Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 01:49:51 Player: D.J. Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 873 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Backup Plating III > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Sensor Array Sensor Array Sensor Array Signal Interpreter Signal Interpreter Targeting Computer Targeting Computer Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Backup Plating III > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Sensor Array Sensor Array Sensor Array Targeting Computer Targeting Computer Targeting Computer Targeting Computer [Rating: 11] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Backup Plating III Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 4 8 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 2 | . 2 . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 6 . 1 Power 1 | . 1 . . Propulsion 3 | . 3 . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Backups 8 | 5 7 10 11 Power 1 | . 1 2 2 Propulsion 1 | 2 2 . . Utility 4 | . 3 8 9 Weapon . | 2 . . . Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 2 | . . . 2 Propulsion . | . . . . Utility 9 | . . . 9 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 79 | . 77 85 80 Engine 12 | . 12 14 14 Treads 12 | . 6 28 28 Leg 9 | . 13 . . Wheel 3 | . 4 . . Storage 14 | . 14 14 14 Protection 9 | . 7 14 14 Ballistic Gun 16 | . 17 14 9 Peak Build Rating 11 | 4 11 11 11 Average Rating 8 | 3 8 11 10 On Entrance 6 | . 4 11 11 Naked Turns . | . . . . Heaviest Build 26 | 8 26 26 26 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 3 | 2 3 . . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 11 | 8 10 11 11 Average Carried 8 | 5 7 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 8 10 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 443 | 143 240 45 15 Remotely . | . . . . Salvage Created 240 | . 240 . . Parts 9 | . 9 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 1 | . 1 . . Grunt 6 | . 6 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 108 | . 92 . 16 Missed 27 | . 22 . 5 Hits 81 | . 70 . 11 Projectile 81 | . 70 . 11 Critical Strikes 1 | . . . 1 Damage Taken 1034 | . 891 . 143 Core 253 | . 181 . 72 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | . 51 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 76 | . 76 . . Gun 76 | . 76 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 76 | . 76 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | . 57 . . Core Hits 19 | . 19 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 542 | . 542 . . Guns 542 | . 542 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 542 | . 542 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 . 1 Message Errors 1 | . . . 1 Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . . Average Temperature 5 | . 5 . . Received Heat Transfer 561 | . 507 . 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 42 | . 42 . . Initial . | . . . . Average 5 | . 8 . . Influence Increases 181 | . 166 . 15 Destroy 0b10 Robot/C 120 | . 120 . . Destroy Leader 30 | . 30 . . Successful Hack 16 | . 16 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 166 | . 166 . . Time Decay 156 | . 156 . . Lost Part 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 10 . 7 Peak Tracking Total 4 | . 3 . 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1293 | 106 859 197 131 Spaces Moved 745 | 75 466 123 81 Core 96 | 75 21 . . Treads 324 | . 120 123 81 Legs 191 | . 191 . . Wheels 134 | . 134 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 152 | 122 153 160 160 Slowest Speed 260 | 150 260 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 55 39 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 842 | 90 546 123 83 Wait 6 | . 4 . 2 Move 742 | 74 465 122 81 Hop . | . . . . Pick Up 23 | 12 10 1 . Fast Attach . | . . . . Attach 14 | 4 10 . . Detach 4 | . 4 . . Swap . | . . . . Drop 2 | . 2 . . Fire 51 | . 51 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Core integrity fell below 50% 431 | -10/Materials | Discovered new exit (range 10) 438 | -10/Materials | Lost 3 parts (1p2w) 685 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered Mines 967 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Discovered new exit (range 9) 1163 | -10/Mines | Entered Subcaves 1164 | -10/Subcaves | Approached by a straggling Scientist 1168 | -10/Subcaves | Learned Materials emergency access door positions 1244 | -10/Subcaves | Core integrity fell below 20% 1294 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01168_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 01186_ Acquired 9 matter. 01187_ Acquired 6 matter. 01191_ 2S-RLS(O) collects matter. 3V-0DX(c): "I think it's somewhere southeast of here" 01239_ 2S-RLS(O) collects matter. 01240_ 3J-OOM(R) emerges from the Twisted Machinery. 01243_ Assault Rifle destroyed. 01251_ QMAPC3LW:D%