Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 05:27:05 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1392 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 368/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- Medium Laser Medium Laser Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Medium Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 14 | 6 . 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 91 | . 85 93 Engine 11 | . 14 11 Leg 31 | . 28 33 Device 4 | . . 6 Storage 11 | . 14 11 Energy Gun 18 | . 14 20 Ballistic Gun 11 | . 14 11 Naked Turns . | . . . Heaviest Build 33 | 11 11 33 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 8 Most Carried 8 | 2 5 8 Average Carried 3 | 1 3 4 Final Capacity 10 | 6 6 10 Final Carried 8 | 2 5 8 Class Distribution -------------------- 40% | Gunner 39% | Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 418 | 184 . 234 Remotely . | . . . Salvage Created 334 | . . 334 Parts 15 | . . 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . . 7 Guns 6 | . . 6 Classes Destroyed 4 | . . 4 Worker 1 | . . 1 Grunt 5 | . . 5 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 560 | . . 560 Core 32 | . . 32 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 29 | . 2 27 Largest 3 | . 2 3 Hottest 120 | . 70 120 Shots Fired 81 | . 4 77 Gun 81 | . 4 77 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | . 2 27 Thermal 52 | . 2 50 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 1 6 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 51 | . 2 49 Core Hits 14 | . . 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 572 | . 25 547 Guns 572 | . 25 547 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 160 | . . 160 Thermal 412 | . 25 387 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 414 | . 18 414 Average Temperature 143 | . 10 149 Received Heat Transfer 210 | . . 210 Effects 6 | . . 6 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Matter Decay 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 1221 | . 74 1147 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 251 | . 45 251 Average Influence 91 | . 21 133 Maximum Alert Level 1 | . . 1 Low Security (%) 79 | 100 100 68 Level 1 20 | . . 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 1 | . . 1 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Level Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 510 | 63 115 332 Spaces Moved 275 | 47 89 139 Core 17 | 17 . . Treads . | . . . Legs 258 | 30 89 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 111 120 127 Slowest Speed 150 | 150 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 23 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 380 | 54 93 233 Wait 54 | . . 54 Move 273 | 46 88 139 Hop . | . . . Pick Up 8 | 2 3 3 Fast Attach 7 | 6 . 1 Attach 3 | . . 3 Detach . | . . . Swap 4 | . . 4 Drop 1 | . . 1 Fire 29 | . 2 27 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 374 | -9/Materials | Identified exit to Materials 511 | -9/Materials | Self-destructed Last Messages --------------- 00395_ K-01 Serf destroyed. 00396_ K-01 Serf collects debris. 00399_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00399_ K-01 Serf collects debris. 00405_ B-36 Bruiser destroyed. 00405_ Switching to secondary target: G-34 Mercenary. 00408_ G-34 Mercenary destroyed. 00419_ Acquired 54 matter. 00421_ Acquired 39 matter. 00428_ Acquired 10 matter. 00440_ W-16 Scout sends out distress signal. 00440_ K-01 Serf collects debris. 00469_ G-34 Mercenary destroyed. 00472_ K-01 Serf collects debris. 00472_ Acquired 9 matter. 00475_ Acquired Aluminum Leg. 00478_ K-01 Serf collects debris. 00478_ Acquired Heat Sink. 00481_ K-01 Serf collects debris. 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