Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 14:12:58 Player: Back to the Scrapyard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1743) 1743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 3973 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (79) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (8) ---- Light Treads Improved Heat Sink Minigun Assault Cannon Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Minigun Battle Cannon > --- INVENTORY -------- Minigun Minigun Minigun Assault Cannon Missile Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Minigun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 43 | 7 1 2 4 29 Power 4 | . 1 . . 3 Engine 4 | . 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 . 8 Treads 7 | 1 . 2 . 4 Leg 4 | 1 . . . 3 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . . 1 7 Device 4 | 1 . . . 3 Storage 2 | 1 . . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 3 . . 3 11 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 . . . 7 Ballistic Cannon 2 | . . . 2 . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 20 | . . . . 20 Power 2 | . . . . 2 Propulsion 10 | . . . . 10 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 6 | 4 4 6 7 6 Power . | 1 1 1 1 . Propulsion 1 | 1 2 2 2 . Utility . | . . 1 1 . Weapon 3 | . 1 1 2 5 Tool/Special . | . . . . . Unused Backups 13 | . . 1 6 6 Power 2 | . . . 1 1 Propulsion 5 | . . 1 3 1 Utility 2 | . . . 1 1 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 100 100 96 75 Engine 10 | . 14 14 14 7 Treads 20 | . 14 28 28 16 Leg 3 | . 14 . . 4 Device 8 | . 14 14 10 5 Storage 7 | . 14 14 10 4 Processor 9 | . . . . 15 Protection 2 | . . . 3 2 Energy Gun 1 | . 14 14 . . Energy Cannon 3 | . . . 11 . Ballistic Gun 8 | . 14 14 . 10 Ballistic Cannon 7 | . . . 16 4 Peak Build Rating 26 | 6 7 9 13 26 Average Rating 15 | 4 7 8 11 20 On Entrance 7 | . 6 7 9 13 Avg Prop Armor Cover (%) 6 | 9 7 . . 6 Naked Turns . | . . . . . Heaviest Build 40 | 9 12 12 34 40 Greatest Support 83 | 20 20 40 40 83 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 6 Most Carried 8 | 6 4 8 8 8 Average Carried 6 | 4 4 6 7 6 Final Capacity 8 | 8 8 8 5 8 Final Carried 8 | 5 4 8 5 6 Class Distribution -------------------- 94% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1422 | 244 90 29 75 984 Remotely . | . . . . . Salvage Created 1731 | 13 111 . 136 1471 Parts 92 | 2 3 . 9 78 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 34 | . 2 . 4 28 Guns 14 | . 2 . . 12 Cannons 11 | . . . 4 7 AOE 9 | . . . . 9 Classes Destroyed 16 | 1 2 . 3 10 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 3 | . . . . 3 Recycler 5 | . . . . 5 Mechanic 2 | . . . . 2 Operator 3 | . 1 . . 2 Watcher 2 | . . . . 2 Swarmer 4 | . . . 1 3 Grunt 18 | . 2 . . 16 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 3 | . . . 1 2 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 11 | 1 1 . 2 11 Combat Bots Only 7 | . 1 . 2 7 Max Kills in Single Turn 3 | 1 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 240 | . 25 . 6 209 Missed 62 | . 7 . 2 53 Hits 178 | . 18 . 4 156 Melee 9 | . . . . 9 Projectile 169 | . 18 . 4 147 Critical Strikes 6 | . . . . 6 Damage Taken 3199 | . 254 . 67 2878 Core 650 | . 37 . 19 594 Absorbed by Shields . | . . . . . Ignored by Resistances 56 | . . . . 56 Core Remaining (%) 88 | 100 . . 77 . Volleys Fired 137 | 4 17 . 7 109 Largest 2 | 2 2 . 2 2 Hottest 117 | 60 60 . 117 117 Shots Fired 245 | 8 34 . 11 192 Gun 171 | 8 34 . . 129 Cannon 63 | . . . 11 52 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 206 | 4 17 . 7 178 Thermal 28 | 4 17 . 4 3 Explosive 11 | . . . . 11 Electromagnetic . | . . . . . Robot Hit Streak 20 | 2 9 . 5 20 Robot Miss Streak 3 | 2 2 . 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 176 | 4 22 . 6 144 Core Hits 101 | 1 7 . 4 89 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5026 | 49 257 . 162 4558 Guns 2022 | 49 256 . . 1717 Cannons 1135 | . . . 162 973 Explosions 1848 | . . . . 1848 Melee . | . . . . . Ramming 21 | . 1 . . 20 Kinetic 2854 | 27 110 . 53 2664 Thermal 303 | 22 146 . 109 26 Explosive 1848 | . . . . 1848 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 62 | . . . . 62 Projectiles . | . . . . . Explosions 62 | . . . . 62 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 229 | . . . . 229 Shots 9 | . . . . 9 Rammed 4 | . 1 . . 3 Targets Rammed 4 | . 1 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 117 . . 285 Average Temperature 63 | . 57 . . 65 Received Heat Transfer 999 | . 153 . . 846 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 560 | 50 325 . 148 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 62 | 100 100 100 . 51 Level 1 22 | . . . . 29 Level 2 14 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 534 | 5 30 1 . 534 Initial 1 | . . 1 . . Average 163 | . 10 . . 211 Influence Increases 1177 | 5 55 . 40 1077 Destroy 0b10 Robot/C 620 | . 40 . 40 540 Destroy 0b10 Robot/NC 105 | 5 5 . . 95 Destroy Leader 140 | . 10 . . 130 Successful Hack 12 | . . . . 12 Disable Machine 30 | . . . . 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 90 | . . . . 90 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 643 | 5 50 5 40 543 Entered New Map 4 | . . 4 . . Time Decay 458 | 5 50 1 40 362 Lost Part 181 | . . . . 181 Squads Dispatched 9 | . 1 . . 8 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 5 . 4 58 Peak Tracking Total 7 | . 2 . 2 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . . 1 . 4 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 13 | . . 1 . 12 Successful 6 | . . 1 . 5 Failed 7 | . . . . 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . . . . 8 Terminals 8 | . . . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . . 1 . 1 Robot Analysis 1 | . . . . 1 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1040 | 14 148 136 462 280 Sensors 280 | . . . . 280 Seismic 760 | 14 148 136 462 . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2321 | 113 148 136 610 1314 Spaces Moved 1176 | 71 52 76 361 616 Core 74 | 23 . . . 51 Treads 879 | 40 52 76 361 350 Legs 215 | 8 . . . 207 Wheels 8 | . . . . 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 80 Average Speed 153 | 119 160 160 160 152 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 23 12 31 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . . 1 110 Melee . | . . . . . Projectile 6 | . . . 1 5 AOE 105 | . . . . 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1459 | 89 82 92 386 810 Wait 30 | . 12 4 . 14 Move 1172 | 70 51 75 360 616 Hop . | . . . . . Pick Up 36 | 8 . 7 5 16 Fast Attach 22 | 3 . . 1 18 Attach 11 | 3 1 . . 7 Detach . | . . . . . Swap 18 | 1 . 2 3 12 Drop 28 | . . 4 10 14 Fire 137 | 4 17 . 7 109 Melee 1 | . . . . 1 Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . 1 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 262 | -10/Materials | Entered Mines 269 | -10/Mines | Learned location of Zion (-7) 279 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 302 | -10/Mines | Build established: Mutant 390 | -10/Mines | Discovered new exit (range 6) 398 | -10/Mines | Entered Subcaves 401 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 434 | -10/Subcaves | Learned Materials non-interactive machine intel 495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 997 | -10/Subcaves | Discovered new exit (range 7) 999 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1008 | -10/Subcaves | Entered Materials 1008 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1009 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1465 | -8/Materials | Discovered new exit (range 11) 1787 | -8/Materials | Destroyed 7 combat bots 1791 | -8/Materials | Lost 3 parts (1p1n1w) 1816 | -8/Materials | Core integrity fell below 50% 1858 | -8/Materials | Lost 5 parts (3n1u1w) 2215 | -8/Materials | Identified exit to Factory 2315 | -8/Materials | Core integrity fell below 20% 2322 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02311_ Destroyed Lgt. Nuclear Core. 02311_ Destroyed Weight Redist. System. 02311_ K-01 Serf destroyed. 02313_ G-50 Soldier destroyed. 02313_ G-47 Trooper destroyed. 02313_ K-01 Serf destroyed. 02314_ Hvy. Missile Launcher destroyed. 02316_ X-57 Shotgunner destroyed. 02316_ R-06 Scavenger destroyed. 02317_ System corrupted: Heat flow error (+140). 02317_ U-05 Engineer lays Concrete. 02318_ H-61 Shepherd calls for reinforcements. 02318_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02318_ Knocked back. 02319_ O-24 Administrator destroyed. 02319_ U-05 Engineer builds a Wall. 02321_ A-02 Transporter destroyed. 02322_ K-01 Serf collects debris. 02322_ Penetrated by Slug. 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"""#?#!!]][[#??????????????????? | | ???#]] ! # # S"#?#!!]] [#??????????????????? | | ???######## # #?# #######???????????"" | | ???######## ########## ## ###########?"" | | ???# ^ " # #?"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMultinovaShotgun Manual? 0 Play Time 00:24:10 Cumulative 243.3 hours Start 2026.04.29 @ 13:51:44 End 2026.04.29 @ 14:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 315 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe8a2607-87c8-4457-bf65-09f1e48fce68