Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.12 @ 00:02:41 Player: Tuja Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (90) 450 Value Destroyed (3103) 3103 Prototype IDs (32) 640 Alien Tech Used (12) 2400 Bonus (10776) 10776 TOTAL SCORE: 23669 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 467 Follower Combat Kills 1009 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Cogmind --------- Core Integrity 0/1300 Matter 223/425 Energy 500/500 System Corruption 16% Temperature Cool (0) Movement Hovering (112) Ox1 +NEM 1 Location -3/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- Large Storage Unit Small Battery Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Centrium Light Armor Plating Graphene Brace Improved Remote Force Field Hacking Suite Microwarp Drive > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (17) --- Enhanced Biometal Leg Enhanced Biometal Leg Improved VTOL Module Faulty Diametric Drive Experimental Heat Sink Experimental Heat Sink Experimental Core Analyzer Reaction Control System Subatomic Replicator Compact Linear Accelerator Heavy Mace Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Compact Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Small Battery Compact Battery Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Centrium Light Armor Plating Graphene Brace Improved Remote Force Field Hacking Suite Microwarp Drive > --- WEAPON ----------- Compact Linear Accelerator > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Improved VTOL Module Diametric Drive Experimental Heat Sink Experimental Heat Sink Experimental Core Analyzer Reaction Control System High-powered Transdimensional Reconstructor Subatomic Replicator Heavy Mace Heavy Mace Heavy Mace Heavy Mace [Rating: 142] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Heavy Mace Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Compact Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . Utility 11 | . . 2 . 1 2 2 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 112 | 8 1 16 15 12 10 1 1 . 1 1 6 3 7 30 Power 9 | 1 . 2 2 1 1 . . . . . 1 . . 1 Engine 6 | 1 . 2 2 . 1 . . . . . . . . . Core 2 | . . . . 1 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 37 | 2 . 6 5 9 6 . . . . . 2 . 1 6 Treads 2 | . . 2 . . . . . . . . . . . . Leg 7 | . . 2 5 . . . . . . . . . . . Wheel 5 | 2 . 2 . . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . 4 Flight 19 | . . . . 9 6 . . . . . 2 . 1 1 Utility 44 | 3 1 3 4 1 2 1 1 . 1 1 3 3 4 16 Device 17 | 2 . 2 1 . . . . . . 1 1 2 2 6 Storage 5 | 1 1 . . . . . . . . . . . . 3 Processor 6 | . . . 1 1 1 . . . . . 2 . . 1 Hackware 7 | . . . . . 1 1 1 . 1 . . 1 1 1 Protection 8 | . . 1 2 . . . . . . . . . 1 4 Artifact 1 | . . . . . . . . . . . . . . 1 Weapon 22 | 2 . 5 4 1 1 . . . . . . . 2 7 Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 4 2 . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 1 . . . . . . . . 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 . . . 3 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . 6 Parts Lost 58 | . . 11 14 3 . . . . . 2 . 3 9 16 Power 7 | . . 2 2 1 . . . . . 1 . . 1 . Propulsion 20 | . . 4 6 2 . . . . . 1 . 1 1 5 Utility 23 | . . 2 3 . . . . . . . . 2 6 10 Weapon 8 | . . 3 3 . . . . . . . . . 1 1 Highest Loss Streak 9 | . . 4 5 2 . . . . . 1 . 3 5 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 9 | 4 8 13 14 7 7 7 7 8 8 8 7 5 7 9 Power . | . 1 . 1 . . 1 . . . . . . . . Propulsion 2 | 2 4 7 5 . . 2 2 2 2 2 1 1 1 1 Utility 3 | . 1 2 4 5 4 3 4 5 5 5 4 3 2 2 Weapon 1 | . 1 2 2 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . . 4 2 1 . . . 2 . . . . 1 10 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 3 . . . . . . . . . . . 3 Utility 7 | . . . . 1 . . . 2 . . . . . 4 Weapon 4 | . . 1 2 . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 84 | . 100 76 65 96 92 94 99 100 100 95 92 98 84 77 Engine 3 | . 14 7 6 . 6 5 5 5 5 3 . . . . Core 1 | . . . . 6 . . . . . . . 4 3 . Leg 3 | . . 6 18 . . . . . . . . . . . Wheel 2 | . 28 12 . . . . . . . . . . . . Flight 16 | . . . . 36 32 29 29 29 29 27 25 23 18 15 Device 9 | . 14 12 6 7 6 5 5 5 5 5 14 18 11 8 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 Processor 11 | . . . 4 14 20 17 17 17 17 17 15 14 14 14 Hackware 8 | . . . . . 5 11 16 17 17 17 15 18 18 13 Protection 4 | . . 3 3 7 6 5 5 5 5 5 5 4 3 7 Energy Gun 1 | . 14 7 2 . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 . . . . . . . . . . 1 Impact Weapon 5 | . . . . 13 6 11 11 10 10 10 10 9 7 2 Peak Build Rating 142 | 9 8 21 26 34 51 54 57 58 61 61 77 89 112 142 Average Rating 49 | 5 7 11 18 29 40 54 56 57 59 58 68 87 90 90 On Entrance 41 | . 7 8 21 22 29 51 54 57 58 61 53 77 78 49 Avg Prop Armor Cover (%) 3 | . . . . 4 . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 13 28 33 34 19 19 19 19 19 19 19 21 23 28 61 Greatest Support 60 | 32 32 40 60 20 26 27 27 27 27 27 25 25 30 48 Greatest Overweight (x) 7 | . . 2 7 1 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 17 Average Capacity 10 | 7 8 15 15 8 8 8 8 8 8 8 8 8 8 12 Most Carried 17 | 7 13 15 15 14 8 7 8 8 8 8 8 8 8 17 Average Carried 9 | 4 8 13 14 7 7 7 7 7 8 7 7 6 7 11 Final Capacity 17 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 17 Final Carried 15 | 7 13 15 15 8 8 7 8 8 8 8 8 6 6 13 Class Distribution -------------------- 30% | Mutant 26% | Hacker-Scout 13% | Hacker-Ninja 7% | Scout 6% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Matter Collected 2343 | 280 31 259 644 116 165 10 10 20 . 77 17 81 81 552 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3468 | 12 186 830 1163 285 48 21 66 . . 37 178 122 146 374 Parts 176 | 4 13 60 57 12 3 . . . . . . . 10 17 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Combat Hostiles Destroyed 60 | . 9 18 19 4 . . . . . 3 . . 2 5 Melee 7 | . . . . 2 . . . . . 2 . . 2 1 Guns 46 | . 9 18 19 . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . 2 Classes Destroyed 18 | 1 2 6 2 1 . . 1 . . 1 . . 1 3 Worker 5 | . . 1 . . 1 . . . . . 2 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . Recycler 3 | . . 1 . 1 . . . . . . 1 . . . Minesweeper 2 | . . . . . . . 2 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . Watcher 14 | . . 1 2 4 1 1 . . . . . 3 1 1 Swarmer 15 | . 6 3 . 4 . . . . . 1 . . 1 . Grunt 26 | . 3 9 14 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 9 | . . 5 4 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 4 11 5 4 2 1 2 . . 1 3 1 1 2 Combat Bots Only 7 | . 4 7 4 4 . . . . . 1 . . 1 2 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 1 . . 1 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Hostile Shots Fired 867 | . 50 136 181 27 . . 3 8 . 47 2 32 166 215 Missed 314 | . 11 30 54 6 . . 1 2 . 33 2 13 71 91 Hits 553 | . 39 106 127 21 . . 2 6 . 14 . 19 95 124 Melee 1 | . . 1 . . . . . . . . . . . . Projectile 552 | . 39 105 127 21 . . 2 6 . 14 . 19 95 124 Critical Strikes 24 | . . 2 6 . . . 1 1 . . . . 4 10 Actively Blocked 10 | . . . . . . . . . . . . . . 10 Part Disruptions 3 | . . . . 1 . . . . . . . . 1 1 Damage Taken 7397 | . 287 977 1570 290 . . 38 68 . 200 . 272 1433 2262 Core 2004 | . 130 228 257 59 . . 38 20 . 33 . 13 511 715 Absorbed by Shields 250 | . . . . . . . . . . . . 64 10 176 Redirected to Shielding 419 | . . . . 7 . . . . . 21 . 75 105 211 Ignored by Resistances 2126 | . 88 294 452 86 . . 10 20 . 57 . 92 403 624 Regen/Repaired (Parts) 66 | . . . . . 16 . . . . . . . 50 . Core Remaining (%) 78 | 100 48 43 53 91 100 . . . . 90 100 . . . Volleys Fired 235 | 2 30 77 102 . . . . . . . . . . 24 Largest 2 | 2 2 2 2 . . . . . . . . . . 2 Hottest 96 | 60 60 60 50 . . . . . . . . . . 96 Shots Fired 424 | 4 58 148 184 . . . . . . . . . . 30 Gun 409 | 4 58 148 184 . . . . . . . . . . 15 Cannon 14 | . . . . . . . . . . . . . . 14 Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 340 | 2 30 95 184 . . . . . . . . . . 29 Thermal 83 | 2 28 53 . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 37 | 3 24 37 34 . . . . . . . . . . 9 Robot Miss Streak 3 | . 2 2 2 . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 410 | 3 47 125 153 15 4 1 2 5 4 3 3 5 13 27 Core Hits 148 | 2 14 49 64 4 1 . . . . . . . 3 11 Critical Kills 4 | . 1 . 2 . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . 2 . 1 1 1 . . . 1 2 . 2 Critical Strikes 15 | . 1 . 4 . 1 1 1 . . . 1 2 . 4 Destroy 5 | . 1 . 4 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 Smash 9 | . . . . . 1 1 1 . . . 1 2 . 3 Melee Attacks 153 | . . . 1 28 14 6 2 9 4 7 7 24 35 16 Impact 137 | . . . 1 28 13 6 2 4 . 7 7 24 29 16 Slashing 6 | . . . . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 4 3 . 2 5 4 1 3 . 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . 2 . . . . . 1 . 1 1 . Damage Inflicted 8086 | 30 460 1259 2177 876 188 44 217 . . 241 302 310 741 1241 Guns 4079 | 30 460 1241 2153 . . . . . . . . . . 195 Cannons 557 | . . . . . . . . . . . . . . 557 Explosions 140 | . . . . . . . . . . . . . . 140 Melee 3268 | . . . . 876 188 44 217 . . 241 302 310 741 349 Ramming 42 | . . 18 24 . . . . . . . . . . . Kinetic 3800 | 7 187 701 2153 . . . . . . . . . . 752 Thermal 836 | 23 273 540 . . . . . . . . . . . . Explosive 140 | . . . . . . . . . . . . . . 140 Electromagnetic . | . . . . . . . . . . . . . . . Impact 2877 | . . . . 876 188 44 217 . . 241 302 310 350 349 Slashing 391 | . . . . . . . . . . . . . 391 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . 2 . 1 . . . . . . . . 5 16 Average Corruption 5 | . . 2 . 1 . . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 34 | . . 4 . . . . . . . . . . 3 27 Message Errors 9 | . . . . . . . . . . . . . 2 7 Matter Fused 9 | . . 1 . . . . . . . . . . . 8 Heat Flow Errors 3 | . . 1 . . . . . . . . . . 1 1 Energy Discharges 8 | . . 2 . . . . . . . . . . . 6 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1422 | . . . . 221 110 44 177 . . 151 232 221 104 162 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1422 | . . . . 221 110 44 177 . . 151 232 221 104 162 Knockbacks 20 | . . . 1 5 1 1 2 . . 1 1 3 1 4 Impact 17 | . . . 1 5 1 1 2 . . 1 1 3 1 1 Kinetic 3 | . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . 8 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . 4 . . . . . . . . . . . . Targets Rammed 8 | . . 4 4 . . . . . . . . . . . Kicked 4 | . . . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 223 | 20 138 85 69 3 5 . . 6 . . . . 223 173 Average Temperature 25 | 15 47 14 11 1 5 . . 5 . . . . 129 95 Received Heat Transfer 1689 | . 126 486 909 9 . . 9 36 . 21 . 48 9 36 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . 6 . 1 2 . . 1 2 2 . 2 Combat Hostiles 5 | . . . . 2 . . . . . 1 . . . 2 Parts Fried 21 | . . . . 8 2 1 2 . . . 2 3 . 3 Impact Corruptions 48 | . . . . 12 3 2 7 . . 5 6 5 3 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 1900 | 50 625 1225 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Maximum Alert Level 5 | . . 1 . 1 . . . . . . 1 . 1 5 Low Security (%) 86 | 100 100 84 100 73 100 100 . . . . 45 100 99 62 Level 1 7 | . . 15 . 26 . . . . . . 54 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . 37 Peak Influence 2027 | 5 140 229 139 252 127 33 . . . . 368 110 202 2027 Initial 368 | . . 39 57 . 86 29 . . . . 368 72 34 98 Average 183 | . 54 127 69 112 89 7 . . . . 274 74 19 714 Influence Increases 3952 | 5 263 520 572 445 124 55 25 . . 270 352 148 472 701 Destroy 0b10 Robot/C 1500 | . 180 360 380 80 60 . . . . 20 . . 40 380 Destroy 0b10 Robot/NC 165 | 5 . 20 25 30 10 5 10 . . 10 15 15 5 15 Destroy Leader 354 | . 40 94 108 18 12 2 . . . . . 6 12 62 Allied During Kill 45 | . . . . . 1 . . . . . . . . 44 Successful Hack 254 | . 13 16 19 40 18 38 . . . . 24 16 46 24 Disable Machine 126 | . . . 9 9 . . . . . . 9 . 45 54 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . Destroy Structure 123 | . . . 1 8 8 10 . . . . 4 36 24 32 Advance Influence 300 | . . . . . . . . . . . 300 . . . Partial Spotted 165 | . . . . . 15 . . . . . . 30 60 60 Lose Combat Pursuer 720 | . 30 30 30 60 . . 15 . . 240 . 45 240 30 Influence Decreases 3535 | 5 153 471 731 240 259 125 25 . . 145 317 238 340 486 Entered New Map 618 | . . 71 102 . 119 41 . . . . 57 88 36 104 Time Decay 2096 | 5 153 290 489 200 120 84 20 . . 125 110 120 164 216 Lost Part 566 | . . 110 140 30 . . . . . 20 . 30 80 156 Lost Ally 45 | . . . . 10 20 . 5 . . . . . . 10 Purge Threat 210 | . . . . . . . . . . . 150 . 60 . Squads Dispatched 44 | . 2 4 2 4 3 . . . . . . 1 4 24 Investigation 12 | . 2 3 . 3 3 . . . . . . . . 1 Extermination 7 | . . . . 1 . . . . . . . 1 2 3 Reinforcement 4 | . . 1 1 . . . . . . . . . 2 . Assault 20 | . . . . . . . . . . . . . . 20 Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Distress Signals 16 | . 2 4 3 1 . . . . . . . 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 290 | . 19 27 27 15 2 4 1 2 . 20 1 13 33 126 Peak Tracking Total 27 | . 5 6 7 5 1 2 1 2 . 7 2 12 20 27 Tactical Retreats 20 | . 1 1 1 2 . . 1 . . 7 . 1 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Traps Triggered 10 | . 1 1 . 3 . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Disabled 18 | . . . 1 1 . . . 1 . . 1 . 6 8 Max in Single Turn 1 | . . . 1 1 . . . 1 . . 1 . 1 1 Garrison Access 6 | . . . 1 1 . 1 . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Accessed 85 | . 4 6 6 6 9 12 . 1 9 . 6 5 14 7 Terminals 58 | . 4 6 5 3 5 9 . . . . 4 2 13 7 Fabricators 5 | . . . . 1 3 . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . 1 . 1 . . . . 1 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . 1 1 . 1 . . . . . 2 1 . Total Hacks 279 | . 12 21 15 17 23 34 . 1 48 . 17 12 59 20 Successful 169 | . 7 9 7 8 12 18 . 1 48 . 9 8 33 9 Failed 109 | . 5 12 8 9 11 15 . . . . 8 4 26 11 Catastrophic 19 | . 1 2 2 2 3 2 . . . . 1 . 4 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 113 | . 5 15 8 10 11 7 . . . . 6 5 32 14 Terminals 199 | . 12 21 14 11 13 27 . . . . 14 9 58 20 Fabricators 13 | . . . . 3 8 . . . . . 2 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . 1 . 2 . . . . 1 1 . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . Garrison Access 7 | . . . 1 2 . 1 . . . . . 2 1 . Terminal Hacks 120 | . 3 8 4 . 4 9 . 1 48 . 6 3 28 6 Record 41 | . . . . . . 1 . . 36 . . . 4 . Part Schematic 11 | . . 1 1 . 2 . . . 4 . 2 1 . . Robot Analysis 5 | . . . . . . 1 . . 4 . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . 1 1 . . 1 . . . . . 1 1 . Emergency Access Points 5 | . . 2 . . . . . . . . 1 1 . 1 Machine Index 3 | . . . . . . 1 . . . . . . 1 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . 1 . 2 . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . 1 . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 1 Zone Layout 24 | . . 2 2 . . 2 . . . . 2 . 15 1 Protovariant Controls 1 | . . . . . . . . . . . . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 2 3 . . . . . . . . . Load Schematic 3 | . . . . 1 2 . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . 2 . . . . 1 1 . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Components 4 | . . . . 1 . 1 . . . . 1 1 . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . . 2 1 . Seal Access 5 | . . . 1 . . 1 . . . . . 2 1 . Unauthorized Hacks 30 | . 4 1 2 5 3 4 . . . . 2 2 4 3 Terminals 28 | . 4 1 2 3 3 4 . . . . 2 2 4 3 Assimilate 7 | . . . . 1 1 2 . . . . . . 2 1 Botnet 18 | . 2 1 2 2 2 2 . . . . 2 1 2 2 Skim 3 | . 2 . . . . . . . . . . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 5 5 5 8 11 . . . . 5 3 10 7 Full Trace Events 11 | . 1 3 1 2 3 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 1 . 2 . . . 4 . 2 1 . . Parts Built 2 | . . . . 1 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 140 | . . . . 73 67 . . . . . . . . . Total Part Build Rating 7 | . . . . 3 4 . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 6 . 3 . . . . 3 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . . . parse_system 4 | . . . . . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 1 1 1 . . . . . Robots Rewired 4 | . . . . . 1 . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Total Allies 12 | . . . . 1 2 2 . 3 . . . . 2 2 Largest Group 3 | . . . . 1 2 3 1 3 . . . . 2 1 Highest-Rated Group 1204 | . . . . 26 51 46 26 87 . . . . 90 1204 Highest-Rated Ally 1204 | . . . . 26 41 26 26 29 . . . . 45 1204 Total Orders 5 | . . . . . 3 . . . . . . . 1 1 STAY 3 | . . . . . 2 . . . . . . . . 1 FOLLOW 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 103 | . . . . . 9 . . 23 . . . . . 71 Total Damage 8422 | . . . . . 436 . . 353 . . . . . 7633 Kills 19 | . . . . . 3 . . 1 . . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Active Infowar (turns) 5437 | 31 340 413 731 617 259 321 114 191 56 283 221 252 735 873 Optics 4471 | . . . 549 617 259 321 114 191 56 283 221 252 735 873 Sensors 4083 | . . 167 731 617 259 321 114 191 56 187 221 252 683 284 Terrain 818 | 8 . . . . . . . . . . . 222 588 . Seismic 609 | 23 340 246 . . . . . . . . . . . . Machine Analysis 3305 | . . . . . 259 321 114 191 56 283 221 252 735 873 Cloaking 388 | . . . . . . . . . . . . 10 378 . Robot Analysis Total 5 | . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Turns Passed 5966 | 86 340 594 1024 617 259 321 114 191 56 283 221 252 735 873 Spaces Moved 8811 | 63 224 241 367 950 546 600 417 444 181 723 559 687 1363 1446 Core 4 | 3 . . 1 . . . . . . . . . . . Treads 9 | . . 9 . . . . . . . . . . . . Legs 429 | . . 63 366 . . . . . . . . . . . Wheels 467 | 60 224 169 . . . . . . . . . . . 14 Hover 109 | . . . . . . . . . . . . . . 109 Flight 7692 | . . . . 950 546 600 417 444 181 723 559 687 1363 1222 Fastest Speed 23 | 50 100 100 120 23 23 24 24 24 24 24 23 23 26 26 Average Speed 38 | 97 100 124 185 31 23 24 24 24 24 24 23 23 27 34 Slowest Speed 400 | 100 100 190 400 112 24 24 24 24 24 26 26 26 29 185 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . 7 11 . . 1 . 3 . 4 23 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 39 | . . . . . . . . . . . . . . 39 Microwarps 4 | . . . . . . . . . . . . . . 4 Exploration Rate (%) 42 | 4 39 30 44 32 11 19 61 62 62 68 13 25 96 71 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 3 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 2 3 . 1 . . . . Spaces Dug 61 | . . . . 8 8 5 . 3 . 3 2 18 12 2 Terrain Destroyed 74 | . . . . 8 8 5 . 3 . 3 2 18 12 15 Melee 61 | . . . . 8 8 5 . 3 . 3 2 18 12 2 Projectile . | . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Sec Total 10599 | 79 289 402 556 1219 647 765 427 519 190 812 636 736 1645 1677 Wait 1228 | . 28 41 56 208 74 159 3 62 . 76 56 3 243 219 Move 8599 | 62 223 240 366 935 523 599 416 441 180 716 558 680 1316 1344 Hop 49 | . . . . 7 11 . . 1 . 3 . 2 23 2 Pick Up 78 | 7 6 15 9 3 4 . 3 2 . . 3 1 6 19 Fast Attach 74 | 7 . 7 7 4 4 . 1 . 2 3 3 1 6 29 Attach 51 | . . 8 7 10 4 1 . . . 1 3 3 5 9 Detach 9 | . . . . 1 1 . . . . 1 1 1 . 4 Swap 25 | 1 1 1 2 2 4 . . 2 3 3 3 . . 3 Drop 56 | . 1 9 2 8 8 . 2 2 1 3 3 2 7 8 Fire 235 | 2 30 77 102 . . . . . . . . . . 24 Melee 146 | . . . 1 26 14 6 2 9 4 6 6 23 33 16 Ram 4 | . . 4 . . . . . . . . . . . . Kick 4 | . . . 4 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . 15 . . . . . . . 20 6 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 412 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Identified exit to Mines 746 | -9/Materials | Destroyed 7 combat bots 768 | -9/Materials | Lost 4 parts (1p1n2w) 848 | -9/Materials | Lost 3 parts (1n1u1w) 877 | -9/Materials | Core integrity fell below 50% 950 | -9/Materials | Discovered new exit (range 10) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Propulsion x2 1258 | -8/Materials | Lost 5 parts (1p2n2u) 1402 | -8/Materials | Garrison activated, responded to threat 1782 | -8/Materials | Lost 3 parts (1p1n1w) 1998 | -8/Materials | Discovered new exit (range 18) 2045 | -8/Materials | Entered Factory 2045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -7/Factory | Fabricated System Shield? 2340 | -7/Factory | Build established: Scout 2653 | -7/Factory | Discovered new exit (range 20) 2661 | -7/Factory | Identified exit to Factory 2662 | -7/Factory | Entered another Factory area 2662 | -6/Factory | Evolved 2 slots: Utility x2 2727 | -6/Factory | Repaired VTOL Module 2731 | -6/Factory | Discovered new exit (range 8) 2770 | -6/Factory | Identified exit to Factory 2887 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2921 | -6/Factory | Entered another Factory area 2921 | -5/Factory | Accompanied by 1 ally 2921 | -5/Factory | Evolved 2 slots: Utility x2 3100 | -5/Factory | Identified exit to Factory 3110 | -5/Factory | Central database locked down 3113 | -5/Factory | Build established: Hacker-Scout 3140 | -5/Factory | Identified exit to Upper Caves 3242 | -5/Factory | Entered Upper Caves 3242 | -5/Upper Caves | Accompanied by 3 allies 3244 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3280 | -5/Upper Caves | Encountered a Warlord checkpoint 3287 | -5/Upper Caves | Learned location of 1 exit from Factory 3308 | -5/Upper Caves | Discovered new exit (range 11) 3311 | -5/Upper Caves | Identified exit to Upper Caves 3356 | -5/Upper Caves | Entered another Upper Caves area 3365 | -5/Upper Caves | Learned Factory stockpile data 3375 | -5/Upper Caves | Entered a destroyed Warlord outpost 3411 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3427 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3507 | -5/Upper Caves | Lost 3 allies 3541 | -5/Upper Caves | Discovered new exit (range 13) 3544 | -5/Upper Caves | Identified exit to Zhirov 3547 | -5/Upper Caves | Entered Zhirov 3547 | -5/Zhirov | Discovered new exit (range 3) 3548 | -5/Zhirov | Identified exit to Proximity Caves 3552 | -5/Zhirov | Met Zhirov 3567 | -5/Zhirov | Learned location of Quarantine (-3) 3567 | -5/Zhirov | Learned location of Testing (-2) 3567 | -5/Zhirov | Learned location of Command (-1) 3573 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3591 | -5/Zhirov | Found Alien Artifact 3591 | -5/Zhirov | Identified Integrated Reactor 3591 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3603 | -5/Zhirov | Entered Proximity Caves 3609 | -4/Proximity Caves | Spotter reported a threat 3609 | -4/Proximity Caves | Spotter reported a threat 3626 | -4/Proximity Caves | Spotted B-86 Titan 3687 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3879 | -4/Proximity Caves | Discovered exit to Factory (range 19) 3886 | -4/Proximity Caves | Entered Factory 3886 | -4/Factory | Evolved 2 slots: Utility x2 3887 | -4/Factory | Identified exit to Upper Caves 4003 | -4/Factory | Discovered new exit (range 10) 4005 | -4/Factory | Identified exit to Research 4107 | -4/Factory | Entered Research 4107 | -3/Research | Evolved 2 slots: Utility x2 4170 | -3/Research | Identified exit to Quarantine 4330 | -3/Research | Spotted B-90 Cyclops 4359 | -3/Research | Entered Quarantine 4387 | -3/Quarantine | Found Alien Artifact 4388 | -3/Quarantine | Lost 3 parts (1n2u) 4391 | -3/Quarantine | Found Alien Artifact 4405 | -3/Quarantine | Build established: Hacker-Ninja 4416 | -3/Quarantine | Discovered new exit (range 12) 4446 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 4456 | -3/Quarantine | Found Alien Artifact 4468 | -3/Quarantine | Identified exit to Research 4576 | -3/Quarantine | Found Alien Artifact 4879 | -3/Quarantine | Cryocooling Duct disabled 4894 | -3/Quarantine | Ambient heat levels rising (+20) 4894 | -3/Quarantine | Non-combat units ordered to evacuate 4914 | -3/Quarantine | Found Alien Impact Weapon 4914 | -3/Quarantine | Identified Core Stripper 4954 | -3/Quarantine | Found Alien Slashing Weapon 4954 | -3/Quarantine | Identified Sigix Broadsword 4972 | -3/Quarantine | Found Alien Artifact 4972 | -3/Quarantine | Identified Core Reset Matrix 4972 | -3/Quarantine | Identified Transdimensional Reconstructor 4972 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 4972 | -3/Quarantine | Identified Terrabomb 4972 | -3/Quarantine | Identified Subatomic Replicator 4972 | -3/Quarantine | Used Core Reset Matrix 4976 | -3/Quarantine | Detected hypermatrix surge 4976 | -3/Quarantine | Sensed 11 artifacts in vicinity 4989 | -3/Quarantine | Lost 3 parts (1p2u) 5004 | -3/Quarantine | Spotted Alpha 7 5007 | -3/Quarantine | Met incapacitated Sigix Warrior 5007 | -3/Quarantine | Lockdown squad dispatched 5008 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5009 | -3/Quarantine | Unlocked Sigix quarantine chamber 5012 | -3/Quarantine | Found Sigix Containment Pod 5013 | -3/Quarantine | Used Terrabomb 5050 | -3/Quarantine | Spotted Lightning 5051 | -3/Quarantine | Spotted Lightning 5051 | -3/Quarantine | Spotted Lightning 5072 | -3/Quarantine | Spotted Fortress 5089 | -3/Quarantine | Lost 5 parts (1n3u1w) 5092 | -3/Quarantine | Discovered new exit (range 5) 5092 | -3/Quarantine | Discovered new exit (range 6) 5093 | -3/Quarantine | Identified exit to Protoforge 5094 | -3/Quarantine | Identified exit to Section 7 5094 | -3/Quarantine | Entered Section 7 5095 | -3/Section 7 | Detected hypermatrix surge 5095 | -3/Section 7 | Sensed 25 artifacts in vicinity 5326 | -3/Section 7 | Discovered exit to Research (range 9) 5337 | -3/Section 7 | Build established: Hacker-Scout 5347 | -3/Section 7 | Spotted S7 Guard 5365 | -3/Section 7 | Spotted B-86 Titan 5368 | -3/Section 7 | Spotted Alpha 7 5369 | -3/Section 7 | Spotted Alpha 7 5379 | -3/Section 7 | Warped through subspace 5390 | -3/Section 7 | Found Navigation Efficiency Matrix 5390 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5428 | -3/Section 7 | Found Microwarp Drive 5490 | -3/Section 7 | Spotted B-99 Colossus 5493 | -3/Section 7 | Core integrity fell below 50% 5514 | -3/Section 7 | Found Integrated Reactor 5514 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5515 | -3/Section 7 | Found Integrated Reactor 5515 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5527 | -3/Section 7 | Found LRC Storage 5529 | -3/Section 7 | Found LRC Energy Well 5531 | -3/Section 7 | Found LRC Matter Compressor 5577 | -3/Section 7 | Found Integrity Redistributor 5611 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 5612 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5613 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5619 | -3/Section 7 | Spotted Executioner 5621 | -3/Section 7 | Spotted Executioner 5625 | -3/Section 7 | Activated Sigix Exoskeleton 5625 | -3/Section 7 | Received instructions from Sigix Warrior 5633 | -3/Section 7 | Spotted Striker 5636 | -3/Section 7 | Spotted Striker 5645 | -3/Section 7 | Destroyed Executioner 5648 | -3/Section 7 | Found Prototype Processor 5648 | -3/Section 7 | Identified Exp. Core Analyzer 5652 | -3/Section 7 | Found Exp. Core Analyzer 5669 | -3/Section 7 | Destroyed Striker 5675 | -3/Section 7 | Destroyed Striker 5732 | -3/Section 7 | Spotted Executioner 5732 | -3/Section 7 | Spotted Executioner 5744 | -3/Section 7 | Spotted Striker 5754 | -3/Section 7 | System corruption reached 10% 5768 | -3/Section 7 | Allies destroyed Striker 5811 | -3/Section 7 | Core integrity fell below 20% 5833 | -3/Section 7 | Spotted Striker 5835 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 5845 | -3/Section 7 | Lost 9 parts (3n5u1w) 5865 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 5930 | -3/Section 7 | Spotted Executioner 5930 | -3/Section 7 | Spotted Investigator 5930 | -3/Section 7 | Spotted Striker 5944 | -3/Section 7 | Warped through subspace 5951 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 5967 | -3/Section 7 | Core destroyed Last Messages --------------- 05941_ G-67 Veteran stasis bubble strength at 162. 05942_ G-67 Veteran stasis bubble strength at 143. 05942_ Slug penetrates L-61 Swordsman. 05942_ Slug penetrates B-74 Champion. 05943_ Slug penetrates Sigix Warrior. 05943_ Slug penetrates Wing Frame. 05943_ G-67 Veteran stasis bubble strength at 124. 05943_ E-15 Imp destroyed. 05944_ P-80 Master resets B-74 Champion, system corruption cleaned. 05944_ G-67 Veteran stasis bubble strength at 105. 05944_ Warped through subspace. 05956_ V8SDR QA2=YF VRFFWT>:R0