Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.14 @ 03:27:18 Player: Asta ^w^ Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4584) 4584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 10214 Bonus ------- Follower Combat Kills 390 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 153/315 System Corruption 12% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (4) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Powered Hammer Power Sword > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Antigrav System Railgun Power Sword [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion VSS Leg Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . 4 2 . 2 2 2 Power 3 | . . . 1 . . 1 . 1 Propulsion 1 | . . . 1 . . . . . Utility 8 | . . . 2 2 . 1 2 1 Weapon . | . . . . . . . . . Parts Attached 142 | 6 2 1 26 6 18 12 40 31 Power 34 | 1 . . 6 2 4 1 8 12 Engine 11 | 1 . . 3 1 4 . 2 . Core 18 | . . . 3 1 . 1 6 7 Reactor 5 | . . . . . . . . 5 Propulsion 31 | 2 . . 7 1 3 4 8 6 Treads . | . . . . . . . . . Leg 18 | 2 . . 7 1 3 4 1 . Wheel 1 | . . . . . . . 1 . Hover 12 | . . . . . . . 6 6 Flight . | . . . . . . . . . Utility 49 | 1 . 1 5 2 9 5 17 9 Device 31 | . . . 3 1 6 3 12 6 Storage 4 | 1 . 1 . 1 . . . 1 Processor 8 | . . . 2 . . . 4 2 Hackware 1 | . . . . . . . 1 . Protection 5 | . . . . . 3 2 . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 . 8 1 2 2 7 4 Energy Gun 3 | . . . 3 . . . . . Energy Cannon 3 | . . . . . . . 3 . Ballistic Gun 13 | 2 2 . 5 . 1 1 . 2 Ballistic Cannon 4 | . . . . 1 1 1 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 1 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 6 | . . . . . . . 6 . Parts Lost 95 | . . . 15 . 5 22 25 28 Power 19 | . . . 2 . 1 4 6 6 Propulsion 25 | . . . 6 . 1 4 7 7 Utility 35 | . . . 1 . 2 11 10 11 Weapon 16 | . . . 6 . 1 3 2 4 Highest Loss Streak 17 | . . . 11 . 1 5 13 17 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | . 3 7 6 7 7 6 3 3 Power 1 | . . 1 3 2 1 . . . Propulsion 1 | . 1 2 . . 1 2 . . Utility . | . . . . . 1 1 . . Weapon 2 | . 1 3 1 3 2 2 1 2 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . 2 2 3 . . 5 Power 5 | . . . 2 . 3 . . . Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon 5 | . . . . 2 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 84 85 83 99 99 83 66 74 Engine 9 | . 14 14 9 10 14 16 2 . Core 4 | . . . 7 4 . . 7 11 Leg 14 | . 28 28 20 23 22 18 6 . Hover 2 | . . . . . . . 3 8 Device 14 | . . . 7 20 21 10 20 12 Storage 5 | . 14 14 8 9 7 9 . . Processor 10 | . . . 12 15 8 6 11 21 Protection 3 | . . . . . 7 10 . . Energy Cannon 1 | . . . . . . . 7 . Ballistic Gun 6 | . 27 28 12 7 6 5 . . Ballistic Cannon 2 | . . . . 5 7 4 . . Impact Weapon 1 | . . . . . . . 2 4 Peak Build Rating 105 | 6 6 7 22 37 44 59 86 105 Average Rating 44 | 4 5 6 17 34 41 44 51 74 On Entrance 20 | . 6 6 7 22 37 42 4 62 Avg Prop Armor Cover (%) 29 | . . . . . . 30 5 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 12 14 14 24 36 48 64 43 60 Greatest Support 61 | 20 20 20 30 38 48 61 45 34 Greatest Overweight (x) 6 | 1 . . 6 . 1 4 3 5 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 15 8 8 8 8 5 25 Average Capacity 6 | 6 8 8 7 8 8 7 5 5 Most Carried 8 | . 7 8 8 8 8 8 5 5 Average Carried 5 | . 3 7 6 7 7 6 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | . 7 8 8 8 7 5 5 3 Class Distribution -------------------- 39% | Mutant 32% | Scavenger-Mutant 11% | Scavenger-Gladiator 5% | Commander-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Matter Collected 3734 | 123 166 71 562 24 1225 28 787 748 Remotely . | . . . . . . . . . Salvage Created 4699 | . 46 44 755 69 1221 83 1047 1434 Parts 235 | . 6 9 41 2 62 11 39 65 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 4 | . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 80 | . 3 3 15 . 25 2 17 15 Melee 13 | . . . . . . . 4 9 Guns 31 | . 3 3 15 . 5 2 . 3 Cannons 30 | . . . . . 20 . 7 3 AOE 3 | . . . . . . . 3 . Classes Destroyed 13 | . 1 . 6 1 2 1 2 . Worker 7 | . . . 1 . . 3 2 1 Builder 3 | . . . . 1 . . . 2 Tunneler 3 | . . . . . . 1 . 2 Hauler 3 | . . . . . 3 . . . Recycler 7 | . . . 1 1 . . 3 2 Operator 3 | . . . 2 . . . . 1 Watcher 6 | . . . 1 . 1 1 2 1 Swarmer 17 | . 3 3 3 . . . 8 . Grunt 33 | . . . 9 . 16 1 2 5 Brawler 1 | . . . . . . . 1 . Sentry 14 | . . . 3 . 8 . . 3 Hunter 1 | . . . . . . . 1 . Programmer 14 | . . . . . 1 1 5 7 Best Kill Streak 7 | . 3 3 4 1 4 6 5 7 Combat Bots Only 6 | . 3 3 4 . 4 1 5 6 Max Kills in Single Turn 5 | . 1 1 1 1 1 5 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Hostile Shots Fired 1437 | . 8 9 247 . 277 389 219 288 Missed 460 | . 3 1 72 . 94 150 56 84 Hits 977 | . 5 8 175 . 183 239 163 204 Melee 3 | . . . . . . . 3 . Projectile 974 | . 5 8 175 . 183 239 160 204 Critical Strikes 45 | . . . 9 . 5 10 6 15 Part Disruptions 4 | . . . . . . 1 2 1 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 12754 | . 32 48 2089 46 1557 3151 2481 3350 Core 3037 | . . . 425 . 191 598 663 1160 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 3871 | . 10 16 611 12 487 968 823 944 Regen/Repaired (Parts) 151 | . . . . . . 151 . . Core Remaining (%) 59 | 100 . 100 22 . 72 29 33 . Volleys Fired 326 | . 7 6 84 6 128 29 40 26 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 171 | . 40 40 85 63 63 73 171 90 Shots Fired 612 | . 14 12 157 12 255 56 72 34 Gun 369 | . 14 12 157 6 127 29 . 24 Cannon 243 | . . . . 6 128 27 72 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 503 | . 14 12 117 12 255 56 3 34 Thermal 87 | . . . 40 . . . 47 . Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . . . . 22 . Robot Hit Streak 27 | . 6 10 22 2 20 14 27 11 Robot Miss Streak 4 | . 4 3 4 2 3 2 2 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 7 | . 2 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 481 | . 9 7 113 3 179 20 73 77 Core Hits 194 | . 3 4 47 3 68 7 25 37 Critical Kills 6 | . . . . . . 1 1 4 Critical Parts Destroyed 8 | . . . 1 . 1 . 4 2 Critical Strikes 35 | . . 1 3 . 8 1 7 15 Burn 2 | . . . 2 . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 9 | . . 1 1 . 1 1 . 5 Blast 8 | . . . . . 7 . . 1 Corrupt 2 | . . . . . . . 2 . Smash 5 | . . . . . . . 4 1 Sever 8 | . . . . . . . . 8 Melee Attacks 80 | . . . . . . . 25 55 Impact 34 | . . . . . . . 25 9 Slashing 46 | . . . . . . . . 46 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 2 8 Damage Inflicted 12941 | . 96 90 1615 170 3708 1095 3091 3076 Guns 3819 | . 96 90 1604 43 1299 162 . 525 Cannons 4557 | . . . . 28 2356 272 1583 318 Explosions 1322 | . . . . 99 29 597 597 . Melee 3126 | . . . . . . . 893 2233 Ramming 117 | . . . 11 . 24 64 18 . Kinetic 6379 | . 96 90 1139 71 3655 434 51 843 Thermal 2890 | . . . 465 . . 597 1828 . Explosive 128 | . . . . 99 29 . . . Electromagnetic 301 | . . . . . . . 301 . Impact 1170 | . . . . . . . 893 277 Slashing 1956 | . . . . . . . . 1956 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 1 7 16 12 Average Corruption 5 | . . . . . 1 4 13 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . . 4 3 14 19 Message Errors 10 | . . . . . 1 1 3 5 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 10 | . . . . . 1 1 4 4 Energy Discharges 4 | . . . . . . 1 . 3 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 2 . 3 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1050 | . . . . . 113 245 487 205 Projectiles 219 | . . . . . 113 41 64 1 Explosions 347 | . . . . . . 204 143 . Melee 484 | . . . . . . . 280 204 Knockbacks 32 | . . . . 1 20 1 6 4 Impact 7 | . . . . . . . 6 1 Kinetic 22 | . . . . 1 18 1 . 2 Secondary 3 | . . . . . 2 . . 1 Self-Inflicted Damage 549 | . . . 141 46 30 144 188 . Shots 10 | . . . 2 1 1 3 3 . Rammed 9 | . . . . . . 8 1 . Targets Rammed 20 | . . . 3 . 3 10 4 . Kicked 11 | . . . 3 . 3 2 3 . Crushed . | . . . . . . . . . Highest Temperature 910 | . . . 257 . 228 238 910 233 Average Temperature 133 | . . . 55 . 41 76 228 66 Received Heat Transfer 3957 | . . . 1260 . 894 628 333 842 Effects 43 | . . . . . . . 43 . Shutdowns 14 | . . . . . . . 14 . Energy Bleed 4 | . . . . . . . 4 . Interference 6 | . . . . . . . 6 . Matter Decay 5 | . . . . . . . 5 . Short Circuit 2 | . . . . . . . 2 . Damage (major) 12 | . . . . . . . 12 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 8 | . . . . . . . 6 2 Impact Corruptions 12 | . . . . . . . 10 2 Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 8 | . . . 1 . 1 . 6 . Heat Transferred 3995 | . . . 1295 . . 400 2300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 1 1 . Low Security (%) 87 | 100 100 . 100 100 49 96 99 100 Level 1 12 | . . . . . 48 3 . . Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 430 | . 60 . 70 37 430 229 203 92 Initial 132 | . . . 13 10 6 132 8 79 Average 65 | . 13 . 24 6 182 65 16 22 Influence Increases 3583 | . 70 70 424 61 1285 525 617 531 Destroy 0b10 Robot/C 1820 | . 60 60 300 . 720 40 340 300 Destroy 0b10 Robot/NC 165 | . . . 25 10 25 25 35 45 Destroy Leader 420 | . 10 10 42 . 200 12 64 82 Allied During Kill 101 | . . . . . 101 . . . Successful Hack 74 | . . . . 9 35 12 14 4 Disable Machine 378 | . . . 18 18 99 198 45 . Destroy Structure 310 | . . . 39 24 45 118 74 10 Lose Combat Pursuer 315 | . . . . . 60 120 45 90 Influence Decreases 3549 | . 40 70 426 72 961 846 449 685 Entered New Map 393 | . . 17 17 18 11 209 12 109 Time Decay 2300 | . 40 53 292 54 760 417 367 317 Lost Part 656 | . . . 117 . 50 160 70 259 Lost Ally 200 | . . . . . 140 60 . . Squads Dispatched 26 | . . . 2 . 9 5 3 7 Investigation 6 | . . . . . 5 . . 1 Extermination 11 | . . . . . 3 3 3 2 Reinforcement 6 | . . . 2 . 1 2 . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Distress Signals 9 | . 1 . 1 . 4 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 4 6 27 . 45 24 25 33 Peak Tracking Total 13 | . 2 3 8 . 5 13 6 9 Tactical Retreats 14 | . . . . . 4 5 3 2 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Traps Triggered 6 | . . . . 1 2 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Machines Disabled 42 | . . . 2 2 11 22 5 . Max in Single Turn 14 | . . . 2 1 1 14 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Machines Accessed 20 | . . . 1 2 6 5 4 2 Terminals 10 | . . . 1 1 4 . 2 2 Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 5 | . . . . . 1 2 2 . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 62 | . . . 2 15 21 12 7 5 Successful 31 | . . . 2 8 7 7 5 2 Failed 29 | . . . . 6 14 4 2 3 Catastrophic 2 | . . . . . 2 . . . Database Lockouts 2 | . . . . 1 . 1 . . Manual 5 | . . . . . 3 1 1 . Terminals 36 | . . . 2 9 15 . 5 5 Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . . . . . 3 2 . . Recycling Units 10 | . . . . . 3 5 2 . Scanalyzers 10 | . . . . 6 . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . . 2 4 3 . 3 2 Record 4 | . . . 1 . . . 3 . Robot Analysis 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Patrol Status 2 | . . . . . 1 . . 1 Transport Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 1 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . 3 2 2 . Process 1 | . . . . . 1 . . . Report Inventory 3 | . . . . . 1 2 . . Retrieve Matter 2 | . . . . . 1 . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 6 | . . . . 4 . 2 . . Retrieve Study 6 | . . . . 4 . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 17 | . . . . 1 6 4 4 2 Full Trace Events 4 | . . . . . 4 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . 4 . 2 . . Parts Repaired 1 | . . . . . . 1 . . Time 22 | . . . . . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter 357 | . . . . . 357 . . . Retrieved Matter 553 | . . . . . 553 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 2 . . Highest-Rated Group 173 | . . . . . 173 45 . . Highest-Rated Ally 29 | . . . . . 29 29 . . Total Orders 5 | . . . . . 1 4 . . ROAM 3 | . . . . . . 3 . . GUARD 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . Ally Attacks 108 | . . . . . 103 5 . . Total Damage 1180 | . . . . . 1131 49 . . Kills 12 | . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Active Infowar (turns) 2251 | . . . 496 239 263 388 865 . Optics 998 | . . . 496 239 263 . . . IFF 527 | . . . . . . . 527 . Terrain 113 | . . . . . . 113 . . Cloaking 275 | . . . . . . 275 . . Jamming 338 | . . . . . . . 338 . ECM 865 | . . . . . . . 865 . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Turns Passed 6955 | 57 246 242 693 239 1604 1091 1675 1108 Spaces Moved 3632 | 44 171 127 240 167 705 682 900 596 Core 189 | 6 . . 5 . . 153 14 11 Treads . | . . . . . . . . . Legs 2412 | 38 171 127 235 167 705 529 440 . Wheels 358 | . . . . . . . 305 53 Hover 673 | . . . . . . . 141 532 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 90 50 100 50 Average Speed 141 | 111 120 120 164 118 168 137 127 143 Slowest Speed 360 | 120 120 120 350 120 185 250 260 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 41 15 20 4 89 21 19 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . 4 1 1 1 Terrain Destroyed 278 | . . . 43 22 42 131 35 5 Melee 1 | . . . . . . . . 1 Projectile 26 | . . . . 1 18 2 1 4 AOE 251 | . . . 43 21 24 129 34 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Fac Total 4746 | 49 198 205 383 199 892 777 1304 739 Wait 398 | . 12 67 3 2 13 32 263 6 Move 3625 | 43 170 126 239 166 704 682 899 596 Hop . | . . . . . . . . . Pick Up 55 | . 5 3 8 6 8 5 13 7 Fast Attach 87 | 6 2 . 16 1 4 3 31 24 Attach 44 | . . 1 10 2 5 9 10 7 Detach 12 | . 2 . 3 . 1 1 1 4 Swap 47 | . . . 8 4 11 6 10 8 Drop 62 | . . 2 9 7 15 1 13 15 Fire 326 | . 7 6 84 6 128 29 40 26 Melee 65 | . . . . . . . 20 45 Ram 9 | . . . . . . 7 1 1 Kick 11 | . . . 3 . 3 2 3 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 271 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Entered Subcaves 304 | -10/Subcaves | Accompanied by 2 allies 305 | -10/Subcaves | Continued accompanying wandering Federalists (5) 305 | -10/Subcaves | Approached by a straggling Scientist 310 | -10/Subcaves | Build established: Mutant 328 | -10/Subcaves | Discovered new exit (range 5) 489 | -10/Subcaves | Discovered new exit (range 7) 505 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 546 | -10/Subcaves | Entered Materials 546 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 707 | -8/Materials | Lost 4 parts (1p2n1w) 829 | -8/Materials | Core integrity fell below 50% 852 | -8/Materials | Lost 11 parts (1p4n1u5w) 1166 | -8/Materials | Build established: Scavenger-Mutant 1233 | -8/Materials | Discovered new exit (range 6) 1238 | -8/Materials | Identified exit to Factory 1239 | -8/Materials | Entered Factory 1239 | -7/Factory | Evolved 2 slots: Utility x2 1241 | -7/Factory | Discovered new exit (range 15) 1280 | -7/Factory | Discovered new exit (range 12) 1321 | -7/Factory | Identified exit to Lower Caves 1396 | -7/Factory | Central database locked down 1426 | -7/Factory | Discovered new exit (range 14) 1441 | -7/Factory | Identified exit to Storage 1478 | -7/Factory | Entered Storage 2230 | -7/Storage | Build established: Mutant 2575 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2871 | -7/Storage | Build established: Commander-Mutant 2925 | -7/Storage | Lost 3 allies 3073 | -7/Storage | Discovered new exit (range 6) 3080 | -7/Storage | Identified exit to Factory 3082 | -7/Storage | Entered Factory 3082 | -6/Factory | Accompanied by 2 allies 3082 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3124 | -6/Factory | Discovered new exit (range 16) 3149 | -6/Factory | Identified exit to Lower Caves 3387 | -6/Factory | Build established: Scavenger-Mutant 3486 | -6/Factory | Repaired Adv. Assault Cannon+ 3685 | -6/Factory | Spotted B-75 Beast 3751 | -6/Factory | Lost 3 parts (1n2u) 3953 | -6/Factory | Lost 5 parts (1p3u1w) 3956 | -6/Factory | Central database locked down 4012 | -6/Factory | Build established: Mutant 4147 | -6/Factory | Core integrity fell below 50% 4148 | -6/Factory | Lost 4 parts (1p1n2u) 4167 | -6/Factory | Discovered new exit (range 12) 4173 | -6/Factory | Entered another Factory area 4173 | -5/Factory | Evolved 2 slots: Utility x2 5264 | -5/Factory | Lost 5 parts (2n3u) 5307 | -5/Factory | Build established: Scavenger-Mutant 5450 | -5/Factory | System corruption reached 10% 5451 | -5/Factory | Lost 13 parts (4p3n5u1w) 5612 | -5/Factory | Core integrity fell below 50% 5751 | -5/Factory | Build established: Gladiator 5758 | -5/Factory | Discovered new exit (range 13) 5848 | -5/Factory | Entered another Factory area 5848 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6028 | -4/Factory | Lost 8 parts (2p3n3u) 6146 | -4/Factory | Spotted B-86 Titan 6222 | -4/Factory | Build established: Scavenger-Gladiator 6619 | -4/Factory | Spotted B-86 Titan 6681 | -4/Factory | Found Prototype Processor 6681 | -4/Factory | Identified Exp. Melee Analysis Suite 6729 | -4/Factory | Garrison activated, responded to threat 6918 | -4/Factory | System corruption reached 10% 6919 | -4/Factory | Core integrity fell below 50% 6944 | -4/Factory | Core integrity fell below 20% 6956 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06943_ K-01 Serf collects debris. 06946_ System corrupted: Heat flow error (+208). 06946_ R-10 Processor collects Adv. Heat Sink. 06948_ Destroyed Antigrav System. 06948_ Power Sword follow-up attack on P-70 Sage. 06948_ P-70 Sage Tesla Rifle severed. 06948_ Power Sword destroyed. 06948_ K-01 Serf collects debris. 06950_ R-10 Processor collects Hvy. Laser. 06950_ K-01 Serf collects debris. 06952_ R-10 Processor collects Lgt. Antimatter Reactor. 06952_ Acquired Neutrino Core. 06953_ Imp. Target Analyzer destroyed. 06953_ Penetrated by Slug. 06954_ K-01 Serf collects debris. 06954_ Imp. Hacking Suite destroyed. 06955_ U-05 Engineer builds a Wall. 06955_ K-01 Serf collects debris. 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""""""""" # #??????????????? | | ?????????????????????? # #??????????????? | | ????????????????????????"?????? ???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 65 Energy Capacity 780 Matter Stores 390 Matter Capacity 400 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Armor Coverage 525 Resistance: KI 20 Resistance: TH 30 Resistance: EX 70 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Assault Cannon | 5% | -6/Factory Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me All Kinds Of Bad News Batter Up Botjacking Construction Begets Destruction Ghost 'Em Hydra It Was An Accident, I Swear Overwhelming Respectable Loadout Sprinter Strength In Numbers Challenges ------------ None Game ------ Seed AngularShrapnelMatrix Manual? 0 Play Time 01:20:21 Cumulative 16.7 hours Start 2025.11.14 @ 02:03:31 End 2025.11.14 @ 03:27:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 12 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b13ca23d-b098-41ca-927c-faf9c06bf59b