Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 16:17:39 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (286) 1430 Value Destroyed (10388) 10388 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4500) 4500 TOTAL SCORE: 21658 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3700 Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -337 Cogmind --------- Core Integrity 0/2050 Matter 109/300 Energy 245/250 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter System Shield System Restoration Module > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (3) ---- ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Heavy Armor Plating Improved Shock Absorption System System Shield System Restoration Module > --- WEAPON ----------- EMP Blaster Heavy Mace > --- INVENTORY -------- Protomatter ECM Suite Plasma Cutter [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon EMP Blaster Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 9 | 3 1 1 . . . 2 1 . . . 1 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . . . . . . . Utility 6 | 1 1 1 . . . 2 . . . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . Parts Attached 150 | 7 6 17 1 3 1 45 41 4 . 8 7 3 6 1 Power 6 | 1 1 . . . . 1 . . . 1 1 . 1 . Engine 3 | 1 1 . . . . . . . . . . . 1 . Core 3 | . . . . . . 1 . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 13 | 2 . 1 . . . 3 5 . . 1 . 1 . . Treads . | . . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight 9 | . . . . . . 3 4 . . 1 . 1 . . Utility 21 | 2 2 1 . 1 . 4 7 . . . 1 1 2 . Device 11 | 2 1 . . 1 . . 3 . . . 1 1 2 . Storage . | . . . . . . . . . . . . . . . Processor 3 | . 1 1 . . . 1 . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 6 | . . . . . . 3 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 110 | 2 3 15 1 2 1 37 29 4 . 6 5 1 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 49 | . 3 8 . 1 1 18 13 2 . 1 2 . . . Special Weapon 41 | . . 7 1 1 . 13 11 2 . 3 1 . 2 . Impact Weapon 18 | . . . . . . 6 5 . . 2 2 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . Parts Lost 6 | . . . . . . . . . . . 1 . . 5 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 100 80 100 96 95 91 91 91 85 83 84 69 Engine 4 | . 12 11 11 11 11 . . . . . . . . . Core 3 | . . . . . . 8 8 8 8 8 3 . . . Leg 9 | . 26 22 22 22 22 . . . . . . . . . Flight 12 | . . . . . . 17 18 25 25 25 23 22 23 20 Device 20 | . 26 22 22 22 22 18 14 16 16 16 19 23 22 19 Processor 14 | . 6 20 22 22 22 18 17 8 8 8 7 7 7 7 Hackware 2 | . . . . . . . 1 8 8 8 7 7 7 7 Protection 6 | . . . . . . 13 15 8 8 8 7 7 7 3 Ballistic Gun 1 | . 8 . . . . . . . . . . . . . Launcher 13 | . 16 17 19 1 15 14 12 9 16 8 8 7 7 5 Special Weapon 3 | . . 4 2 1 7 3 4 6 . 7 3 . . 3 Peak Build Rating 46 | 9 12 15 15 22 22 42 40 34 34 38 42 42 46 41 Average Rating 27 | 5 10 14 15 15 22 35 35 34 34 35 37 41 41 32 On Entrance 26 | . 9 12 15 15 22 22 38 34 34 34 37 39 42 41 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 33 | 8 13 13 13 10 13 33 33 33 33 33 33 30 29 27 Greatest Support 36 | 20 20 23 23 23 23 32 36 36 36 36 36 36 36 36 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 2 2 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . 1 2 2 2 2 3 3 3 2 2 3 2 2 Final Capacity 3 | . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 2 2 2 2 3 3 3 3 3 3 3 3 1 Class Distribution -------------------- 37% | Scout 34% | Mutant 21% | Sprinter 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Sprinter | -8/Scraptown Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 4374 | 295 435 530 32 . 208 1105 1126 . . . 453 114 76 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 12315 | 146 900 1849 . . 298 2906 3977 154 . . 1206 679 . 200 Parts 715 | 14 62 126 . . 16 193 197 14 . 7 55 26 . 5 Haulers Intercepted 10 | . 2 . . . . 3 5 . . . . . . . Recyclers Shooed 8 | . 2 4 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 7 9 . . Prevented 50 | . . . . . . . . . . . 34 16 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 213 | . 14 35 . . 7 53 62 2 . 1 19 16 . 4 Melee 3 | . . . . . . 1 . . . . 1 1 . . AOE 174 | . 14 33 . . 5 43 46 2 . 1 13 13 . 4 Classes Destroyed 23 | 3 4 4 . . . 5 1 . . . 2 1 . 3 Worker 23 | 2 1 2 . . . 8 10 . . . . . . . Builder 14 | . . 7 . . . 2 4 1 . . . . . . Tunneler 9 | 3 2 3 . . . 1 . . . . . . . . Hauler 10 | . 2 . . . . 3 5 . . . . . . . Recycler 11 | 1 2 3 . . . 2 2 1 . . . . . . Mechanic 3 | . . . . . . 2 1 . . . . . . . Operator 3 | . . 1 . . . . 2 . . . . . . . Watcher 14 | . 3 4 . . . 5 2 . . . . . . . Swarmer 31 | . 5 7 . . 4 7 3 . . . . 5 . . Cutter 2 | . . . . . . 2 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 120 | . 9 22 . . 3 28 39 . . . 14 5 . . Brawler 9 | . . . . . . 5 3 . . . 1 . . . Duelist 9 | . . . . . . 1 3 . . . 1 4 . . Protector 4 | . . 1 . . . . 3 . . . . . . . Sentry 29 | . . 5 . . . 9 10 2 . 1 1 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 4 5 24 . . 4 18 22 3 . 1 7 12 . 5 Combat Bots Only 19 | . 5 15 . . 4 13 19 1 . 1 7 12 . 3 Max Kills in Single Turn 6 | 1 2 4 . . 2 3 6 2 . 1 2 3 . 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . 2 4 . . 2 2 6 1 . 1 2 3 . 2 Melee 1 | . . . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 522 | . 56 58 . . 14 66 123 4 . . 41 27 . 133 Missed 235 | . 16 23 . . 5 34 67 2 . . 18 17 . 53 Damage Taken 6460 | . 516 620 . . 216 645 951 42 . . 530 193 . 2747 Core 4654 | . 424 519 . . 182 414 555 28 . . 269 109 . 2154 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 3139 | . 291 338 . . 123 327 428 28 . . 225 94 . 1285 Ignored by Resistances 237 | . . . . . . . . . . . . . . 237 Regen/Repaired (Parts) 72 | . . . . . . 1 71 . . . . . . . Core Remaining (%) 74 | 100 57 . . . 40 . . . 100 . . . . . Volleys Fired 457 | 15 81 62 1 . 14 82 87 4 . 3 39 20 . 49 Largest 2 | 2 2 2 1 . 2 2 2 2 . 2 2 1 . 1 Hottest 78 | 60 66 66 33 . 66 78 66 66 . 66 66 33 . 33 Shots Fired 706 | 30 85 102 1 . 28 159 167 9 . 4 52 20 . 49 Gun 30 | 30 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 676 | . 85 102 1 . 28 159 167 9 . 4 52 20 . 49 Special . | . . . . . . . . . . . . . . . Kinetic 15 | 15 . . . . . . . . . . . . . . Thermal 15 | 15 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 676 | . 85 102 1 . 28 159 167 9 . 4 52 20 . 49 Robot Hit Streak 20 | 3 5 14 . . 9 16 20 16 . . 14 11 . 17 Robot Miss Streak 2 | 2 2 1 . . 1 1 2 1 . . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 359 | 14 18 54 . . 15 74 100 5 . . 31 16 . 32 Core Hits 529 | 7 31 74 . . 11 132 153 6 . 3 48 34 . 30 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Melee Attacks 24 | . . . . . . 5 6 . . 1 4 4 1 3 Impact 24 | . . . . . . 5 6 . . 1 4 4 1 3 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24332 | 172 1352 3067 . . 665 5488 7202 186 . 45 2273 1477 . 2405 Guns 172 | 172 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 23255 | . 1352 3062 . . 665 5434 6944 186 . 45 2017 1259 . 2291 Melee 900 | . . . . . . 54 258 . . . 256 218 . 114 Ramming 5 | . . 5 . . . . . . . . . . . . Kinetic 85 | 85 . . . . . . . . . . . . . . Thermal 4439 | 87 101 389 . . 95 806 661 . . . 227 297 . 1776 Explosive 429 | . 86 . . . . 123 220 . . . . . . . Electromagnetic 18474 | . 1165 2673 . . 570 4505 6063 186 . 45 1790 962 . 515 Impact 900 | . . . . . . 54 258 . . . 256 218 . 114 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 2 2 2 2 2 4 4 . . 1 1 . . Average Corruption 2 | . 1 1 2 2 2 2 3 4 . . 1 1 . . Corruption Purged 1 | . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 94 | . 8 5 6 5 11 5 32 15 . . 6 1 . . Message Errors 14 | . 1 . 1 1 3 1 3 2 . . 2 . . . Matter Fused 19 | . 2 . 1 1 2 3 6 4 . . . . . . Heat Flow Errors 14 | . . 2 1 2 . . 5 2 . . 2 . . . Energy Discharges 14 | . . 1 1 . 2 1 5 3 . . 1 . . . Parts Rejected 3 | . . . . . . . 2 . . . . 1 . . Data Loss (minor) 14 | . 2 . 2 . 1 . 6 3 . . . . . . Data Loss (major) 3 | . . . . 1 . . 2 . . . . . . . Misfires 9 | . 1 2 . . 3 . 1 1 . . 1 . . . Alerts 1 | . 1 . . . . . . . . . . . . . Weapon Failures 3 | . 1 . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 745 | . 42 74 . . 9 41 79 . . . 48 27 . 425 Projectiles . | . . . . . . . . . . . . . . . Explosions 643 | . 42 74 . . 9 17 43 . . . 24 9 . 425 Melee 102 | . . . . . . 24 36 . . . 24 18 . . Knockbacks 2 | . . . . . . 1 . . . . . . . 1 Impact 2 | . . . . . . 1 . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1191 | . 74 193 . . 103 126 87 13 . . 143 49 . 403 Shots 47 | . 6 7 . . 6 9 7 1 . . 6 3 . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 281 | . 11 198 172 249 5 230 277 281 . 9 278 16 . 21 Average Temperature 63 | . 3 32 94 120 2 58 72 106 . 5 53 10 . 6 Received Heat Transfer 1859 | . 126 165 . . 36 216 423 18 . . 108 45 . 722 Effects 4 | . . . . . . . 2 . . . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . 1 . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 39 | . . 2 . . 2 9 19 . . . 5 2 . . Combat Hostiles 34 | . . 2 . . 2 9 16 . . . 4 1 . . Parts Fried 113 | . 8 14 . . 1 18 49 2 . . 11 5 . 5 Impact Corruptions 7 | . . . . . . 2 1 . . . 1 3 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 3468 | 200 100 817 . . 50 951 938 . . . 150 250 . 12 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 94 | . 10 17 . . 2 31 25 1 . . 4 2 . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 2532 | 30 299 1231 474 . 121 1725 2532 1340 . 196 . . . . Initial 1100 | . 19 118 459 . . 42 708 1100 . . . . . . Average 594 | 8 168 726 432 . 94 601 1261 1174 . 99 . . . . Maximum Alert Level 5 | . 1 4 2 . . 5 5 4 . . . . . . Low Security (%) 35 | 100 50 3 . . 100 46 . . . 100 . . . . Level 1 13 | . 49 2 20 . . 10 . . . . . . . . Level 2 14 | . . 56 79 . . 3 2 . . . . . . . Level 3 14 | . . 19 . . . 11 52 10 . . . . . . Level 4 12 | . . 18 . . . 10 17 89 . . . . . . Level 5 7 | . . . . . . 16 22 . . . . . . . High Security . | . . . . . . . 5 . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 40 | . 2 10 . . . 13 13 . . 1 . 1 . . Investigation 12 | . 2 5 . . . 4 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 10 | . . 3 . . . 5 2 . . . . . . . Assault 14 | . . 2 . . . 3 8 . . . . 1 . . Garrison 3 | . . . . . . 1 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 14 | . 3 3 . . 1 6 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 263 | . 19 40 . . 6 62 80 1 . 1 22 20 . 12 Peak Tracking Total 19 | . 5 8 . . 3 12 19 1 . 2 7 10 . 6 Tactical Retreats 24 | . 1 2 . . . 7 6 . . . 4 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 12 | . 4 5 . . . 2 1 . . . . . . . Indirectly 10 | . 3 5 . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 5 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 201 | . 29 32 3 . 3 51 35 27 . 11 4 . 3 3 Max in Single Turn 3 | . 2 3 1 . 1 2 2 1 . 1 3 . 1 1 Garrison Access 2 | . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 126 | . . 16 2 . 3 42 23 25 . 11 1 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 33 | . 4 4 1 1 . 7 5 7 . 2 1 . 1 . Terminals 22 | . 3 4 1 . . 5 3 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units 5 | . 1 . . . . 1 1 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 67 | . 7 8 3 1 . 19 10 11 . 4 1 . 3 . Successful 31 | . 3 3 . 1 . 7 8 3 . 2 1 . 3 . Failed 36 | . 4 5 3 . . 12 2 8 . 2 . . . . Catastrophic 5 | . . 1 . . . 1 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 51 | . 7 6 . 1 . 19 6 11 . 1 . . . . Terminals 52 | . 4 8 3 . . 17 8 9 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units 7 | . 3 . . . . 1 1 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . 2 2 . 1 . 4 6 1 . 1 1 . 3 . Part Schematic 3 | . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 2 . . . . . . . Unreport Threat 9 | . 2 1 . . . 3 2 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 1 . . . 3 2 2 . 1 . . . . Terminals 2 | . . 1 . . . 1 . . . . . . . . Assimilate 2 | . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Patch 2 | . . . . . . 1 1 . . . . . . . Recycling Units 5 | . 1 . . . . 1 1 2 . . . . . . Reject 5 | . 1 . . . . 1 1 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 2 1 . . 4 1 6 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 1 . . . . . . . Machine Destruction 3 | . . . . . . 2 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 5 | . . . . . . 1 . . . . . . 4 . Largest Group 4 | . . . . . . 1 . . . . . . 4 4 Highest-Rated Group 103 | . . . . . . 10 . . . . . . 103 103 Highest-Rated Ally 31 | . . . . . . 10 . . . . . . 31 31 Total Orders 7 | . . . . 2 . 1 2 . . . . . 2 . EXPLORE 5 | . . . . 1 . 1 2 . . . . . 1 . RETURN 2 | . . . . 1 . . . . . . . . 1 . Ally Attacks 11 | . . . . . . . . . . . . . . 11 Total Damage 109 | . . . . . . . . . . . . . . 109 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . Drone Launches 7 | . . . . 1 . 1 3 . . . . . 2 . Drone Recoveries 6 | . . . . 1 . 1 2 . . . . . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 12817 | 121 1867 1636 506 304 766 2557 1487 465 464 337 930 411 759 207 Spaces Moved 10430 | 58 1243 765 239 248 426 1454 1409 432 1084 421 942 441 988 280 Core 6 | 5 . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 3001 | 53 1243 765 239 248 426 27 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7423 | . . . . . . 1427 1408 432 1084 421 942 441 988 280 Fastest Speed 32 | 50 120 120 120 120 120 37 32 32 32 32 32 32 32 32 Average Speed 58 | 113 120 120 120 120 120 38 35 32 32 32 32 32 32 32 Slowest Speed 120 | 120 120 120 120 120 120 120 100 32 32 32 32 32 32 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 4 5 3 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 96 58 54 91 86 94 88 96 60 10 92 66 89 47 Regions Visited 14 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . 2 . . . 2 . 2 . 3 . Spaces Dug 2 | . . . . . . 1 . . . 1 . . . . Terrain Destroyed 577 | . 94 133 . . 13 154 117 1 . 1 28 19 . 17 Melee 2 | . . . . . . 1 . . . 1 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 575 | . 94 133 . . 13 153 117 1 . . 28 19 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 15162 | 79 1534 1181 444 254 619 2929 1968 555 1200 497 1503 681 1373 345 Wait 3341 | . 188 219 198 1 160 1127 280 18 117 . 482 200 345 6 Move 10386 | 57 1242 764 238 247 425 1445 1398 425 1083 414 941 440 987 280 Hop 15 | . . . . . . 4 5 3 . 3 . . . . Pick Up 11 | . 3 2 . . . 2 . . . 1 1 . 2 . Fast Attach 41 | 7 2 1 . 3 . 7 12 . . 2 2 2 3 . Attach 3 | . 1 . . . . . . . . . 1 . . 1 Detach . | . . . . . . . . . . . . . . . Swap 106 | . 3 16 1 . 1 38 29 4 . 6 4 1 3 . Drop 41 | . 5 3 . 3 . 9 10 . . 3 1 . 5 2 Fire 457 | 15 81 62 1 . 14 82 87 4 . 3 39 20 . 49 Melee 24 | . . . . . . 5 6 . . 1 4 4 1 3 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 736 | . 9 113 6 . 19 210 141 101 . 64 28 14 27 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 122 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Discovered new exit (range 12) 850 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Reached level 2 940 | -10/Materials | Core integrity fell below 50% 940 | -10/Materials | Upgraded with Utility slot (x1) 1013 | -10/Materials | Discovered new exit (range 8) 1074 | -10/Materials | Discovered new exit (range 8) 1114 | -10/Materials | Reached level 3 1988 | -10/Materials | Identified exit to Materials 1989 | -10/Materials | Entered another Materials area 1991 | -9/Materials | Reached level 4 2048 | -9/Materials | Reached level 5 2051 | -9/Materials | Upgraded with Utility slot (x1) 2110 | -9/Materials | Core integrity fell below 50% 2111 | -9/Materials | Reached level 6 2143 | -9/Materials | Identified exit to Mines 2145 | -9/Materials | Destroyed 15 combat bots 2619 | -9/Materials | Reached level 7 3033 | -9/Materials | Reached level 8 3082 | -9/Materials | Discovered new exit (range 10) 3189 | -9/Materials | First assault squad dispatched 3625 | -9/Materials | Entered Mines 3626 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3627 | -9/Mines | Reached level 9 3680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3680 | -9/Mines | Discovered new exit (range 5) 4073 | -9/Mines | Assembled infested the area 4078 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4129 | -9/Mines | Identified exit to Exiles 4131 | -9/Mines | Entered Exiles 4166 | -9/Exiles | Met 8R-AWN 4184 | -9/Exiles | Met EX-HEX 4218 | -9/Exiles | Met EX-BIN 4233 | -9/Exiles | Aligned with FarCom system 4234 | -9/Exiles | Given EX-Vault access code 4262 | -9/Exiles | Opened EX-Vault 4271 | -9/Exiles | Found Supersonic Drone Bay 4276 | -9/Exiles | Discovered new exit (range 54) 4283 | -9/Exiles | Discovered new exit (range 67) 4297 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4434 | -9/Exiles | Identified exit to Mines 4435 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4435 | -9/Exiles | Entered Mines 4438 | -8/Mines | Core integrity fell below 20% 4609 | -8/Mines | Reached level 10 4724 | -8/Mines | Build established: Skirmisher 4877 | -8/Mines | Discovered new exit (range 16) 4897 | -8/Mines | Identified exit to Materials 5142 | -8/Mines | Discovered exit to Materials (range 16) 5201 | -8/Mines | Entered Materials 5202 | -8/Materials | Core integrity fell below 50% 5203 | -8/Materials | Reached level 11 5326 | -8/Materials | Upgraded with Utility slot (x2) 5539 | -8/Materials | Build established: Scout 6308 | -8/Materials | Discovered new exit (range 3) 6309 | -8/Materials | Identified exit to Factory 6312 | -8/Materials | Discovered new exit (range 14) 6340 | -8/Materials | Reached level 12 6348 | -8/Materials | Identified exit to Storage 6458 | -8/Materials | Discovered exit to Storage (range 13) 6656 | -8/Materials | Garrison activated, responded to threat 6736 | -8/Materials | Reached level 13 7086 | -8/Materials | Discovered exit to Factory (range 16) 7201 | -8/Materials | First assault squad dispatched 7218 | -8/Materials | Reached level 14 7292 | -8/Materials | Sterilization system engaged 7292 | -8/Materials | Non-combat units ordered to evacuate 7304 | -8/Materials | Destroyed 13 combat bots 7332 | -8/Materials | Discovered exit to Factory (range 7) 7392 | -8/Materials | Combat units ordered to evacuate 7592 | -8/Materials | Ambient heat levels rising (+10) 7742 | -8/Materials | Ambient heat levels rising (+10) 7758 | -8/Materials | Entered Storage 7963 | -8/Storage | Discovered new exit (range 12) 8158 | -8/Storage | First assault squad dispatched 8636 | -8/Storage | Reached level 15 8752 | -8/Storage | Destroyed 7 combat bots 8754 | -8/Storage | Garrison activated, responded to threat 8941 | -8/Storage | Garrison activated, responded to threat 8951 | -8/Storage | Discovered exit to Factory (range 12) 8995 | -8/Storage | Destroyed 7 combat bots 9164 | -8/Storage | High security lockdown imminent 9173 | -8/Storage | Upgraded with Propulsion slot (x1) 9224 | -8/Storage | Destroyed 19 combat bots 9244 | -8/Storage | High security lockdown engaged 9245 | -8/Storage | Identified exit to Recycling 9245 | -8/Storage | Entered Recycling 9376 | -8/Recycling | Reached level 16 9536 | -8/Recycling | Discovered new exit (range 15) 9703 | -8/Recycling | Scanned before Scraplab entrance 9708 | -8/Recycling | Entered Scraplab 9710 | -8/Recycling | Discovered new exit (range 2) 9710 | -8/Recycling | Identified exit to Scraptown 9710 | -8/Recycling | Entered Scraptown 9710 | -8/Scraptown | System corruption cleaned by C-Scrubber 9742 | -8/Scraptown | Turned away by UFD registrar 9747 | -8/Scraptown | Visited IN-MT5's Study 9755 | -8/Scraptown | Visited Fellowship of the Rings 9767 | -8/Scraptown | Visited Spacefarers 9784 | -8/Scraptown | Visited Awakened 9890 | -8/Scraptown | Visited Symbiants 9897 | -8/Scraptown | Visited Comm Corps 9921 | -8/Scraptown | Visited Assassins FH 9999 | -8/Scraptown | Build established: Sprinter 10168 | -8/Scraptown | Discovered new exit (range 9) 10171 | -8/Scraptown | Identified exit to Factory 10174 | -8/Scraptown | Entered Factory 10176 | -6/Factory | Reached level 17 10236 | -6/Factory | Identified exit to DSF 10420 | -6/Factory | Discovered new exit (range 16) 10476 | -6/Factory | Build established: Scout 10501 | -6/Factory | Identified exit to Lower Caves 10511 | -6/Factory | Entered Lower Caves 10710 | -6/Lower Caves | Reached level 18 10718 | -6/Lower Caves | Spotted B-75 Beast 10804 | -6/Lower Caves | Build established: Sprinter 10945 | -6/Lower Caves | Learned location of 1 exit from Factory 10956 | -6/Lower Caves | Learned Factory garrison access intel 10964 | -6/Lower Caves | Upgraded with Utility slot (x1) 11104 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11241 | -6/Lower Caves | Encountered a Warlord checkpoint 11270 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11323 | -6/Lower Caves | Destroyed 7 combat bots 11353 | -6/Lower Caves | Discovered new exit (range 9) 11414 | -6/Lower Caves | Identified exit to Lower Caves 11441 | -6/Lower Caves | Entered another Lower Caves area 11445 | -6/Lower Caves | Discovered new exit (range 13) 11446 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11494 | -6/Lower Caves | Reached level 19 11512 | -6/Lower Caves | Identified exit to Factory 11515 | -6/Lower Caves | Destroyed 12 combat bots 11664 | -6/Lower Caves | Discovered new exit (range 14) 11826 | -6/Lower Caves | Encountered a Warlord checkpoint 11835 | -6/Lower Caves | Identified exit to Zion 11852 | -6/Lower Caves | Entered Zion 12015 | -6/Zion | Rebuked by Imprinter 12082 | -6/Zion | Found Prototype Special Weapon 12083 | -6/Zion | Identified RU-N14's Throwing Claymores 12163 | -6/Zion | Discovered new exit (range 59) 12466 | -6/Zion | Gained Derelict followers 12595 | -6/Zion | Discovered new exit (range 4) 12603 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12603 | -6/Zion | Identified exit to Deep Caves 12611 | -6/Zion | Entered Deep Caves 12611 | -6/Deep Caves | Accompanied by 4 allies 12678 | -6/Deep Caves | Z-Facility disabled 12701 | -6/Deep Caves | Attacked by Z-Imprinter 12731 | -6/Deep Caves | Core integrity fell below 50% 12757 | -6/Deep Caves | Core integrity fell below 20% 12778 | -6/Deep Caves | Lost 3 parts (1n2u) 12818 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 12713_ 65-SI6(z) destroyed. 12713_ Chain reaction triggered in Corrupted Prototype Reactor. 12724_ Imp. Shock Absorption System destroyed. 12729_ Flamer fried. 12729_ 6U-WPH(i) destroyed. 12729_ Chain reaction triggered in Lgt. Nuclear Core. 12747_ Nuclear Pulse Thruster destroyed. 12747_ Upgraded: Core Integrity (+300) 12751_ Protomatter-4 decays. 12759_ Upgraded: Core Integrity (+150) 12771_ Upgraded: Core Integrity (+600) 12771_ Upgraded: TH Resistance % (+20) 12783_ EMP Blaster destroyed. 12811_ Imp. Terrain Scanner destroyed. 12813_ LV-SFN(z) destroyed. 12814_ Dropped Protomatter-47. 12818_ Z-Imprinter knocked back. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????#??????????##???##??#?######### | | ????????????????????#???????####################?# | | ????????????????????# ???#### ######## | | ????????????????????# ??## ####### | | ????????????######??# ?## ###### | | ??????????### # #?# ## ## # | | ??????????? ## | | ?????????? | | ?????????? | | ????????? | | ????????? | | ??????? "" "" """ "" | | ??????? """"""""""""" | | ?????? """""""""""""" | | ?????? """""""""""""" | | ????? """""""""" | | ????? """"""""" | | ????? """""" | | ???? zzz!! """ | | ???? z [%* | | ???# =!! | | ???# % | | ??? @ | | ??? | | ??? I | | ???? | | ???? | | ????? | | ????? | | ????? | | ?????? | | ?????? | | ??????? | | ??????? | | ???????? | | ????????? | | ?????????? | | ???????????? | | ?????????????? | | ????????????????? | | ??????????????????? ??? | | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? ##### | | ???????????????????????????????? "###???### | | ????????????????????????????????? ###?#????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 43 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Resistance: TH 20 Resistance: EX 50 Evasion (%) 63 Targeting Accuracy 6 Defensive Hacking 15 Item Schematics ----------------- Lrn. Tractor Beam | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Tester Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Levels Raised 18 | . 2 5 1 . 1 4 1 1 . 1 1 1 . . XP Earned 30759 | 3000 4050 7815 457 169 1525 5943 2285 414 57 2176 1308 993 220 347 XP Spent 29945 | 2665 3200 5825 . . 480 8800 870 . . . 2000 . . 6105 Upgrades 70 | 9 6 10 . . 8 9 2 . . . 1 . . 25 Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . . Utility Slot 6 | 1 1 1 . . . 2 . . . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . Core Integrity 29 | . . . . . 8 . . . . . . . . 21 Heat Dissipation 2 | . . 1 . . . . 1 . . . . . . . Energy Generation 5 | . 2 2 . . . 1 . . . . . . . . Energy Storage 3 | . . 2 . . . 1 . . . . . . . . Mass Support 4 | . . . . . . 4 . . . . . . . . Inventory Capacity 3 | . 1 1 . . . 1 . . . . . . . . Sensor Range 2 | 2 . . . . . . . . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . Ranged Accuracy 6 | 2 2 2 . . . . . . . . . . . . Hack Defense % 1 | . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . . . . . 4 Protomatter Created 3315 | . 91 408 . . 14 1026 944 47 . 54 414 264 . 53 Integrity Restored 3222 | . 171 339 . . 18 1011 555 112 . 155 511 257 . 93 Core 2593 | . 171 339 . . 18 1011 555 28 . . 269 109 . 93 Parts 629 | . . . . . . . . 84 . 155 242 148 . . Protomatter Decayed 1159 | . . 160 . . . 335 282 . . . 217 106 . 59 Game ------ Seed LightningAccelerationMaul Manual? 0 Play Time 03:00:46 Cumulative 105.8 hours Start 2025.01.31 @ 12:51:25 End 2025.01.31 @ 16:17:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 94 Rogue 82 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 042faba3-6789-455e-8112-f46a890fe785