Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.29 @ 08:21:29 Player: Olexender Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (177) 885 Value Destroyed (8314) 8314 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2563) 2563 TOTAL SCORE: 15462 Bonus ------- High Alert Combat Kills 1363 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 7/100 System Corruption 14% Temperature Cool (12) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Gravmag Array > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine High-capacity Storage Unit Large Battery (200) Matter Compressor (250) System Guard Improved Arc Projector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Gatling Laser Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet High-capacity Storage Unit Large Battery Matter Compressor Energy Filter Improved Shield Generator Shock Rifle Heavy Laser Gauss Rifle [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Concussive RPG Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 . . 2 . 2 Power 1 | . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . 1 Utility 3 | . . 1 . . . 1 . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 166 | 5 4 13 6 28 19 . 26 65 Power 30 | 1 . 2 3 7 4 . 4 9 Engine 20 | 1 . 2 3 3 2 . 3 6 Core 10 | . . . . 4 2 . 1 3 Reactor . | . . . . . . . . . Propulsion 63 | 2 2 5 . 11 7 . 9 27 Treads . | . . . . . . . . . Leg 48 | 2 2 5 . 11 7 . 9 12 Wheel 3 | . . . . . . . . 3 Hover 12 | . . . . . . . . 12 Flight . | . . . . . . . . . Utility 35 | . 2 2 1 2 4 . 8 16 Device 21 | . 1 . . 1 4 . 4 11 Storage 8 | . 1 . . . . . 3 4 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . . 2 1 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 38 | 2 . 4 2 8 4 . 5 13 Energy Gun 7 | . . . . . . . 1 6 Energy Cannon 3 | . . . . . 2 . 1 . Ballistic Gun 21 | 2 . 4 1 4 2 . 2 6 Ballistic Cannon 4 | . . . 1 2 . . . 1 Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 Parts Lost 72 | . . 5 1 9 3 . 19 35 Power 9 | . . 1 . 1 . . 2 5 Propulsion 25 | . . 3 . 3 . . 5 14 Utility 18 | . . . . 1 2 . 7 8 Weapon 20 | . . 1 1 4 1 . 5 8 Highest Loss Streak 22 | . . 2 1 5 2 . 19 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 96 96 93 99 84 56 85 Engine 8 | . 14 10 17 5 3 7 8 9 Core 5 | . . . . 11 14 7 . 2 Leg 24 | . 28 30 27 25 27 23 17 19 Hover 2 | . . . . . . . . 7 Device 12 | . 4 11 9 9 16 15 7 17 Storage 8 | . 9 11 9 9 9 7 5 6 Protection 4 | . . 10 9 8 1 . 1 1 Energy Gun 2 | . . . . . . . 4 5 Ballistic Gun 15 | . 28 22 22 15 18 15 7 10 Ballistic Cannon 2 | . . . 2 8 1 . . . Peak Build Rating 80 | 5 9 17 20 25 33 32 52 80 Average Rating 35 | 3 7 14 17 21 30 32 39 65 On Entrance 21 | . 5 9 14 20 25 32 32 52 Naked Turns 4 | . . . . . . . 4 . Heaviest Build 81 | 9 20 29 42 43 44 44 52 81 Greatest Support 85 | 20 26 39 33 36 45 45 80 85 Greatest Overweight (x) 4 | . . 1 1 4 1 . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 15 20 Average Capacity 12 | 5 8 10 10 10 10 10 11 16 Most Carried 20 | 5 8 10 10 10 10 9 10 20 Average Carried 9 | . 6 8 9 9 9 9 5 11 Final Capacity 15 | 5 10 10 10 10 10 10 15 15 Final Carried 10 | . 7 10 10 10 9 9 5 6 Class Distribution -------------------- 37% | Scavenger-Tank 27% | Mutant 15% | Scavenger-Skirmisher 9% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Matter Collected 5544 | 234 354 854 134 1459 661 . 255 1593 Remotely . | . . . . . . . . . Salvage Created 7034 | . 523 1452 215 1473 1063 . 417 1891 Parts 424 | . 35 105 12 85 70 . 32 85 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 153 | . 13 33 4 41 23 . 10 29 Guns 117 | . 13 33 4 15 13 . 10 29 Cannons 31 | . . . . 21 10 . . . AOE 5 | . . . . 5 . . . . Classes Destroyed 17 | . 4 4 . 6 . . 2 1 Worker 3 | . . 2 . . . . . 1 Builder 2 | . 1 . . . 1 . . . Recycler 2 | . . . . . . . . 2 Operator 5 | . . 3 1 . 1 . . . Watcher 12 | . 2 4 . . 2 . . 4 Swarmer 23 | . 3 7 . 3 6 . 4 . Cutter 3 | . . . . 3 . . . . Grunt 69 | . 10 16 2 18 4 . 3 16 Brawler 3 | . . 1 . 1 1 . . . Duelist 5 | . . . . 2 2 . . 1 Protector 1 | . . . . 1 . . . . Sentry 29 | . . 9 2 7 8 . . 3 Demolisher 1 | . . . . 1 . . . . Specialist 4 | . . . . . . . 1 3 Hunter 6 | . . . . 2 2 . 1 1 Programmer 7 | . . . . 3 . . . 4 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 11 | . 11 7 4 7 6 . 4 7 Combat Bots Only 9 | . 9 6 4 7 5 . 4 6 Max Kills in Single Turn 2 | . 2 2 1 2 1 . 2 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Hostile Shots Fired 1274 | . 56 173 18 187 84 . 221 535 Missed 379 | . 15 58 6 60 28 . 56 156 Damage Taken 11301 | . 343 1037 140 1772 491 . 2610 4908 Core 2086 | . 94 123 24 243 49 . 689 864 Absorbed by Shields 864 | . . . . 31 148 . 136 549 Ignored by Resistances 3436 | . 111 318 41 509 185 . 776 1496 Regen/Repaired (Parts) 126 | . . . . . 16 . . 110 Core Remaining (%) 54 | 100 62 69 . . 42 . 1 . Volleys Fired 511 | . 33 117 11 138 58 . 34 120 Largest 3 | . 2 2 3 3 3 . 3 3 Hottest 147 | . 40 46 69 95 121 . 121 147 Shots Fired 1199 | . 66 233 27 319 165 . 53 336 Gun 1034 | . 66 233 27 207 116 . 49 336 Cannon 159 | . . . . 106 49 . 4 . Launcher 6 | . . . . 6 . . . . Special . | . . . . . . . . . Kinetic 1013 | . 66 233 27 313 116 . 36 222 Thermal 177 | . . . . . 49 . 17 111 Explosive 6 | . . . . 6 . . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 27 | . 23 16 15 27 13 . 12 26 Robot Miss Streak 5 | . 3 5 2 2 3 . 1 4 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 18 | . 5 4 1 . . . 2 6 Max Gunslinging Chain 2 | . 1 1 1 . . . 1 2 Shots Hit Robots 811 | . 50 164 20 195 107 . 51 224 Core Hits 359 | . 26 71 10 84 49 . 20 99 Critical Kills 4 | . . . . . 2 . . 2 Critical Parts Destroyed 10 | . . 2 1 1 3 . . 3 Critical Strikes 21 | . . 2 1 5 5 . . 8 Burn 2 | . . . . . . . . 2 Destroy 14 | . . 2 1 1 5 . . 5 Blast 4 | . . . . 4 . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 6 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15398 | . 679 2279 303 3940 1978 . 982 5237 Guns 12431 | . 679 2279 303 2029 1197 . 803 5141 Cannons 2400 | . . . . 1544 781 . 75 . Explosions 367 | . . . . 367 . . . . Melee 104 | . . . . . . . 104 . Ramming 96 | . . . . . . . . 96 Kinetic 12175 | . 679 2279 303 3573 1197 . 615 3529 Thermal 2627 | . . . . . 781 . 263 1583 Explosive 367 | . . . . 367 . . . . Electromagnetic 29 | . . . . . . . . 29 Impact . | . . . . . . . . . Slashing 104 | . . . . . . . 104 . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . . 21 Message Errors 4 | . . . . . . . . 4 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . . . 32 . . . 6 Projectiles 14 | . . . . 14 . . . . Explosions 18 | . . . . 18 . . . . Melee 6 | . . . . . . . . 6 Knockbacks 9 | . . . . 9 . . . . Impact . | . . . . . . . . . Kinetic 9 | . . . . 9 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 200 | . . . . 155 . . . 45 Shots 6 | . . . . 6 . . . . Rammed 19 | . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . 19 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 390 | . 5 24 133 390 25 . 129 322 Average Temperature 57 | . 3 7 71 124 4 . 36 67 Received Heat Transfer 4343 | . 234 549 117 841 101 . 909 1592 Effects 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 5049 | . . . . . 1221 . 481 3347 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Peak Influence 1930 | . 410 656 331 1930 1100 429 324 373 Initial 810 | . . 147 178 188 810 429 264 146 Average 491 | . 75 349 262 1137 810 429 225 134 Maximum Alert Level 5 | . 2 2 1 5 4 2 1 1 Low Security (%) 39 | 100 82 21 37 2 . . 39 78 Level 1 21 | . 13 34 62 12 . . 60 21 Level 2 10 | . 4 43 . 9 8 100 . . Level 3 16 | . . . . 24 88 . . . Level 4 5 | . . . . 20 3 . . . Level 5 7 | . . . . 30 . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 33 | . 4 5 1 . 4 . 2 17 Investigation 9 | . 4 2 . . . . . 3 Extermination 5 | . . . . . . . . 5 Reinforcement 14 | . . 3 . . 3 . 2 6 Assault 1 | . . . . . 1 . . . Garrison 4 | . . . 1 . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Distress Signals 11 | . 3 3 . . 3 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 17 50 6 45 33 . 14 55 Peak Tracking Total 8 | . 4 4 5 7 6 . 8 8 Tactical Retreats 10 | . . 1 . 2 3 . 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Traps Triggered 17 | . 1 1 . 9 1 . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . 2 . . 3 . . . Reprogrammed 4 | . 4 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Machines Disabled 15 | . 3 1 . 9 1 . . 1 Max in Single Turn 3 | . 3 1 . 1 1 . . 1 Garrison Relay 7 | . . . . 7 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Machines Accessed 36 | . 8 8 4 1 5 1 . 9 Terminals 24 | . 6 6 2 1 2 1 . 6 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 5 | . 2 1 1 . 1 . . . Scanalyzers 3 | . . 1 . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 118 | . 27 24 8 3 18 2 . 36 Successful 89 | . 17 21 7 . 14 1 . 29 Failed 29 | . 10 3 1 3 4 1 . 7 Catastrophic 4 | . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 75 | . 23 18 6 3 12 2 . 11 Fabricators 2 | . . . . . . . . 2 Repair Stations 5 | . . . . . 2 . . 3 Recycling Units 8 | . 4 2 1 . 1 . . . Scanalyzers 27 | . . 4 . . 3 . . 20 Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 51 | . 14 15 5 . 10 1 . 6 Record 26 | . 10 9 3 . 4 . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . Locate Traps 1 | . . . . . . . . 1 Disarm Traps 2 | . . 1 . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . . . . . 1 . . 1 Maintenance Status 2 | . . 1 . . . . . 1 Transport Status 2 | . . . . . 1 . . 1 Zone Layout 5 | . 1 1 . . 2 . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 . . 2 Scan Component 2 | . . . . . 1 . . 1 Repair 2 | . . . . . 1 . . 1 Recycling Unit Hacks 7 | . 3 2 1 . 1 . . . Report Inventory 5 | . 2 1 1 . 1 . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer 25 | . . 4 . . 1 . . 20 Insert Component 13 | . . 2 . . 1 . . 10 Analyze 12 | . . 2 . . . . . 10 Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 7 2 1 4 . . 7 Full Trace Events 8 | . 3 2 . 1 . . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . 10 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 Time 61 | . . . . . 36 . . 25 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 1 10 . . . . . . Parts Scanalyzed 13 | . . 2 . . 1 . . 10 Part Schematics Acquired 12 | . . 2 . . . . . 10 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 27 | . . . . 26 . . . 1 Machine Destruction 27 | . . . . 26 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Turns Passed 8979 | 46 671 1423 230 2161 1042 11 485 2910 Spaces Moved 4369 | 40 438 831 113 886 643 10 179 1229 Core 20 | 16 . . . 2 . . 2 . Treads . | . . . . . . . . . Legs 4261 | 24 438 831 113 884 643 10 177 1141 Wheels . | . . . . . . . . . Hover 88 | . . . . . . . . 88 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 120 50 56 Average Speed 153 | 92 120 124 165 187 121 120 179 175 Slowest Speed 260 | 120 120 190 190 260 190 120 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 89 86 15 94 59 1 86 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 118 | . 18 . . 90 7 . . 3 Melee . | . . . . . . . . . Projectile 10 | . . . . . 7 . . 3 AOE 108 | . 18 . . 90 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Total 5623 | 49 519 987 133 1128 780 9 279 1739 Wait 309 | . 31 5 . 8 34 . 1 230 Move 4361 | 39 437 830 112 885 642 9 178 1229 Hop . | . . . . . . . . . Pick Up 121 | 5 10 16 2 19 8 . 16 45 Fast Attach 16 | . 1 . 2 2 3 . 6 2 Attach 79 | 5 1 7 2 13 2 . 15 34 Detach 5 | . . . . 2 . . . 3 Swap 71 | . 2 6 2 13 14 . 5 29 Drop 72 | . 4 6 2 15 19 . 3 23 Fire 511 | . 33 117 11 138 58 . 34 120 Melee 6 | . . . . . . . 6 . Ram 19 | . . . . . . . . 19 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 53 | . . . . 33 . . 15 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Discovered new exit (range 7) 661 | -10/Materials | Destroyed 9 combat bots 708 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Discovered new exit (range 10) 1331 | -9/Materials | Discovered new exit (range 9) 1607 | -9/Materials | Discovered new exit (range 5) 1728 | -9/Materials | Identified exit to Mines 1918 | -9/Materials | Discovered new exit (range 16) 2141 | -9/Materials | Entered another Materials area 2141 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2229 | -8/Materials | Garrison activated, responded to threat 2365 | -8/Materials | Identified exit to Garrison 2371 | -8/Materials | Entered Garrison 2415 | -8/Garrison | Garrison Relay disabled 2455 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Garrison Relay disabled 2609 | -8/Garrison | Triggered checkpoint 2628 | -8/Garrison | Build established: Scavenger-Tank 2681 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Triggered checkpoint 2823 | -8/Garrison | Discovered new exit (range 14) 2857 | -8/Garrison | Triggered checkpoint 2878 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Destroyed 7 combat bots 2920 | -8/Garrison | Lost 5 parts (3n1u1w) 3005 | -8/Garrison | Garrison Relay disabled 3024 | -8/Garrison | Garrison Relay disabled 3344 | -8/Garrison | Phase Generator disabled 3356 | -8/Garrison | Discovered new exit (range 7) 3443 | -8/Garrison | Garrison Relay disabled 3819 | -8/Garrison | Garrison Relay disabled 3882 | -8/Garrison | Discovered new exit (range 12) 4103 | -8/Garrison | Installed Relay Interface Framework 4532 | -8/Garrison | Entered Materials 4930 | -8/Materials | Core integrity fell below 50% 5124 | -8/Materials | Repaired Broken Structural Scanner 5311 | -8/Materials | Discovered new exit (range 9) 5327 | -8/Materials | Build established: Tank 5332 | -8/Materials | First assault squad dispatched 5480 | -8/Materials | Discovered new exit (range 13) 5535 | -8/Materials | Discovered new exit (range 15) 5574 | -8/Materials | Entered Factory 5574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5585 | -7/Factory | Identified exit to DSF 5585 | -7/Factory | Entered DSF 5614 | -7/DSF | Additional patrols routed to DSF 5700 | -7/DSF | Core integrity fell below 50% 5729 | -7/DSF | Core integrity fell below 20% 5736 | -7/DSF | Found Prototype Device 5737 | -7/DSF | Identified Active Sensor Suite 5764 | -7/DSF | Lost 19 parts (2p5n7u5w) 5996 | -7/DSF | Sterilization system engaged 6010 | -7/DSF | Discovered new exit (range 15) 6016 | -7/DSF | Ambient heat levels rising (+10) 6031 | -7/DSF | Ambient heat levels rising (+10) 6046 | -7/DSF | Ambient heat levels rising (+10) 6061 | -7/DSF | Ambient heat levels rising (+10) 6070 | -7/DSF | Entered Factory 6070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6091 | -6/Factory | Build established: Scavenger-Skirmisher 7214 | -6/Factory | Lost 3 parts (2n1u) 7392 | -6/Factory | Cargo convoy interrupted 7439 | -6/Factory | Build established: Scavenger-Tank 7534 | -6/Factory | Repaired Flexi-carbon Leg 8780 | -6/Factory | Discovered new exit (range 6) 8847 | -6/Factory | Core integrity fell below 50% 8860 | -6/Factory | System corruption reached 10% 8899 | -6/Factory | Lost 22 parts (3p6n5u8w) 8901 | -6/Factory | Core integrity fell below 20% 8941 | -6/Factory | Lost 3 parts (1p2n) 8980 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08905_ Slammed into P-60 Hacker. 08906_ P-60 Hacker destroyed. 08906_ Acquired 38 matter. 08907_ Slammed into G-50 Soldier. 08908_ Gravmag Array destroyed. 08908_ Lgt. Fission Core destroyed. 08910_ Gravmag Array destroyed. 08914_ U-05 Engineer builds a Wall. 08916_ System corrupted: Matter fused (-6). 08917_ M-13 Machinist repairs G-50 Soldier. 08917_ M-13 Machinist destroyed. 08937_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08947_ System corrupted: Matter fused (-7). 08952_ Acquired 7 matter. 08967_ System corrupted: Heat flow error (+224). 08974_ Imp. Cooling System destroyed. 08975_ Acquired Imp. Deuterium Engine. 08977_ Acquired System Guard. 08979_ Acquired Imp. Arc Projector. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???????# | | ???????????????????????????# #????###" ### | | ???????????????????????????# #????#%#" #?# | | ???????????????????????????# #??###""""### ! | | ???????????????????????????# #??# % % # ## | | ???????????????????????????# #?## # # | | ?????????????????????????### ###" # / | | ?????????????????????????# ## % # #% | | ?????????????????????????# ## %% # ## | | ???##????????????????????# % %# #? | | ??? #????????????????????# ## % # #? | | ??? #?????????????????+??# # % # #? | | """ #????????????????? ??## ## %% # #? | | """ #????????????????? ???# ### ##/#### #? | | +????????????????# ???# #?## #? | | """ #????????????????#^???# #?# #? | | """ #????????????????#^#??# #?#T H +? | | """ ####+####+##?????# #??# #?## #? | | ## #?????# #??# #??# #? | | #+#### """ """ #?????# #??# ##############+##+#? | | + """ """ #?????# #??# ## #?????????? | | # #### """ """ #?????# #?## ## """ #?????????? | | # #??# #????## ### # """ #?????????? | | # #??# ###### ! ! # """ #?????????? | | # #??# """ """ +%!!g g ! ; #?????????? | | # #??# """T""" ###### @ # #?????????? | | #??###########????# ## # #?????????? | | # #????????????###### ####+### #?????????? | | # ############## + # "T" #?????????? | | + ^ # "" # """ #?????????? | | # # """# #?????????? | | # ^ === # F"#########?????????? | | # ^ == # """#?????????????????? | | # ########### == # "" #?????????????????? | | # #???????? " + #?????????????????? | | # #???????? # # #?????????????????? | | # #?????????# ""T"" # #?????????????????? | | # #?????????# """"" + """ #?????????????????? | | #?????????############# """ #?????????????????? | | ###?????????????????????# """ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 510 Matter Stores 351 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Energy Filter | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Shock Rifle | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Hvy. Laser | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCoordinationLeg Manual? 0 Play Time 01:33:50 Cumulative 259.9 hours Start 2024.10.08 @ 17:12:38 End 2024.10.29 @ 08:21:29 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 199 Rogue 0 Adventurer 136 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 015a2292-930f-40bf-8d24-b343e6e53e18