Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 00:37:55 // Winter2019/RPGLIKE Player: DragoX Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2421) 2421 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 6234 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 7 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 118/300 Energy 200/200 System Corruption 1% Temperature Cool (25) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads Potential Leg Potential Leg > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Longsword +1 > --- INVENTORY (6) ---- Experimental Sensor Array Armor Integrity Analyzer Relay Coupler [Sentry] (48) Sensor Drone Bay (19/20) AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Potential Leg Potential Leg > --- UTILITY ---------- Sensor Array Advanced Signal Interpreter Improved Weapon Shielding Sensor Drone Bay > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Experimental Sensor Array Armor Integrity Analyzer Utility Shielding Datajack Longsword +1 [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 8 | 1 . 2 . 3 2 . Power 1 | . . . . 1 . . Propulsion 2 | 1 . 1 . . . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 41 | 4 5 7 4 6 15 . Power 9 | 1 1 2 . 1 4 . Engine 6 | 1 1 2 . 1 1 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 9 | 2 1 2 3 . 1 . Treads 6 | 2 1 1 1 . 1 . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 15 | . 2 1 . 4 8 . Device 9 | . 2 1 . 3 3 . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 8 | 1 1 2 1 1 2 . Energy Gun 3 | 1 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 1 | . 1 . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . 1 . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . 1 . . . . . Average Slot Usage (%) 93 | . 95 88 100 86 92 100 Engine 14 | . 20 14 14 19 8 . Core 3 | . . . . . 9 16 Treads 24 | . 40 29 23 10 8 8 Leg 7 | . . . 8 20 17 16 Hover 3 | . . 12 10 . . . Device 16 | . 15 16 28 20 13 8 Processor 2 | . . . . . 8 8 Hackware 1 | . . . . . 1 16 Protection 4 | . . . . 5 12 8 Energy Gun 9 | . 20 12 10 . . . Ballistic Gun 2 | . . . . 9 6 . Launcher 1 | . . . . . 2 8 Slashing Weapon 1 | . . . 3 1 2 8 Naked Turns . | . . . . . . . Heaviest Build 39 | 7 8 10 10 34 39 24 Greatest Support 65 | 40 40 45 65 65 65 65 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 4 4 5 5 5 6 6 Average Capacity 4 | 4 4 4 5 5 5 6 Most Carried 6 | 4 4 5 5 5 6 6 Average Carried 4 | 1 3 4 4 4 5 5 Final Capacity 6 | 4 4 5 5 5 6 6 Final Carried 6 | 3 4 5 5 5 6 6 Class Distribution -------------------- 61% | Mutant 24% | Skirmisher 9% | Hacker-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Assassin | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 806 | 240 50 70 . 100 212 134 Remotely 40 | . 40 . . . . . Salvage Created 2192 | 68 824 18 . 70 1017 195 Parts 161 | 1 62 4 . 4 74 16 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 64 | . 20 2 . 4 24 14 Melee 6 | . . . . 4 . 2 Guns 34 | . 16 2 . . 16 . AOE 22 | . 2 . . . 8 12 Classes Destroyed 10 | 1 7 . . . 1 1 Worker 3 | . 1 . . . 2 . Builder 2 | . 1 . . . 1 . Hauler 3 | . 1 . . . 2 . Recycler 3 | 1 1 . . . 1 . Operator 2 | . 2 . . . . . Watcher 8 | . 3 . . . 5 . Swarmer 25 | . 8 2 . 4 3 8 Grunt 32 | . 12 . . . 16 4 Brawler 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Best Kill Streak 10 | 1 5 2 . 4 10 6 Combat Bots Only 7 | . 4 2 . 4 7 6 Max Kills in Single Turn 3 | 1 2 1 . 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 2 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2258 | 39 1218 92 . 132 425 352 Core 1732 | 31 970 78 . 104 264 285 Absorbed by Shields . | . . . . . . . Redirected to Core 1349 | 31 749 46 . 77 226 220 Core Remaining (%) 61 | 94 . . . 29 . . Volleys Fired 143 | 1 108 7 . . 9 18 Largest 1 | 1 1 1 . . 1 1 Hottest 63 | 40 40 63 . . 39 39 Shots Fired 216 | 1 108 7 . . 82 18 Gun 189 | 1 108 7 . . 73 . Cannon . | . . . . . . . Launcher 27 | . . . . . 9 18 Special . | . . . . . . . Kinetic 73 | . . . . . 73 . Thermal 1 | . . 1 . . . . Explosive 27 | . . . . . 9 18 Electromagnetic 115 | 1 108 6 . . . . Robot Hit Streak 25 | 1 9 2 . . 25 8 Robot Miss Streak 5 | . 5 1 . . 5 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 74 | . . . . . 74 . Shots Hit Robots 168 | 1 76 4 . 6 68 13 Core Hits 111 | 2 34 2 . 4 50 19 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 23 | . . . . 7 6 10 Impact . | . . . . . . . Slashing 23 | . . . . 7 6 10 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6105 | 52 1231 43 . 279 3137 1363 Guns 3071 | 12 1119 43 . . 1897 . Cannons . | . . . . . . . Explosions 2267 | 40 107 . . . 876 1244 Melee 762 | . . . . 279 364 119 Ramming 5 | . 5 . . . . . Kinetic 1897 | . . . . . 1897 . Thermal 147 | 40 107 . . . . . Explosive 2120 | . . . . . 876 1244 Electromagnetic 1174 | 12 1119 43 . . . . Impact . | . . . . . . . Slashing 762 | . . . . 279 364 119 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 6 | . . . . . 5 1 Message Errors 4 | . . . . . 4 . Energy Discharges 1 | . . . . . . 1 Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . 20 33 20 Projectiles . | . . . . . . . Explosions 22 | . . . . . 2 20 Melee 51 | . . . . 20 31 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 298 | 39 13 . . . 51 195 Shots 9 | 1 1 . . . 1 6 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 143 | 12 72 24 . . 143 100 Average Temperature 35 | 12 26 14 . . 61 40 Received Heat Transfer 591 | . 357 . . . 162 72 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Fried 12 | . 12 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | 50 150 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 903 | 5 243 95 . 90 566 903 Initial 367 | . 3 45 . . 31 367 Average 173 | 2 106 46 . 84 253 643 Maximum Alert Level 3 | . 1 . . . 2 3 Low Security (%) 76 | 100 96 100 . 100 46 . Level 1 11 | . 3 . . . 33 14 Level 2 8 | . . . . . 20 38 Level 3 3 | . . . . . . 46 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 1 . . 3 . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 33 4 . 4 28 11 Peak Tracking Total 8 | . 4 3 . 4 8 4 Tactical Retreats 6 | . 2 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 5 | . 2 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . . . 5 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 12 | . 3 1 2 1 5 . Terminals 6 | . 2 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 9 1 2 1 12 . Successful 14 | . 5 1 2 1 5 . Failed 11 | . 4 . . . 7 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 9 . 1 . 11 . Terminals 17 | . 6 . . . 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 1 2 1 1 . Record 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 4 . . . 3 . Terminals 4 | . 1 . . . 3 . Track 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Monitor 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 4 . Full Trace Events 4 | . 3 . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders 7 | . . 3 . 2 2 . GUARD 2 | . . 2 . . . . AID 1 | . . 1 . . . . EXPLORE 3 | . . . . 2 1 . RETURN 1 | . . . . . 1 . Ally Attacks 1 | . . 1 . . . . Total Damage 14 | . . 14 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches 3 | . . . . 2 1 . Drone Recoveries 2 | . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 4666 | 112 1552 802 380 359 1104 357 Spaces Moved 3343 | 71 772 685 381 354 755 325 Core 12 | 12 . . . . . . Treads 903 | 59 772 72 . . . . Legs 1546 | . . . 112 354 755 325 Wheels . | . . . . . . . Hover 882 | . . 613 269 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 60 90 90 90 Average Speed 111 | 141 160 106 96 90 90 90 Slowest Speed 170 | 160 160 170 100 90 90 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 97 99 71 87 64 57 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 199 | 4 7 . . . 121 67 Melee 3 | . . . . . . 3 Projectile 28 | . . . . . 28 . AOE 168 | 4 7 . . . 93 64 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 4124 | 82 982 752 393 387 1164 364 Wait 457 | . 52 37 2 14 345 7 Move 3338 | 70 771 684 380 353 755 325 Hop . | . . . . . . . Pick Up 31 | 7 7 7 1 3 5 1 Fast Attach 18 | . 2 1 4 1 10 . Attach 16 | 4 2 3 . 4 3 . Detach 3 | . . . . 2 1 . Swap 7 | . 1 3 . 1 2 . Drop 32 | . 7 6 6 1 11 1 Fire 143 | 1 108 7 . . 9 18 Melee 23 | . . . . 7 6 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 52 | . 30 4 . 1 17 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Identified exit to Mines 1024 | -10/Materials | Reached level 2 1116 | -10/Materials | Discovered new exit (range 7) 1308 | -10/Materials | Discovered new exit (range 3) 1332 | -10/Materials | Core integrity fell below 50% 1543 | -10/Materials | Discovered new exit (range 4) 1665 | -10/Materials | Entered Mines 1693 | -10/Mines | Met a Derelict bent on vengeance 1744 | -10/Mines | Reached level 3 1755 | -10/Mines | Upgraded with Propulsion slot (x1) 1755 | -10/Mines | Upgraded with Utility slot (x1) 1779 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1781 | -10/Mines | Found Prototype Device 1861 | -10/Mines | Met a Derelict shopkeep closing up shop 1992 | -10/Mines | Learned Materials emergency access door positions 2008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2008 | -10/Mines | Discovered new exit (range 5) 2044 | -10/Mines | Discovered new exit (range 10) 2055 | -10/Mines | Discovered new exit (range 5) 2060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2467 | -10/Mines | Entered Exiles 2483 | -10/Exiles | Discovered new exit (range 14) 2497 | -10/Exiles | Met 8R-AWN 2514 | -10/Exiles | Met EX-HEX 2543 | -10/Exiles | Met EX-BIN 2554 | -10/Exiles | Aligned with FarCom system 2555 | -10/Exiles | Given EX-Vault access code 2613 | -10/Exiles | Met EX-DEC 2670 | -10/Exiles | Learned location of Zion (-7) 2730 | -10/Exiles | Opened EX-Vault 2736 | -10/Exiles | Found Prototype Leg 2736 | -10/Exiles | Identified Potential Leg 2739 | -10/Exiles | Found Potential Leg 2745 | -10/Exiles | Found Prototype Slashing Weapon 2745 | -10/Exiles | Identified Longsword +1 2756 | -10/Exiles | Found AWS/Gauss 2777 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2835 | -10/Exiles | Discovered new exit (range 14) 2847 | -10/Exiles | Stole three prototypes: Potential Leg, Longsword +1, AWS/Gauss 2847 | -10/Exiles | Entered Mines 2867 | -9/Mines | Reached level 4 2875 | -9/Mines | Learned Materials security intel 2879 | -9/Mines | Upgraded with Power slot (x1) 2879 | -9/Mines | Upgraded with Utility slot (x1) 2879 | -9/Mines | Upgraded with Weapon slot (x1) 2892 | -9/Mines | Learned location of Storage (-9) 2938 | -9/Mines | Learned Materials security intel 3012 | -9/Mines | Identified Exp. Sensor Array 3133 | -9/Mines | Discovered new exit (range 9) 3141 | -9/Mines | Found the Drone Emporium 3147 | -9/Mines | Found Prototype Device 3147 | -9/Mines | Identified Sensor Drone Bay 3164 | -9/Mines | Discovered new exit (range 17) 3168 | -9/Mines | Identified exit to Materials 3187 | -9/Mines | Build established: Skirmisher 3195 | -9/Mines | Learned 4 Materials zone layouts 3206 | -9/Mines | Entered Materials 3207 | -8/Materials | Identified exit to Factory 3207 | -8/Materials | Core integrity fell below 50% 3208 | -8/Materials | Reached level 5 3267 | -8/Materials | Upgraded with Utility slot (x1) 3520 | -8/Materials | Garrison activated, responded to threat 3825 | -8/Materials | Reached level 6 4065 | -8/Materials | Destroyed 7 combat bots 4089 | -8/Materials | Reached level 7 4205 | -8/Materials | Upgraded with Utility slot (x1) 4310 | -8/Materials | Identified exit to Garrison 4310 | -8/Materials | Entered Garrison 4359 | -8/Garrison | Triggered checkpoint 4363 | -8/Garrison | Reached level 8 4364 | -8/Garrison | Triggered checkpoint 4382 | -8/Garrison | Core integrity fell below 20% 4449 | -8/Garrison | Discovered new exit (range 10) 4515 | -8/Garrison | Build established: Hacker-Assassin 4529 | -8/Garrison | Discovered new exit (range 15) 4600 | -8/Garrison | Garrison Relay disabled 4646 | -8/Garrison | Triggered checkpoint 4655 | -8/Garrison | Reached level 9 4667 | -8/Garrison | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 04473_ Field strength at 18. 04474_ Stasis field depleted. 04474_ Triggered Stasis Trap. 04474_ A bubble of rippling energy engulfs the area. 04474_ Field strength at 59. 04474_ Field strength at 18. 04475_ Stasis field depleted. 04500_ ALERT: Garrison interior compromised. 04529_ EXIT=FOUND 04576_ System corrupted: Energy discharge (-70). 04600_ Garrison Relay disabled. 04600_ Relay Coupler [Sentry] tumbles out of relay unit. 04604_ Dropped Imp. Weapon Shielding. 04605_ Acquired Relay Coupler [Sentry]. 04625_ G-47 Trooper destroyed. 04629_ B-36 Bruiser destroyed. 04646_ Beams of light sweep through the air. An alarm sounds. 04655_ Reached level 9. 04655_ Y-45 Defender destroyed. Garrison Door activated. Map ----- +----------------------------------------------------+ | ??????????????# #?# #??# #??????????# #???# #? | | ??????????????# #?# #### #??????????# #???# #? | | ??????????????# #?# # #???????#### ##### #? | | ??????????????# ### #?# #???????#=[ # #? | | ??????????????# = [ ### #######?# ######## #? | | ??????????????# =%[ # # # #?#%###????# #? | | ??????????????# * ## # ###= ####### #? | | ??????????????# # # #? | | ??????????????# #? | | ??????????????# % #? | | ??????????????### # # # # % ###########? | | ????????????????#### ### # *###????????? | | ???????????????????###? [ #????????? | | ??????????????????????? #????????? | | ??????????????????????? #????????? | | ???????????????????????g * #????????? | | ???????????????????????#g # ###????????? | | ?????????????########### ##?????????? | | ?????????????# ^ ####??????? | | ?????????????# #??????? | | ?????????????# ######## # # #??????? | | ???????????????????????## ## ## ### ######## | | ????????????????????????# ## ## # | | ???????????????????????? ## #### ## ######## | | ???????????????????????## # #??## ### #??????? | | ???????????????????????# @ # #???# #?# #??????? | | ???????????????????????## ## #???# #?# #??????? | | ????????????????????????# ####???# ############ | | ???????????????????????? #??????# | | ???????????????????????? #??????# | | ????????????????????????####??????# | | ??????????????????????????????????#"#####"######## | | ??????????????????????????????????###???# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????#"######## | | ????????????????????????????????????????# | | ?????????????????Y??????????????????????# ! | | ????????????????????????????????????????## !##### | | ????????????????????????????????????????#"" ""#??? | | ????????????????????????????????????????#######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 66 Thermal Conversion 30 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Power Corrupts Serviceable Loadout Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Levels Raised 8 | . 1 1 . 1 3 2 XP Earned 15065 | 3000 2490 868 350 950 4997 2410 XP Spent 11950 | 3000 . 2650 . 1800 4500 . Upgrades 17 | 5 . 4 . 3 5 . Power Slot 1 | . . . . 1 . . Propulsion Slot 2 | 1 . 1 . . . . Utility Slot 4 | . . 1 . 1 2 . Weapon Slot 1 | . . . . 1 . . Mass Support 1 | . . 1 . . . . Inventory Capacity 6 | 4 . 1 . . 1 . Melee Accuracy 2 | . . . . . 2 . Protomatter Created 693 | . 243 16 . 8 394 32 Integrity Restored 1132 | . 637 96 . 24 375 . Core 1132 | . 637 96 . 24 375 . Protomatter Decayed 265 | . 26 46 . . 193 . Game ------ Seed BiocellMakeshiftPick Manual? 0 Play Time 01:11:02 Cumulative 11.5 hours Start 2020.09.21 @ 23:21:39 End 2020.09.22 @ 00:37:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d779ebe-435b-4dc2-8d3e-2f9d6b26995e