 51 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . 9 5 . . . . . . . 1 AOE 347 | . . . 69 . 37 33 31 21 . 67 39 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total 10034 | 52 707 580 2005 610 1155 766 741 849 111 1102 804 194 77 281 Wait 629 | . 5 7 128 . 23 31 50 . . 337 46 1 . 1 Move 8484 | 41 617 554 1585 600 942 662 673 832 107 722 673 191 75 210 Hop 7 | . . . . . . . . . . . 6 1 . . Pick Up 109 | 1 11 1 50 . 27 11 . 3 . 2 1 . 1 1 Fast Attach 78 | 7 4 . 18 . 13 3 1 . 2 2 10 1 . 17 Attach 33 | . . . 11 . 7 4 1 . . 2 4 . . 4 Detach 9 | . . . . . 2 . 1 . . 1 1 . . 4 Swap 122 | . 9 3 26 . 20 11 9 2 . 21 20 . . 1 Drop 123 | . 6 2 52 . 36 13 1 4 2 3 2 . 1 1 Fire 425 | 3 54 13 135 9 82 30 5 8 . 12 34 . . 40 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 15 | . 1 . . 1 3 1 . . . . 7 . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Central database locked down 776 | -10/Materials | Learned location of 2 exits from Mines 826 | -10/Materials | Learned location of Recycling (-7) 865 | -10/Materials | Learned Storage stockpile data 893 | -10/Materials | Identified exit to Materials 893 | -10/Materials | Identified exit to Subcaves 911 | -10/Materials | Learned Recycling recycling unit intel 979 | -10/Materials | Learned Storage terminal intel 1079 | -10/Materials | Entered Mines 1339 | -10/Mines | Discovered exit to Materials (range 7) 1751 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1763 | -10/Mines | Learned Materials non-interactive machine intel 1773 | -10/Mines | Learned Materials stockpile data 1819 | -10/Mines | Build established: Scavenger-Mutant 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -9/Materials | Loaded intel: 31 non-interactive machine locations 2685 | -9/Materials | Discovered new exit (range 4) 3028 | -9/Materials | System corruption reached 10% 3079 | -9/Materials | Lost 4 parts (1n1u2w) 3371 | -9/Materials | Discovered new exit (range 16) 3441 | -9/Materials | Central database locked down 3585 | -9/Materials | Discovered new exit (range 16) 4009 | -9/Materials | Build established: Mutant 5112 | -9/Materials | Discovered new exit (range 16) 5391 | -9/Materials | Repaired Seismic Detector 5398 | -9/Materials | Repaired Hrd. Light Armor Plating 5431 | -9/Materials | Repaired Aluminum Leg+ 6140 | -9/Materials | Entered Mines 6289 | -9/Mines | Learned 4 Materials zone layouts 6346 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6726 | -9/Mines | Learned location of 1 exit from Materials 6893 | -9/Mines | Discovered new exit (range 6) 6896 | -9/Mines | Learned location of Storage (-7) 7292 | -9/Mines | Discovered new exit (range 5) 7309 | -9/Mines | Entered Materials 7309 | -8/Materials | Accompanied by 4 allies 7309 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7310 | -8/Materials | Identified exit to Factory 7314 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7980 | -8/Materials | Garrison activated, responded to threat 8491 | -8/Materials | Garrison activated, responded to threat 8592 | -8/Materials | Garrison activated, responded to threat 8872 | -8/Materials | Repaired Imp. Aluminum Leg? 8955 | -8/Materials | Learned Factory garrison access intel 9032 | -8/Materials | Learned location of 1 exit from Extension 9153 | -8/Materials | Learned 4 Recycling zone layouts 9200 | -8/Materials | Learned Storage emergency access door positions 9280 | -8/Materials | Learned 2 Lower Caves zone layouts 9309 | -8/Materials | First assault squad dispatched 9332 | -8/Materials | Learned location of 1 exit from Recycling 9393 | -8/Materials | Learned Storage stockpile data 9419 | -8/Materials | Entered Factory 9419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9420 | -7/Factory | Identified exit to Factory 9421 | -7/Factory | Loaded intel: 4 garrison access locations 9460 | -7/Factory | Build established: Scientist-Mutant 9610 | -7/Factory | Identified exit to Storage 9610 | -7/Factory | Identified exit to Lower Caves 10515 | -7/Factory | Repaired Aluminum Leg+? 10721 | -7/Factory | Entered Lower Caves 10722 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10726 | -7/Lower Caves | Identified exit to Zion 10748 | -7/Lower Caves | Encountered a Warlord checkpoint 11466 | -7/Lower Caves | Discovered new exit (range 10) 11484 | -7/Lower Caves | Identified exit to Lower Caves 11495 | -7/Lower Caves | Entered another Lower Caves area 11566 | -7/Lower Caves | Discovered exit to Factory (range 6) 11829 | -7/Lower Caves | Found Prototype Device 11950 | -7/Lower Caves | Encountered a Warlord checkpoint 12180 | -7/Lower Caves | Discovered new exit (range 7) 12215 | -7/Lower Caves | Identified exit to Data Miner 12356 | -7/Lower Caves | Entered Data Miner 12358 | -7/Data Miner | Discovered new exit (range 6) 12376 | -7/Data Miner | Met Data Miner 12403 | -7/Data Miner | Received God Mode back door access code from Data Miner 12413 | -7/Data Miner | Learned location of Section 7 (-2) 12413 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12464 | -7/Data Miner | Identified exit to Proximity Caves 12466 | -7/Data Miner | Entered Proximity Caves 12571 | -6/Proximity Caves | Learned Factory trap positions 12811 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13833 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13871 | -6/Proximity Caves | Entered Factory 13871 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13872 | -6/Factory | Identified exit to Extension 13873 | -6/Factory | Loaded intel: 108 trap records 14607 | -6/Factory | Build established: Mutant 14639 | -6/Factory | Cargo convoy interrupted 14643 | -6/Factory | Released all parts (6) 14656 | -6/Factory | Core integrity fell below 50% 14658 | -6/Factory | System corruption reached 10% 14664 | -6/Factory | System corruption reached 30% 14666 | -6/Factory | Core integrity fell below 20% 14667 | -6/Factory | Incoming assault squad redirected 14676 | -6/Factory | Identified exit to Lower Caves 14698 | -6/Factory | Lost 7 parts (1p3n1u2w) 14772 | -6/Factory | Sucked down chute 14772 | -6/Factory | Entered Waste 14779 | -6/Waste | Spotted C-40 Crusher 14788 | -6/Waste | Spotted C-40 Crusher 14794 | -6/Waste | Spotted C-40 Crusher 14804 | -6/Waste | Spotted C-40 Crusher 14805 | -6/Waste | Spotted C-40 Crusher 14806 | -6/Waste | Spotted C-40 Crusher 14814 | -6/Waste | Discovered new exit (range 16) 14827 | -6/Waste | Entered Factory 14849 | -6/Factory | Discovered new exit (range 11) 14853 | -6/Factory | Entered another Factory area 14853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14873 | -5/Factory | Identified Heart of Steel 14995 | -5/Factory | Identified exit to Upper Caves 15158 | -5/Factory | System corruption reached 10% 15221 | -5/Factory | Self-destructed Last Messages --------------- 15214_ K-01 Serf collects debris. 15214_ U-05 Engineer lays Concrete. 15215_ The unstable cave ceiling collapses. 15215_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 15215_ Gauss Rifle+ destroyed. 15215_ Knocked back. 15215_ U-05 Engineer lays Concrete. 15217_ K-01 Serf collects debris. 15217_ U-05 Engineer lays Concrete. 15217_ Penetrated by Slug. 15217_ Knocked back. 15218_ U-05 Engineer lays Concrete. 15219_ The unstable cave ceiling collapses. 15219_ U-05 Engineer lays Concrete. 15219_ U-05 Engineer builds a Wall. 15219_ U-05 Engineer lays Concrete. 15220_ U-05 Engineer builds a Wall. 15220_ K-01 Serf collects debris. 15221_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????# ""R"" #?????????????????????????? | | #????????# " " #?????????????????????????? | | #####????# """ #?????????????????????????? | | # ###### """ #?????????????????????????? | | " + """ #?????????????????????????? | | # ### ## #?????????????????????????? | | #####?# ## """ """ #?????????????????????????? | | #?????# ## """ """ #?????????????????????????? | | !#?????# ## """ """ #???? ????????????????????? | | ##?????# ## #???? ????????????????????? | | ???????# ## #???? ????????????????????? | | ???????# ###+####+#########?+????????????????????? | | ???????# #?# #???????????????????? | | ???????# #?# #######? ????????????????????? | | ???????# #?# "" #??????? ????????????????????? | | ???????# ### "" #??????# #???????????????????? | | ???????# "Y #??????# #???????????????????? | | ???????# "" #??????# #???????????????????? | | ???????# "" ###????# #???????????????????? | | ???????#^ ""#????# #???????????????????? | | ???????#^^ T"#????# #???????????????????? | | ???????+ "#????# #???????????????????? | | ???????# =!!! ###????# #???????????????????? | | ???????# *%*! #??????# #???????????????????? | | ???????# =!!! ########g###?????????????????? | | ???????# # % %@gg[u#??????????????????? | | ???????+ # gpg]#??????????????????? | | ???????###"# # = |p%g #??????????????????? | | ??????????## # #?????????????????? | | ??????????## *=/ + #????????????????? | | ?????????# # !%% #u u #????????????????? | | ?????????# " # u #????????????????? | | ?????####### ! # #????????????????? | | ?????# =!# ## # ##????????????????? | | ?????# !/% # ;#?????????????????? | | ?????# !H= ????????????????? | | ?????# /u #???????????????? | | ?????# =!k #???????????????? | | ?????####+##### =%* "???????????????? | | ?????# # ==! "???????????????? | | ?????# # #???????????????? | | ?????# = # %!*+ " #???????????????? | | ?????# + = # " "" #???????????????? | | ?????# / # # #???????????????? | | ?????# # # #???????????????? | | ?????# # # #???????????????? | | ?????# # # #???????????????? | | ?????# # ##############???????????????? | | ?????########## #????????????????????????????? | | ??????????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Particle Charging 15 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -9/Materials Hrd. Light Armor Plating | 50% | -9/Materials Aluminum Leg | 45% | -9/Materials Imp. Aluminum Leg | 1% | -8/Materials Aluminum Leg | 1% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumNetworkedSheargun Manual? 0 Play Time 01:36:14 Cumulative 235.9 hours Start 2025.09.05 @ 17:45:01 End 2025.09.05 @ 20:24:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df6e29aa-319b-41e0-b529-6a6edd47d668