Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 22:18:35 Player: Dull Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (23) 23 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 233 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Signal Interpreter Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 1 | 1 . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device 1 | 1 . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 93 | . 93 Engine 13 | . 13 Leg 27 | . 27 Device 12 | . 12 Storage 14 | . 14 Energy Gun 25 | . 25 Peak Build Rating 7 | 7 7 Average Rating 6 | 6 6 On Entrance 6 | 6 7 Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 7 | 6 7 Average Carried 6 | 6 6 Final Capacity 8 | 8 8 Final Carried 7 | 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 187 | 165 22 Remotely . | . . Salvage Created 36 | 14 22 Parts 5 | 2 3 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed 2 | 1 1 Tunneler 1 | 1 . Watcher 1 | . 1 Best Kill Streak 1 | 1 1 Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 34 | . 34 Missed 4 | . 4 Damage Taken 562 | . 562 Core 258 | . 258 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 9 | 3 6 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 18 | 6 12 Gun 18 | 6 12 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 9 | 3 6 Explosive . | . . Electromagnetic 9 | 3 6 Robot Hit Streak 5 | 5 5 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 12 | 5 7 Core Hits 3 | 1 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 264 | 61 203 Guns 156 | 61 95 Cannons . | . . Explosions . | . . Melee . | . . Ramming 108 | . 108 Kinetic . | . . Thermal 64 | 22 42 Explosive . | . . Electromagnetic 92 | 39 53 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 34 | . 34 Average Corruption 14 | . 14 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Energy Discharges 1 | . 1 Parts Rejected 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 108 | . 108 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 54 | 36 54 Average Temperature 23 | 18 25 Received Heat Transfer 180 | . 180 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | . 1 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 150 | 50 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 25 | 5 25 Initial 3 | . 3 Average 14 | 3 16 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 4 | . 4 Peak Tracking Total 1 | . 1 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 173 | 22 151 Spaces Moved 65 | 10 55 Core . | . . Treads . | . . Legs 65 | 10 55 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 7 | 2 13 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 40 | . 40 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 118 | 13 105 Wait 4 | . 4 Move 64 | 9 55 Hop . | . . Pick Up 1 | . 1 Fast Attach 1 | 1 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 9 | 3 6 Melee . | . . Ram 39 | . 39 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 145 | -10/Materials | System corruption reached 10% 153 | -10/Materials | Core integrity fell below 50% 165 | -10/Materials | Core integrity fell below 20% 168 | -10/Materials | System corruption reached 30% 174 | -10/Materials | Core destroyed Last Messages --------------- 00164_ Destabilizing: System corrupted (+2). 00164_ Destabilizing: Core damaged (-12). 00165_ Slammed into Wall. 00166_ System corrupted: Broken Aluminum Leg rejected. 00166_ Slammed into Wall. 00166_ Destabilizing: Core damaged (-2). 00167_ Slammed into Wall. 00167_ Destabilizing: System corrupted (+2). 00168_ Slammed into Wall. 00169_ Destabilizing: System corrupted (+1). 00170_ Slammed into Wall. 00171_ Destabilizing: Core damaged (-5). 00172_ Slammed into Wall. 00172_ Destabilizing: System corrupted (+1). 00172_ Destabilizing: Core damaged (-7). 00173_ Slammed into Wall. 00173_ Destabilizing: Core damaged (-5). 00173_ Destabilizing: System corrupted (+1). 00174_ Slammed into Wall. 00174_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ??????????????????????????# #????????????? | | ????####################### T #????????????? | | ????# # #????????????? | | ????# + #????????????? | | ????# # """ """ #????????????? | | ???#######+############ # """ """ #????????????? | | ???# #????# # """ """ #????????????? | | ???# """"" """"" #????# # #????????????? | | ???# """"" """"" #????# @###########????????????? | | ???# """"" """"" #????# g#######????????????????? | | ???# #????# ?????????? | | ???# #????# ?????????? | | ???###############????# ?????????? | | ??????????????????????# ######### ??????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# u #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????" #?????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 292 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixMetafiberTreads Manual? 0 Play Time 00:01:23 Cumulative 141.1 hours Start 2024.09.21 @ 22:17:48 End 2024.09.21 @ 22:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e7f7fc8-08eb-4450-8aba-f7ecbc002b60