Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 20:01:50 Player: mat Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2285 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter EM Pulse Gun Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- EM Pulse Gun Medium Laser Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 13 | 4 2 5 1 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . 1 . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . 1 . . . Utility 6 | 1 1 3 . 1 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 5 . 1 Power 2 | . . 2 . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 5 . 1 Average Slot Usage (%) 47 | . 55 48 28 28 Engine 9 | . 14 7 . . Flight 3 | . 1 11 . . Device 2 | . . 9 . . Storage 6 | . 12 . . . Processor 10 | . 2 19 18 18 Hackware 2 | . . . 9 10 Energy Gun 12 | . 24 . . . Naked Turns . | . . . . . Heaviest Build 11 | 11 11 4 1 . Greatest Support 4 | 3 4 4 3 3 Greatest Overweight (x) 3 | 3 3 . . . Average Overweight (x) . | 1 1 . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 5 | 4 5 4 4 4 Average Carried 3 | 3 4 3 4 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 97 | 97 . . . . Remotely . | . . . . . Salvage Created 20 | . . . . 20 Parts 1 | . . . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Classes Destroyed 1 | . . . . 1 Swarmer 1 | . . . . 1 Best Kill Streak 1 | . . . . 1 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 916 | . . 341 294 281 Core 730 | . . 178 286 266 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 100 55 . . Volleys Fired 5 | . . . 5 . Largest 1 | . . . 1 . Hottest 20 | . . . 20 . Shots Fired 5 | . . . 5 . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . 5 . Kinetic . | . . . . . Thermal 5 | . . . 5 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 3 | . . . 1 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 33 | . . . 17 16 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . . 17 16 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . 8 8 Shots . | . . . . . Rammed 5 | . . . 2 3 Targets Rammed 5 | . . . 2 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 255 | . . 75 135 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 155 | . . 155 91 116 Initial 61 | . . . 61 38 Average 26 | . . 63 66 73 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 4 . 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . . 25 8 13 Peak Tracking Total 12 | . . 12 8 12 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 549 | 81 247 112 58 51 Spaces Moved 664 | 48 180 258 87 91 Core 332 | 48 105 1 87 91 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 332 | . 75 257 . . Fastest Speed 40 | 50 40 40 50 50 Average Speed 75 | 147 133 40 50 50 Slowest Speed 200 | 200 200 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . 1 12 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 31 42 13 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 688 | 58 187 252 95 96 Wait 1 | . . 1 . . Move 635 | 47 177 233 87 91 Hop 13 | . 1 12 . . Pick Up 11 | 7 2 1 . 1 Fast Attach 6 | 1 . 4 1 . Attach 7 | 3 2 1 . 1 Detach 2 | . 2 . . . Swap . | . . . . . Drop 4 | . 3 . 1 . Fire 5 | . . . 5 . Melee . | . . . . . Ram 4 | . . . 1 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Identified exit to Materials 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 439 | -9/Materials | Discovered new exit (range 7) 441 | -9/Materials | Identified exit to Materials 441 | -9/Materials | Entered another Materials area 441 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 472 | -8/Materials | Lost 5 parts (2p1n1u1w) 492 | -8/Materials | Discovered new exit (range 15) 498 | -8/Materials | Identified exit to Storage 499 | -8/Materials | Entered Storage 500 | -8/Storage | Core integrity fell below 50% 538 | -8/Storage | Identified exit to Factory 542 | -8/Storage | Core integrity fell below 20% 550 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- S-10 Pest destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Slammed into A-02 Transporter. Hacking Suite destroyed. System corrupted by crushing effect (+5). A-02 Transporter sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... >>Access(Main) Found 1 level access point to Factory: (8,9) Map updated. ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????