Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 15:53:59 Player: gb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (2011) 2011 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 4472 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/550 Matter 156/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Particle Charger Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Rocket Launcher Missile Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 64 | 7 4 3 6 21 23 Power 14 | 1 . 1 . 5 7 Engine 14 | 1 . 1 . 5 7 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 3 2 2 1 4 3 Treads 8 | 2 . . . 3 3 Leg 6 | . 2 2 1 1 . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 4 4 Device 7 | . 1 . . 2 4 Storage 2 | 1 . . . 1 . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 23 | 2 1 . 3 8 9 Energy Gun 11 | 1 . . 2 6 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 3 | . 1 . . . 2 Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 22 | . . 1 . 3 18 Power 5 | . . 1 . . 4 Propulsion 6 | . . . . 1 5 Utility 6 | . . . . 1 5 Weapon 5 | . . . . 1 4 Highest Loss Streak 12 | . . 1 . 1 12 Average Slot Usage (%) 90 | . 94 99 100 93 80 Engine 13 | . 14 13 11 11 15 Treads 14 | . 25 . . 20 15 Leg 9 | . 2 28 33 10 . Device 15 | . 9 14 11 10 22 Storage 10 | . 14 14 11 11 9 Processor 1 | . . . 11 1 . Protection 2 | . . . . 6 . Energy Gun 8 | . 9 . 8 13 7 Energy Cannon 4 | . . . . 7 4 Ballistic Gun 4 | . 14 14 11 . . Ballistic Cannon 3 | . 4 14 2 . 3 Naked Turns . | . . . . . . Heaviest Build 53 | 11 13 15 16 35 53 Greatest Support 60 | 40 40 20 30 60 60 Greatest Overweight (x) 11 | . . . . 1 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 7 | 4 6 6 6 7 10 Most Carried 9 | 4 5 6 6 8 9 Average Carried 6 | 3 4 5 4 6 7 Final Capacity 10 | 6 6 6 6 10 10 Final Carried 7 | 4 5 6 6 7 3 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1183 | 239 112 166 57 228 381 Remotely . | . . . . . . Salvage Created 1898 | . 89 136 57 985 631 Parts 109 | . 5 9 3 62 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 47 | . 2 4 1 24 16 Guns 21 | . . 3 1 12 5 Cannons 19 | . 2 1 . 10 6 AOE 7 | . . . . 2 5 Classes Destroyed 7 | . 2 . 1 1 3 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Watcher 4 | . 1 . . 2 1 Swarmer 7 | . . . . 7 . Grunt 25 | . 2 4 . 11 8 Sentry 14 | . . . 1 6 7 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 2 2 1 5 4 Combat Bots Only 5 | . 2 2 1 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3711 | . 134 295 58 854 2370 Core 722 | . 21 32 . 117 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 78 . 70 . Volleys Fired 165 | . 10 17 5 64 69 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 70 55 76 113 125 Shots Fired 275 | . 20 34 10 90 121 Gun 133 | . 11 17 10 52 43 Cannon 128 | . 9 17 . 38 64 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 86 | . 19 34 5 . 28 Thermal 129 | . 1 . 1 61 66 Explosive 14 | . . . . . 14 Electromagnetic 46 | . . . 4 29 13 Robot Hit Streak 16 | . 9 6 4 16 10 Robot Miss Streak 6 | . 2 2 1 3 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 186 | . 14 24 7 62 79 Core Hits 100 | . 5 9 2 36 48 Critical Hits 5 | . 1 . . 2 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . 1 . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4801 | . 218 368 74 1311 2830 Guns 1430 | . 100 178 74 610 468 Cannons 1858 | . 118 188 . 514 1038 Explosions 1509 | . . . . 186 1323 Melee . | . . . . . . Ramming 4 | . . 2 . 1 1 Kinetic 1024 | . 205 366 34 . 419 Thermal 1928 | . 13 . . 946 969 Explosive 1244 | . . . . . 1244 Electromagnetic 601 | . . . 40 364 197 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . . . . . 62 Projectiles 12 | . . . . . 12 Explosions 50 | . . . . . 50 Melee . | . . . . . . Knockbacks 6 | . . 2 . . 4 Impact . | . . . . . . Kinetic 5 | . . 2 . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 284 | . . 1 . 35 248 Shots 8 | . . . . 1 7 Rammed 3 | . . 1 . 1 1 Targets Rammed 3 | . . 1 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 582 | . 47 54 10 507 582 Average Temperature 167 | . 29 23 5 141 228 Received Heat Transfer 1401 | . 75 171 18 273 864 Effects 40 | . . . . 12 28 Shutdowns 11 | . . . . 3 8 Energy Bleed 2 | . . . . 1 1 Interference 11 | . . . . 2 9 Matter Decay 1 | . . . . . 1 Short Circuit 5 | . . . . 2 3 Damage (minor) 3 | . . . . 1 2 Damage (major) 7 | . . . . 3 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 3 2 Heat Transferred 3421 | . 37 . . 1804 1580 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 720 | . 57 112 88 720 569 Initial 240 | . . 22 43 37 240 Average 226 | . 14 84 57 295 333 Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 40 | 100 100 100 100 23 . Level 1 48 | . . . . 56 87 Level 2 9 | . . . . 17 12 Level 3 . | . . . . 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . 4 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . 2 3 Assault 1 | . . . . 1 . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 4 4 4 32 33 Peak Tracking Total 7 | . 3 2 2 5 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 7 | . . . . 3 4 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 6 | . 1 . 2 3 . Terminals 6 | . 1 . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 . 6 4 . Successful 9 | . 1 . 4 4 . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 . 6 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 4 4 . Record 3 | . 1 . 2 . . Robot Analysis 1 | . . . . 1 . Open Door 2 | . . . . 2 . Alert Level 2 | . . . 2 . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2971 | 88 308 384 219 883 1089 Spaces Moved 1504 | 59 165 216 162 470 432 Core 36 | 22 . . . . 14 Treads 848 | 37 140 . . 253 418 Legs 620 | . 25 216 162 217 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 150 | 118 153 120 120 141 191 Slowest Speed 600 | 160 160 120 120 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 31 38 17 51 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 151 | . . . . 11 140 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 140 | . . . . 11 129 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1922 | 77 197 307 175 597 569 Wait 141 | 1 17 66 2 21 34 Move 1499 | 58 164 215 161 469 432 Hop . | . . . . . . Pick Up 21 | 9 1 2 . 6 3 Fast Attach 22 | 2 2 1 1 9 7 Attach 16 | 5 . . 2 2 7 Detach 3 | 1 . . . 1 1 Swap 26 | . 2 2 3 10 9 Drop 26 | 1 1 3 1 14 6 Fire 165 | . 10 17 5 64 69 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 16) 747 | -10/Mines | Build established: Scavenger-Mutant 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 10) 1000 | -9/Materials | Entered Storage 1619 | -9/Storage | Garrison activated, responded to threat 1652 | -9/Storage | Build established: Mutant 1814 | -9/Storage | Discovered new exit (range 12) 1883 | -9/Storage | Entered Materials 1883 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2950 | -8/Materials | Core integrity fell below 50% 2967 | -8/Materials | Core integrity fell below 20% 2972 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02940_ Destroyed Visual Processing Unit. 02940_ Destroyed Imp. Hover Unit. 02942_ K-01 Serf collects debris. 02942_ Rocket Launcher destroyed. 02943_ U-05 Engineer builds a Wall. 02944_ K-01 Serf collects debris. 02945_ The unstable cave ceiling collapses. 02945_ R-06 Scavenger collects Hvy. Ion Engine. 02946_ Ion Engine destroyed. 02948_ K-01 Serf collects debris. 02951_ The unstable cave ceiling collapses. 02951_ Lgt. Ion Engine destroyed. 02953_ K-01 Serf collects debris. 02956_ U-05 Engineer lays Concrete. 02957_ K-01 Serf collects debris. 02957_ U-05 Engineer builds a Wall. 02963_ Imp. Heat Sink destroyed. 02965_ K-01 Serf collects debris. 02969_ W-25 Informer destroyed. 02972_ U-05 Engineer builds a Door. 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[ #???????# #????????????????? | | ####?????# % # #???????# #????????????????? | | " #?????# # """" #???????# #????????????????? | | "G"#??#### + """" #???????# #????????????????? | | " "####### # """" #???????# #????????????????? | | % # #???????# #????????????????? | | ######+#########???????+ #????????????????? | | """ ### #???????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMeleeGravjet Manual? 0 Play Time 00:37:36 Cumulative 7.2 hours Start 2021.01.11 @ 15:12:48 End 2021.01.11 @ 15:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a3ac01cf-a536-433a-a729-a0aa22a7f463