Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.29 @ 19:28:06 Player: Fgdfgfthgr Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4634) 4634 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (2878) 2878 TOTAL SCORE: 16462 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 176 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -732 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Modified TNC > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Advanced Heat Sink 0b10 Decoder Chip [Scout] Transmission Jammer Ghost Barrier Splice Drone Bay (6/6) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Modified TNC Advanced Targeting Computer Improved Utility Shielding Medium Reactive Plating > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Weapon Cycler Transmission Jammer Insulated Plating System Mapper Ghost Barrier Quantum Router Makeshift System Restoration Module Splice Drone Bay Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Makeshift Spear [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Makeshift Leg Leg Makeshift Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 142 | . 16 6 5 1 45 26 6 10 18 9 Power 12 | . 1 . 1 . 6 2 . . 2 . Engine 6 | . 1 . 1 . 4 . . . . . Core 5 | . . . . . 2 2 . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 36 | . 4 1 2 . 16 6 1 . 6 . Treads . | . . . . . . . . . . . Leg 33 | . 2 . 2 . 16 6 1 . 6 . Wheel 3 | . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 53 | . 6 4 . 1 11 16 2 6 3 4 Device 21 | . 3 1 . . 5 1 2 6 . 3 Storage 5 | . 3 1 . . . 1 . . . . Processor 3 | . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 24 | . . 2 . 1 4 13 . . 3 1 Artifact . | . . . . . . . . . . . Weapon 41 | . 5 1 2 . 12 2 3 4 7 5 Energy Gun 15 | . 2 1 1 . 5 . 1 1 3 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 12 | . 2 . . . 5 1 1 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . 2 . 1 2 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . 1 . . 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . 4 . . . . . Parts Lost 33 | . 2 . . . 5 . . 1 11 14 Power 4 | . . . . . 1 . . . 2 1 Propulsion 10 | . . . . . 3 . . . 4 3 Utility 10 | . 1 . . . 1 . . 1 2 5 Weapon 9 | . 1 . . . . . . . 3 5 Highest Loss Streak 14 | . 1 . . . 2 . . 1 11 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 100 100 99 100 100 99 91 83 Engine 8 | . 14 14 14 14 6 1 . . . . Core 2 | . . . . . 2 5 7 7 3 . Leg 24 | . 20 . 14 28 35 30 30 30 23 20 Wheel 5 | . 7 28 13 . . . . . . . Device 8 | . 13 6 . . 8 15 15 14 10 6 Storage 10 | . 13 14 14 14 9 7 7 7 7 6 Processor 6 | . . . . . 8 15 15 15 15 14 Protection 8 | . . 6 14 14 9 7 7 7 11 13 Energy Gun 12 | . 9 28 21 28 5 . 3 6 10 13 Ballistic Gun 7 | . 14 . . . 12 14 10 6 2 . Piercing Weapon 1 | . . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 11 92 131 58 58 62 78 62 61 85 85 Greatest Support 71 | 20 32 32 40 40 70 69 70 70 71 56 Greatest Overweight (x) 4 | . 2 4 1 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | . 25 25 20 20 20 20 20 20 20 20 Average Capacity 19 | . 12 22 20 20 20 20 20 20 20 19 Most Carried 23 | . 22 23 20 20 20 20 20 20 20 19 Average Carried 18 | . 9 21 19 19 19 19 19 19 16 16 Final Capacity 25 | 8 25 20 20 20 20 20 20 20 20 5 Final Carried 22 | 6 22 20 20 20 20 20 20 20 16 5 Class Distribution -------------------- 72% | Mutant 20% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2986 | 200 346 202 40 20 731 545 218 373 204 107 Remotely . | . . . . . . . . . . . Salvage Created 5793 | . 763 234 298 367 2080 710 109 566 259 407 Parts 258 | . 41 15 18 13 99 34 5 16 8 9 Haulers Intercepted 7 | . 1 . . . 6 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 4 14 . 12 Prevented 10 | . . . . . . . . 6 . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 12 6 . 6 37 11 4 15 4 8 Melee 2 | . . . . . . . . . . 2 Guns 74 | . 9 6 . 5 31 11 1 8 1 2 Cannons 3 | . 3 . . . . . . . . . AOE 20 | . . . . . 3 . 3 7 3 4 Classes Destroyed 17 | . 6 1 . 4 2 3 1 . . . Worker 3 | . . . . 1 2 . . . . . Builder 3 | . 1 . . 1 1 . . . . . Tunneler 2 | . . 1 . 1 . . . . . . Hauler 7 | . 1 . . . 6 . . . . . Recycler 4 | . 2 . . 1 . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . 3 . . . 3 . . . . . Swarmer 21 | . 3 2 . 1 7 . 3 5 . . Grunt 40 | . 9 4 . . 17 2 1 5 . 2 Brawler 5 | . . . . . . 1 . 2 . 2 Duelist 6 | . . . . . 1 1 . 1 . 3 Sentry 18 | . . . . 2 10 3 . 2 . 1 Demolisher 1 | . . . . 1 . . . . . . Hunter 3 | . . . . . 2 1 . . . . Programmer 3 | . . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 12 | . 4 2 . 3 12 3 3 7 3 6 Combat Bots Only 7 | . 3 2 . 2 7 3 3 7 3 6 Max Kills in Single Turn 4 | . 1 2 . 1 3 1 1 1 2 4 Gunslinging 1 | . . 1 . . 1 . . . . . Exploded 4 | . . . . . 2 . 1 1 2 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . 1 . YI-UF0 (-9/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6221 | . 464 97 . 248 1631 381 120 511 1507 1262 Core 1056 | . 108 10 . 63 165 38 14 47 218 393 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 65 | . . . . . . . . . . 65 Regen/Repaired (Parts) 119 | . . . . . 11 108 . . . . Core Remaining (%) 65 | 100 . . . 27 70 . . . . . Volleys Fired 330 | . 50 10 . 23 113 50 17 30 24 13 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 117 | . 100 112 . 112 116 50 50 91 117 111 Shots Fired 638 | . 99 20 . 46 225 100 30 60 35 23 Gun 598 | . 87 20 . 46 222 100 26 50 26 21 Cannon 12 | . 12 . . . . . . . . . Launcher 28 | . . . . . 3 . 4 10 9 2 Special . | . . . . . . . . . . . Kinetic 277 | . 46 . . . 74 100 26 23 . 8 Thermal 312 | . 32 20 . 46 148 . . 27 26 13 Explosive 21 | . . . . . 3 . 4 7 5 2 Electromagnetic 28 | . 21 . . . . . . 3 4 . Robot Hit Streak 36 | . 31 9 . 15 31 17 20 22 26 36 Robot Miss Streak 2 | . 2 2 . 1 1 2 1 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 2 . . 6 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Shots Hit Robots 556 | . 80 14 16 36 196 81 24 45 35 29 Core Hits 267 | . 27 9 8 15 81 32 8 37 28 22 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | . . 2 3 2 17 . . 5 4 2 Burn 29 | . . 2 . 2 16 . . 4 4 1 Destroy 2 | . . . . . 1 . . 1 . . Impale 4 | . . . 3 . . . . . . 1 Melee Attacks 30 | . . . 16 . . 5 . . 1 8 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 30 | . . . 16 . . 5 . . 1 8 Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13420 | . 1251 244 948 649 3973 1481 640 1679 1406 1149 Guns 8713 | . 1021 244 . 649 3504 1481 370 754 318 372 Cannons 185 | . 185 . . . . . . . . . Explosions 3269 | . 45 . . . 468 . 270 925 1015 546 Melee 1252 | . . . 948 . . . . . 73 231 Ramming 1 | . . . . . 1 . . . . . Kinetic 3783 | . 541 . . . 1001 1481 370 254 . 136 Thermal 4869 | . 419 244 . 649 2503 . . 500 318 236 Explosive 2710 | . . . . . 468 . 270 629 797 546 Electromagnetic 805 | . 291 . . . . . . 296 218 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1252 | . . . 948 . . . . . 73 231 Highest Corruption 1 | . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . Matter Fused 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . 104 . . . 22 1 10 2 Projectiles . | . . . . . . . . . . . Explosions 33 | . . . . . . . 22 1 10 . Melee 106 | . . . 104 . . . . . . 2 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . 76 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 362 | . 42 120 . 362 361 24 12 128 120 113 Average Temperature 69 | . 13 50 . 91 106 5 5 25 53 42 Received Heat Transfer 2052 | . 312 57 . 36 981 84 54 132 . 396 Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . 1 5 . . . . . Combat Hostiles 4 | . . . . 1 3 . . . . . Parts Melted 26 | . 1 2 . 8 12 . . 1 1 1 Heat Transferred 12055 | . 770 666 . 1554 6105 . . 1221 1221 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 681 | . 250 118 . 139 681 267 . . . . Initial 1 | . . . . . 1 . . . . . Average 150 | . 78 49 . 35 314 97 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 73 | . 88 100 . 100 34 88 . . . . Level 1 11 | . 11 . . . 24 11 . . . . Level 2 14 | . . . . . 41 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 5 5 . 1 . 1 Investigation 6 | . 3 . . . 3 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 4 | . . . . . 2 2 . . . . Assault 2 | . . . . . . . . 1 . 1 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . . . . 2 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 17 7 . 11 63 20 4 22 4 14 Peak Tracking Total 12 | . 3 3 . 5 11 3 3 12 4 10 Tactical Retreats 6 | . . . . . . 1 . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . Triggered 4 | . . . . . . . . 2 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . 1 . . 1 5 . . 1 . . Max in Single Turn 1 | . 1 . . 1 1 . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 48 | . 10 1 4 . 16 11 2 . 4 . Terminals 23 | . 8 . . . 11 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 146 | . 25 1 4 . 49 30 7 . 30 . Successful 107 | . 13 1 4 . 31 21 7 . 30 . Failed 37 | . 11 . . . 17 9 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 51 | . 18 . 1 . 19 13 . . . . Terminals 70 | . 23 . . . 33 14 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 8 | . . . . . 4 4 . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Scanalyzers 14 | . . . . . 10 4 . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 76 | . 11 1 4 . 12 11 7 . 30 . Record 20 | . . . 3 . . . 6 . 11 . Part Schematic 14 | . . . . . 1 2 . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 10 | . 6 . . . 1 3 . . . . Prototype ID Bank 10 | . 1 . . . 5 1 . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . . . 9 3 . . . . Insert Component 7 | . . . . . 5 2 . . . . Analyze 5 | . . . . . 4 1 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 9 | . 2 . . . 5 2 . . . . Terminals 5 | . . . . . 5 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 3 | . . . . . 3 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Monitor 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 15 9 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 19 | . . . . . 5 3 . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 148 | . . . . . 129 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 1 . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . 3 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 12 | . . 3 3 . 1 3 . 2 . . Largest Group 6 | . . 3 6 6 1 4 . 2 1 . Highest-Rated Group 77 | . . 40 77 77 26 56 . 50 30 . Highest-Rated Ally 30 | . . 16 21 21 26 26 . 30 30 . Total Orders . | . . . . . . . . . . . Ally Attacks 54 | . . 8 . 15 . 13 . 18 . . Total Damage 832 | . . 58 . 231 . 205 . 338 . . Kills 11 | . . 1 . 6 . 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 138 | . 6 . . . 1 3 . . 128 . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10954 | . 1248 917 1563 1458 2477 1031 920 572 347 421 Spaces Moved 6374 | 1 835 690 995 548 1290 623 686 358 163 185 Core 11 | . . . . . . . . . . 11 Treads . | . . . . . . . . . . . Legs 4827 | 1 609 . 375 548 1290 623 686 358 163 174 Wheels 1536 | . 226 690 620 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 100 115 115 210 117 120 122 127 120 50 Average Speed 144 | 120 122 122 150 210 152 133 126 127 155 187 Slowest Speed 210 | 120 130 160 210 210 203 192 127 127 200 196 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 2 90 99 93 94 97 22 68 59 78 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . 2 1 1 . . . 1 . 23 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 3 . 2 . . 2 2 . 1 Spaces Dug 17 | . . . . . . 3 14 . . . Terrain Destroyed 126 | . 3 . . . 19 3 42 27 15 17 Melee 3 | . . . . . . 3 . . . . Projectile 1 | . . . . . . . . . . 1 AOE 122 | . 3 . . . 19 . 42 27 15 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7539 | . 970 743 1044 811 1597 772 723 430 220 229 Wait 467 | . 22 21 3 236 92 53 12 14 5 9 Move 6364 | . 834 689 994 547 1289 622 685 357 162 185 Hop . | . . . . . . . . . . . Pick Up 83 | . 28 5 9 2 20 7 1 1 7 3 Fast Attach 26 | . 7 3 1 . 10 2 . . 2 1 Attach 37 | . 3 1 1 1 10 5 1 1 9 5 Detach 2 | . . . . . 1 1 . . . . Swap 79 | . 6 2 3 . 25 19 5 9 7 3 Drop 91 | . 20 8 10 2 36 8 2 . 3 2 Fire 330 | . 50 10 . 23 113 50 17 30 24 13 Melee 30 | . . . 16 . . 5 . . 1 8 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . 7 . . . . 18 . . Trap 4 | . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 160 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Central database locked down 616 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Build established: Scavenger-Mutant 684 | -10/Materials | Discovered new exit (range 5) 1106 | -10/Materials | Build established: Mutant 1249 | -10/Materials | Entered Mines 1289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1446 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1462 | -10/Mines | Found a hidden stash of uninstalled traps 1634 | -10/Mines | Learned location of Storage (-9) 1655 | -10/Mines | Learned Materials garrison access intel 1749 | -10/Mines | Found the Drone Emporium 1754 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Identified Splice Drone Bay 1818 | -10/Mines | Discovered new exit (range 8) 1840 | -10/Mines | Discovered new exit (range 3) 2148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -10/Mines | Discovered new exit (range 5) 2166 | -10/Mines | Entered Exiles 2166 | -10/Exiles | Found Exiles lab destroyed 2166 | -10/Exiles | Accompanied by 3 allies 2349 | -10/Exiles | Opened EX-Vault 2360 | -10/Exiles | Found Modified TNC 2454 | -10/Exiles | Learned location of Zion (-6) 2516 | -10/Exiles | Build established: Commander-Mutant 2736 | -10/Exiles | Discovered new exit (range 10) 3697 | -10/Exiles | Discovered new exit (range 15) 3729 | -10/Exiles | Entered Mines 3729 | -9/Mines | Accompanied by 6 allies 3775 | -9/Mines | Assembled infested the area 4219 | -9/Mines | Core integrity fell below 50% 4304 | -9/Mines | Learned Materials terminal intel 4374 | -9/Mines | Discovered new exit (range 7) 4424 | -9/Mines | Discovered new exit (range 5) 4517 | -9/Mines | Build established: Mutant 4654 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4812 | -9/Mines | Destroyed YI-UF0 5088 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5094 | -9/Mines | Found Prototype Device 5187 | -9/Mines | Entered Materials 5187 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5188 | -8/Materials | Loaded intel: 12 terminal locations 5189 | -8/Materials | Loaded intel: 1 garrison access location 5536 | -8/Materials | Destroyed 7 combat bots 5636 | -8/Materials | Discovered new exit (range 7) 5786 | -8/Materials | Discovered new exit (range 16) 5959 | -8/Materials | Identified Exp. Sensor Array 6082 | -8/Materials | Repaired Broken Exp. Sensor Array 6562 | -8/Materials | Repaired Broken Imp. Carbon-fiber Leg? 6805 | -8/Materials | Discovered new exit (range 15) 7159 | -8/Materials | Central database locked down 7664 | -8/Materials | Entered Factory 7664 | -7/Factory | Accompanied by 1 ally 7664 | -7/Factory | Evolved 2 slots: Utility x2 7736 | -7/Factory | Garrison activated, responded to threat 7792 | -7/Factory | Identified exit to Lower Caves 7820 | -7/Factory | Fabricated B-36 Bruiser? 7843 | -7/Factory | Discovered new exit (range 3) 7903 | -7/Factory | Repaired Titanium Leg 8695 | -7/Factory | Entered Lower Caves 8748 | -7/Lower Caves | Learned location of 1 exit from Factory 8748 | -7/Lower Caves | Learned Armory stockpile data 8748 | -7/Lower Caves | Learned Research security intel 9132 | -7/Lower Caves | Discovered new exit (range 12) 9354 | -7/Lower Caves | Encountered a Warlord checkpoint 9615 | -7/Lower Caves | Entered another Lower Caves area 9688 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9738 | -7/Lower Caves | Destroyed 7 combat bots 9774 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10117 | -7/Lower Caves | Discovered new exit (range 9) 10187 | -7/Lower Caves | Entered Data Miner 10187 | -7/Data Miner | Accompanied by 1 ally 10187 | -7/Data Miner | Discovered new exit (range 6) 10212 | -7/Data Miner | Met Data Miner 10233 | -7/Data Miner | Learned location of Section 7 (-2) 10233 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10256 | -7/Data Miner | Received God Mode back door access code from Data Miner 10300 | -7/Data Miner | Destroyed Data Miner 10302 | -7/Data Miner | Interfaced with the Data Conduit 10305 | -7/Data Miner | Found Prototype Hackware 10309 | -7/Data Miner | Found Prototype Hackware 10313 | -7/Data Miner | Found Prototype Hackware 10398 | -7/Data Miner | Lost 11 parts (2p4n2u3w) 10534 | -7/Data Miner | Entered Proximity Caves 10864 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10896 | -6/Proximity Caves | Core integrity fell below 50% 10943 | -6/Proximity Caves | Core integrity fell below 20% 10955 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10929_ Dropped Imp. Heat Sink. 10931_ Penetrated by Slug. 10933_ Acquired Mak. Spear. 10934_ Insulated Plating destroyed. 10934_ Slug penetrates Wall. 10934_ Acquired 39 matter. 10935_ G-50 Soldier suffers critical hit (Impale). 10935_ Destroyed Carbon-fiber Leg. 10939_ G-50 Soldier destroyed. 10941_ Acquired 10 matter. 10942_ Penetrated by Slug. 10945_ Adv. Targeting Computer destroyed. 10945_ Penetrated by Slug. 10949_ Y-64 Sentinel destroyed. 10950_ C-30 ARC bursts open, deploying its payload. 10950_ L-41 Fighter unfolds itself. 10950_ B-48 Gladiator unfolds itself. 10950_ G-50 Soldier unfolds itself. 10950_ E-15 Imp unfolds itself. 10955_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ?#?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????# ??????????????????? | | ??????????????????????????## ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????##????### #????? #????????????? | | ???????????????????# ##### # #### #????????????? | | ##??????#######?????# g% $ #?????????????? | | #?????## ##????# / % #?????????????? | | #????## # ###### b%lg##### ##?????????????? | | ????## # %%@ ! #? #??????????????? | | ###### # %!!! ;#?? ?????????????? | | # # ## !!! ## ????????????? | | ### # %!! #?? ????????? | | ##### ??## # ! ###??? #### ???????? | | ?????##????##### ##??????##???? ????????? | | ???????????????# ### #????????????? ???????? | | ???????????????## #?# #?????????????? ???????? | | ?????########### ##?## ##??????????????????????? | | ###?## ## | ## #???###???????????????????????? | | ### ##?????????????????????????????? | | #############?????????????????????????? | | #??????## ###???????????????????????? | | ## ###????# ##??????????????????????? | | ?### ##??## ##?????????????????????? | | ???## #### ##????????????????????? | | ????## #????????????????????? | | ?????## ### #????????????????????? | | ??????### ##?####????????????????????? | | ????????## ##??????????????????????????? | | ?????????## #???????????????????????????? | | ??????????#### #???????????????????????????? | | ?????????????## #??????????????????????????? | | ??????????????### #?????????????????????????? | | ????????????????## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Hacked Imp. Cooling System | -7/Factory | Hacked System Shield | -7/Factory | Hacked Insulated Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCryofiberArray Manual? 0 Play Time 01:15:41 Cumulative 126.6 hours Start 2022.04.29 @ 18:14:39 End 2022.04.29 @ 19:28:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 54 Explorer 0 Win Type - Total 10 Types 5/1/1/0/1/0/0/1/1 Lore% 84 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 294ef927-b590-4bdf-88e2-8bf0a8404a65