Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.26 @ 23:45:31 Player: Avari3l Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (5170) 5170 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 10287 Bonus ------- High Alert Combat Kills 192 Cogmind --------- Core Integrity 372/850 Matter 235/300 Energy 70/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag System > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite System Restoration Module Drone Bay (0/2) Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Coolant Injector Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved ECM Suite Improved Power Shielding Improved Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle Mini Grenade Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 2 Utility 3 | . . . 1 . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 180 | 6 9 1 10 5 22 22 56 27 7 15 Power 12 | 1 . . 1 . . 2 4 1 . 3 Engine 7 | 1 . . 1 . . 1 1 . . 3 Core 5 | . . . . . . 1 3 1 . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 . 3 . 8 9 7 4 . 3 Treads 23 | . 2 . 3 . 8 8 1 1 . . Leg 11 | 2 . . . . . . 6 3 . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 2 | . . . . . . 1 . . . 1 Utility 51 | 1 3 . 2 1 6 2 21 10 3 2 Device 30 | . . . . . 4 . 14 7 3 2 Storage 3 | 1 1 . . 1 . . . . . . Processor 2 | . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 16 | . 2 . 2 . 2 2 5 3 . . Artifact . | . . . . . . . . . . . Weapon 79 | 2 4 1 4 4 8 9 24 12 4 7 Energy Gun 37 | . 3 . 2 . 4 7 7 8 2 4 Energy Cannon 11 | . . . 1 1 2 1 3 . . 3 Ballistic Gun 11 | 2 1 . . . 2 1 5 . . . Ballistic Cannon 9 | . . 1 1 1 . . 4 1 1 . Launcher 7 | . . . . 2 . . 2 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 3 2 . . 2 Parts Lost 51 | . 2 . . . 6 . 14 13 4 12 Power 7 | . . . . . . . 3 1 . 3 Propulsion 14 | . . . . . 2 . 3 6 1 2 Utility 9 | . 1 . . . . . 3 2 1 2 Weapon 21 | . 1 . . . 4 . 5 4 2 5 Highest Loss Streak 6 | . 2 . . . 2 . 6 5 3 4 Average Slot Usage (%) 92 | . 92 100 98 100 99 99 98 92 66 53 Engine 5 | . 14 14 11 11 9 1 2 . . 2 Core 3 | . . . . . . 7 4 6 7 3 Treads 16 | . 27 28 33 33 26 26 9 1 . . Leg 7 | . . . . . . . 19 21 1 . Device 5 | . . . . . 9 9 9 8 3 4 Storage 15 | . 14 14 11 20 18 18 15 15 15 10 Processor 3 | . . . . . . . 7 7 7 6 Protection 8 | . 7 14 22 12 9 9 4 5 7 5 Energy Gun 11 | . 17 26 5 11 12 12 8 9 13 11 Energy Cannon 2 | . . . 5 . 9 5 1 . . . Ballistic Gun 4 | . 10 . . . 5 9 4 4 . . Ballistic Cannon 4 | . . 1 9 10 . . 4 6 7 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 11 32 32 37 50 55 53 68 55 52 55 Greatest Support 80 | 20 40 40 66 66 66 62 80 51 15 11 Greatest Overweight (x) 17 | . . . . . 1 1 1 3 17 17 Average Overweight (x) . | . . . . . . . . 1 8 3 Largest Inventory Capacity 16 | 6 10 10 10 16 16 16 16 16 16 16 Average Capacity 14 | 5 9 10 10 15 16 16 16 16 16 13 Most Carried 16 | 4 10 10 10 12 16 16 16 15 15 12 Average Carried 12 | 2 7 9 9 11 10 15 15 11 13 9 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 4 Final Carried 16 | 4 10 10 10 12 16 16 11 15 12 4 Class Distribution -------------------- 38% | Mutant 16% | Skirmisher 15% | Tank 13% | Scavenger-Tank 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Matter Collected 3277 | 228 111 26 100 172 363 373 1070 632 110 92 Remotely . | . . . . . . . . . . . Salvage Created 5214 | . 154 . 213 201 1141 1121 1509 569 174 132 Parts 295 | . 9 . 15 25 52 63 74 33 16 8 Haulers Intercepted 4 | . . . . . 1 3 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 24 13 . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 123 | . 5 . 8 12 17 17 38 17 6 3 Guns 57 | . 4 . . 2 8 16 17 7 1 2 Cannons 41 | . . . 8 2 8 1 16 3 2 1 AOE 25 | . 1 . . 8 1 . 5 7 3 . Classes Destroyed 13 | . 2 . 1 3 3 1 2 1 . . Worker 5 | . . . . 1 1 1 2 . . . Builder 5 | . . . . 1 . . 4 . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 4 | . . . . . 1 3 . . . . Recycler 2 | . . . . . . 1 1 . . . Watcher 5 | . . . . . 3 2 . . . . Swarmer 37 | . 2 . 4 8 . 3 11 6 3 . Grunt 52 | . 3 . 2 4 10 4 19 7 3 . Duelist 5 | . . . . . 2 . 2 1 . . Sentry 20 | . . . 2 . 5 10 . 2 . 1 Hunter 1 | . . . . . . . 1 . . . Programmer 8 | . . . . . . . 5 1 . 2 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 1 . 4 6 5 4 8 7 3 1 Combat Bots Only 7 | . 1 . 4 4 3 3 5 7 3 1 Max Kills in Single Turn 4 | . 1 . 1 4 2 2 3 3 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 3 1 . 2 3 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Damage Taken 9115 | . 406 125 302 314 906 816 3054 1819 250 1123 Core 1384 | . 27 12 14 60 124 75 283 230 81 478 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . 84 . 81 . 63 . . 15 . Volleys Fired 335 | . 20 6 22 18 46 55 101 46 9 12 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 Hottest 185 | . 85 85 95 91 172 140 185 159 161 161 Shots Fired 788 | . 38 11 34 26 134 157 228 111 19 30 Gun 546 | . 38 10 10 8 96 139 146 71 10 18 Cannon 216 | . . 1 24 8 38 18 78 32 5 12 Launcher 26 | . . . . 10 . . 4 8 4 . Special . | . . . . . . . . . . . Kinetic 302 | . 11 1 12 8 34 51 123 50 5 7 Thermal 301 | . 20 5 22 8 52 51 75 37 10 21 Explosive 26 | . . . . 10 . . 4 8 4 . Electromagnetic 159 | . 7 5 . . 48 55 26 16 . 2 Robot Hit Streak 42 | . 12 6 8 4 24 27 42 20 9 10 Robot Miss Streak 4 | . 3 2 2 1 3 2 4 3 2 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 538 | . 27 9 23 13 96 118 143 80 10 19 Core Hits 260 | . 12 2 10 16 52 36 76 37 13 6 Critical Hits 3 | . . . . . . 1 1 1 . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . Melee Attacks 15 | . . . . . . . 14 1 . . Impact 15 | . . . . . . . 14 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12533 | . 573 70 422 707 1864 2178 3815 2055 448 401 Guns 6630 | . 272 55 53 69 1164 1742 1918 942 141 274 Cannons 3456 | . . 15 369 92 513 371 1396 490 85 125 Explosions 2396 | . 301 . . 535 187 38 490 623 222 . Melee . | . . . . . . . . . . . Ramming 51 | . . . . 11 . 27 11 . . 2 Kinetic 4030 | . 75 15 210 92 219 492 2030 739 85 73 Thermal 4148 | . 374 23 212 69 802 758 1021 453 141 295 Explosive 1739 | . . . . 535 . . 359 623 222 . Electromagnetic 2565 | . 124 32 . . 843 901 394 240 . 31 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . 5 4 . 3 Average Corruption 2 | . 1 1 . . . . 2 2 . 2 Corruption Purged 8 | . . . . . . . 4 4 . . Effects 44 | . . 2 . . . . 28 10 . 4 Message Errors 11 | . . . . . . . 7 4 . . Matter Fused 5 | . . . . . . . 2 1 . 2 Heat Flow Errors 4 | . . . . . . . 1 3 . . Energy Discharges 8 | . . . . . . . 5 2 . 1 Data Loss (minor) 7 | . . 2 . . . . 5 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Targeting Errors 7 | . . . . . . . 6 . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 229 | . 116 12 . 9 11 8 33 40 . . Projectiles 62 | . . 12 . . . . 26 24 . . Explosions 167 | . 116 . . 9 11 8 7 16 . . Melee . | . . . . . . . . . . . Knockbacks 31 | . . 1 3 2 . . 23 2 . . Impact . | . . . . . . . . . . . Kinetic 27 | . . 1 3 1 . . 20 2 . . Secondary 4 | . . . . 1 . . 3 . . . Self-Inflicted Damage 523 | . 215 . . 83 52 19 99 54 . 1 Shots 14 | . 4 . . 2 1 1 4 2 . . Rammed 4 | . . . . 2 . 1 . . . 1 Targets Rammed 9 | . . . . 4 . 2 2 . . 1 Kicked 2 | . . . . . . . 2 . . . Crushed 3 | . . . . 2 . 1 . . . . Highest Temperature 434 | . 106 245 180 135 227 120 434 199 319 54 Average Temperature 76 | . 46 132 63 75 54 30 114 78 140 23 Received Heat Transfer 2391 | . 81 120 60 75 369 270 585 474 108 249 Effects 3 | . . . . . 1 . 1 . 1 . Energy Bleed 2 | . . . . . . . 1 . 1 . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . 3 5 . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . . 1 . 5 2 . 3 Heat Transferred 7660 | . 500 50 444 148 1706 1382 1728 925 296 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 3 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Peak Influence 626 | . 208 96 287 200 378 281 626 . . 110 Initial 81 | . . 81 . . 42 3 53 . . . Average 129 | . 65 63 89 61 188 119 248 . . 14 Maximum Alert Level 2 | . 1 . 1 1 1 1 2 . . . Low Security (%) 72 | 100 90 100 74 87 48 80 40 . . 100 Level 1 23 | . 9 . 25 12 51 19 39 . . . Level 2 4 | . . . . . . . 20 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 2 . 11 . . 3 Investigation 2 | . . . . . . . 1 . . 1 Extermination 7 | . . . . . . . 5 . . 2 Reinforcement 8 | . 1 . . . 2 . 5 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Distress Signals 11 | . . . . . 6 3 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 16 5 13 11 30 21 51 18 5 11 Peak Tracking Total 7 | . 3 2 4 4 6 5 5 7 3 5 Tactical Retreats 20 | . 5 2 2 . 1 1 4 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Traps Triggered 3 | . . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Disabled 25 | . 3 . 1 1 2 2 10 5 . 1 Max in Single Turn 4 | . 3 . 1 1 1 1 4 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Accessed 29 | . 3 . 3 . 4 10 6 1 . 2 Terminals 20 | . 3 . 2 . 2 8 3 . . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 79 | . 10 . 12 . 15 22 16 1 . 3 Successful 54 | . 7 . 12 . 9 16 8 1 . 1 Failed 25 | . 3 . . . 6 6 8 . . 2 Catastrophic 3 | . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 25 | . 7 . 2 . 4 9 3 . . . Terminals 49 | . 10 . 4 . 4 20 8 . . 3 Fabricators 3 | . . . . . . . 3 . . . Repair Stations 7 | . . . . . 4 . 3 . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 17 | . . . 8 . 7 . 2 . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 23 | . 3 . 2 . 2 9 5 1 . 1 Record 1 | . . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . . 1 . . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 4 | . . . 1 . . 2 . . . 1 Unreport Threat 5 | . . . 1 . 2 1 1 . . . Locate Traps 6 | . 2 . . . . 2 2 . . . Transport Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 1 . 1 . . . Scan Component 2 | . . . . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 15 | . . . 8 . 6 . 1 . . . Insert Component 8 | . . . 4 . 3 . 1 . . . Analyze 7 | . . . 4 . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 11 | . 4 . 2 . . 5 . . . . Terminals 11 | . 4 . 2 . . 5 . . . . Track 2 | . 2 . . . . . . . . . Botnet 9 | . 2 . 2 . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 . 3 . 3 6 6 . . 1 Full Trace Events 2 | . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 3 . . . . . Parts Built 2 | . . . . . . . 2 . . . Matter 212 | . . . . . . . 212 . . . Time 106 | . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed 8 | . . . 4 . 3 . 1 . . . Part Schematics Acquired 7 | . . . 4 . 3 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 6 | . . . . 2 . . . 3 1 . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Turns Passed 10176 | 56 754 570 555 1071 834 1419 1926 1754 557 680 Spaces Moved 4965 | 41 404 334 261 620 355 657 980 970 113 230 Core 162 | 8 . . . . . . . . 45 109 Treads 2854 | . 389 334 261 620 355 657 238 . . . Legs 1828 | 33 15 . . . . . 742 970 68 . Wheels . | . . . . . . . . . . . Hover 108 | . . . . . . . . . . 108 Flight 13 | . . . . . . . . . . 13 Fastest Speed 40 | 50 120 160 160 160 155 155 120 120 210 40 Average Speed 164 | 106 158 160 160 160 159 157 131 159 463 257 Slowest Speed 900 | 120 160 160 160 160 180 180 180 210 900 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 55 49 30 99 44 95 24 95 9 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . 1 . 1 . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 7 | . . . . 2 . . . 5 . . Spaces Dug 11 | . . . . . . . 10 1 . . Terrain Destroyed 260 | . 37 . . 97 11 6 37 37 33 2 Melee 10 | . . . . . . . 9 1 . . Projectile 15 | . . . . . . . 8 4 1 2 AOE 235 | . 37 . . 97 11 6 20 32 32 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total 6263 | 50 480 361 368 669 521 932 1383 1079 136 284 Wait 602 | . 33 9 58 19 74 163 199 23 8 16 Move 4955 | 40 403 333 260 619 354 656 979 969 112 230 Hop . | . . . . . . . . . . . Pick Up 77 | 4 10 6 7 3 13 8 14 11 . 1 Fast Attach 42 | 6 1 . 1 . 3 8 12 4 . 7 Attach 43 | . 2 . 3 . 9 . 11 8 3 7 Detach 8 | . . . 1 . 2 . 1 1 . 3 Swap 96 | . 6 1 6 5 10 14 34 15 4 1 Drop 78 | . 3 6 10 1 10 26 16 . . 6 Fire 335 | . 20 6 22 18 46 55 101 46 9 12 Melee 15 | . . . . . . . 14 1 . . Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . . 2 . . . Crush 6 | . . . . 4 . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . 2 . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 481 | -10/Materials | Discovered new exit (range 3) 811 | -10/Materials | Entered Mines 813 | -10/Mines | Discovered new exit (range 8) 947 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1046 | -10/Mines | Assembled infested the area 1051 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1101 | -10/Mines | Discovered new exit (range 8) 1381 | -10/Mines | Entered Materials 1381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1776 | -9/Materials | Discovered new exit (range 13) 1936 | -9/Materials | Entered Mines 2136 | -9/Mines | Learned location of Storage (-8) 2230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2250 | -9/Mines | Learned location of 1 exit from Materials 2314 | -9/Mines | Discovered new exit (range 8) 2894 | -9/Mines | Discovered new exit (range 5) 3007 | -9/Mines | Entered Materials 3007 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3008 | -8/Materials | Identified exit to Storage 3303 | -8/Materials | Build established: Tank 3492 | -8/Materials | Discovered new exit (range 10) 3841 | -8/Materials | Entered Storage 4094 | -8/Storage | Build established: Scavenger-Tank 4189 | -8/Storage | Learned location of Armory (-3) 5243 | -8/Storage | Discovered new exit (range 12) 5260 | -8/Storage | Entered Factory 5260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5862 | -7/Factory | Lost 6 parts (2p1n2u1w) 6149 | -7/Factory | Discovered new exit (range 7) 6156 | -7/Factory | Identified exit to Factory 6175 | -7/Factory | Build established: Skirmisher 6337 | -7/Factory | Fabricated System Restoration Module? 6930 | -7/Factory | Identified exit to Lower Caves 7074 | -7/Factory | Lost 3 parts (2n1u) 7186 | -7/Factory | Entered Lower Caves 7344 | -7/Lower Caves | Crushed by falling debris 7344 | -7/Lower Caves | Core integrity fell below 50% 7375 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7700 | -7/Lower Caves | Identified exit to Lower Caves 8266 | -7/Lower Caves | Attracted the attention of an 0b10 base 8334 | -7/Lower Caves | Lost 5 parts (2n1u2w) 8340 | -7/Lower Caves | Destroyed 7 combat bots 8555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8627 | -7/Lower Caves | Lost 3 parts (2n1w) 8688 | -7/Lower Caves | Learned location of Zion (-6) 8713 | -7/Lower Caves | Learned location of 1 exit from Factory 8860 | -7/Lower Caves | Build established: Tank 8940 | -7/Lower Caves | Entered another Lower Caves area 9088 | -7/Lower Caves | Discovered exit to Factory (range 10) 9163 | -7/Lower Caves | Core integrity fell below 20% 9200 | -7/Lower Caves | Lost 3 parts (1u2w) 9299 | -7/Lower Caves | Learned Factory emergency access door positions 9497 | -7/Lower Caves | Entered Factory 9497 | -6/Factory | Evolved 2 slots: Propulsion x2 9498 | -6/Factory | Identified exit to Lower Caves 9756 | -6/Factory | Build established: Skirmisher 9890 | -6/Factory | Lost 4 parts (1p1u2w) 10094 | -6/Factory | Lost 4 parts (1p1n2w) 10138 | -6/Factory | Core integrity fell below 50% 10173 | -6/Factory | Lost 4 parts (1p1n1u1w) 10177 | -6/Factory | Self-destructed Last Messages --------------- 10105_ Identified Imp. Heavy Laser. 10111_ Assembly Bed disabled. 10114_ Unknown Energy Gun melted. 10114_ P-60 Hacker destroyed. 10121_ Acquired Gravmag System. 10122_ Acquired 46 matter. 10124_ Acquired Unknown Energy Gun. 10124_ Identified Shock Rifle. 10132_ Lgt. Deuterium Engine destroyed. 10134_ Xenon Bombardment Thruster destroyed. 10138_ Dropped Cld. Particle Cannon. 10139_ Dropped Shock Rifle. 10140_ Imp. Heavy Laser destroyed. 10142_ Imp. Heat Sink destroyed. 10170_ Acquired Drone Bay. 10173_ Drone released from Drone Bay. 10174_ >> Lost connection to Drone. 10177_ Connecting with Terminal... 10177_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????########??#???###########?????????????????+? | | ??????# """ """ #???# ! #??????????????????? | | ??????# """ """ #???# """"" #??????????????????? | | ??????# """ """ #???# ""T"" n #??????????????????? | | ??????# #???# @ #??????????????????? | | ??????# [ #???#####n#####??????????????????? | | ??????# #???????# #??????????????????????? | | ??????# ?????????# #??????????????????????? | | ???????? ?????????### ###????????????????????? | | ##########+############ g #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #####+##############+## #????????????????????? | | ?# #??????? ###+##############?????????? | | ?#"""" #????? # #?????????? | | ?#"""" #??? # #?????????? | | ?#"""" #?# ]]] # #?????????? | | ?#"""" #?#! ]]] # #?????????? | | ?#"""" #?# "" ]] # #?????????? | | #""" #?# S"" + #?????????? | | # *[! #?# "" | # #?????????? | | # ] #????######## #?????????? | | ##########???????????# #?????????? | | #?????????????????????##################?????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileHeavyShifter Manual? 0 Play Time 02:20:58 Cumulative 67.0 hours Start 2022.01.25 @ 23:37:48 End 2022.01.26 @ 23:45:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a984060e-2046-41ce-8be4-cf16fd905d00