Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 08:29:23 Player: CL-1C0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (46) 46 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30500) 30500 TOTAL SCORE: 38151 Bonus ------- Pacifist 200 Entered DSFs 1500 Win 3000 Win Speed 25800 Cogmind --------- Core Integrity 1074/1600 Matter 80/300 Energy 25/100 System Corruption 0% Temperature Cool (4) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster Electron Diverter Faulty Improved Diametric Drive > --- UTILITY (15) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Null Cannon Power Sword > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav Array Impulse Thruster Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Nova Cannon Null Cannon [Rating: 73] Favorites ----------- Power Graviton Reactor Reactor Graviton Reactor Propulsion Antigrav Array Treads Advanced Medium Treads Hover Unit Antigrav Array Flight Unit Improved Diametric Drive Utility Advanced Terrain Scan Processor Device IFF Parser Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Power Sword Energy Cannon Null Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . 1 . 1 . 1 . . . . Utility 13 | . . . 2 1 2 . 1 2 1 . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 26 | 1 . . . 3 . . . 5 1 . 2 6 . 6 2 Power 1 | . . . . . . . . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 10 | 1 . . . 2 . . . 1 . . 1 3 . . 2 Treads 2 | 1 . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight 7 | . . . . 2 . . . 1 . . . 2 . . 2 Utility 12 | . . . . 1 . . . 3 1 . 1 . . 6 . Device 2 | . . . . . . . . 2 . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . . . . . . 1 . . 6 . Hackware 2 | . . . . . . . . 1 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 1 . . . 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . . 4 . . . Parts Lost 8 | . . . . 1 . 1 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . 1 . . . 1 1 . . . 2 Utility 2 | . . . . . . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . 1 . . . 2 2 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 2 | 4 . . . . . . . 1 2 2 3 4 5 5 4 Power 1 | . . . . . . . . . 2 2 2 2 2 2 2 Propulsion . | 3 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . 1 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 17 | . 10 . . 19 15 12 6 29 36 21 4 4 13 26 39 Hover 1 | . . . . . . . . . . . . 2 4 4 2 Flight 4 | . . . . 12 7 4 . 3 5 3 . . 8 8 9 Device 1 | . . . . . . . . 10 10 5 . . . . . Processor 7 | . . . . 6 7 7 6 5 5 3 3 . . 13 24 Slashing Weapon 1 | . . . . . . . . 2 5 1 . . . . 3 Peak Build Rating 73 | 1 1 . . 8 7 7 3 26 32 32 14 37 37 61 73 Average Rating 23 | 1 . . . 6 7 5 3 21 32 15 8 17 37 49 62 On Entrance 13 | 6 1 . . . 7 7 3 3 26 32 1 2 37 37 61 Naked Turns 168 | . 7 28 63 6 . . . . . 17 11 36 . . . Heaviest Build 16 | . . . . . . . . 5 5 5 . 3 . . 16 Greatest Support 26 | 3 3 3 3 4 3 3 3 7 7 7 3 26 8 8 16 Greatest Overweight (x) 5 | . . . . . . . . . . 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . . . . . 2 3 2 3 4 5 5 5 5 Average Carried 2 | 3 . . . . . . . 1 2 2 3 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 2 3 2 3 4 5 5 5 3 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Matter Collected 250 | 200 . . . 30 . . . . . 5 . . . 15 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15 | . . . 15 . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 1 | . . . 1 . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Hostile Shots Fired 268 | . . . 30 24 . 10 38 7 . 38 64 14 . 7 36 Missed 97 | . . . 11 10 . 4 11 7 . 7 21 7 . 2 17 Hits 171 | . . . 19 14 . 6 27 . . 31 43 7 . 5 19 Melee 23 | . . . . . . . . . . 23 . . . . . Projectile 148 | . . . 19 14 . 6 27 . . 8 43 7 . 5 19 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 11 | . . . . . . . 1 . . 8 1 . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 4045 | . . . 263 138 . 225 506 . . 702 997 141 . 364 709 Core 3361 | . . . 263 99 . 211 506 . . 623 745 115 . 273 526 Absorbed by Shields 97 | . . . . . . . . . . 97 . . . . . Core Remaining (%) 68 | 100 . 100 34 82 . 69 40 100 . 45 . 33 . 81 67 Volleys Fired 5 | . . . . . . . . . . . . 3 . . 2 Largest 1 | . . . . . . . . . . . . 1 . . 1 Hottest 130 | . . . . . . . . . . . . 113 . . 130 Shots Fired 5 | . . . . . . . . . . . . 3 . . 2 Gun . | . . . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . 3 . . 2 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . 3 . . 2 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . 2 . . . Robot Miss Streak 1 | . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . 2 . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . . . 2 . . . 5 . . 16 Impact . | . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . 2 . . . 5 . . 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 130 | . . . 35 . . . . . . . 14 81 . . . Guns . | . . . . . . . . . . . . . . . . Cannons 81 | . . . . . . . . . . . . 81 . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 49 | . . . 35 . . . . . . . 14 . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 81 | . . . . . . . . . . . . 81 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 . . . . . . 2 . 3 . . . Average Corruption 2 | . . . 2 . . . . . . 1 . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 1 . 3 . . . Message Errors 2 | . . . . . . . . . . 1 . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 23 | . . . 5 . . . . . . . . 18 . . . Projectiles 18 | . . . . . . . . . . . . 18 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 5 | . . . 5 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 15 . . . . . . . 6 . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . . . 8 . . . . . . . 5 . . . . Targets Rammed 13 | . . . 8 . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 60 | . . . . . . . . . . . . 60 . . 26 Average Temperature 27 | . . . . . . . . . . . . 32 . . 19 Received Heat Transfer 357 | . . . 90 45 . . 180 . . . . 42 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 73 Level 1 5 | . . . . . . . . . . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 292 | . . . 5 45 11 4 . 6 . 50 62 81 38 28 292 Initial 33 | . . . . . 11 4 . . . . 27 15 33 28 16 Average 39 | . . . 1 9 7 2 . 1 . 9 40 20 34 28 129 Influence Increases 719 | . . . 5 45 5 . . 20 . 60 60 113 5 . 406 Destroy 0b10 Robot/NC 5 | . . . 5 . . . . . . . . . . . . Successful Hack 107 | . . . . . 5 . . 16 . . 30 . 5 . 51 Disable Machine 45 | . . . . . . . . . . . . 30 . . 15 Destroy Structure 67 | . . . . . . . . 4 . . . 8 . . 55 Partial Spotted 60 | . . . . . . . . . . . 30 . . . 30 Lose Combat Pursuer 435 | . . . . 45 . . . . . 60 . 75 . . 255 Influence Decreases 427 | . . . 5 20 24 6 . 20 . 10 83 79 28 10 142 Entered New Map 101 | . . . . . 14 2 . . . . 23 12 28 10 12 Time Decay 262 | . . . 5 10 10 . . 20 . . 40 67 . . 110 Lost Part 64 | . . . . 10 . 4 . . . 10 20 . . . 20 Squads Dispatched 12 | . . . 2 2 . . . 2 . 1 2 1 . . 2 Investigation 5 | . . . 2 1 . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . 1 . . . 1 . 1 2 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Distress Signals 4 | . 1 . 1 . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 79 | . 2 . 7 8 . 2 7 4 . 9 17 7 . 1 15 Peak Tracking Total 16 | . 4 . 8 5 . 2 7 7 . 6 16 5 . 1 12 Tactical Retreats 8 | . . . . 1 . . . . . 2 . 1 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Traps Triggered 6 | . 1 . 1 . . 2 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Machines Disabled 3 | . . . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Machines Accessed 11 | . . . 2 1 1 . . 1 1 . 2 . 1 . 2 Terminals 11 | . . . 2 1 1 . . 1 1 . 2 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 24 | . . . 5 2 1 . . 3 2 . 6 . 2 . 3 Successful 9 | . . . . . 1 . . 1 1 . 3 . 1 . 2 Failed 15 | . . . 5 2 . . . 2 1 . 3 . 1 . 1 Catastrophic 9 | . . . 4 2 . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . 6 2 . . . . . . 5 . . . . Terminals 24 | . . . 5 2 1 . . 3 2 . 6 . 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . 1 . . 1 1 . 2 . 1 . 2 Open DSF 3 | . . . . . 1 . . . 1 . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 1 . . . 1 1 . 2 . 1 . 2 Full Trace Events 5 | . . . 2 1 . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Active Infowar (turns) 126 | . . . . . . . . 81 15 30 . . . . . IFF 126 | . . . . . . . . 81 15 30 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Turns Passed 973 | 3 26 28 63 70 29 26 73 81 15 54 90 165 5 23 222 Spaces Moved 1780 | 1 51 55 110 150 58 51 141 145 30 77 155 262 13 40 441 Core 993 | 1 51 55 110 58 58 51 141 14 . 59 155 236 . . 4 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 . . . Flight 782 | . . . . 92 . . . 131 30 18 . 21 13 40 437 Fastest Speed 34 | 50 50 50 50 40 50 50 50 45 45 45 50 35 35 35 34 Average Speed 45 | 50 50 50 50 43 50 50 50 45 45 50 50 48 35 35 37 Slowest Speed 300 | 50 50 50 50 50 50 50 50 50 45 100 50 60 35 35 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 2 . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 25 27 19 20 2 81 6 7 1 89 9 37 . 47 15 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . . 2 . . . 3 . . 17 Terrain Destroyed 23 | . . . . . . . . 2 . . . 4 . . 17 Melee 21 | . . . . . . . . 2 . . . 3 . . 16 Projectile 2 | . . . . . . . . . . . . 1 . . 1 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Tes Res DSF Acc Total 1881 | 5 50 54 117 152 57 50 142 155 31 92 165 285 12 45 469 Wait 12 | . . . . . . . . . . . 3 5 . . 4 Move 1756 | . 50 54 109 149 57 50 140 144 30 76 154 257 12 39 435 Hop 4 | . . . . . . . . . . . . 2 . . 2 Pick Up 7 | . . . . . . . 2 4 . . 1 . . . . Fast Attach 20 | . . . . 3 . . . 2 . . 2 5 . 6 2 Attach 13 | 1 . . . . . . . 3 1 . . 3 . . 5 Detach 8 | . . . . . . . . . . 1 . 4 . . 3 Swap . | . . . . . . . . . . . . . . . . Drop 5 | 4 . . . . . . . . . . . 1 . . . Fire 5 | . . . . . . . . . . . . 3 . . 2 Melee 23 | . . . . . . . . 2 . . . 5 . . 16 Ram 12 | . . . 8 . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 15) 30 | -10/Materials | Entered Mines 39 | -10/Mines | Learned Materials security intel 52 | -10/Mines | Discovered new exit (range 13) 58 | -10/Mines | Entered Materials 58 | -9/Materials | Evolved 2 slots: Utility x2 116 | -9/Materials | Core integrity fell below 50% 118 | -9/Materials | Discovered new exit (range 5) 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 184 | -8/Materials | Discovered new exit (range 15) 191 | -8/Materials | Entered Factory 191 | -7/Factory | Evolved 2 slots: Utility x2 220 | -7/Factory | Identified exit to DSF 220 | -7/Factory | Entered DSF 237 | -7/DSF | Additional patrols routed to DSF 239 | -7/DSF | Discovered new exit (range 14) 246 | -7/DSF | Entered Factory 246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 302 | -6/Factory | Build established: Mutant 302 | -6/Factory | Core integrity fell below 50% 311 | -6/Factory | Discovered new exit (range 11) 319 | -6/Factory | Entered another Factory area 319 | -5/Factory | Evolved 2 slots: Utility x2 338 | -5/Factory | Identified exit to Factory 400 | -5/Factory | Entered another Factory area 400 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 415 | -4/Factory | Identified exit to DSF 415 | -4/Factory | Entered DSF 435 | -4/DSF | Additional patrols routed to DSF 448 | -4/DSF | Discovered new exit (range 14) 468 | -4/DSF | Core integrity fell below 50% 469 | -4/DSF | Entered Research 469 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 492 | -3/Research | Identified exit to Armory 492 | -3/Research | Identified exit to Testing 528 | -3/Research | Spotted B-86 Titan 557 | -3/Research | Core integrity fell below 50% 559 | -3/Research | Entered Testing 622 | -3/Testing | Found Prototype Energy Cannon 622 | -3/Testing | Identified Null Cannon 712 | -3/Testing | Discovered new exit (range 16) 724 | -3/Testing | Entered Research 724 | -2/Research | Evolved 2 slots: Utility x2 728 | -2/Research | Identified exit to DSF 729 | -2/Research | Entered DSF 747 | -2/DSF | Discovered new exit (range 15) 748 | -2/DSF | Additional patrols routed to DSF 752 | -2/DSF | Entered Access 752 | -1/Access | Evolved 2 slots: Utility x2 850 | -1/Access | Identified exit to Surface 937 | -1/Access | Spotted B-99 Colossus 937 | -1/Access | Spotted B-99 Colossus 974 | *** | Escaped! Last Messages --------------- Investigation squad. 00857_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (64,117) Map updated. 00879_ U-05 Engineer builds a Wall. 00880_ Knocked back. 00885_ Acquired Impulse Thruster. 00892_ Impulse Thruster destroyed. 00895_ Antigrav Array destroyed. 00899_ Knocked back. 00904_ Penetrated by Slug. 00906_ S-43 Plague destroyed. 00926_ Acquired Q-thruster. 00942_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1A. 00952_ ALERT: Security rotation in progress. 00971_ Main Access Shell breached. [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ????????# === ##############???????????????? | | ????????# === #????????????????????????????? | | ????????# === ]########?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ?????#### #?????????????????????? | | ?????+ +?????????????????????? | | ?????#######+########## #?????????????????????? | | ????????# #????? #?????????????????????? | | ????????# #?????? #?????????????????????? | | ????????# #??????? ????????????????????? | | ????????# #??????? ???????????????????? | | ????????# #???????? #??????????????????? | | ????????# " #????????? #??????????????????? | | ????????# """ #?????????? ????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# " !#???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????#!!! #?#""""?????????????????????????? | | ????????#!!! #?# ??????????????????????????? | | ????????#!! #?# """"""?????????????????????? | | ????????# #?# " "?????????????????????? | | ????????# ### " "" "?????????????????????? | | ????????# " " " "@ "?????????????????????? | | ????????############ "?????????????????????? | | ???????????????????# """"""?????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????"""""""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1210 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Challenges ------------ None Game ------ Seed MolecularHardcellSpiker Manual? 0 Play Time 00:26:04 Cumulative 545.2 hours Start 2025.06.19 @ 07:58:12 End 2025.06.19 @ 08:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 660 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 14/0/5/1/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e677e9b-65d1-49a5-a824-79f1fcd8fc1d