Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 22:55:52 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (484) 484 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (600) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Hover Unit > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (18) --- Light Ion Engine Improved Ion Engine Improved Heat Sink Visual Processing Unit Small Laser Small Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Small Laser Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 4 11 Power 5 | 2 1 2 Engine 4 | 2 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 6 | . . 6 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 80 | . 95 74 Engine 8 | . 14 6 Core 2 | . . 3 Leg 22 | . 28 20 Storage 22 | . 23 22 Ballistic Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 60 | 12 45 60 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 19 | . 2 19 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 18 | 6 16 18 Average Capacity 15 | 5 11 17 Most Carried 9 | 4 7 9 Average Carried 5 | 1 4 6 Final Capacity 18 | 6 16 18 Final Carried 8 | 2 7 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 565 | 180 200 185 Remotely . | . . . Salvage Created 672 | . 264 408 Parts 50 | . 24 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 10 6 Guns 16 | . 10 6 Classes Destroyed 5 | . 2 3 Recycler 1 | . . 1 Watcher 2 | . . 2 Swarmer 6 | . 6 . Grunt 7 | . 4 3 Sentry 3 | . . 3 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1335 | . 324 1011 Core 208 | . 57 151 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 62 | . 26 36 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 120 | . 52 68 Gun 120 | . 52 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | . 52 68 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 67 | . 29 38 Core Hits 34 | . 15 19 Critical Hits 2 | . 1 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 619 | . 249 370 Guns 619 | . 249 370 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 619 | . 249 370 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 14 | . 12 14 Average Temperature 6 | . 7 6 Received Heat Transfer 438 | . 54 384 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 240 | . 240 166 Initial 101 | . . 101 Average 75 | . 110 67 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 90 100 Level 1 2 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1481 | 64 375 1042 Spaces Moved 561 | 47 192 322 Core 56 | 11 . 45 Treads . | . . . Legs 500 | 36 192 272 Wheels . | . . . Hover 5 | . . 5 Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 213 | 103 138 274 Slowest Speed 1000 | 120 180 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 29 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 743 | 63 258 422 Wait 62 | . 27 35 Move 559 | 46 191 322 Hop . | . . . Pick Up 30 | 9 8 13 Fast Attach . | . . . Attach 14 | 6 1 7 Detach . | . . . Swap 8 | 1 3 4 Drop 8 | 1 2 5 Fire 62 | . 26 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 7) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Build established: Scavenger-Mutant 1010 | -9/Materials | Lost 4 parts (4n) 1276 | -9/Materials | Build established: Mutant 1482 | -9/Materials | Self-destructed Last Messages --------------- 01021_ Dropped Lgt. Assault Rifle. 01021_ Acquired 20 matter. 01022_ R-06 Scavenger collects Lgt. Treads. 01081_ R-06 Scavenger collects Heat Sink. 01085_ R-06 Scavenger collects Lgt. Treads. 01092_ R-06 Scavenger collects Beam Rifle. 01101_ Acquired Lgt. Assault Rifle. 01122_ Dropped Lgt. Assault Rifle. 01153_ R-06 Scavenger destroyed. 01154_ Acquired 6 matter. 01180_ R-06 Scavenger collects Sml. Storage Unit. 01184_ R-06 Scavenger collects Tractor Beam. 01189_ Acquired 6 matter. 01204_ R-06 Scavenger collects Lgt. Assault Rifle. 01302_ W-16 Scout destroyed. 01308_ Acquired 12 matter. 01348_ Acquired Visual Processing Unit. 01359_ Acquired Hover Unit. 01410_ Acquired Mining Laser. 01475_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????####+ | | ????????????????????????? #??????????????# | | ????????????????????????? ???????????????# | | ?????????????????????????# #????????????#### | | ?????????????????????????# Y #???????????##!! # | | ?????????????????????????# +???????????#! # | | ?????????????###?????????# #???????????#! # | | ?????????????# ####### #???????????#! # | | ?????????????# @ #???????????#! # | | ?????????????# t +???????????##!! # | | ?????????????# #????????????#### # | | ?????????????# #######+######????????????# # | | ?????????????## ????????# """ #??########### # | | ?????????????????????????# """ #??# ! # # | | ?????????????????????????# """ #### %*# # | | ?????????????????????????# +%*+ %""" = # | | ?????????????????????????# #### """ + | | ?????????????????????????# #??# """" # | | ?????????????????????????########??# """" # # | | ???????????????????????????????????# %""" # # | | ???????????????????????????????????# # # | | ???????????????????????????????????########### %+ | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????+ # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegShockMagmablaster Manual? 0 Play Time 00:18:36 Cumulative 12.5 hours Start 2020.10.18 @ 22:34:26 End 2020.10.18 @ 22:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18900d1e-ba2b-43ab-982b-d7c6b1a1fa4a