Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 17:03:15 Player: M4-TR4 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (66) 330 Value Destroyed (1708) 1708 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 10225 Bonus ------- Follower Combat Kills 207 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1053/1150 Matter 95/300 Energy 149/150 System Corruption 1% Temperature Cool (3) Movement Flying (104) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Field Propulsion Array Electron Diverter > --- UTILITY (9) ------ Experimental Cooling System Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Layered Light Armor Plating Graphene Brace Makeshift Hacking Suite System Mapper Authchip [Propulsion] > --- WEAPON (2) ------- Helical Railgun Long-range Missile Launcher > --- INVENTORY (5) ---- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Vortex Cannon (25) Advanced Datajack Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Experimental Cooling System Improved Sensor Array Experimental Targeting Computer Advanced Recoil Stabilizer Advanced Reaction Control System Advanced Reaction Control System Layered Light Armor Plating Makeshift Hacking Suite System Mapper > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Cesium-ion Thruster Reaction Control System Drone Bay Vortex Cannon Long-range Missile Launcher [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 4 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 2 1 . . . . . Utility 7 | . . . . 3 1 . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 123 | 9 8 2 9 11 6 4 5 6 2 17 3 8 2 14 4 13 Power 17 | 1 . 1 3 1 . 1 . 1 . 3 1 1 . 1 3 . Engine 11 | 1 . . 3 1 . 1 . 1 . 1 . 1 . 1 1 . Core 6 | . . 1 . . . . . . . 2 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | 4 2 1 1 4 2 . 3 1 . 5 2 1 . 5 1 2 Treads . | . . . . . . . . . . . . . . . . . Leg 6 | 2 2 1 1 . . . . . . . . . . . . . Wheel 7 | 2 . . . 3 2 . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 . . . 2 . . Flight 17 | . . . . 1 . . 3 1 . 3 2 1 . 3 1 2 Utility 44 | 2 1 . 1 4 4 1 . 1 2 8 . 6 2 4 . 8 Device 20 | 1 1 . . 2 3 . . . . 5 . 2 . 2 . 4 Storage 3 | 1 . . . . . . . 1 . . . . . . . 1 Processor 10 | . . . . . 1 . . . 1 2 . 4 . 1 . 1 Hackware 5 | . . . . . . . . . 1 . . . 1 1 . 2 Protection 6 | . . . 1 2 . 1 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 . 4 2 . 2 2 3 . 1 . . . 4 . 3 Energy Gun 4 | 2 . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . . 1 . . Ballistic Gun 10 | . 4 . 2 1 . . . . . . . . . 3 . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . Launcher 5 | . 1 . . . . . 1 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . 1 . . . 2 . 1 . . . 7 . 2 Parts Lost 40 | . 1 . 2 5 2 2 1 . 3 14 1 . . 1 . 8 Power 8 | . . . . . . . 1 . 1 3 . . . 1 . 2 Propulsion 14 | . . . 1 1 1 . . . 1 6 1 . . . . 3 Utility 13 | . 1 . . 2 1 1 . . 1 5 . . . . . 2 Weapon 5 | . . . 1 2 . 1 . . . . . . . . . 1 Highest Loss Streak 4 | . 1 . 1 2 2 1 1 . 3 4 1 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 2 6 8 5 3 5 4 4 4 3 3 3 3 5 5 5 4 Power . | . 1 2 . . . . . . . . . 1 1 . 1 . Propulsion . | . . 1 1 . 2 2 2 1 . . . . . . 1 1 Utility . | . . 2 2 . . . . . . . 1 1 1 1 1 . Weapon 2 | 1 3 3 1 2 3 2 2 2 2 2 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . 1 1 3 . . 1 . 3 . 1 . 1 . . . 2 Power 2 | . . . 1 . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . 1 . 2 . . . . . . . 1 Utility 4 | . . 1 1 . . . . . . . . 1 . . . 1 Weapon 2 | . 1 . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 100 82 79 80 84 75 63 63 55 30 49 64 86 100 90 Engine 6 | . 14 1 9 8 7 13 10 13 10 2 . . 5 10 10 1 Core 2 | . . 12 3 . . . . . . 1 2 4 . . . 4 Leg 6 | . 28 28 22 7 . . . . . . . . . . . . Wheel 1 | . . . . 11 19 15 7 . . . . . . . . . Flight 12 | . . . . . . . 10 23 22 12 7 14 17 25 35 28 Device 12 | . 8 14 4 17 23 23 23 16 10 10 5 7 11 13 17 22 Storage 1 | . 14 14 4 . . . . . . . . . . . . . Processor 7 | . . . . . 5 7 7 7 9 15 7 14 18 10 5 5 Hackware 3 | . . . . . . . . . 6 4 . . 3 8 11 11 Protection 4 | . . . 9 16 7 9 7 2 . . . . 4 5 5 5 Energy Gun 3 | . 20 . 12 . . . . . . . . . . . . . Ballistic Gun 6 | . 5 28 14 12 7 1 . . . . . . . 4 11 4 Piercing Weapon 1 | . . . . . . . . . . 2 5 4 . . . . Peak Build Rating 113 | 7 7 10 13 24 35 43 40 36 39 46 26 56 52 96 100 113 Average Rating 38 | 5 6 9 9 20 28 39 33 26 28 31 21 36 49 75 97 103 On Entrance 32 | . 7 7 10 13 18 35 39 27 27 31 20 26 49 49 93 99 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 . . . 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 38 | 13 14 13 31 38 29 34 31 15 21 18 11 23 15 30 35 37 Greatest Support 40 | 20 20 20 20 30 40 40 40 15 17 32 13 17 17 34 37 38 Greatest Overweight (x) 8 | . . . 2 3 1 . 8 1 1 2 1 1 . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 6 7 5 3 5 4 4 4 4 4 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 15% | Hacker-Sprinter 11% | Derelict-Mutant 11% | Scavenger-Mutant 9% | Subdweller-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Matter Collected 2626 | 224 121 97 188 167 . 264 82 105 106 355 151 254 60 210 90 152 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2280 | 118 296 108 274 431 81 123 48 . . 240 151 191 . . . 219 Parts 127 | 5 29 6 13 23 6 4 5 . . 14 2 7 . . . 13 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . 6 . . 4 4 . . . . 11 . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 45 | . 10 2 8 5 1 5 4 . . 1 . 4 . . . 5 Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 20 | . 7 2 6 4 . 1 . . . . . . . . . . Cannons 5 | . . . . 1 1 3 . . . . . . . . . . AOE 18 | . 3 . 2 . . 1 4 . . 1 . 2 . . . 5 Classes Destroyed 12 | 2 3 . 1 5 . 1 . . . . . . . . . . Worker 5 | . 2 . . . 1 . . . . 2 . . . . . . Builder 4 | . . . . 1 . . . . . . 1 . . . . 2 Tunneler 5 | 2 1 . . 1 . . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 5 | 1 . . . 1 . . . . . 1 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . Swarmer 22 | . 6 . 3 . . . 4 . . . . 4 . . . 5 Grunt 11 | . 4 2 . . . 4 . . . 1 . . . . . . Sentry 5 | . . . . 4 1 . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 2 3 3 1 4 4 . . 1 1 4 . . . 5 Combat Bots Only 5 | . 3 2 3 2 1 4 4 . . 1 . 4 . . . 5 Max Kills in Single Turn 5 | 1 4 1 1 1 1 1 3 . . 1 1 2 . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 . . 1 3 . . 1 . 2 . . . 5 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 626 | . 37 17 49 62 27 55 7 . 72 173 5 15 8 18 21 60 Missed 273 | . 10 2 20 12 11 17 3 . 31 89 4 10 8 11 15 30 Hits 353 | . 27 15 29 50 16 38 4 . 41 84 1 5 . 7 6 30 Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 352 | . 27 15 29 50 16 38 4 . 41 83 1 5 . 7 6 30 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 8 | . . . 1 1 . . . . . 3 1 . . . 2 . Damage Taken 5642 | . 291 199 613 717 286 626 92 . 321 1197 22 124 . 145 90 919 Core 1013 | . 45 40 74 21 30 90 . . 123 467 . 17 . 9 . 97 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . 34 Redirected to Shielding 9 | . . . . . . 4 5 . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . 14 . . Core Remaining (%) 73 | 100 . . 36 96 . . . . 65 45 . . . . 97 . Volleys Fired 204 | 12 30 9 38 34 10 18 2 . 10 12 . 10 . 1 10 8 Largest 2 | 2 2 2 2 2 2 2 1 . 1 1 . 1 . 1 2 2 Hottest 110 | 80 80 40 80 110 103 103 33 . 40 40 . 40 . 50 76 76 Shots Fired 353 | 24 59 18 70 64 20 36 2 . 10 12 . 10 . 1 16 11 Gun 253 | 24 57 18 64 46 10 8 . . . . . . . . 16 10 Cannon 82 | . . . . 18 10 26 . . 10 9 . 8 . 1 . . Launcher 18 | . 2 . 6 . . 2 2 . . 3 . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 194 | . 11 18 23 46 10 33 . . 10 9 . 8 . . 16 10 Thermal 140 | 24 46 . 41 18 10 1 . . . . . . . . . . Explosive 18 | . 2 . 6 . . 2 2 . . 3 . 2 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . 1 . . Robot Hit Streak 17 | 3 8 10 17 12 3 6 . . 8 1 . . . . . 3 Robot Miss Streak 6 | 5 3 2 3 4 2 6 1 . 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 207 | 11 35 15 45 44 7 20 . . 8 5 4 4 . . . 9 Core Hits 105 | 4 20 7 16 14 4 13 6 . 1 8 1 4 . . . 7 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 5 | . . . . . . 2 . . . . . 1 . . . 2 Blast 2 | . . . . . . 2 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 80 | . . . . . . . . . . 32 14 7 . . . 27 Impact 25 | . . . . . . . . . . . . . . . . 25 Slashing . | . . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . 32 14 7 . . . . Sneak Attacks 11 | . . . . . . . . . . 4 3 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6029 | 139 562 116 658 909 166 705 263 . 213 615 255 503 . . . 925 Guns 1979 | 139 372 116 574 580 26 49 . . . . . . . . . 123 Cannons 1159 | . . . . 329 136 481 . . 213 . . . . . . . Explosions 1700 | . 185 . 84 . . 175 263 . . 266 . 290 . . . 437 Melee 1170 | . . . . . . . . . . 337 255 213 . . . 365 Ramming 21 | . 5 . . . 4 . . . . 12 . . . . . . Kinetic 1881 | . 48 116 275 580 26 500 . . 213 . . . . . . 123 Thermal 1297 | 139 324 . 299 329 136 30 . . . . . . . . . 40 Explosive 1660 | . 185 . 84 . . 175 263 . . 266 . 290 . . . 397 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 365 | . . . . . . . . . . . . . . . . 365 Slashing . | . . . . . . . . . . . . . . . . . Piercing 805 | . . . . . . . . . . 337 255 213 . . . . Highest Corruption 9 | . . . . . . 3 3 3 . 9 . . . . . 1 Average Corruption 3 | . . . . . . 2 3 3 . 6 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 4 3 . . 11 . . . . . 4 Message Errors 7 | . . . . . . 1 1 . . 5 . . . . . . Matter Fused 5 | . . . . . . 1 . . . 4 . . . . . . Energy Discharges 5 | . . . . . . 2 1 . . 1 . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 889 | . . . 6 . . 39 . . . 202 115 204 . . . 323 Projectiles 39 | . . . . . . 39 . . . . . . . . . . Explosions 96 | . . . 6 . . . . . . . . 27 . . . 63 Melee 754 | . . . . . . . . . . 202 115 177 . . . 260 Knockbacks 11 | . . . . . . 9 . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic 9 | . . . . . . 9 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 13 . 29 . 2 34 31 . . 5 . 42 . . . 133 Shots 10 | . 1 . 2 . . 2 1 . . . . 1 . . . 3 Rammed 4 | . . . . . 1 . . . . 3 . . . . . . Targets Rammed 6 | . 2 . . . 1 . . . . 3 . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 404 | 54 168 34 . 150 2 4 . 232 130 13 . . . 18 273 404 Average Temperature 68 | 25 59 17 . 42 2 3 . 96 69 8 . . . 10 143 76 Received Heat Transfer 1116 | . 96 120 120 117 48 198 . . 96 270 . . . . . 51 Effects 4 | . . . . . . . . . . . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 4 Impact Corruptions 11 | . . . . . . . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 1 . . . . . . . . . . . . Heat Transferred 2516 | 325 750 . 675 444 185 37 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . 1 Low Security (%) 85 | 100 100 100 . 100 100 . . . . 82 100 . . . . 57 Level 1 14 | . . . . . . . . . . 17 . . . . . 42 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 381 | 10 147 85 . 72 30 . . . . 381 179 . . . . 277 Initial 179 | . . 45 . . 9 . . . . . 179 . . . . 31 Average 87 | . 43 30 . 25 2 . . . . 106 118 . . . . 159 Influence Increases 2994 | 15 267 50 70 190 52 120 90 . 15 891 132 170 45 15 90 782 Destroy 0b10 Robot/C 900 | . 200 40 60 100 20 100 80 . . 120 . 80 . . . 100 Destroy 0b10 Robot/NC 115 | 15 15 . . 25 5 . . . . 25 10 5 . . . 15 Destroy Leader 192 | . 40 10 10 52 10 20 10 . . 20 . 10 . . . 10 Allied During Kill 62 | . . . . . . . . . . 62 . . . . . . Successful Hack 97 | . 5 . . . . . . . . 58 12 . . . . 22 Disable Machine 195 | . . . . . 15 . . . . 90 . . . . . 90 Destroy Structure 278 | . 7 . . 13 2 . . . . 36 20 . . . . 200 Partial Spotted 105 | . . . . . . . . . . 15 . . . . . 90 Lose Combat Pursuer 1050 | . . . . . . . . . 15 465 90 75 45 15 90 255 Influence Decreases 2770 | 15 150 167 70 167 75 120 60 30 15 523 397 254 64 15 40 608 Entered New Map 367 | . . 72 . . 14 . . 30 . . 189 39 4 . . 19 Time Decay 1892 | 15 140 95 60 136 41 110 50 . 15 343 198 215 60 15 40 359 Lost Part 321 | . 10 . 10 31 20 10 10 . . 140 10 . . . . 80 Lost Ally 40 | . . . . . . . . . . 40 . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 Squads Dispatched 24 | . 3 . . . . . . . . 10 3 . . . . 8 Investigation 8 | . 1 . . . . . . . . 3 1 . . . . 3 Extermination 6 | . . . . . . . . . . 3 . . . . . 3 Reinforcement 7 | . 2 . . . . . . . . 1 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . 1 . . 2 . . . . . 3 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 175 | . 18 2 8 9 5 5 4 . 1 60 7 10 3 15 8 20 Peak Tracking Total 11 | . 6 2 3 3 2 4 4 . 1 11 7 5 2 6 7 11 Tactical Retreats 36 | . . . . . . . . . 1 16 2 1 2 1 2 11 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 8 | . . . 1 . . . . . . . 1 . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 15 | . . . . . 1 . . . 1 6 . . . 1 . 6 Max in Single Turn 2 | . . . . . 1 . . . 1 1 . . . 1 . 2 Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 32 | . 2 . . 1 . . 1 . . 8 3 1 1 6 . 9 Terminals 18 | . 2 . . . . . . . . 6 3 . 1 . . 6 Fabricators 3 | . . . . . . . . . . 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . 1 Total Hacks 80 | . 4 . . 1 . . 1 . . 20 8 1 1 18 . 26 Successful 51 | . 1 . . 1 . . 1 . . 9 2 1 1 18 . 17 Failed 29 | . 3 . . . . . . . . 11 6 . . . . 9 Catastrophic 6 | . 1 . . . . . . . . 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 4 . . . . . . . . 14 7 . . . . 18 Terminals 45 | . 4 . . . . . . . . 14 8 . 1 . . 18 Fabricators 10 | . . . . . . . . . . 3 . . . . . 7 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 3 . . . . . 1 Terminal Hacks 30 | . . . . . . . 1 . . 2 1 1 1 18 . 6 Record 13 | . . . . . . . . . . . . . 1 12 . . Part Schematic 2 | . . . . . . . . . . 1 . . . . . 1 Prototype ID Bank 5 | . . . . . . . . . . . . . . 5 . . Open Door 3 | . . . . . . . 1 . . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 3 . . . . . 5 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . . . 2 . . . . . 3 Build 2 | . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . . . . . 1 Seal Access 3 | . . . . 1 . . . . . 1 . . . . . 1 Unauthorized Hacks 10 | . 1 . . . . . . . . 3 1 . . . . 5 Terminals 8 | . 1 . . . . . . . . 3 1 . . . . 3 Botnet 8 | . 1 . . . . . . . . 3 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Recompile 2 | . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . . . . . . 7 3 . . . . 5 Full Trace Events 6 | . 1 . . . . . . . . 3 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 2 . 1 . . . . . 1 Parts Built 3 | . . . . . . . . . . 2 . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . 1 Time 115 | . . . . . . . . . . 31 . . . . . 84 Total Part Build Rating 10 | . . . . . . . . . . 4 . . . . . 6 Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total Allies 2 | . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . Highest-Rated Group 192 | . . . . . . . . . . 192 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 26 . . . . . . Total Damage 1349 | . . . . . . . . . . 1349 . . . . . . Kills 6 | . . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7057 | 24 223 299 500 458 278 338 174 413 153 715 407 613 340 868 361 893 Sensors 4861 | . . . . . 235 338 174 413 153 66 407 613 340 868 361 893 IFF 447 | . . . . . . . . . . 447 . . . . . . Terrain 108 | . . . . . . . . . . 108 . . . . . . Seismic 1654 | 24 223 299 500 458 150 . . . . . . . . . . . Decoding 1302 | . . . . . . . . . . . . 452 340 510 . . ECM 151 | . . . . . 13 . . 44 . 94 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . 2 2 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Turns Passed 9460 | 208 380 299 1716 459 278 338 174 413 339 1369 412 613 340 868 361 893 Spaces Moved 13465 | 131 214 151 667 246 269 285 323 1201 572 2216 531 1431 971 1479 847 1931 Core 20 | 9 . . . . . . 1 . . 5 1 . . . . 4 Treads . | . . . . . . . . . . . . . . . . . Legs 1227 | 118 214 151 667 77 . . . . . . . . . . . . Wheels 805 | 4 . . . 169 269 285 78 . . . . . . . . . Hover 524 | . . . . . . . . . . 523 . . . 1 . . Flight 10889 | . . . . . . . 244 1201 572 1688 530 1431 971 1478 847 1927 Fastest Speed 22 | 50 120 120 120 80 80 95 30 30 30 29 37 34 34 22 22 24 Average Speed 47 | 113 120 120 172 125 88 95 46 30 34 43 39 37 34 31 23 25 Slowest Speed 450 | 120 120 120 260 330 100 95 450 112 110 150 120 114 34 114 24 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 3 4 . . . . 10 Potential Cave-ins 11 | . . . . . . . . . . 7 . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 7 35 34 21 24 6 46 34 85 71 48 15 89 87 95 83 37 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . . . . . . . 2 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 28 | . . . 5 . . 2 2 2 4 . . 3 6 . 4 . Spaces Dug 111 | . . . . . 2 . . . . 30 10 25 . . 18 26 Terrain Destroyed 312 | . 7 . 28 12 2 21 18 . 1 54 10 36 . . 22 101 Melee 60 | . . . . . . . . . . 27 10 3 . . . 20 Projectile 57 | . . . . 12 2 6 . . 1 3 . 8 . . 22 3 AOE 195 | . 7 . 28 . . 15 18 . . 24 . 25 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Total 15973 | 166 281 256 1171 332 288 319 344 1257 700 2558 698 1487 980 1886 988 2262 Wait 1825 | . 13 91 426 31 . 2 7 23 110 241 143 6 6 357 126 243 Move 13416 | 130 213 150 666 245 268 284 322 1200 571 2210 522 1430 970 1478 846 1911 Hop 16 | . . . . . . . . . . 2 4 . . . . 10 Pick Up 82 | 11 8 1 12 8 . 6 1 5 1 12 1 7 . 3 . 6 Fast Attach 71 | . 2 . 2 3 4 1 1 8 2 8 5 7 1 15 1 11 Attach 75 | 8 . . 3 8 . 3 2 2 4 19 4 7 1 6 . 8 Detach 36 | 1 . . . . . . 2 5 2 10 3 5 1 4 . 3 Swap 32 | 2 6 2 6 . 2 1 3 . . . 2 . . 1 3 4 Drop 103 | 2 7 3 15 3 3 4 4 14 . 9 . 8 1 21 2 7 Fire 204 | 12 30 9 38 34 10 18 2 . 10 12 . 10 . 1 10 8 Melee 80 | . . . . . . . . . . 32 14 7 . . . 27 Ram 4 | . . . . . 1 . . . . 3 . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Entered Mines 606 | -10/Mines | Met a Derelict bent on vengeance 881 | -10/Mines | Discovered new exit (range 6) 888 | -10/Mines | Entered Subcaves 889 | -10/Subcaves | Approached by a straggling Scientist 915 | -10/Subcaves | Build established: Scavenger-Mutant 1009 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1260 | -10/Subcaves | Core integrity fell below 50% 1322 | -10/Subcaves | Build established: Mutant 1692 | -10/Subcaves | Build established: Subdweller-Mutant 2383 | -10/Subcaves | Build established: Scavenger-Mutant 2504 | -10/Subcaves | Discovered new exit (range 15) 2604 | -10/Subcaves | Entered Materials 2604 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2745 | -8/Materials | Build established: Subdweller-Mutant 3058 | -8/Materials | Discovered new exit (range 5) 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3169 | -7/Factory | Discovered new exit (range 14) 3191 | -7/Factory | Identified exit to Lower Caves 3341 | -7/Factory | Entered Lower Caves 3382 | -7/Lower Caves | Found DCF Scrap (13 items) 3574 | -7/Lower Caves | Spotted B-75 Beast 3667 | -7/Lower Caves | Discovered new exit (range 11) 3678 | -7/Lower Caves | Identified exit to Lower Caves 3679 | -7/Lower Caves | Entered another Lower Caves area 3834 | -7/Lower Caves | Discovered new exit (range 3) 3835 | -7/Lower Caves | Identified exit to Zion 3853 | -7/Lower Caves | Entered Zion 3865 | -7/Zion | Learned Factory terminal intel 3883 | -7/Zion | System corruption cleaned by Quarantine Array 3905 | -7/Zion | Learned Factory trap positions 3960 | -7/Zion | Found CR-A16's Pointy Stick 4056 | -7/Zion | Build established: Sprinter 4059 | -7/Zion | Met Imprinter 4172 | -7/Zion | Found Prototype Launcher 4172 | -7/Zion | Identified Gui. Missile Launcher 4245 | -7/Zion | Given A8's code to call for help 4258 | -7/Zion | Discovered new exit (range 15) 4266 | -7/Zion | Identified exit to Proximity Caves 4266 | -7/Zion | Entered Proximity Caves 4412 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4459 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4557 | -6/Proximity Caves | Learned Factory stockpile data 4585 | -6/Proximity Caves | Discovered new exit (range 7) 4595 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4595 | -6/Proximity Caves | Learned Factory terminal intel 4604 | -6/Proximity Caves | Identified exit to Factory 4605 | -6/Proximity Caves | Entered Factory 4605 | -6/Factory | Evolved 2 slots: Propulsion x2 4606 | -6/Factory | Loaded intel: 85 trap records 4608 | -6/Factory | Loaded intel: 26 terminal locations 4691 | -6/Factory | Build established: Derelict-Mutant 4787 | -6/Factory | Spotted B-75 Beast 5300 | -6/Factory | Fabricated VTOL Module (x2) 5404 | -6/Factory | Discovered new exit (range 16) 5445 | -6/Factory | Identified exit to Factory 5572 | -6/Factory | Lost 4 parts (1p1n2u) 5640 | -6/Factory | Crushed by falling debris 5722 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5725 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5749 | -6/Factory | Garrison activated, responded to threat 5750 | -6/Factory | Cargo convoy interrupted 5794 | -6/Factory | Core integrity fell below 50% 5844 | -6/Factory | Build established: Mutant 5947 | -6/Factory | Discovered exit to Factory (range 7) 5973 | -6/Factory | Discovered exit to Factory (range 4) 5974 | -6/Factory | Entered another Factory area 5974 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5975 | -5/Factory | Loaded intel: 26 terminal locations 6339 | -5/Factory | Identified exit to Upper Caves 6386 | -5/Factory | Entered Upper Caves 6546 | -5/Upper Caves | Learned Factory emergency access door positions 6574 | -5/Upper Caves | Spotted B-75 Beast 6933 | -5/Upper Caves | Discovered new exit (range 11) 6997 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6999 | -5/Upper Caves | Entered another Upper Caves area 7168 | -5/Upper Caves | Learned Factory emergency access door positions 7235 | -5/Upper Caves | Discovered new exit (range 12) 7339 | -5/Upper Caves | Entered Warlord 7363 | -5/Warlord | Discovered new exit (range 15) 7442 | -5/Warlord | Visited the Vortex Lab 7448 | -5/Warlord | Found Prototype Energy Cannon 7449 | -5/Warlord | Identified Vortex Cannon 7451 | -5/Warlord | Warlord's base attacked by MAIN.C 7481 | -5/Warlord | Met Warlord 7585 | -5/Warlord | Learned 4 Armory zone layouts 7585 | -5/Warlord | Learned 4 Access zone layouts 7585 | -5/Warlord | Learned 4 Command zone layouts 7585 | -5/Warlord | Learned Factory terminal intel 7585 | -5/Warlord | Learned Research fabricator intel 7586 | -5/Warlord | Learned location of Armory (-3) 7586 | -5/Warlord | Learned location of Quarantine (-2) 7669 | -5/Warlord | Found Prototype Hackware 7669 | -5/Warlord | Identified System Mapper 7679 | -5/Warlord | Found Prototype Processor 7679 | -5/Warlord | Identified Exp. Targeting Computer 7801 | -5/Warlord | Warlord forces counterattacked 7807 | -5/Warlord | P-80 Master assimilated allied T4-DS4(g) 7815 | -5/Warlord | Spotted Executioner 7847 | -5/Warlord | Lost 4 allies 8126 | -5/Warlord | Warlord base infiltrated, sounded retreat 8207 | -5/Warlord | Entered Proximity Caves 8312 | -4/Proximity Caves | Learned 4 Research zone layouts 8373 | -4/Proximity Caves | Build established: Hacker-Sprinter 8519 | -4/Proximity Caves | Spotted B-86 Titan 8526 | -4/Proximity Caves | Found DCF Scrap (11 items) 8531 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8538 | -4/Proximity Caves | Discovered new exit (range 13) 8568 | -4/Proximity Caves | Entered Factory 8568 | -4/Factory | Evolved 2 slots: Utility x2 8570 | -4/Factory | Loaded intel: 27 terminal locations 8600 | -4/Factory | Discovered new exit (range 8) 8719 | -4/Factory | Identified exit to Upper Caves 8719 | -4/Factory | Identified exit to Extension 8768 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9461 | -4/Factory | Self-destructed Last Messages --------------- 09301_ U-05 Engineer lays Concrete. 09354_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4V. 09381_ K-01 Serf cleans the Assembly Bed. 09432_ System corrupted: Energy discharge (-40). 09442_ Drone sends a signal. 09444_ Triggered Tesla Bomb Trap. 09444_ A bubble of electromagnetic force engulfs the area. 09444_ VTOL Module destroyed. 09444_ Tesla Bomb Trap short circuited. 09444_ Door malfunctions. 09444_ A bubble of electromagnetic force engulfs the area. 09444_ Triggered Tesla Bomb Trap. 09444_ A bubble of electromagnetic force engulfs the area. 09444_ Nuclear Pulse Thruster destroyed. 09444_ Tesla Bomb Trap short circuited. 09444_ A bubble of electromagnetic force engulfs the area. 09457_ W-44 Eye sends out distress signal. 09461_ Cesium-ion Thruster destroyed. 09461_ K-01 Serf destroyed. 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"""" p#??????????????# | | ???????? / ""F" #??????????????# | | ????????? #??????????????# | | ########### """ """ """ """ ################ | | # """ """ """ """ # # | | # """ """ """ """ + """""" # | | "" "" + "" "" # """""" / | | "" "" # [ "" "" # """""" ! # | | """ """ # %% #= """""" # | | """ """ # [%* # ! # | | """ """ # %= #######/###################### | | # [% ???#/ """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 900 Utility Shielding 33 Evasion (%) 77 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Salvage Targeting 5 Offensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive VTOL Module | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Fabricated ------------ VTOL Module | x2 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bending The Rules GoHome() I Laugh At Your Crits Junior Dev Official Business Part-time Excavator Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ShadeNuclearReconstructor Manual? 0 Play Time 04:14:34 Cumulative 24.4 hours Start 2026.04.08 @ 22:29:04 End 2026.04.11 @ 17:03:15 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 5 Adventurer 0 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 903e3f93-8e5f-425c-af2a-d909dcf4d99a